应用 · human computer interaction论文趋势 2023–2026
应用方向:human_computer_interaction
统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 1,027 篇被归入该主题的论文。
主要结论
- 应用 · human computer interaction论文从 2023 年的 133 篇增长到 2026 年的 369 篇,三年间扩大到约 2.8 倍。
- CVPR 是发应用 · human computer interaction论文最多的会议,2023–2026 年共 340 篇,占四个会议总量的 33%。
- 交叉方向里涨得最快的是应用 · computer vision:同时属于两个主题的论文从 2023 年的 10 篇增至 2026 年的 117 篇。
- 在「应用领域」的 10 个主题里,它的 2026 年论文数排第 5;同组增长最快的应用 · health medicine是 61 倍,应用 · human computer interaction是 2.8 倍。
各会议论文数
按年份和会议统计
| 年份 | NeurIPS | ICLR | ICML | CVPR | 合计 |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
代表论文
按年份和会议均匀挑选,方便快速看到每一届的样貌
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
全部应用 · human computer interaction论文
共 1,027 篇,第 9 / 21 页
- CVPR 2025HOIGPT: Learning Long-Sequence Hand-Object Interaction with Language Models
- CVPR 2025HORP: Human-Object Relation Priors Guided HOI Detection
- CVPR 2025HSI-GPT: A General-Purpose Large Scene-Motion-Language Model for Human Scene Interaction
- CVPR 2025Human Motion Instruction Tuning
- CVPR 2025HumanMM: Global Human Motion Recovery from Multi-shot Videos
- CVPR 2025HuMoCon: Concept Discovery for Human Motion Understanding
- CVPR 2025HuPerFlow: A Comprehensive Benchmark for Human vs. Machine Motion Estimation Comparison
- CVPR 2025IDOL: Instant Photorealistic 3D Human Creation from a Single Image
- CVPR 2025Image Quality Assessment: From Human to Machine Preference
- CVPR 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation
- CVPR 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing
- CVPR 2025InteractionMap: Improving Online Vectorized HDMap Construction with Interaction
- CVPR 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
- CVPR 2025Link to the Past: Temporal Propagation for Fast 3D Human Reconstruction from Monocular Video
- CVPR 2025Locality-Aware Zero-Shot Human-Object Interaction Detection
- CVPR 2025LSNet: See Large, Focus Small
- CVPR 2025MEGA: Masked Generative Autoencoder for Human Mesh Recovery
- CVPR 2025Minimal Interaction Seperated Tuning: A New Paradigm for Visual Adaptation
- CVPR 2025MixerMDM: Learnable Composition of Human Motion Diffusion Models
- CVPR 2025MODA: Motion-Drift Augmentation for Inertial Human Motion Analysis
- CVPR 2025MoFlow: One-Step Flow Matching for Human Trajectory Forecasting via Implicit Maximum Likelihood Estimation based Distillation
- CVPR 2025MotionMap: Representing Multimodality in Human Pose Forecasting
- CVPR 2025MotionPRO: Exploring the Role of Pressure in Human MoCap and Beyond
- CVPR 2025Motions as Queries: One-Stage Multi-Person Holistic Human Motion Capture
- CVPR 2025Multi-modal Knowledge Distillation-based Human Trajectory Forecasting
- CVPR 2025MVDoppler-Pose: Multi-Modal Multi-View mmWave Sensing for Long-Distance Self-Occluded Human Walking Pose Estimation
- CVPR 2025OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contexts
- CVPR 2025One Model for ALL: Low-Level Task Interaction Is a Key to Task-Agnostic Image Fusion
- CVPR 2025ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions
- CVPR 2025PersonaHOI: Effortlessly Improving Face Personalization in Human-Object Interaction Generation
- CVPR 2025PI-HMR: Towards Robust In-bed Temporal Human Shape Reconstruction with Contact Pressure Sensing
- CVPR 2025Pose-Guided Temporal Enhancement for Robust Low-Resolution Hand Reconstruction
- CVPR 2025PoseBH: Prototypical Multi-Dataset Training Beyond Human Pose Estimation
- CVPR 2025ProbPose: A Probabilistic Approach to 2D Human Pose Estimation
- CVPR 2025PromptHMR: Promptable Human Mesh Recovery
- CVPR 2025Pursuing Temporal-Consistent Video Virtual Try-On via Dynamic Pose Interaction
- CVPR 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model
- CVPR 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning
- CVPR 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions
- CVPR 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
- CVPR 2025ROCKET-1: Mastering Open-World Interaction with Visual-Temporal Context Prompting
- CVPR 2025RORem: Training a Robust Object Remover with Human-in-the-Loop
- CVPR 2025SAM-REF: Introducing Image-Prompt Synergy during Interaction for Detail Enhancement in the Segment Anything Model
- CVPR 2025Seeing More with Less: Human-like Representations in Vision Models
- CVPR 2025SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories
- CVPR 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction
- CVPR 2025Sketch Down the FLOPs: Towards Efficient Networks for Human Sketch
- CVPR 2025SkillMimic: Learning Basketball Interaction Skills from Demonstrations
- CVPR 2025StableAnimator: High-Quality Identity-Preserving Human Image Animation
- CVPR 2025StickMotion: Generating 3D Human Motions by Drawing a Stickman
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用 paperlist 查应用 · human computer interaction在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?
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常见问题
- 2023–2026 年四大会议一共有多少篇应用 · human computer interaction论文?
- 共 1,027 篇,按年份分别是 2023 年 133 篇、2024 年 227 篇、2025 年 298 篇、2026 年 369 篇。
- NeurIPS 2026 有多少篇应用 · human computer interaction论文?
- NeurIPS 2026 有 73 篇应用 · human computer interaction论文,上一届是 86 篇。
- ICLR 2026 有多少篇应用 · human computer interaction论文?
- ICLR 2026 有 100 篇应用 · human computer interaction论文,上一届是 61 篇。
- ICML 2026 有多少篇应用 · human computer interaction论文?
- ICML 2026 有 115 篇应用 · human computer interaction论文,上一届是 66 篇。
- CVPR 2026 有多少篇应用 · human computer interaction论文?
- CVPR 2026 有 81 篇应用 · human computer interaction论文,上一届是 85 篇。
- 哪个会议的应用 · human computer interaction论文最多?
- CVPR,2023–2026 年共 340 篇。