ICML 2026 论文列表

International Conference on Machine Learning

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6,341篇论文

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主题: 强化学习 · 1,021 篇论文 · 重置筛选

Robust In-Context Reinforcement Learning Under Reward Poisoning Attacks

Paulius Sasnauskas, Yiğit Yalın, Goran Radanovic

展开摘要

We study the corruption-robustness of in-context reinforcement learning (ICRL), focusing on the Decision-Pretrained Transformer (DPT, Lee et al., 2023). To address the challenge of reward poisoning attacks targeting the DPT, we propose a novel adversarial training framework, called Adversarially Trained DPT (AT-DPT). Our method simultaneously trains a population of attackers to minimize the true reward of the DPT by poisoning environment rewards, and a DPT model to infer optimal actions from the poisoned data. We evaluate the effectiveness of our approach against standard bandit algorithms, including robust baselines designed to handle reward contamination. Our results show that AT-DPT significantly outperforms them in bandit settings under a learned attacker, and generalizes to more complex environments such as adaptive attackers and MDPs. It shows promise in ICRL as a meta-RL approach to learning effective corruption-robust algorithms.

Poster
Zero-source LLM Hallucination Detection with Human-like Criteria Probing

Jiahao Yang, Shuhai Zhang, Hailong Kang, Feng Liu, Qi Chen, Mingkui Tan

展开摘要

Large language models (LLMs) often hallucinate by generating factually incorrect or unfaithful content, posing significant risks to their safe use. Detecting such hallucinations is particularly challenging under the zero-source constraint, where no model internals or external references are available, and detection must rely solely on the textual query–answer pair. In this paper, we propose Human-like Criteria Probing for Hallucination Detection (HCPD), a paradigm that emulates the multi-faceted reasoning of human evaluators. Its core is a Human-like Criteria Probing (HCP) mechanism, in which a LLM agent adaptively decomposes its judgment into a weighted set of interpretable criteria and aggregates criterion-specific scores into a final truthfulness measure. To achieve this adaptive capability, we introduce a reward-based alignment scheme using only weak supervision from semantic consistency. At inference, we employ a multi-sampling aggregation strategy to ensure robust decisions while preserving full interpretability. We further provide theoretical analysis supporting the reliability of our approach. Extensive experiments show that HCPD consistently outperforms state-of-the-art baselines, offering an effective and explainable solution for zero-source hallucination detection.

Poster
Action-Sufficient Goal Representations

Jinu Hyeon, Woobin Park, Hongjoon Ahn, Taesup Moon

展开摘要

Hierarchical policies in offline goal-conditioned reinforcement learning (GCRL) addresses long-horizon tasks by decomposing control into high-level subgoal planning and low-level action execution. A critical design choice in such architectures is the goal representation—the compressed encoding of goals that serves as the interface between these levels. Existing approaches commonly derive goal representations while learning value functions, implicitly assuming that preserving information sufficient for value estimation is adequate for optimal control. We show that this assumption can fail, even when the value estimation is exact, as such representations may collapse goal states that need to be differentiated for action learning. To address this, we introduce an information-theoretic framework that defines *action sufficiency*, a condition on goal representations necessary for optimal action selection. We prove that value sufficiency does not imply action sufficiency and empirically verify that the latter is more strongly associated with control success in a discrete environment. We further demonstrate that standard log-loss training of low-level policies naturally induces action-sufficient representations. Our experimental results a popular benchmark demonstrate that our actor-derived representations consistently outperform representations learned via value estimation.

Poster
Closing the Sim-to-Real Gap in Non-Markovian Spreading Processes via GPU-Accelerated Distributional RL

Heman Shakeri

展开摘要

Controlling spreading processes on networks, such as epidemics, information cascades, and product adoption, requires policies that perform on realistic stochastic dynamics, not just tractable approximations. Yet policies trained on standard simplifications (mean-field ODEs, Markovian dynamics) suffer severe performance degradation at deployment. We trace this sim-to-real gap to three theoretical pathologies: Optimism Bias, where deterministic approximations systematically underestimate variance via Jensen's inequality; Hub Blindness, where global state aggregation obscures the super-spreaders driving scale-free networks; and the Valley of Death, where mean-value critics fail to navigate the bimodal nature (extinction vs. viral) of cascade outcomes. We resolve these challenges through two synergistic contributions. First, the Stratified Mean-Field Observer partitions nodes by influence tier, preserving hub dynamics at $O(N)$ cost while producing fixed-dimensional observations that enable zero-shot transfer across network scales and topologies. Second, we show that distributional RL via Truncated Quantile Critics improves risk-aware control of bimodal cascades. Trained on a GPU-accelerated simulator supporting non-Markovian renewal dynamics, our approach achieves $59\times$ improvement over Markovian baselines and robust zero-shot transfer to real-world social networks (Facebook, Twitter, YouTube), significantly mitigating the simulation-to-reality gap.

Poster
Decentralized and Disentangled Task–Role Representation Learning for Generalizable Offline Multi-Agent Meta Reinforcement Learning

Lei Yuan, Ruiqi Xue, Yang Yu

展开摘要

Offline meta reinforcement learning (RL) enables agents to learn a unified policy from multi-task offline data to support generalization in out-of-distribution (OOD) tasks. Recent approaches in single-agent RL tackle this by learning an efficient task representation to distinguish between tasks, showing promising adaptation ability. However, when extended to multi-agent settings, these methods struggle with decentralized task identification due to limited global information, and suffer from inefficient knowledge transfer in the absence of role information. To address this, we propose D$^2$TR, a novel context-based meta RL framework with efficient decentralized and disentangled task-role identification. Specifically, D$^2$TR first introduces mutual information knowledge distillation to align decentralized task representations with centralized task representations inferred from global trajectories, enabling efficient decentralized team-centric information identification. Next, D$^2$TR leverages a large language model to assign semantic roles to trajectories in offline data, and achieves effective individual-centric information inference by learning decentralized role representations. Extensive experiments conducted on commonly used multi-agent environments, including CN, SMAC, and SMACv2, demonstrate that D$^2$TR exhibits strong generalization performance to unseen tasks, outperforming prior multi-agent multi-task and context-based meta RL baselines.

Poster
Group Distributionally Robust Optimization-Driven RL for LLM Reasoning

Kishan Panaganti, Zhenwen Liang, Wenhao Yu, Haitao Mi, Dong Yu

展开摘要

Reasoning post-training with GRPO is typically built on *static uniformity*: uniform prompt sampling and a fixed number of rollouts per prompt. For heterogeneous, heavy-tailed reasoning data, this wastes compute on already-solved patterns while under-training the long tail of hard problems. We cast GRPO post-training as two independent GDRO games (not coupled) over *dynamic difficulty groups* defined by an *online train-time pass@$n$* statistic (computed from the rollouts used for GRPO updates): a *data adversary* that reshapes prompt sampling and a *compute adversary* that redistributes rollouts. **Prompt-GDRO** applies multiplicative-weights reweighting over bins (with an EMA-debiased difficulty score) to upweight persistently hard groups without frequency bias. **Rollout-GDRO** allocates rollouts across bins under a fixed mean budget via a shadow-price controller, improving gradient information efficiency on high-uncertainty groups while preserving the mean train-time rollout budget. Our approach is principled and theory-driven: we provide no-regret guarantees for the Prompt-GDRO game (via an entropy-regularized GDRO surrogate) and a variance-proxy analysis that yields a square-root optimal compute allocation for Rollout-GDRO. On DAPO 14.1k with Qwen3-Base (1.7B/4B/8B), each controller improves pass@8 by 9--13\% over GRPO; targeted Qwen3-4B reruns reproduce the Prompt-GDRO gap under a second seed, show second-seed Rollout-GDRO gains on four of five comparable benchmarks, and show low sensitivity to several key hyperparameters.

Poster
Twice Sequential Monte Carlo for Tree Search

Yaniv Oren, Joery A. de Vries, Pascal R. Van der Vaart, Matthijs T. J. Spaan, Wendelin Boehmer

展开摘要

Model-based reinforcement learning (RL) methods that leverage search are responsible for many milestone breakthroughs in RL. Sequential Monte Carlo (SMC) recently emerged as an alternative to the Monte Carlo Tree Search (MCTS) algorithm which drove these breakthroughs. SMC is easier to parallelize and more suitable to GPU acceleration. However, it also suffers from large variance and path degeneracy which prevent it from scaling well with increased search depth, i.e., increased sequential compute. To address these problems, we introduce Twice Sequential Monte Carlo Tree Search (TSMCTS). Across discrete and continuous environments TSMCTS outperforms the SMC baseline as well as a popular modern version of MCTS as a policy improvement operator, scales favorably with sequential compute, reduces estimator variance and mitigates the effects of path degeneracy while retaining the properties that make SMC natural to parallelize.

Poster
Hybrid Reinforcement Learning in Adversarial Markov Decision Processes

Duo Cheng, Xingyu Zhou, Bo Ji

展开摘要

We study hybrid reinforcement learning (RL) in adversarial Markov Decision Processes (MDPs), where the learner simultaneously receives on-policy feedback from the executed policy and off-policy feedback from a fixed behavior policy, and loss functions can change arbitrarily over time. On-policy feedback allows exploration and ensures the worst-case guarantee against any comparator policy, while off-policy feedback provides coverage-dependent guarantee that scales with the "mismatch" between the behavior and comparator policies (called coverage ratio) and can be sharper than on-policy results whenever this ratio is small. We propose a new hybrid RL framework that accommodates adversarial losses and unknown transitions, preserving off-policy guarantees while ensuring non-trivial worst-case performance.

Poster
Conformal Policy Control

Drew Prinster, Clara Fannjiang, Ji Won Park, Kyunghyun Cho, Anqi Liu, Suchi Saria, Samuel Don Stanton

展开摘要

An agent must try new behaviors to explore and improve. In high-stakes environments, an agent that violates safety constraints may cause harm and must be taken offline, curtailing any future interaction. Imitating old behavior is safe, but excessive conservatism discourages exploration. How much behavior change is too much? We show how to use any safe reference policy as a probabilistic regulator for any optimized but untested policy. Conformal calibration on data from the safe policy determines how aggressively the new policy can act, while provably enforcing the user's declared risk tolerance. Unlike conservative optimization methods, we do not assume the user has identified the correct model class nor tuned any hyperparameters. Unlike previous conformal methods, our theory provides finite-sample guarantees even for non-monotonic bounded loss functions. Our experiments on applications ranging from natural language question answering to biomolecular engineering show that safe exploration is not only possible from the first moment of deployment, but can also improve performance.

Spotlight
IntentRL: Training Proactive User-intent Agents for Open-ended Deep Research via Reinforcement Learning

Haohao Luo, Zexi Li, Yuexiang Xie, Wenhao Zhang, Yaliang Li, Ying Shen

展开摘要

Deep Research (DR) agents extend Large Language Models (LLMs) beyond parametric knowledge by autonomously retrieving and synthesizing evidence from large web corpora into long-form reports, enabling a long-horizon agentic paradigm. However, unlike real-time conversational assistants, DR is computationally expensive and time-consuming, creating an autonomy-interaction dilemma: high autonomy on ambiguous user queries often leads to prolonged execution with unsatisfactory outcomes. To address this, we propose IntentRL, a framework that trains proactive agents to clarify latent user intents before starting long-horizon research. To overcome the scarcity of open-ended research data, we introduce a scalable pipeline that expands a few seed samples into high-quality dialogue turns via a shallow-to-deep intent refinement graph. We further adopt a two-stage reinforcement learning (RL) strategy: Stage I applies RL on offline dialogues to efficiently learn general user-interaction behavior, while Stage II uses the trained agent and a user simulator for online rollouts to strengthen adaptation to diverse user feedback. Extensive experiments show that IntentRL significantly improves both intent hit rate and downstream task performance, outperforming the built-in clarify modules of closed-source DR agents and proactive LLM baselines.

Poster
Frictional Q-Learning

Hyunwoo Kim, Hyo Kyung Lee

展开摘要

Off-policy reinforcement learning suffers from extrapolation errors when a learned policy selects actions that are weakly supported in the replay buffer. In this study, we address this issue by drawing an analogy to static friction. From this perspective, the replay buffer is represented as a smooth, low-dimensional action manifold, where the support directions correspond to the tangential component, while the normal component captures the dominant first-order extrapolation error. This decomposition reveals an intrinsic anisotropy in value sensitivity that naturally induces a stability condition analogous to a friction threshold. To mitigate deviations toward unsupported actions, we propose Frictional Q-Learning, an off-policy algorithm that encodes supported actions as tangent directions using a contrastive variational autoencoder. We further show that an orthonormal basis of the orthogonal complement corresponds to normal components under mild local isometry assumptions. Extensive empirical results on standard continuous-control benchmarks consistently demonstrate robust and stable performance compared with competitive baselines.

Poster
Learning to Self-Verify Makes Language Models Better Reasoners

Yuxin Chen, Yu Wang, Yi Zhang, Ziang Ye, Zhengzhou Cai, Yaorui Shi, Qi Gu, Hui Su, Xunliang Cai, Xiang Wang, An Zhang, Tat-Seng Chua

展开摘要

Recent large language models (LLMs) achieve strong performance in generating promising reasoning paths for complex tasks. However, despite powerful generation ability, LLMs remain weak at verifying their own answers, revealing a persistent capability asymmetry between generation and self-verification. In this work, we conduct an in-depth investigation of this asymmetry throughout training evolution and show that, even on the same task, improving generation does not lead to corresponding improvements in self-verification. Interestingly, we find that the reverse direction of this asymmetry behaves differently: learning to self-verify can effectively improve generation performance, achieving accuracy comparable to standard generation training while yielding more efficient and effective reasoning traces. Building on this observation, we further explore integrating self-verification into generation training by formulating a multi-task reinforcement learning framework, where generation and self-verification are optimized as two independent but complementary objectives. Extensive experiments across benchmarks and models demonstrate performance gains over generation-only training in both generation and verification capabilities.

Poster
Goal-Conditioned Agents that Learn Everything All at Once

Michael Matthews, Matthew Thomas Jackson, Michael Beukman, Thomas Foster, Alistair Letcher, Scott Fujimoto, Cédric Colas, Jakob Nicolaus Foerster

展开摘要

A goal-conditioned reinforcement learning agent acting in an environment will see a wealth of information throughout a trajectory, most of which is discarded when only considering the trajectory with respect to a single goal. All-goals learning, where each transition is used for learning off-policy with respect to every goal, allows agents to extract maximal information, however it is usually computationally infeasible when done via naive relabelling. This can be overcome by jointly outputting values and actions for every goal at once, allowing for efficient, parallel all-goals updates with a single pass through the network, in a process we call Learning Everything all at Once (LEO). We show that this approach significantly outperforms other methods on goal-conditioned Craftax and is competitive with existing baselines on continuous control environments, while achieving a 250x speed-up compared to all-goals relabelling. We hope that, by unlocking all-goals learning at scale, LEO can serve as a useful tool for RL practitioners in complex environments. We open source our code at https://anonymous.4open.science/r/CraftaxGC-D3E1.

Poster
Sim2Reason: Solving Physics Olympiad via Reinforcement Learning on Physics Simulators

Mihir Prabhudesai, Aryan Satpathy, Yangmin Li, Zheyang Qin, Nikash Bhardwaj, Amir Zadeh, Chuan Li, Katerina Fragkiadaki, Deepak Pathak

展开摘要

We have witnessed remarkable advances in LLM reasoning capabilities with the advent of DeepSeek-R1. However, much of this progress has been fueled by the abundance of internet question–answer (QA) pairs—a major bottleneck going forward, since such data is limited in scale and concentrated mainly in domains like mathematics. In contrast, other sciences such as physics lack large-scale QA datasets to effectively train reasoning-capable models. In this work, we show that physics simulators can serve as a powerful alternative source of supervision for training LLMs for physical reasoning. We generate random scenes in physics engines, create synthetic question–answer pairs from simulated interactions, and train LLMs using reinforcement learning on this synthetic data. Our models exhibit zero-shot sim-to-real transfer to real-world physics benchmarks: for example, training solely on synthetic simulated data improves performance on IPhO (International Physics Olympiad) problems by 5-10 percentage points across model sizes. These results demonstrate that physics simulators can act as scalable data generators, enabling LLMs to acquire deep physical reasoning skills beyond the limitations of internet-scale QA data. Code available at: https://sim2reason.github.io/.

Poster
DRIFT: Decoupled Rollouts and Importance-Weighted Fine-Tuning for Efficient Multi-Turn Optimization

Jian Mu, Tianyi Lin, Chengwei Qin, Zhongxiang Dai, Yao Shu

展开摘要

Large language models are increasingly deployed in multi-turn interactive settings where users or environments can iteratively provide lightweight feedback. Unfortunately, optimizing such behavior presents a sharp dilemma in practice: online reinforcement learning is able to effectively address multi-turn dynamics but is prohibitively expensive due to the cost of generating full correction trajectories at every update, whereas offline supervised fine-tuning (SFT) is efficient but suffers from distribution shift and behavioral collapse. To this end, we novelly propose DRIFT (Decoupled Rollouts and Importance-Weighted Fine-Tuning), a framework that operationalizes the theoretical insight that the KL-regularized RL objective is equivalent to importance-weighted supervised learning. DRIFT decouples rollout from optimization by sampling offline interaction trajectories from a fixed reference policy, deriving return-based importance weights, and optimizing the policy via weighted SFT on the resulting dataset. Empirically, we demonstrate that DRIFT matches or exceeds the performance of multi-turn reinforcement learning baselines while maintaining the training efficiency and simplicity of standard supervised fine-tuning. Code is available at https://github.com/2020-qqtcg/DRIFT.

Poster
IsoCompute Playbook: Optimally Scaling Sampling Compute for LLM RL

Zhoujun Cheng, Yutao Xie, Yuxiao Qu, Amrith Setlur, Shibo Hao, Varad Pimpalkhute, Tongtong Liang, Feng Yao, Zhengzhong Liu, Eric P. Xing, Virginia Smith, Ruslan Salakhutdinov, Zhiting Hu, Taylor W. Killian, Aviral Kumar

展开摘要

While scaling laws guide compute allocation for LLM pre-training, analogous prescriptions for reinforcement learning (RL) post-training of LLMs remain poorly understood. We study the compute-optimal allocation of sampling compute for on-policy RL methods in LLMs, framing scaling as a compute-constrained optimization over three resources: parallel rollouts per problem, number of problems per batch, and number of update steps. We find that the compute-optimal number of parallel rollouts per problem increases predictably with compute budget and then saturates. This trend holds across both easy and hard problems, though driven by different mechanisms: solution sharpening on easy problems and coverage expansion on hard problems. We further show that increasing the number of parallel rollouts mitigates interference across problems, while the number of problems per batch primarily affects training stability and can be chosen within a broad range. Validated across base models and data distributions, our results recast RL scaling laws as prescriptive allocation rules and provide practical guidance for compute-efficient LLM RL post-training.

Poster
Non-Parametric Optimization for Scalable Learning in Stochastic Decision Problems

Mohsen Amidzadeh, Lauri Viitasaari, Mario Di Francesco

展开摘要

Stochastic optimization (SO) plays a central role in decision-making under uncertainty. Among SO problems, time-varying stochastic optimization (TV-SO) is particularly important due to its applications in adaptive control and machine learning. Non-parametric approaches have been proposed for time-varying deterministic optimization; however, they have not been developed for their stochastic counterparts. This work addresses that gap by developing a stochastic variational framework based on Malliavin calculus. This framework yields non-parametric optimality conditions for SO problems with stochastic decisions and supports the design of a scalable deep-learning algorithm that is insensitive to the parameterization dimension. This algorithm, called the Stochastic Path Follower (SPF), is applied to two important problems under distribution drift, namely least-squares recovery and logistic regression. Experimental results show that the proposed approach outperforms state-of-the-art learning-based and gradient-based methods in both performance and scalability.

Poster
Safety Recovery in Reasoning Models Is Only a Few Early Steering Steps Away

Soumya Suvra Ghosal, Souradip Chakraborty, Vaibhav Singh, Furong Huang, Dinesh Manocha, Amrit Singh Bedi

展开摘要

Reinforcement learning (RL) based post-training for explicit chain-of-thought (e.g., GRPO) improves the reasoning ability of multimodal large-scale reasoning models (MLRMs). But recent evidence shows that it can simultaneously degrade safety alignment and increase jailbreak success rates. We propose SafeThink, a lightweight inference-time defense that treats safety recovery as a satisficing constraint rather than a maximization objective. SafeThink monitors the evolving reasoning trace with a safety reward model and conditionally injects an optimized short corrective prefix ("Wait, think safely") only when the safety threshold is violated. In our evaluations across six open-source MLRMs and four jailbreak benchmarks (JailbreakV-28K, Hades, FigStep, and MM-SafetyBench), SafeThink reduces attack success rates by 30-60 % (e.g., LlamaV-o1: 63.33\% $\rightarrow$5.74\% on JailbreakV-28K, R1-OneVision: 69.07\%$\rightarrow$5.65\% on Hades) while preserving reasoning performance (MathVista accuracy: 65.20\%$\rightarrow$65.00\%). A key empirical finding from our experiments is that safety recovery is often only a few steering steps away: intervening in the first $1–3$ reasoning steps typically suffices to redirect the full generation toward safe completions.

Poster
Fast Non-Episodic Finite-Horizon RL with K-Step Lookahead Thresholding

Jiamin Xu, Kyra Gan

展开摘要

Online reinforcement learning in non-episodic, finite-horizon MDPs remains underexplored and is challenged by the need to estimate returns to a fixed terminal time. Existing infinite-horizon methods, which often rely on discounted contraction, do not naturally account for this fixed-horizon structure. We introduce a modified Q-function: rather than targeting the full-horizon, we learn a K-step lookahead Q-function that truncates planning to the next K steps. To further improve sample efficiency, we introduce a thresholding mechanism: actions are selected only when their estimated K-step lookahead value exceeds a time-varying threshold. We provide an efficient tabular learning algorithm for this novel objective, proving it achieves fast finite-sample convergence: it achieves minimax optimal constant regret for $K=1$ and $\mathcal{O}(\max((K-1),C_{K-1})\sqrt{SAT\log(T)})$ regret for any $K \geq 2$. We numerically evaluate the performance of our algorithm under the objective of maximizing reward. Our implementation adaptively increases K over time, balancing lookahead depth against estimation variance. Empirical results demonstrate superior cumulative rewards over state-of-the-art tabular RL methods across synthetic MDPs and RL environments: JumpRiverswim, FrozenLake and AnyTrading. Code is provided on \href{https://github.com/jamie01713/K-Step-Lookahead}{github}.

Poster
DLM: Unified Decision Language Model for Offline Multi-Agent Sequential Decision Making

Zhuohui Zhang, Bin Cheng, Bin He

展开摘要

Building scalable and reusable multi-agent decision policies from offline datasets remains a challenge in offline multi-agent reinforcement learning (MARL), as existing methods often rely on fixed observation formats and action spaces that limit generalization. In contrast, large language models (LLMs) offer a flexible modeling interface that can naturally accommodate heterogeneous observations and actions. Motivated by this, we propose the Decision Language Model (DLM), which formulates multi-agent decision making as a dialogue-style sequence prediction problem under the centralized training with decentralized execution paradigm. DLM is trained in two stages: a supervised fine-tuning phase, which leverages dialogue-style datasets for centralized training with inter-agent context and generates executable actions from offline trajectories, followed by a group relative policy optimization phase to enhance robustness to out-of-distribution actions through lightweight reward functions. Experiments on multiple benchmarks show that a unified DLM outperforms strong offline MARL baselines and LLM-based conversational decision-making methods, while demonstrating strong zero-shot generalization to unseen scenarios across tasks.

Spotlight