ICLR 2021 论文列表

International Conference on Learning Representations

录用类型

860篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    536.2%
  • Spotlight
    11413.3%
  • Poster
    69380.6%

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Scalable Learning and MAP Inference for Nonsymmetric Determinantal Point Processes

Mike Gartrell, Insu Han, Elvis Dohmatob, Jennifer Gillenwater, Victor-Emmanuel Brunel

展开摘要

Determinantal point processes (DPPs) have attracted significant attention in machine learning for their ability to model subsets drawn from a large item collection. Recent work shows that nonsymmetric DPP (NDPP) kernels have significant advantages over symmetric kernels in terms of modeling power and predictive performance. However, for an item collection of size $M$, existing NDPP learning and inference algorithms require memory quadratic in $M$ and runtime cubic (for learning) or quadratic (for inference) in $M$, making them impractical for many typical subset selection tasks. In this work, we develop a learning algorithm with space and time requirements linear in $M$ by introducing a new NDPP kernel decomposition. We also derive a linear-complexity NDPP maximum a posteriori (MAP) inference algorithm that applies not only to our new kernel but also to that of prior work. Through evaluation on real-world datasets, we show that our algorithms scale significantly better, and can match the predictive performance of prior work.

Oral
Enjoy Your Editing: Controllable GANs for Image Editing via Latent Space Navigation

Peiye Zhuang, Oluwasanmi O Koyejo, Alex Schwing

展开摘要

Controllable semantic image editing enables a user to change entire image attributes with a few clicks, e.g., gradually making a summer scene look like it was taken in winter. Classic approaches for this task use a Generative Adversarial Net (GAN) to learn a latent space and suitable latent-space transformations. However, current approaches often suffer from attribute edits that are entangled, global image identity changes, and diminished photo-realism. To address these concerns, we learn multiple attribute transformations simultaneously, integrate attribute regression into the training of transformation functions, and apply a content loss and an adversarial loss that encourages the maintenance of image identity and photo-realism. We propose quantitative evaluation strategies for measuring controllable editing performance, unlike prior work, which primarily focuses on qualitative evaluation. Our model permits better control for both single- and multiple-attribute editing while preserving image identity and realism during transformation. We provide empirical results for both natural and synthetic images, highlighting that our model achieves state-of-the-art performance for targeted image manipulation.

Poster
Reset-Free Lifelong Learning with Skill-Space Planning

Kevin Lu, Aditya Grover, Pieter Abbeel, Igor Mordatch

展开摘要

The objective of \textit{lifelong} reinforcement learning (RL) is to optimize agents which can continuously adapt and interact in changing environments. However, current RL approaches fail drastically when environments are non-stationary and interactions are non-episodic. We propose \textit{Lifelong Skill Planning} (LiSP), an algorithmic framework for lifelong RL based on planning in an abstract space of higher-order skills. We learn the skills in an unsupervised manner using intrinsic rewards and plan over the learned skills using a learned dynamics model. Moreover, our framework permits skill discovery even from offline data, thereby reducing the need for excessive real-world interactions. We demonstrate empirically that LiSP successfully enables long-horizon planning and learns agents that can avoid catastrophic failures even in challenging non-stationary and non-episodic environments derived from gridworld and MuJoCo benchmarks.

Poster
Explaining the Efficacy of Counterfactually Augmented Data

Divyansh Kaushik, Amrith Setlur, Eduard H Hovy, Zachary Chase Lipton

展开摘要

In attempts to produce machine learning models less reliant on spurious patterns in NLP datasets, researchers have recently proposed curating counterfactually augmented data (CAD) via a human-in-the-loop process in which given some documents and their (initial) labels, humans must revise the text to make a counterfactual label applicable. Importantly, edits that are not necessary to flip the applicable label are prohibited. Models trained on the augmented (original and revised) data appear, empirically, to rely less on semantically irrelevant words and to generalize better out of domain. While this work draws loosely on causal thinking, the underlying causal model (even at an abstract level) and the principles underlying the observed out-of-domain improvements remain unclear. In this paper, we introduce a toy analog based on linear Gaussian models, observing interesting relationships between causal models, measurement noise, out-of-domain generalization, and reliance on spurious signals. Our analysis provides some insights that help to explain the efficacy of CAD. Moreover, we develop the hypothesis that while adding noise to causal features should degrade both in-domain and out-of-domain performance, adding noise to non-causal features should lead to relative improvements in out-of-domain performance. This idea inspires a speculative test for determining whether a feature attribution technique has identified the causal spans. If adding noise (e.g., by random word flips) to the highlighted spans degrades both in-domain and out-of-domain performance on a battery of challenge datasets, but adding noise to the complement gives improvements out-of-domain, this suggests we have identified causal spans. Thus, we present a large scale empirical study comparing spans edited to create CAD to those selected by attention and saliency maps. Across numerous challenge domains and models, we find that the hypothesized phenomenon is pronounced for CAD.

Poster
Graph-Based Continual Learning

Binh Tang, David S. Matteson

展开摘要

Despite significant advances, continual learning models still suffer from catastrophic forgetting when exposed to incrementally available data from non-stationary distributions. Rehearsal approaches alleviate the problem by maintaining and replaying a small episodic memory of previous samples, often implemented as an array of independent memory slots. In this work, we propose to augment such an array with a learnable random graph that captures pairwise similarities between its samples, and use it not only to learn new tasks but also to guard against forgetting. Empirical results on several benchmark datasets show that our model consistently outperforms recently proposed baselines for task-free continual learning.

Spotlight
Learning and Evaluating Representations for Deep One-Class Classification

Kihyuk Sohn, Chun-Liang Li, Jinsung Yoon, Minho Jin, Tomas Pfister

展开摘要

We present a two-stage framework for deep one-class classification. We first learn self-supervised representations from one-class data, and then build one-class classifiers on learned representations. The framework not only allows to learn better representations, but also permits building one-class classifiers that are faithful to the target task. We argue that classifiers inspired by the statistical perspective in generative or discriminative models are more effective than existing approaches, such as a normality score from a surrogate classifier. We thoroughly evaluate different self-supervised representation learning algorithms under the proposed framework for one-class classification. Moreover, we present a novel distribution-augmented contrastive learning that extends training distributions via data augmentation to obstruct the uniformity of contrastive representations. In experiments, we demonstrate state-of-the-art performance on visual domain one-class classification benchmarks, including novelty and anomaly detection. Finally, we present visual explanations, confirming that the decision-making process of deep one-class classifiers is intuitive to humans. The code is available at https://github.com/google-research/deep_representation_one_class.

Poster
Distributed Momentum for Byzantine-resilient Stochastic Gradient Descent

El Mahdi El Mhamdi, Rachid Guerraoui, Sébastien Rouault

展开摘要

Byzantine-resilient Stochastic Gradient Descent (SGD) aims at shielding model training from Byzantine faults, be they ill-labeled training datapoints, exploited software/hardware vulnerabilities, or malicious worker nodes in a distributed setting. Two recent attacks have been challenging state-of-the-art defenses though, often successfully precluding the model from even fitting the training set. The main identified weakness in current defenses is their requirement of a sufficiently low variance-norm ratio for the stochastic gradients. We propose a practical method which, despite increasing the variance, reduces the variance-norm ratio, mitigating the identified weakness. We assess the effectiveness of our method over 736 different training configurations, comprising the 2 state-of-the-art attacks and 6 defenses. For confidence and reproducibility purposes, each configuration is run 5 times with specified seeds (1 to 5), totalling 3680 runs. In our experiments, when the attack is effective enough to decrease the highest observed top-1 cross-accuracy by at least 20% compared to the unattacked run, our technique systematically increases back the highest observed accuracy, and is able to recover at least 20% in more than 60% of the cases.

Poster
Layer-adaptive Sparsity for the Magnitude-based Pruning

Jaeho Lee, Sejun Park, Sangwoo Mo, Sungsoo Ahn, Jinwoo Shin

展开摘要

Recent discoveries on neural network pruning reveal that, with a carefully chosen layerwise sparsity, a simple magnitude-based pruning achieves state-of-the-art tradeoff between sparsity and performance. However, without a clear consensus on ``how to choose,'' the layerwise sparsities are mostly selected algorithm-by-algorithm, often resorting to handcrafted heuristics or an extensive hyperparameter search. To fill this gap, we propose a novel importance score for global pruning, coined layer-adaptive magnitude-based pruning (LAMP) score; the score is a rescaled version of weight magnitude that incorporates the model-level $\ell_2$ distortion incurred by pruning, and does not require any hyperparameter tuning or heavy computation. Under various image classification setups, LAMP consistently outperforms popular existing schemes for layerwise sparsity selection. Furthermore, we observe that LAMP continues to outperform baselines even in weight-rewinding setups, while the connectivity-oriented layerwise sparsity (the strongest baseline overall) performs worse than a simple global magnitude-based pruning in this case. Code: https://github.com/jaeho-lee/layer-adaptive-sparsity

Poster
Average-case Acceleration for Bilinear Games and Normal Matrices

Carles Domingo-Enrich, Fabian Pedregosa, Damien Scieur

展开摘要

Advances in generative modeling and adversarial learning have given rise to renewed interest in smooth games. However, the absence of symmetry in the matrix of second derivatives poses challenges that are not present in the classical minimization framework. While a rich theory of average-case analysis has been developed for minimization problems, little is known in the context of smooth games. In this work we take a first step towards closing this gap by developing average-case optimal first-order methods for a subset of smooth games. We make the following three main contributions. First, we show that for zero-sum bilinear games the average-case optimal method is the optimal method for the minimization of the Hamiltonian. Second, we provide an explicit expression for the optimal method corresponding to normal matrices, potentially non-symmetric. Finally, we specialize it to matrices with eigenvalues located in a disk and show a provable speed-up compared to worst-case optimal algorithms. We illustrate our findings through benchmarks with a varying degree of mismatch with our assumptions.

Poster
Learning Manifold Patch-Based Representations of Man-Made Shapes

Dmitriy Smirnov, Mikhail Bessmeltsev, Justin Solomon

展开摘要

Choosing the right representation for geometry is crucial for making 3D models compatible with existing applications. Focusing on piecewise-smooth man-made shapes, we propose a new representation that is usable in conventional CAD modeling pipelines and can also be learned by deep neural networks. We demonstrate its benefits by applying it to the task of sketch-based modeling. Given a raster image, our system infers a set of parametric surfaces that realize the input in 3D. To capture piecewise smooth geometry, we learn a special shape representation: a deformable parametric template composed of Coons patches. Naively training such a system, however, is hampered by non-manifold artifacts in the parametric shapes and by a lack of data. To address this, we introduce loss functions that bias the network to output non-self-intersecting shapes and implement them as part of a fully self-supervised system, automatically generating both shape templates and synthetic training data. We develop a testbed for sketch-based modeling, demonstrate shape interpolation, and provide comparison to related work.

Poster
Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels

Denis Yarats, Ilya Kostrikov, Rob Fergus

展开摘要

We propose a simple data augmentation technique that can be applied to standard model-free reinforcement learning algorithms, enabling robust learning directly from pixels without the need for auxiliary losses or pre-training. The approach leverages input perturbations commonly used in computer vision tasks to transform input examples, as well as regularizing the value function and policy. Existing model-free approaches, such as Soft Actor-Critic (SAC), are not able to train deep networks effectively from image pixels. However, the addition of our augmentation method dramatically improves SAC’s performance, enabling it to reach state-of-the-art performance on the DeepMind control suite, surpassing model-based (Hafner et al., 2019; Lee et al., 2019; Hafner et al., 2018) methods and recently proposed contrastive learning (Srinivas et al., 2020). Our approach, which we dub DrQ: Data-regularized Q, can be combined with any model-free reinforcement learning algorithm. We further demonstrate this by applying it to DQN and significantly improve its data-efficiency on the Atari 100k benchmark.

Spotlight
DynaTune: Dynamic Tensor Program Optimization in Deep Neural Network Compilation

Minjia Zhang, Menghao Li, Chi Wang, Mingqin Li

展开摘要

Recently, the DL compiler, together with Learning to Compile has proven to be a powerful technique for optimizing deep learning models. However, existing methods focus on accelerating the convergence speed of the individual tensor operator rather than the convergence speed of the entire model, which results in long optimization time to obtain a desired latency. In this paper, we present a new method called DynaTune, which provides significantly faster convergence speed to optimize a DNN model. In particular, we consider a Multi-Armed Bandit (MAB) model for the tensor program optimization problem. We use UCB to handle the decision-making of time-slot-based optimization, and we devise a Bayesian belief model that allows predicting the potential performance gain of each operator with uncertainty quantification, which guides the optimization process. We evaluate and compare DynaTune with the state-of-the-art DL compiler. The experiment results show that DynaTune is 1.2--2.4 times faster to achieve the same optimization quality for a range of models across different hardware architectures.

Poster
A Design Space Study for LISTA and Beyond

Tianjian Meng, Xiaohan Chen, Yifan Jiang, Zhangyang Wang

展开摘要

In recent years, great success has been witnessed in building problem-specific deep networks from unrolling iterative algorithms, for solving inverse problems and beyond. Unrolling is believed to incorporate the model-based prior with the learning capacity of deep learning. This paper revisits \textit{the role of unrolling as a design approach for deep networks}: to what extent its resulting special architecture is superior, and can we find better? Using LISTA for sparse recovery as a representative example, we conduct the first thorough \textit{design space study} for the unrolled models. Among all possible variations, we focus on extensively varying the connectivity patterns and neuron types, leading to a gigantic design space arising from LISTA. To efficiently explore this space and identify top performers, we leverage the emerging tool of neural architecture search (NAS). We carefully examine the searched top architectures in a number of settings, and are able to discover networks that consistently better than LISTA. We further present more visualization and analysis to ``open the black box", and find that the searched top architectures demonstrate highly consistent and potentially transferable patterns. We hope our study to spark more reflections and explorations on how to better mingle model-based optimization prior and data-driven learning.

Poster
Unsupervised Object Keypoint Learning using Local Spatial Predictability

Anand Gopalakrishnan, Sjoerd van Steenkiste, Jürgen Schmidhuber

展开摘要

We propose PermaKey, a novel approach to representation learning based on object keypoints. It leverages the predictability of local image regions from spatial neighborhoods to identify salient regions that correspond to object parts, which are then converted to keypoints. Unlike prior approaches, it utilizes predictability to discover object keypoints, an intrinsic property of objects. This ensures that it does not overly bias keypoints to focus on characteristics that are not unique to objects, such as movement, shape, colour etc. We demonstrate the efficacy of PermaKey on Atari where it learns keypoints corresponding to the most salient object parts and is robust to certain visual distractors. Further, on downstream RL tasks in the Atari domain we demonstrate how agents equipped with our keypoints outperform those using competing alternatives, even on challenging environments with moving backgrounds or distractor objects.

Spotlight
A Geometric Analysis of Deep Generative Image Models and Its Applications

Binxu Wang, Carlos R Ponce

展开摘要

Generative adversarial networks (GANs) have emerged as a powerful unsupervised method to model the statistical patterns of real-world data sets, such as natural images. These networks are trained to map random inputs in their latent space to new samples representative of the learned data. However, the structure of the latent space is hard to intuit due to its high dimensionality and the non-linearity of the generator, which limits the usefulness of the models. Understanding the latent space requires a way to identify input codes for existing real-world images (inversion), and a way to identify directions with known image transformations (interpretability). Here, we use a geometric framework to address both issues simultaneously. We develop an architecture-agnostic method to compute the Riemannian metric of the image manifold created by GANs. The eigen-decomposition of the metric isolates axes that account for different levels of image variability. An empirical analysis of several pretrained GANs shows that image variation around each position is concentrated along surprisingly few major axes (the space is highly anisotropic) and the directions that create this large variation are similar at different positions in the space (the space is homogeneous). We show that many of the top eigenvectors correspond to interpretable transforms in the image space, with a substantial part of eigenspace corresponding to minor transforms which could be compressed out. This geometric understanding unifies key previous results related to GAN interpretability. We show that the use of this metric allows for more efficient optimization in the latent space (e.g. GAN inversion) and facilitates unsupervised discovery of interpretable axes. Our results illustrate that defining the geometry of the GAN image manifold can serve as a general framework for understanding GANs.

Poster
Federated Learning via Posterior Averaging: A New Perspective and Practical Algorithms

Maruan Al-Shedivat, Jennifer Gillenwater, Eric Xing, Afshin Rostamizadeh

展开摘要

Federated learning is typically approached as an optimization problem, where the goal is to minimize a global loss function by distributing computation across client devices that possess local data and specify different parts of the global objective. We present an alternative perspective and formulate federated learning as a posterior inference problem, where the goal is to infer a global posterior distribution by having client devices each infer the posterior of their local data. While exact inference is often intractable, this perspective provides a principled way to search for global optima in federated settings. Further, starting with the analysis of federated quadratic objectives, we develop a computation- and communication-efficient approximate posterior inference algorithm—federated posterior averaging (FedPA). Our algorithm uses MCMC for approximate inference of local posteriors on the clients and efficiently communicates their statistics to the server, where the latter uses them to refine a global estimate of the posterior mode. Finally, we show that FedPA generalizes federated averaging (FedAvg), can similarly benefit from adaptive optimizers, and yields state-of-the-art results on four realistic and challenging benchmarks, converging faster, to better optima.

Poster
Linear Mode Connectivity in Multitask and Continual Learning

Seyed Iman Mirzadeh, Mehrdad Farajtabar, Dilan Gorur, Razvan Pascanu, Hassan Ghasemzadeh

展开摘要

Continual (sequential) training and multitask (simultaneous) training are often attempting to solve the same overall objective: to find a solution that performs well on all considered tasks. The main difference is in the training regimes, where continual learning can only have access to one task at a time, which for neural networks typically leads to catastrophic forgetting. That is, the solution found for a subsequent task does not perform well on the previous ones anymore. However, the relationship between the different minima that the two training regimes arrive at is not well understood. What sets them apart? Is there a local structure that could explain the difference in performance achieved by the two different schemes? Motivated by recent work showing that different minima of the same task are typically connected by very simple curves of low error, we investigate whether multitask and continual solutions are similarly connected. We empirically find that indeed such connectivity can be reliably achieved and, more interestingly, it can be done by a linear path, conditioned on having the same initialization for both. We thoroughly analyze this observation and discuss its significance for the continual learning process. Furthermore, we exploit this finding to propose an effective algorithm that constrains the sequentially learned minima to behave as the multitask solution. We show that our method outperforms several state of the art continual learning algorithms on various vision benchmarks.

Poster
Offline Model-Based Optimization via Normalized Maximum Likelihood Estimation

Justin Fu, Sergey Levine

展开摘要

In this work we consider data-driven optimization problems where one must maximize a function given only queries at a fixed set of points. This problem setting emerges in many domains where function evaluation is a complex and expensive process, such as in the design of materials, vehicles, or neural network architectures. Because the available data typically only covers a small manifold of the possible space of inputs, a principal challenge is to be able to construct algorithms that can reason about uncertainty and out-of-distribution values, since a naive optimizer can easily exploit an estimated model to return adversarial inputs. We propose to tackle the MBO problem by leveraging the normalized maximum-likelihood (NML) estimator, which provides a principled approach to handling uncertainty and out-of-distribution inputs. While in the standard formulation NML is intractable, we propose a tractable approximation that allows us to scale our method to high-capacity neural network models. We demonstrate that our method can effectively optimize high-dimensional design problems in a variety of disciplines such as chemistry, biology, and materials engineering.

Poster
Optimal Conversion of Conventional Artificial Neural Networks to Spiking Neural Networks

Shikuang Deng, Shi Gu

展开摘要

Spiking neural networks (SNNs) are biology-inspired artificial neural networks (ANNs) that comprise of spiking neurons to process asynchronous discrete signals. While more efficient in power consumption and inference speed on the neuromorphic hardware, SNNs are usually difficult to train directly from scratch with spikes due to the discreteness. As an alternative, many efforts have been devoted to converting conventional ANNs into SNNs by copying the weights from ANNs and adjusting the spiking threshold potential of neurons in SNNs. Researchers have designed new SNN architectures and conversion algorithms to diminish the conversion error. However, an effective conversion should address the difference between the SNN and ANN architectures with an efficient approximation of the loss function, which is missing in the field. In this work, we analyze the conversion error by recursive reduction to layer-wise summation and propose a novel strategic pipeline that transfers the weights to the target SNN by combining threshold balance and soft-reset mechanisms. This pipeline enables almost no accuracy loss between the converted SNNs and conventional ANNs with only $\sim1/10$ of the typical SNN simulation time. Our method is promising to get implanted onto embedded platforms with better support of SNNs with limited energy and memory. Codes are available at https://github.com/Jackn0/snn_optimal_conversion_pipeline.

Poster
Isometric Transformation Invariant and Equivariant Graph Convolutional Networks

Masanobu Horie, Naoki Morita, Toshiaki Hishinuma, Yu Ihara, Naoto Mitsume

展开摘要

Graphs are one of the most important data structures for representing pairwise relations between objects. Specifically, a graph embedded in a Euclidean space is essential to solving real problems, such as physical simulations. A crucial requirement for applying graphs in Euclidean spaces to physical simulations is learning and inferring the isometric transformation invariant and equivariant features in a computationally efficient manner. In this paper, we propose a set of transformation invariant and equivariant models based on graph convolutional networks, called IsoGCNs. We demonstrate that the proposed model has a competitive performance compared to state-of-the-art methods on tasks related to geometrical and physical simulation data. Moreover, the proposed model can scale up to graphs with 1M vertices and conduct an inference faster than a conventional finite element analysis, which the existing equivariant models cannot achieve.

Poster