RSS 2025 论文列表

Robotics: Science and Systems

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Demonstrating LEAP Hand V3: Low-Cost, Easy-to-Assemble, High-Performance Hand for Robot Learning

Kenneth Shaw, Deepak Pathak

展开摘要

Replicating human-like dexterity in robotic hands has been a long-standing challenge in robotics. Recently, with the rise of robot learning and humanoids, the demand for dexterous robot hands to be reliable, affordable, and easy to reproduce has grown significantly. To address these needs, we present LEAP Hand V3, a $200 8-DOF highly dexterous robotic hand designed for robot learning research. It is strong yet compliant, using a hybrid rigid-soft structure that is very durable. Its universal dexterous MCP joint provides exceptional finger mobility, enabling a variety of different grasps. The parts are all 3D printed and can be assembled very easily in under two hours using our instructions. Importantly, we offer a suite of advanced open-source software tools to support robot learning research. This includes human video retargeting code from MANO and Vision Pro, motion capture teleoperation code using the Manus Glove, and a URDF with sim2real examples for various simulation engines. We will showcase LEAP Hand V3—designed specifically for this demonstration—alongside our previous robot hands with real robot interactive demos. Following our successful demos at RSS 2023 and 2024, we will again offer an engaging opportunity for attendees to get hands-on experience and information about the accessibility of low-cost, open-source robotic hands.

Poster
Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

Stone Tao, Fanbo Xiang, Arth Shukla, Yuzhe Qin, Xander Hinrichsen, Xiaodi Yuan, Chen Bao, Xinsong Lin, Yulin Liu, Tse-Kai Chan, Yuan Gao, Xuanlin Li, Tongzhou Mu, Nan Xiao, Arnav Gurha, Viswesh N., Yong Woo Choi, Yen-Ru Chen, Zhiao Huang, Roberto Calandra, Rui Chen, Shan Luo, Hao Su

展开摘要

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics and sim2real. We introduce and open source ManiSkill3, the fastest state-visual GPU parallelized robotics simulator with contact-rich physics targeting generalizable manipulation. ManiSkill3 supports GPU parallelization of many aspects including simulation+rendering, heterogeneous simulation, pointclouds/voxels visual input, and more. GPU Simulation with rendering on ManiSkill3 uses 2-3x less GPU memory usage than other platforms and achieves up to 30,000+ FPS in benchmarked environments due to minimal python/pytorch overhead in the system, simulation on the GPU, and the use of the SAPIEN parallel rendering system. Tasks that used to take hours to train can now take minutes. We further provide the most comprehensive range of GPU parallelized environments/tasks spanning 12 distinct domains including but not limited to mobile manipulation, drawing, humanoids, and dextrous manipulation in realistic scenes designed by artists or real-world digital twins. In addition, millions of demonstration frames are provided from motion planning, RL, and teleoperation. ManiSkill3 also provides a comprehensive set of baselines that span popular RL and learning-from-demonstrations algorithms.

Poster
Demonstrating CavePI: Autonomous Exploration of Underwater Caves by Semantic Guidance

Alankrit Gupta, Adnan Abdullah, Xianyao Li, Vaishnav Ramesh, Ioannis Rekleitis, Md. Jahidul Islam

展开摘要

Enabling autonomous robots to navigate, explore, and map underwater caves safely and efficiently is of significant importance to marine robotics and archaeology. In this work, we demonstrate the system design and algorithmic integration of a visual servoing capability for semantically guided autonomous underwater cave exploration. We present the hardware and edge-AI design considerations to enable this feature on a novel 6-DOF robot named CavePI. The guided navigation is driven by a computationally light yet robust AI-based perception module, delivering a rich semantic understanding of the environment. Subsequently, a robust control mechanism enables CavePI to track the semantic guides and navigate inside complex cave environments. We evaluate the CavePI system through field experiments in natural underwater caves and spring-water sites, and further validate its ROS (Robot Operating System)-based digital twin in a simulation environment. Our results highlight how these integrated design choices facilitate reliable navigation under feature-deprived, GPS-denied, and low-visibility conditions. The system design, code, and data are available on the project website: truncated for blind review.

Poster
Demonstrating Berkeley Humanoid Lite: An Open-source, Accessible, and Customizable 3D-printed Humanoid Robot

Yufeng Chi, Qiayuan Liao, Junfeng Long, Xiaoyu Huang, Sophia Shao, Borivoje Nikolic, Zhongyu Li, Koushil Sreenath

展开摘要

Despite significant interest and advancements in humanoid robotics, most existing commercially available hardware remains high-cost, closed-source, and non-transparent within the robotics community. This lack of accessibility and customization hinders the growth of the field and the broader development of humanoid technologies. To address these challenges and promote democratization in humanoid robotics, we demonstrate Berkeley Humanoid Lite, an open-source humanoid robot designed to be accessible, customizable, and beneficial for the entire community. The core of this design is a modular 3D-printed gearbox for the actuators and robot body. All components can be sourced from widely available e-commerce platforms and fabricated using standard desktop 3D printers, keeping the total hardware cost under $6,000 (based on U.S. market prices). The design emphasizes modularity and ease of fabrication. To address the inherent limitations of 3D-printed gearboxes, such as reduced strength and durability compared to metal alternatives, we adopted a cycloidal gear design, which provides an optimal form factor in this context. Extensive testing was conducted on the 3D-printed actuators to validate their durability and alleviate concerns about the reliability of plastic components. To demonstrate the capabilities of Berkeley Humanoid Lite, we conducted a series of experiments, including the development of a locomotion controller using reinforcement learning. These experiments successfully showcased zero-shot policy transfer from simulation to hardware, highlighting the platform’s suitability for research validation. By making the hardware design, embedded code, and training and deployment frameworks fully open-source and globally accessible, we aim for Berkeley Humanoid Lite to serve as a pivotal step toward democratizing the development of humanoid robotics.

Poster
Demonstrating Arena 5.0: A Photorealistic ROS2 Simulation Framework for Developing and Benchmarking Social Navigation

Linh Kästner, Volodymyr Shcherbyna, Harold Soh, Giang Nguyen Huu Truong, Do Duc Anh, Ton Manh Kien, Tim Seeger, Ahmed Martban, Vu Thanh Lam, Nguyen Quoc Hung, Pham Thai Hoang Tung, Tran Dang An, Eva Wiese, Maximilian Ho-Kyoung Schreff

展开摘要

Building upon the foundations laid by our previous work, this paper introducesArena 5.0, the fifth iteration of our framework for robotics social navigation development and benchmarking. Arena 5.0 provides three main contributions: 1) The complete integration of NVIDIA Isaac Gym, enabling photorealistic simulations and more efficient training. It seamlessly incorporates Isaac Gym into the Arena platform, allowing the use of existing modules such as randomized environment generation, evaluation tools, ROS2 support, and the integration of planners, robot models, and APIs within Isaac Gym. 2) A comprehensive benchmark of state-of-the-art social navigation strategies, evaluated on a diverse set of generated and customized worlds and scenarios of varying difficulty levels. These benchmarks provide a detailed assessment of navigation planners using a wide range of social navigation metrics. 3) An extensive set of modules for specified and highly customizable scenario generation and task planning facilitating improved and customizable generation of social navigation scenarios, such as emergency and rescue situations. The platform’s performance was evaluated by generating the aforementioned benchmark and through a comprehensive user study, demonstrating significant improvements in usability and efficiency compared to previous versions. Arena 5.0 is open source and available at https://github.com/Arena-Rosnav.

Poster
DemoGen: Synthetic Demonstration Generation for Data-Efficient Visuomotor Policy Learning

Zhengrong Xue, Shuying Deng, Zhenyang Chen, Yixuan Wang, Zhecheng Yuan, Huazhe Xu

展开摘要

Visuomotor policies have shown great promise in robotic manipulation but often require substantial amounts of human-collected data for effective performance. A key reason underlying the data demands is their limited spatial generalization capability, which necessitates extensive data collection across different object configurations. In this work, we present

Poster
Debiasing 6-DOF IMU via Hierarchical Learning of Continuous Bias Dynamics

Ben Liu, Tzu-Yuan Lin, Wei Zhang, Maani Ghaffari

展开摘要

This paper develops a deep learning approach to the online debiasing of IMU gyroscopes and accelerometers. Most existing methods rely on implicitly learning a bias term to compensate for raw IMU data. Explicit bias learning has recently shown its potential as a more interpretable and motion-independent alternative. However, it remains underexplored and faces challenges, particularly the need for ground truth bias data, which is rarely available. To address this, we propose a neural ordinary differential equation (NODE) framework that explicitly models continuous bias dynamics, requiring only pose ground truth, often available in datasets. This is achieved by extending the canonical NODE framework to the matrix Lie group for IMU kinematics with a hierarchical training strategy. The validation on two public datasets and one real-world experiment demonstrates significant accuracy improvements in IMU measurements, reducing errors in both pure IMU integration and visual-inertial odometry.

Poster
DVS: Dynamic Virtual-Real Simulation Platform for Mobile Robotic Tasks

Zijie Zheng, Zeshun Li, Yunpeng Wang, Qinghongbing Xie, Long ZENG

展开摘要

With the development of Embodied AI, robotic research has increasingly focused on complex tasks. Existing simulation platforms, however, are often limited to idealized environments, single-task scenarios and lack data interoperability. This restricts task decomposition and multi-task learning. Additionally, current Simulation Platforms face challenges in dynamic pedestrian modeling, scene editability, and synchronization between virtual and real assets. These limitations hinder real-world robot deployment and feedback. To address these challenges, we propose DVS (Dynamic Virtual-Real Simulation Platform), a platform for dynamic virtual-real synchronization in mobile robotic tasks. DVS integrates a random pedestrian behavior modeling plugin and large-scale, customizable indoor scenes for generating annotated training datasets. It features a optical motion capture system, synchronizing object poses and coordinates between virtual and real worlds to support dynamic task benchmarking. Experimental validation shows that DVS supports tasks such as pedestrian trajectory prediction, robot path planning, and robotic arm grasping, with potential for both simulation and real-world deployment. In this way, DVS represents more than just a versatile robotic platform; it paves the way for research in human intervention in robot execution tasks and real-time feedback algorithms in virtual-real fusion environments.

Poster
DRO: Doppler-Aware Direct Radar Odometry with Gyroscope

Cedric Le Gentil, Leonardo Brizi, Daniil Lisus, Xinyuan Qiao, Giorgio Grisetti, Timothy Barfoot

展开摘要

A renaissance in radar-based sensing for mobile robotic applications is underway. Compared to cameras or lidars, millimetre-wave radars have the ability to `see’ through thin walls, vegetation, and adversarial weather conditions such as heavy rain, fog, snow, and dust. In this paper, we propose a novel SE(2) odometry approach for spinning frequency-modulated continuous-wave radars. With the aid of a gyroscope, our method performs scan-to-local-map registration of the incoming radar data in a direct manner using all the radar intensity information, and without the need for feature or point cloud extraction. The method performs locally continuous trajectory estimation and accounts for both motion and Doppler distortion of the radar scans. If the radar used possesses a specific frequency modulation pattern that makes radial Doppler velocities observable, an additional Doppler-based constraint is formulated to improve the velocity estimate and enable odometry in geometrically degenerated scenarios (e.g., featureless tunnels). Our method has been validated on over 250km of on-road data, sourced from public datasets (Boreas and MulRan) as well as data collected using our automotive platform. It outperforms state-of-the-art approaches on the Boreas leaderboard with an average translation error of 0.46% without the Doppler-based velocity constraint. When using data with the appropriate Doppler-enabling frequency modulation pattern, the translation error is reduced to 0.29% in similar environments thanks to our novel velocity constraint. We also benchmarked our algorithm using 1.5 hours of data collected with a mobile robot in off-road environments with various levels of structure to demonstrate its versatility.

Poster
DOGlove: Dexterous Manipulation with a Low-Cost Open-Source Haptic Force Feedback Glove

Han Zhang, Songbo Hu, Zhecheng Yuan, Huazhe Xu

展开摘要

Dexterous hand teleoperation plays a pivotal role in enabling robots to achieve human-level manipulation dexterity. However, current teleoperation systems often rely on expensive equipment and lack multi-modal sensory feedback, restricting human operators’ ability to perceive object properties and perform complex manipulation tasks. To address these limitations, we present DOGlove, a low-cost, precise, and haptic force feedback glove system for teleoperation and manipulation. DOGlove can be assembled in hours at a cost under 600 USD. It features a customized joint structure for 21-DoF motion capture, a compact cable-driven torque transmission mechanism for 5-DoF multidirectional force feedback, and a linear resonate actuator for 5-DoF fingertip haptic feedback. Leveraging action and haptic force retargeting, DOGlove enables precise and immersive teleoperation of dexterous robotic hands, achieving high success rates in complex, contact-rich tasks. We further evaluate DOGlove in scenarios without visual feedback, demonstrating the critical role of haptic force feedback in task performance. In addition, we utilize the collected demonstrations to train imitation learning policies, highlighting the potential and effectiveness of DOGlove. DOGlove’s hardware and software system is fully open-sourced.

Poster
DDAT: Diffusion Policies Enforcing Dynamically Admissible Robot Trajectories

Jean-Baptiste Bouvier, Kanghyun Ryu, Qiayuan Liao, Koushil Sreenath, Negar Mehr

展开摘要

Diffusion models excel at creating images and videos thanks to their multimodal generative capabilities, which have also attracted the interest of roboticists for trajectory planning and policy learning. However, the stochastic nature of diffusion models is fundamentally at odds with the precise dynamical equations describing the feasible motion of robots. Hence, generating dynamically admissible robot trajectories is a challenge for diffusion models. To alleviate this issue, we introduce DDAT: Diffusion policies for Dynamically Admissible Trajectories to generate provably admissible trajectories of black-box robotic systems using diffusion models. A sequence of states is a dynamically admissible trajectory if each state of the sequence belongs to the reachable set of its predecessor by the robot’s equations of motion. To generate such trajectories our diffusion policies project their predictions onto a dynamically admissible manifold during both training and inference to align the objective of the denoiser neural network with the dynamical admissibility constraint. These projections are challenging due to their autoregressive character and because the black-box nature of the dynamics prevents an exact characterization of the reachable sets. We thus enforce admissibility by iteratively sampling a polytopic underapproximation of the reachable set of a state onto which we project its predicted successor, before iterating this process with the projected successor. By generating accurate trajectories, this projection rids diffusion models of their unceasing replanning to enable one-shot long-horizon trajectory planning. We demonstrate that our proposed framework generates higher quality dynamically admissible robot trajectories through extensive simulations on a quadcopter and various MuJoCo environments, along with real-world experiments on a Unitree GO1.

Poster
Curating Demonstrations using Online Experience

Annie S Chen, Alec M. Lessing, Yuejiang Liu, Chelsea Finn

展开摘要

Many robot demonstration datasets contain heterogeneous demonstrations of varying quality. This heterogeneity may benefit policy pre-training, but can hinder robot performance when used with a final imitation learning objective. In particular, some strategies in the data may be less reliable than others or may be underrepresented in the data, leading to poor performance when such strategies are sampled at test time. Moreover, such unreliable or underrepresented strategies can be difficult even for people to discern, and sifting through demonstration datasets is time-consuming and costly. On the other hand, policy performance when trained on such demonstrations can reflect the reliability of different strategies. We thus propose for robots to self-curate based on online robot experience (Demo-SCORE). More specifically, we train and cross-validate a classifier to discern successful policy roll-outs from unsuccessful ones and use the classifier to filter heterogeneous demonstration datasets. Our experiments on simulated and real world manipulation tasks show that Demo-SCORE can effectively identify suboptimal demonstrations without manual curation. Notably, Demo-SCORE achieves over 15-35% higher absolute success rate in the resulting policy compared to the base policy trained with all original demonstrations.

Poster
CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-World

Yankai Fu, Ning Chen, Qiuxuan Feng, Zichen Zhou, Mengzhen Liu, Mingdong Wu, Tianxing Chen, Shanyu Rong, Jiaming Liu, Hao Dong, Shanghang Zhang

展开摘要

Achieving human-level dexterity in robots is a key objective in the field of robotic manipulation. Recent advancements in 3D-based imitation learning have shown promising results, providing an effective pathway to achieve this goal. However, obtaining high-quality 3D representations presents two key problems: (1) the quality of point clouds captured by a single-view camera is significantly affected by factors such as camera resolution, positioning, and occlusions caused by the dexterous hand; (2) the global point clouds lack crucial contact information and spatial correspondences, which are necessary for fine-grained dexterous manipulation tasks. To eliminate these limitations, we propose CordViP, a novel framework that constructs and learns correspondences by leveraging the robust 6D pose estimation of objects and robot proprioception. Specifically, we first introduce the interaction-aware point clouds, which establish correspondences between the object and the hand. These point clouds are then used for our pretraining strategy, where we also incorporate object-centric contact maps and hand-arm coordination information, effectively capturing both spatial and temporal dynamics. Our method demonstrates exceptional dexterous manipulation capabilities with an average success rate of 90% in four real-world tasks, surpassing other baselines by a large margin. Experimental results also highlight the superior generalization and robustness of CordViP to different objects, viewpoints, and scenarios.

Poster
ConRFT: A Reinforced Fine-tuning Method for VLA Models via Consistency Policy

YUHUI CHEN, Shuai Tian, Shugao Liu, Yingting Zhou, Haoran Li, Dongbin Zhao

展开摘要

Vision-Language-Action (VLA) models have shown substantial potential in real-world robotic manipulation. However, fine-tuning these models through supervised learning struggles to achieve robust performance due to limited, inconsistent demonstrations, especially in contact-rich environments. In this paper, we propose a reinforced fine-tuning approach for VLA models, named ConRFT, which consists of offline and online fine-tuning with a unified consistency-based training objective, to address these challenges. In the offline stage, our method integrates behavior cloning and Q-learning to effectively extract policy from limited demonstrations and stabilize value estimating. In the online stage, the VLA model is further fine-tuned via consistency policy, with human interventions to ensure safe exploration and high sample efficiency. We evaluate our approach on eight diverse real-world manipulation tasks. It achieves an average success rate of 96.3 % within 45–90 minutes of online fine-tuning, outperforming prior supervised methods with a 144 % improvement in success rate and 1.9x shorter episode length. This work highlights the potential of integrating reinforcement learning to enhance the performance of VLA models for real-world robotic applications.

Poster
Complementarity-Free Multi-Contact Modeling and Optimization for Dexterous Manipulation

Wanxin Jin

展开摘要

A significant barrier preventing model-based methods from achieving real-time and versatile dexterous robotic manipulation is the inherent complexity of multi-contact dynamics. Traditionally formulated as complementarity models, multi-contact dynamics introduces non-smoothness and combinatorial complexity, complicating contact-rich planning and optimization. In this paper, we circumvent these challenges by introducing a lightweight yet capable multi-contact model. Our new model, derived from the duality of optimization-based contact models, dispenses with the complementarity constructs entirely, providing computational advantages such as closed-form time stepping, differentiability, automatic satisfaction with Coulomb’s friction law, and minimal hyperparameter tuning. We demonstrate the model’s effectiveness and efficiency for planning and control in a range of challenging dexterous manipulation tasks, including fingertip 3D in-air manipulation, TriFinger in-hand manipulation, and Allegro hand on-palm reorientation, all performed with diverse objects. Our method consistently achieves state-of-the-art results: (I) a 96.5% average success rate across all objects and tasks, (II) high manipulation accuracy with an average reorientation error of 11° and position error of 7.8 mm, and (III) contact-implicit model predictive control running at 50-100 Hz for all objects and tasks. These results are achieved with minimal hyperparameter tuning.

Poster
Collaborative Object Transportation in Space via Impact Interactions

Joris Verhagen, Jana Tumova

展开摘要

We present a planning and control approach for collaborative transportation of objects in space by a team of robots. Object and robots in microgravity environments are not subject to friction but are instead free-floating. This property is key to how we approach the transportation problem: the passive objects are controlled by impact interactions with the controlled robots. In particular, given a high-level Signal Temporal Logic (STL) specification of the transportation task, we synthesize motion plans for the robots to maximize the specification satisfaction in terms of spatial STL robustness. Given that the physical impact interactions are complex and hard to model precisely, we also present an alternative formulation maximizing the permissible uncertainty in a simplified kinematic impact model. We define the full planning and control stack required to solve the object transportation problem; an offline planner, an online replanner, and a low-level model-predictive control scheme for each of the robots. We show the method in a high-fidelity simulator for a variety of scenarios and present experimental validation of 2-robot, 1-object scenarios on a freeflyer platform.

Poster
Coherance-based Approximate Derivatives via Web of Affine Spaces Optimization

Daniel Rakita, Chen Liang, Qian Wang

展开摘要

Computing derivatives is a crucial subroutine in computer science and related fields as it provides a local characterization of a function’s steepest directions of ascent or descent. In this work, we recognize that derivatives are often not computed in isolation; conversely, it is quite common to compute a sequence of derivatives, each one somewhat related to the last. Thus, we propose accelerating derivative computation by reusing information from previous, related calculations—a general strategy known as coherence. We introduce the first instantiation of this strategy through a novel approach called the Web of Affine Spaces (WASP) Optimization. This approach provides an accurate approximation of a function’s derivative object (i.e. gradient, Jacobian matrix, etc.) at the current input within a sequence. Each derivative within the sequence only requires a small number of forward passes through the function (typically two), regardless of the number of function inputs and outputs. We demonstrate the efficacy of our approach through several numerical experiments, comparing it with alternative derivative computation methods on benchmark functions. We show that our method significantly improves the performance of derivative computation on small to medium-sized functions, i.e., functions with approximately fewer than 500 combined inputs and outputs. Furthermore, we show that this method can be effectively applied in a robotics optimization context. We conclude with a discussion of the limitations and implications of our work.

Poster
CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguity

Guang Yin, Yitong Li, Yixuan Wang, Dale McConachie, Paarth Shah, Kunimatsu Hashimoto, Huan Zhang, Katherine Liu, Yunzhu Li

展开摘要

Natural language instructions for robotic manipulation tasks often exhibit ambiguity and vagueness. For instance, the instruction “Hang a mug on the mug tree” may involve multiple valid actions if there are several mugs and branches to choose from. Existing language-conditioned policies typically rely on end-to-end models that jointly handle high-level semantic understanding and low-level action generation, which can result in suboptimal performance due to their lack of modularity and interpretability. To address these challenges, we introduce a novel robotic manipulation framework that can accomplish tasks specified by potentially ambiguous natural language. This framework employs a Vision-Language Model (VLM) to interpret abstract concepts in natural language instructions and generates task-specific code — an interpretable and executable intermediate representation. The generated code interfaces with the perception module to produce 3D attention maps that highlight task-relevant regions by integrating spatial and semantic information, effectively resolving ambiguities in instructions. Through extensive experiments, we identify key limitations of current imitation learning methods, such as poor adaptation to language and environmental variations. We show that our approach excels across challenging manipulation tasks involving language ambiguity, contact-rich manipulation, and multi-object interactions.

Poster
Certifiably-Correct Mapping for Safe Navigation Despite Odometry Drift

Devansh R. Agrawal, Rajiv Govindjee, Taekyung Kim, Trushant Adeshara, Jiangbo Yu, Anurekha Ravikumar, Dimitra Panagou

展开摘要

Accurate perception, state estimation and mapping are essential for safe robotic navigation as planners and controllers rely on these components for safety critical decisions. However, existing mapping approaches often assume perfect pose estimates, an unrealistic assumption that can lead to incorrect obstacle maps and therefore collisions. This paper introduces a framework for certifiably-correct mapping that ensures that the obstacle map correctly classifies obstacle-free regions despite the odometry drift in vision-based localization systems (VIO/SLAM). By deflating the safe region based on the incremental odometry error at each timestep, we ensure that the map remains accurate and reliable locally around the robot, even as the overall odometry error with respect to the inertial frame grows unbounded.

Poster
Can We Detect Failures Without Failure Data? Uncertainty-Aware Runtime Failure Detection for Imitation Learning Policies

Chen Xu, Tony Khuong Nguyen, Emma Dixon, Christopher Rodriguez, Patrick Miller, Robert Lee, Paarth Shah, Rares Andrei Ambrus, Haruki Nishimura, Masha Itkina

展开摘要

Recent years have witnessed impressive robotic manipulation systems driven by advances in imitation learning and generative modeling, such as diffusion- and flow-based approaches. As robot policy performance increases, so does the complexity and time horizon of achievable tasks, inducing unexpected and diverse failure modes that are difficult to predict a priori. To enable trustworthy policy deployment in safety-critical human environments, reliable runtime failure detection becomes important during policy inference. However, most existing failure detection approaches rely on prior knowledge of failure modes and require failure data during training, which imposes a significant challenge in practicality and scalability. In response to these limitations, we present FAIL-Detect, a modular two-stage approach for failure detection in imitation learning-based robotic manipulation. To accurately identify failures from successful training data, we frame the problem as sequential out-of-distribution (OOD) detection. We first distill policy inputs and outputs into scalar signals that correlate with policy failures and capture epistemic uncertainty. FAIL-Detect then employs conformal prediction (CP) as a versatile framework for uncertainty quantification with statistical guarantees. Empirically, we thoroughly investigate both learned and post-hoc scalar signal candidates on diverse robotic manipulation tasks. Our experiments show learned signals based on adapted random networks and a novel flow-based density estimator to be most effective. Furthermore, our method detects failures more accurately and faster than state-of-the-art (SOTA) failure detection baselines. These results highlight the potential of FAIL-Detect to enhance the safety and reliability of imitation learning-based robotic systems as they progress toward real-world deployment.

Poster