CVPR 2026 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

4,042篇论文

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  • Oral
    1383.4%
  • Poster
    3,90496.6%

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Why Not Hyperparameter-Friendly Optimisation? A Monotonic Adaptive Norm Rescaling Approach For Long-Tailed Recognition

Shuo Zhang, Chenqi Li, Tingting Zhu

展开摘要

Long-tailed recognition poses a significant challenge for deep learning. The two-stage decoupling paradigm, which separates representation learning from classifier retraining, offers a promising solution. During the classifier retraining stage, adaptive norm rescaling is a popular technique. It adjusts the per-class weight norms via parameter regularization, which inevitably introduces hyperparameters. However, many studies report that long-tailed recognition is sensitive to these hyperparameters, as their setup significantly impacts performance. In this paper, we first provide a class-conditional distribution perspective to support norm rescaling methods. Furthermore, we propose a simple but effective approach called Self-Adaptive Monotonic Normalization (SAMN). SAMN avoids the need for parameter regularization. It directly enforces monotonicity on per-class weight norms using the Pool Adjacent Violators Algorithm, making the method hyperparameter-friendly. SAMN is a universal strategy that integrates seamlessly with other methods for enhanced performance. Experiments on benchmark datasets demonstrate that our method significantly boosts long-tailed recognition performance, often achieving state-of-the-art results. Codes are available at https://github.com/Zhangshuojackpot/SAMN.

Poster
ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body

Juze Zhang, Changan Chen, Xin Chen, Heng Yu, Tiange Xiang, Ali Sartaz Khan, Shrinidhi K. Lakshmikanth, Ehsan Adeli

展开摘要

Human communication is inherently multimodal and social: words, prosody, and body language jointly carry intent. Yet most prior systems model human behavior as a translation task--co-speech gesture or text-to-motion that maps a fixed utterance to motion clips--without requiring agentic decision-making about when to move, what to do, or how to adapt across multi-turn dialogue. This leads to brittle timing, weak social grounding, and fragmented stacks where speech, text, and motion are trained or inferred in isolation. We introduce ViBES (Voice in Behavioral Expression and Synchrony), a conversational 3D agent that jointly plans language and movement and executes dialogue-conditioned body actions. Concretely, ViBES is a speech-language-behavior (SLB) model with a mixture-of-modality-experts (MoME) backbone: modality-partitioned transformer experts for speech, facial expression, and body motion. The model processes interleaved multimodal token streams with hard routing by modality (parameters are split per expert), while sharing information through cross-expert attention. By leveraging strong pretrained speech-language models, the agent supports mixed-initiative interaction: users can speak, type, or issue body-action directives mid-conversation, and the system exposes controllable behavior hooks for streaming responses. We further benchmark on multi-turn conversation with automatic metrics of dialogue-motion alignment and behavior quality, and observe consistent gains over strong co-speech and text-to-motion baselines. ViBES goes beyond "speech-conditioned motion generation" toward agentic virtual bodies where language, prosody, and movement are jointly generated, enabling controllable, socially competent 3D interaction.

Poster