NeurIPS 2025 Papers

Conference on Neural Information Processing Systems

Decision breakdown

5,812papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

Browse all papers

Online Portfolio Selection with ML Predictions

Ziliang Zhang, Tianming Zhao, Albert Zomaya

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Online portfolio selection seeks to determine a sequence of allocations to maximize capital growth. Classical universal strategies asymptotically match the best constant-rebalanced portfolio but ignore potential forecasts, whereas heuristic methods often collapse when belief fails. We formalize this tension in a learning-augmented setting in which an investor observes (possibly erroneous) predictions prior to each decision moment, and we introduce the Rebalanced Arithmetic Mean portfolio with predictions (RAM). Under arbitrary return sequences, we prove that RAM captures at least a constant fraction of the hindsight-optimal wealth when forecasts are perfect while still exceeding the geometric mean of the sequence even when the predictions are adversarial. Comprehensive experiments on large-scale equity data strengthen our theory, spanning both synthetic prediction streams and production-grade machine-learning models. RAM advantages over universal-portfolio variants equipped with side information across various regimes. These results demonstrate that modest predictive power can be reliably converted into tangible gains without sacrificing worst-case guarantees.

Poster
Asymptotic theory of SGD with a general learning-rate

Or Goldreich, Ziyang Wei, Soham Bonnerjee, Jiaqi Li, Wei Biao Wu

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Stochastic gradient descent (SGD) with polynomially decaying step‐sizes has long underpinned theoretical analyses, yielding a broad spectrum of statistically attractive guarantees. Yet in practice, such schedules find rare use due to their prohibitively slow convergence, revealing a persistent gap between theory and empirical performance. In this paper, we introduce a unified framework that quantifies the uncertainty of online SGD under arbitrary learning‐rate choices. In particular, we provide the first comprehensive convergence characterizations for two widely used but theoretically under-examined schemes—cyclical learning rates and linear decay to zero. Our results not only explain the observed behavior of these schedules but also facilitate principled tools for statistical inference and algorithm design. All theoretical findings are corroborated by extensive simulations across diverse settings.

Poster
No-Regret Online Autobidding Algorithms in First-price Auctions

Yilin LI, Yuan Deng, Wei Tang, Hanrui Zhang

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Automated bidding to optimize online advertising with various constraints, e.g. ROI constraints and budget constraints, is widely adopted by advertisers. A key challenge lies in designing algorithms for non-truthful mechanisms with ROI constraints. While prior work has addressed truthful auctions or non-truthful auctions with weaker benchmarks, this paper provides a significant improvement: We develop online bidding algorithms for repeated first-price auctions with ROI constraints, benchmarking against the optimal randomized strategy in hindsight. In the full feedback setting, where the maximum competing bid is observed, our algorithm achieves a near-optimal $\tilde O(\sqrt{T})$ regret bound, and in the bandit feedback setting (where the bidder only observes whether the bidder wins each auction), our algorithm attains $\tilde O(T^{3/4})$ regret bound.

Poster
Lyapunov-Stable Adaptive Control for Multimodal Concept Drift

Tianyu Pan, Mengdi Zhu, Alexa Jordyn Cole, Ronald Wilson, Damon L. Woodard

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Multimodal learning systems often struggle in non-stationary environments due to concept drift, where changing data distributions can degrade performance. Modality-specific drifts and the lack of mechanisms for continuous, stable adaptation compound this challenge. This paper introduces LS-OGD, a novel adaptive control framework for robust multimodal learning in the presence of concept drift. LS-OGD uses an online controller that dynamically adjusts the model's learning rate and the fusion weights between different data modalities in response to detected drift and evolving prediction errors. We prove that under bounded drift conditions, the LS-OGD system's prediction error is uniformly ultimately bounded and converges to zero if the drift ceases. Additionally, we demonstrate that the adaptive fusion strategy effectively isolates and mitigates the impact of severe modality-specific drift, thereby ensuring system resilience and fault tolerance. These theoretical guarantees establish a principled foundation for developing reliable and continuously adapting multimodal learning systems.

Poster
Last-Iterate Convergence of Smooth Regret Matching$^+$ Variants in Learning Nash Equilibria

Linjian Meng, Youzhi Zhang, Zhenxing Ge, Tianyu DING, Shangdong Yang, Zheng Xu, Wenbin Li, Yang Gao

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Regret Matching$^+$ (RM$^+$) variants are widely used to build superhuman Poker AIs, yet few studies investigate their last-iterate convergence in learning a Nash equilibrium (NE). Although their last-iterate convergence is established for games satisfying the Minty Variational Inequality (MVI), no studies have demonstrated that these algorithms achieve such convergence in the broader class of games satisfying the weak MVI. A key challenge in proving last-iterate convergence for RM$^+$ variants in games satisfying the weak MVI is that even if the game's loss gradient satisfies the weak MVI, RM$^+$ variants operate on a transformed loss feedback which does not satisfy the weak MVI. To provide last-iterate convergence for RM$^+$ variants, we introduce a concise yet novel proof paradigm that involves: (i) transforming an RM$^+$ variant into an Online Mirror Descent (OMD) instance that updates within the original strategy space of the game to recover the weak MVI, and (ii) showing last-iterate convergence by proving the distance between accumulated regrets converges to zero via the recovered weak MVI of the feedback. Inspired by our proof paradigm, we propose Smooth Optimistic Gradient Based RM$^+$ (SOGRM$^+$) and show that it achieves last-iterate and finite-time best-iterate convergence in learning an NE of games satisfying the weak MVI, the weakest condition among all known RM$^+$ variants. Experiments show that SOGRM$^+$ significantly outperforms other algorithms. Our code is available at https://github.com/menglinjian/NeurIPS-2025-SOGRM.

Poster
Improved Regret Bounds for Linear Bandits with Heavy-Tailed Rewards

Artin Tajdini, Jonathan Scarlett, Kevin Jamieson

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We study stochastic linear bandits with heavy-tailed rewards, where the rewards have a finite $(1+\epsilon)$-absolute central moment bounded by $\upsilon$ for some $\epsilon \in (0,1]$. We improve both upper and lower bounds on the minimax regret compared to prior work. When $\upsilon = \mathcal{O}(1)$, the best prior known regret upper bound is $\tilde{O}(d T^{\frac{1}{1+\epsilon}})$. While a lower with the same scaling has been given, it relies on a construction using $\upsilon = d$, and adapting the construction to the bounded-moment regime with $\upsilon = \mathcal{O}(1)$ yields only a $\Omega(d^{\frac{\epsilon}{1+\epsilon}} T^{\frac{1}{1+\epsilon}})$ lower bound. This matches the known rate for multi-armed bandits and is generally loose for linear bandits, in particular being $\sqrt{d}$ below the optimal rate in the finite-variance case ($\epsilon = 1$). We propose a new elimination-based algorithm guided by experimental design, which achieves regret $\tilde{\mathcal{O}}(d^{\frac{1+3\epsilon}{2(1+\epsilon)}} T^{\frac{1}{1+\epsilon}})$, thus improving the dependence on $d$ for all $\epsilon \in (0,1)$ and recovering a known optimal result for $\epsilon = 1$. We also establish a lower bound of $\Omega(d^{\frac{2\epsilon}{1+\epsilon}} T^{\frac{1}{1+\epsilon}})$, which strictly improves upon the multi-armed bandit rate and highlights the hardness of heavy-tailed linear bandit problems. For finite action sets of size $n$, we derive upper and lower bounds of $\tilde{\mathcal{O}}(\sqrt d (\log n)^{\frac{\epsilon}{1+\epsilon}}T^{\frac{1}{1+\epsilon}})$ and $\tilde\Omega(d^{\frac{\epsilon}{1+\epsilon}}(\log n)^{\frac{\epsilon}{1+\epsilon}} T^{\frac{1}{1+\epsilon}})$, respectively. Finally, we provide action-set-dependent regret upper bounds and show that for some geometries, such as $l_p$-norm balls for $p \le 1 + \epsilon$, we can further reduce the dependence on $d$.

Poster
Comparing Uniform Price and Discriminatory Multi-Unit Auctions through Regret Minimization

Marius Potfer, Vianney Perchet

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Repeated multi-unit auctions, where a seller allocates multiple identical items over many rounds, are common mechanisms in electricity markets and treasury auctions. We compare the two predominant formats: uniform-price and discriminatory auctions, focusing on the perspective of a single bidder learning to bid against stochastic adversaries. We characterize the learning difficulty in each format, showing that the regret scales similarly for both auction formats under both full-information and bandit feedback, as $\tilde{\Theta} ( \sqrt{T} )$ and $\tilde{\Theta} ( T^{2/3} )$, respectively. However, analysis beyond worst-case regret reveals structural differences: uniform-price auctions may admit faster learning rates, with regret scaling as $\tilde{\Theta} ( \sqrt{T} )$ in settings where discriminatory auctions remain at $\tilde{\Theta} ( T^{2/3} )$. Finally, we provide a specific analysis for auctions in which the other participants are symmetric and have unit-demand, and show that in these instances a similar regret rate separation appears.

Poster
Stochastic Shortest Path with Sparse Adversarial Costs

Emmeran Johnson, Alberto Rumi, Ciara Pike-Burke, Patrick Rebeschini

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We study the adversarial Stochastic Shortest Path (SSP) problem with sparse costs under full-information feedback. In the known transition setting, existing bounds based on Online Mirror Descent (OMD) with negative-entropy regularization scale with $\sqrt{\log S A}$, where $SA$ is the size of the state-action space. While we show that this is optimal in the worst-case, this bound fails to capture the benefits of sparsity when only a small number $M \ll SA$ of state-action pairs incur cost. In fact, we also show that the negative-entropy is inherently non-adaptive to sparsity: it provably incurs regret scaling with $\sqrt{\log S}$ on sparse problems. Instead, we propose a novel family of $\ell_r$-norm regularizers ($r \in (1,2)$) that adapts to the sparsity and achieves regret scaling with $\sqrt{\log M}$ instead of $\sqrt{\log SA}$. We show this is optimal via a matching lower bound, highlighting that $M$ captures the effective dimension of the problem instead of $SA$. Finally, in the unknown transition setting the benefits of sparsity are limited: we prove that even on sparse problems, the minimax regret for any learner scales polynomially with $SA$.

Poster
Tradeoffs between Mistakes and ERM Oracle Calls in Online and Transductive Online Learning

Idan Attias, Steve Hanneke, Arvind Ramaswami

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We study online and transductive online learning in settings where the learner can interact with the concept class only via Empirical Risk Minimization (ERM) or weak consistency oracles on arbitrary subsets of the instance domain. This contrasts with standard online models, where the learner has full knowledge of the concept class. The ERM oracle returns a hypothesis that minimizes the loss on a given subset, while the weak consistency oracle returns only a binary signal indicating whether the subset is realizable by a concept in the class. The learner's performance is measured by the number of mistakes and oracle calls. In the standard online setting with ERM access, we establish tight lower bounds in both the realizable and agnostic cases: $\Omega(2^{d_\mathrm{LD}})$ mistakes and $\Omega(\sqrt{T 2^{d_\mathrm{LD}}})$ regret, respectively, where $T$ is the number of timesteps and $d_\mathrm{LD}$ is the Littlestone dimension of the class. We further show how existing results for online learning with ERM access translate to the setting with a weak consistency oracle, at the cost of increasing the number of oracle calls by $O(T)$. We then consider the transductive online model, where the instance sequence is known in advance but labels are revealed sequentially. For general Littlestone classes, we show that the optimal mistake bound in the realizable case and in the agnostic case can be achieved using $O(T^{d_\mathrm{VC}+1})$ weak consistency oracle calls, where $d_\mathrm{VC}$ is the VC dimension of the class. On the negative side, we show that $\Omega(T)$ weak consistency queries are necessary for transductive online learnability, and that $\Omega(T)$ ERM queries are necessary to avoid exponential dependence on the Littlestone dimension. % Finally, for special families of concept classes, we demonstrate how to reduce the number of oracle calls using randomized algorithms while maintaining similar mistake bounds. In particular, for Thresholds on an unknown ordering, $O(\log T)$ ERM queries suffice, and for $k$-Intervals, $O(T^3 2^{2k})$ weak consistency queries suffice.

Spotlight
Online Bilateral Trade With Minimal Feedback: Don’t Waste Seller’s Time

Francesco Bacchiocchi, Matteo Castiglioni, Roberto Colomboni, Alberto Marchesi

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Online learning algorithms for designing optimal bilateral trade mechanisms have recently received significant attention. This paper addresses a key inefficiency in prior two-bit feedback models, which synchronously query both the buyer and the seller for their willingness to trade. This approach is inherently inefficient as it offers a trade to the seller even if the buyer rejects the offer. We propose an asynchronous mechanism that queries the seller only if the buyer has already accepted the offer. Consequently, the mechanism receives one bit of feedback from the buyer and a "censored" bit from the seller---a signal richer than the standard one-bit (trade/no-trade) feedback, but less informative than the two-bit model. Assuming independent valuations with bounded densities---the same distributional conditions underlying the two-bit results of Cesa-Bianchi et al. [2024a]---we design an algorithm that achieves $\tilde{O}(T^{2/3})$ regret against the best fixed price in hindsight. This matches the lower bound for the strictly richer two-bit model, showing that our mechanism elicits the minimal feedback necessary to attain optimal rates.

Poster
The Structural Complexity of Matrix-Vector Multiplication

Emile Timothy Anand, Jan van den Brand, Rose McCarty

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We consider the problem of preprocessing an $n\times n$ matrix $\mathbf{M}$, and supporting queries that, for any vector $v$, returns the matrix-vector product $\mathbf{M} v$. This problem has been extensively studied in both theory and practice: on one side, practitioners have developed algorithms that are highly efficient in practice, whereas on the other side, theoreticians have proven that the problem cannot be solved faster than naive multiplication in the worst-case. This lower bound holds even in the average-case, implying that existing average-case analyses cannot explain this gap between theory and practice. Hence, we study the problem for \emph{structured} matrices. We show that for $n\times n$ Boolean matrices of VC-dimension $d$, the matrix-vector multiplication problem can be solved with $\smash{\tilde{O}(n^2)}$ preprocessing and $\smash{\tilde O(n^{2-1/d})}$ query time. Given the low constant VC-dimensions observed in most real-world data, our results posit an explanation for why the problem can be solved so much faster in practice. Furthermore, we show how to extend this result to the non-Boolean setting with the Pollard pseudodimension. Our results yield the first non-trivial upper bounds for many applications. In previous works, the online matrix-vector (OMv) hypothesis (conjecturing that quadratic time is needed per query, even over the boolean semi-ring) was used to prove many conditional lower bounds, showing that it is impossible to compute and maintain high-accuracy estimates for effective resistance, Laplacian solvers, shortest paths, and triangle detection in graphs subject to node insertions and deletions in subquadratic time. Yet, via a reduction to our matrix-vector-multiplication result, we show we can maintain these problems efficiently if the input is structured, providing the first subquadratic upper bounds in the high-accuracy regime.

Poster
Truthful Aggregation of LLMs with an Application to Online Advertising

Ermis Soumalias, Michael Curry, Sven Seuken

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The next frontier of online advertising is revenue generation from LLM-generated content. We consider a setting where advertisers aim to influence the responses of an LLM, while platforms seek to maximize advertiser value and ensure user satisfaction. The challenge is that advertisers' preferences generally conflict with those of the user, and advertisers may misreport their preferences. To address this, we introduce MOSAIC, an auction mechanism that ensures that truthful reporting is a dominant strategy for advertisers and that aligns the utility of each advertiser with their contribution to social welfare. Importantly, the mechanism operates without LLM fine-tuning or access to model weights and provably converges to the output of the optimally fine-tuned LLM as computational resources increase. Additionally, it can incorporate contextual information about advertisers, which significantly improves social welfare. Via experiments with publicly available LLMs, we show that MOSAIC leads to high advertiser value and platform revenue with low computational costs. While our motivating application is online advertising, our mechanism can be applied in any setting with monetary transfers, making it a general-purpose solution for truthfully aggregating the preferences of self-interested agents over LLM-generated replies.

Poster
Outcome-Based Online Reinforcement Learning: Algorithms and Fundamental Limits

Fan Chen, Zeyu Jia, Alexander Rakhlin, Tengyang Xie

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Reinforcement learning with outcome-based feedback faces a fundamental challenge: when rewards are only observed at trajectory endpoints, how do we assign credit to the right actions? This paper provides the first comprehensive analysis of this problem in online RL with general function approximation. We develop a provably sample-efficient algorithm achieving $\widetilde{O}({C_{\rm cov} H^3}/{\varepsilon^2})$ sample complexity, where $C_{\rm cov}$ is the coverability coefficient of the underlying MDP. By leveraging general function approximation, our approach works effectively in large or infinite state spaces where tabular methods fail, requiring only that value functions and reward functions can be represented by appropriate function classes. Our results also characterize when outcome-based feedback is statistically separated from per-step rewards, revealing an unavoidable exponential separation for certain MDPs. For deterministic MDPs, we show how to eliminate the completeness assumption, dramatically simplifying the algorithm. We further extend our approach to preference-based feedback settings, proving that equivalent statistical efficiency can be achieved even under more limited information. Together, these results constitute a theoretical foundation for understanding the statistical properties of outcome-based reinforcement learning.

Poster
Taming Adversarial Constraints in CMDPs

Francesco Emanuele Stradi, Anna Lunghi, Matteo Castiglioni, Alberto Marchesi, Nicola Gatti

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In constrained MDPs (CMDPs) with adversarial rewards and constraints, a known impossibility result prevents any algorithm from attaining sublinear regret and constraint violation, when competing against a best-in-hindsight policy that satisfies the constraints on average. In this paper, we show how to ease such a negative result, by considering settings that generalize both stochastic CMDPs and adversarial ones. We provide algorithms whose performances smoothly degrade as the level of environment adverseness increases. In this paper, we show that this negative result can be eased in CMDPs with non-stationary rewards and constraints, by providing algorithms whose performances smoothly degrade as non-stationarity increases. Specifically, they attain $\widetilde{\mathcal{O}} (\sqrt{T} + C)$ regret and positive constraint violation under bandit feedback, where $C$ measures the adverseness of rewards and constraints. This is $C = \Theta(T)$ in the worst case, coherently with the impossibility result for adversarial CMDPs. First, we design an algorithm with the desired guarantees when $C$ is known. Then, in the case $C$ is unknown, we obtain the same results by embedding multiple instances of such an algorithm in a general meta-procedure, which suitably selects them so as to balance the trade-off between regret and constraint violation.

Poster
Online Learning of Pure States is as Hard as Mixed States

Maxime Meyer, Soumik Adhikary, Naixu Guo, Patrick Rebentrost

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Quantum state tomography, the task of learning an unknown quantum state, is a fundamental problem in quantum information. In standard settings, the complexity of this problem depends significantly on the type of quantum state that one is trying to learn, with pure states being substantially easier to learn than general mixed states. A natural question is whether this separation holds for any quantum state learning setting. In this work, we consider the online learning framework and prove the surprising result that learning pure states in this setting is as hard as learning mixed states. More specifically, we show that both classes share almost the same sequential fat-shattering dimension, leading to identical regret scaling. We also generalize previous results on full quantum state tomography in the online setting to (i) the $\epsilon$-realizable setting and (ii) learning the density matrix only partially, using smoothed analysis.

Poster
Online Segment Any 3D Thing as Instance Tracking

Hanshi Wang, caizijian, Jin Gao, Yiwei Zhang, Weiming Hu, Ke Wang, Zhipeng Zhang

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Online, real-time, and fine-grained 3D segmentation constitutes a fundamental capability for embodied intelligent agents to perceive and comprehend their operational environments. Recent advancements employ predefined object queries to aggregate semantic information from Vision Foundation Models (VFMs) outputs that are lifted into 3D point clouds, facilitating spatial information propagation through inter-query interactions. Nevertheless, perception, whether human or robotic, is an inherently dynamic process, rendering temporal understanding a critical yet overlooked dimension within these prevailing query-based pipelines. This deficiency in temporal reasoning can exacerbate issues such as the over-segmentation commonly produced by VFMs, necessitating more handcrafted post-processing. Therefore, to further unlock the temporal environmental perception capabilities of embodied agents, our work reconceptualizes online 3D segmentation as an instance tracking problem (AutoSeg3D). Our core strategy involves utilizing object queries for temporal information propagation, where long-term instance association promotes the coherence of features and object identities, while short-term instance update enriches instant observations. Given that viewpoint variations in embodied robotics often lead to partial object visibility across frames, this mechanism aids the model in developing a holistic object understanding beyond incomplete instantaneous views. Furthermore, we introduce spatial consistency learning to mitigate the fragmentation problem inherent in VFMs, yielding more comprehensive instance information for enhancing the efficacy of both long-term and short-term temporal learning. The temporal information exchange and consistency learning facilitated by these sparse object queries not only enhance spatial comprehension but also circumvent the computational burden associated with dense temporal point cloud interactions. Our method establishes a new state-of-the-art, surpassing ESAM by 2.8 AP on ScanNet200 and delivering consistent gains on ScanNet, SceneNN, and 3RScan datasets, corroborating that identity-aware temporal reasoning is a crucial, previously underemphasized component for robust 3D segmentation in real-time embodied intelligence. Code is at https://github.com/AutoLab-SAI-SJTU/AutoSeg3D.

Poster
Online robust locally differentially private learning for nonparametric regression

Chenfei Gu, Qiangqiang Zhang, Ting Li, Jinhan Xie, Niansheng Tang

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The growing prevalence of streaming data and increasing concerns over data privacy pose significant challenges for traditional nonparametric regression methods, which are often ill-suited for real-time, privacy-aware learning. In this paper, we tackle these issues by first proposing a novel one-pass online functional stochastic gradient descent algorithm that leverages the Huber loss (H-FSGD), to improve robustness against outliers and heavy-tailed errors in dynamic environments. To further accommodate privacy constraints, we introduce a locally differentially private extension, Private H-FSGD (PH-FSGD), designed to real-time, privacy-preserving estimation. Theoretically, we conduct a comprehensive non-asymptotic convergence analysis of the proposed estimators, establishing finite-sample guarantees and identifying optimal step size schedules that achieve optimal convergence rates. In particular, we provide practical insights into the impact of key hyperparameters, such as step size and privacy budget, on convergence behavior. Extensive experiments validate our theoretical findings, demonstrating that our methods achieve strong robustness and privacy protection without sacrificing efficiency.

Poster
Sparse Optimistic Information Directed Sampling

Ludovic Schwartz, Hamish Flynn, Gergely Neu

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Many high-dimensional online decision-making problems can be modeled as stochastic sparse linear bandits. Most existing algorithms are designed to achieve optimal worst-case regret in either the data-rich regime, where polynomial dependence on the ambient dimension is unavoidable, or the data-poor regime, where dimension-independence is possible at the cost of worse dependence on the number of rounds. In contrast, the Bayesian approach of Information Directed Sampling (IDS) achieves the best of both worlds: a Bayesian regret bound that has the optimal rate in both regimes simultaneously. In this work, we explore the use of Sparse Optimistic Information Directed Sampling (SOIDS) to achieve the best of both worlds in the worst-case setting, without Bayesian assumptions. Through a novel analysis that enables the use of a time-dependent learning rate, we show that OIDS can be tuned without prior knowledge to optimally balance information and regret. Our results extend the theoretical guarantees of IDS, providing the first algorithm that simultaneously achieves optimal worst-case regret in both the data-rich and data-poor regimes. We empirically demonstrate the good performance of SOIDS.

Poster
Online Learning of Neural Networks

Amit Daniely, Idan Mehalel, Elchanan Mossel

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We study online learning of feedforward neural networks with the sign activation function that implement functions from the unit ball in $\mathbb{R}^d$ to a finite label set $\mathcal{Y} = \{1, \ldots, Y \}$. First, we characterize a margin condition that is sufficient and in some cases necessary for online learnability of a neural network: Every neuron in the first hidden layer classifies all instances with some margin $\gamma$ bounded away from zero. Quantitatively, we prove that for any net, the optimal mistake bound is at most approximately $\mathtt{TS}(d,\gamma)$, which is the $(d,\gamma)$-totally-separable-packing number, a more restricted variation of the standard $(d,\gamma)$-packing number. We complement this result by constructing a net on which any learner makes $\mathtt{TS}(d,\gamma)$ many mistakes. We also give a quantitative lower bound of approximately $\mathtt{TS}(d,\gamma) \geq \max\{1/(\gamma \sqrt{d})^d, d\}$ when $\gamma \geq 1/2$, implying that for some nets and input sequences every learner will err for $\exp(d)$ many times, and that a dimension-free mistake bound is almost always impossible. To remedy this inevitable dependence on $d$, it is natural to seek additional natural restrictions to be placed on the network, so that the dependence on $d$ is removed. We study two such restrictions. The first is the multi-index model, in which the function computed by the net depends only on $s \ll d$ orthonormal directions. We prove a mistake bound of approximately $(1.5/\gamma)^{s + 2}$ in this model. The second is the extended margin assumption. In this setting, we assume that all neurons (in all layers) in the network classify every ingoing input from previous layer with margin $\gamma$ bounded away from zero. In this model, we prove a mistake bound of approximately $(\log Y)/ \gamma^{O(L)}$, where L is the depth of the network.

Poster
Gradient Descent as Loss Landscape Navigation: a Normative Framework for Deriving Learning Rules

John Vastola, Samuel J. Gershman, Kanaka Rajan

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Learning rules—prescriptions for updating model parameters to improve performance—are typically assumed rather than derived. Why do some learning rules work better than others, and under what assumptions can a given rule be considered optimal? We propose a theoretical framework that casts learning rules as policies for navigating (partially observable) loss landscapes, and identifies optimal rules as solutions to an associated optimal control problem. A range of well-known rules emerge naturally within this framework under different assumptions: gradient descent from short-horizon optimization, momentum from longer-horizon planning, natural gradients from accounting for parameter space geometry, non-gradient rules from partial controllability, and adaptive optimizers like Adam from online Bayesian inference of loss landscape shape. We further show that continual learning strategies like weight resetting can be understood as optimal responses to task uncertainty. By unifying these phenomena under a single objective, our framework clarifies the computational structure of learning and offers a principled foundation for designing adaptive algorithms.

Poster