CVPR 2026 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

4,042篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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Human-Centric Multi-Exposure Fusion: Benchmark and Bi-level Cognition Distillation Framework

Jingjie Shang, Tengyu Ma, Heng Zhang, Jinyuan Liu, Risheng Liu, Yuan Wang, Xiaochen Bo

展开摘要

Multi-Exposure Fusion (MEF) seeks to generate a single high-quality image from multiple inputs captured at different exposure levels. Despite substantial progress, most existing approaches depend on statistical metrics that poorly reflect human perceptual preferences. Electroencephalography (EEG) provides a direct physiological window into human cognition, yet its use in low-level vision remains limited due to scarce paired data and the absence of bio-signals during inference. We address these challenges through two key contributions. First, we introduce Cog-Expo, the first dataset capturing human cognitive responses to multi-exposure stimuli, establishing a bridge between neuroscience and computational photography. Second, we propose a bi-level coupled learning framework that leverages this cognitive information without requiring it during inference. A Mental Integrated Transformer serves as the Teacher, incorporating cognitive priors to guide visual feature learning, while a lightweight Student is trained to approximate these cues using only image inputs. Through bi-level optimization, the Teacher learns inherently distillable representations, enabling the Student to emulate cognitive guidance efficiently. Extensive experiments confirm that our method achieves state-of-the-art fusion performance and aligns more closely with human perception.

Poster
SpatialTree: How Spatial Intelligence Branches Out in MLLMs

Yuxi Xiao, Longfei Li, Shen Yan, Xinhang Liu, Sida Peng, Yunchao Wei, Xiaowei Zhou, Bingyi Kang

展开摘要

Cognitive science suggests that spatial ability develops progressively--from perception to reasoning and interaction. Yet in multimodal LLMs (MLLMs), this hierarchy remains poorly understood, as most studies focus on a narrow set of tasks. We introduce SpatialTree, a cognitive-science-inspired hierarchy that organizes spatial abilities into four levels: low-level perception (L1), mental mapping (L2), simulation (L3), and agentic competence (L4). Based on this taxonomy, we construct the first capability-centric hierarchical benchmark, thoroughly evaluating mainstream MLLMs across 27 sub-abilities. The evaluation results reveal a clear structure: L1 skills are largely orthogonal, whereas higher-level skills are strongly correlated, indicating increasing interdependency. Through targeted supervised fine-tuning, we uncover a surprising transfer dynamic--negative transfer within L1, but strong cross-level transfer from low- to high-level abilities with notable synergy. Finally, we explore how to improve the entire hierarchy. We find that naive RL that encourages extensive "thinking" is unreliable: it helps complex reasoning but hurts intuitive perception. We propose a simple auto-think strategy that suppresses unnecessary deliberation, enabling RL to consistently improve performance across all levels. By building SpatialTree, we provide a proof-of-concept framework for understanding and systematically scaling spatial abilities in MLLMs.

Poster
Thinking in Dynamics: How Multimodal Large Language Models Perceive, Track, and Reason Dynamics in Physical 4D World

Yuzhi Huang, Kairun Wen, Rongxin Gao, Dongxuan Liu, Yibin Lou, Jie Wu, Jing Xu, Jian Zhang, Zheng Yang, Yunlong Lin, Chenxin Li, Panwang Pan, Junbin Lu, Jingyan Jiang, Xinghao Ding, Yue Huang, Zhi Wang

展开摘要

Humans inhabit a physical 4D world, where spatial geometry and semantic content evolve over time, forming a dynamic reality. While current Multimodal Large Language Models (MLLMs) demonstrate strong capabilities in understanding static visual inputs, it remains unclear whether they can effectively "think in dynamics," i.e., perceive, track, and reason about spatio-temporal evolution in complex scenes.To systematically evaluate these abilities, we introduce \texttt Dyn-Bench , a large-scale benchmark designed to assess spatio-temporal reasoning and localized dynamics perception. Constructed through multi-stage filtering over massive 2D and 4D data sources, \texttt Dyn-Bench provides a high-quality collection of diverse dynamic scenes, consisting of 1k videos, 7k visual question answering (VQA) pairs, and 3k dynamic object grounding samples.We comprehensively study general-purpose, spatial-aware, and region-level MLLMs to understand how they "think in dynamics" from both linguistic and visual perspectives. Our results reveal that existing models struggle to jointly excel in both spatio-temporal reasoning and dynamic object grounding, often producing inconsistent interpretations of motion and interaction. Conventional prompting strategies i.e., chain-of-thought or caption-based hints) provide only limited improvements.In contrast, structured integration approaches, including Mask-Guided Fusion and the Spatio-Temporal Textual Cognitive Map (ST-TCM), substantially enhance MLLMs' dynamic perception and spatio-temporal reasoning in an evolving 4D world. These findings underscore the importance of explicit spatio-temporal structural cues to bridge the gap between static perception and dynamic reasoning in MLLMs.

Poster
ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars

Kaiwen Song, Jinkai Cui, Juyong Zhang

展开摘要

In practical real-time XR and telepresence applications, network and computing resources fluctuate frequently. Therefore, a progressive 3D representation is needed. To this end, we propose ProgressiveAvatars, a progressive avatar representation built on a hierarchy of 3D Gaussians grown by adaptive implicit subdivision on a template mesh. 3D Gaussians are defined in face-local coordinates to remain animatable under varying expressions and head motion across multiple detail levels. The hierarchy expands when screen-space signals indicate a lack of detail, allocating resources to important areas. Leveraging importance ranking, Progressive-Avatars supports incremental loading and rendering, adding new Gaussians as they arrive while preserving previous content, thus achieving smooth quality improvements across varying bandwidths. ProgressiveAvatars enables progressive delivery and progressive rendering under fluctuating network bandwidth and varying compute and memory resources.

Poster
When Robots Should Say ''I Don't Know'': Benchmarking Abstention in Embodied Question Answering

Tao Wu, Chuhao Zhou, Guangyu Zhao, Haozhi Cao, Yewen Pu, Jianfei Yang

展开摘要

Embodied Question Answering (EQA) requires an agent to interpret language, perceive its environment, and navigate within 3D scenes to produce responses. Existing EQA benchmarks assume that every question must be answered, but embodied agents should know when they do not have sufficient information to answer. In this work, we focus on a minimal requirement for EQA agents, abstention: knowing when to withhold an answer. From an initial study of 500 human queries, we find that 32.4% contain missing or underspecified context. Drawing on this initial study and cognitive theories of human communication errors, we derive five representative categories requiring abstention: actionability limitation, referential underspecification, preference dependence, information unavailability, and false presupposition. We augment OpenEQA by having annotators transform well-posed questions into ambiguous variants outlined by these categories. The resulting dataset, AbstainEQA, comprises 1,636 annotated abstention cases paired with 1,636 original OpenEQA instances for balanced evaluation. Evaluating on AbstainEQA, we find that even the best frontier model only attains 42.79% abstention recall, while humans achieve 91.17%. We also find that scaling, prompting, and reasoning only yield marginal gains, and that fine-tuned models overfit to textual cues. Together, these results position abstention as a fundamental prerequisite for reliable interaction in embodied settings and as a necessary basis for effective clarification.

Poster
Globscope: Toward a Global View of the Loss Landscape

Mashiat Mustaq, Xavier M. Tricoche

展开摘要

Understanding the global structure of neural network loss landscapes is important for gaining insight into model merging, hyperparameter selection, generalization, and the relationships between distinct solutions. Visualizing the global structure of loss landscapes is very challenging because of the high dimensionality of the parameter space of neural networks. Prior work has primarily focused on visualizing the loss landscape around one single basin, missing how different minima or solutions relate to each other. We introduce Globscope, a framework that provides a global view of the loss landscape across multiple solutions or basins. Globscope learns a low-dimensional non-linear manifold of model parameters using an autoencoder, enabling both latent-space visualization and reconstruction of full model weights. Then it summarizes the relations and connections among minima on this manifold through topological data analysis. Our framework produces continuous, interpretable visualizations that reveal global connectivity patterns in the landscape. We compare Globscope with kernel-based methods and demonstrate its superior performance in preserving the global structure across diverse solutions. We further show how Globscope can be used to analyze two applications: revealing global low-loss solution pathways between distinct solutions using mode connectivity algorithms, and visualizing permutation symmetries of different solutions using re-basin approaches.

Poster
CogniVerse: Revolutionizing Multi-Modal Retrieval-Augmented Generation with Cognitive Reflection and Geometric Reasoning

Xiang Fang, Wanlong Fang, Changshuo Wang

展开摘要

Multi-modal Retrieval-Augmented Generation (MMRAG) has emerged as a powerful paradigm for enhancing Multimodal Large Language Models (MLLMs) in knowledge-intensive question answering by integrating external visual, textual, and structural knowledge. However, existing MMRAG frameworks suffer from critical limitations, including noisy and irrelevant retrieval, cross-modal semantic misalignment, lack of adaptive reasoning, and incoherent generation across local and global contexts. We introduce CogniVerse, a novel MMRAG framework that addresses these challenges through a cognitive-inspired, mathematically rigorous approach. Drawing from human-like reasoning, CogniVerse integrates three synergistic components: (1) a Cognitive Reflection Module (CRM) that dynamically assesses retrieval necessity and filters relevant multi-modal content, reducing noise and computational overhead; (2) a Multi-modal Retrieval Module that aligns embeddings in a Riemannian manifold using information geometry and refines knowledge graphs via spectral graph theory, ensuring precise and coherent retrieval; and (3) a Hierarchical Generation Module that employs an optimal transport-based loss to balance token-level accuracy and global semantic coherence. Grounded in advanced theoretical frameworks, including convergence guarantees for geometric alignment and spectral optimization, CogniVerse achieves robust cross-modal integration and adaptive knowledge utilization. Extensive experiments demonstrate that CogniVerse significantly outperforms state-of-the-art systems in both accuracy and coherence, while reducing retrieval latency.

Poster
NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos

Yuxue Yang, Lue Fan, Ziqi Shi, Junran Peng, Feng Wang, Zhaoxiang Zhang

展开摘要

In this paper, we propose NeoVerse, a versatile 4D world model that is capable of 4D reconstruction, novel-trajectory video generation, and rich downstream applications. We first identify a common limitation of scalability in current 4D world modeling methods, caused either by expensive and specialized multi-view 4D data or by cumbersome training pre-processing. In contrast, our NeoVerse is built upon a core philosophy that makes the full pipeline scalable to diverse in-the-wild monocular videos. Specifically, NeoVerse features pose-free feed-forward 4D reconstruction, online monocular degradation pattern simulation, and other well-aligned techniques. These designs empower NeoVerse with versatility and generalization to various domains. Meanwhile, NeoVerse achieves state-of-the-art performance in standard reconstruction and generation benchmarks.

Poster
ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes

Zhongtao Wang, Jiaqi Dai, Qingtian Zhu, Yilong Li, Mai Su, Fei Zhu, Meng GAI, Shaorong Wang, Chengwei Pan, Yisong Chen, Guoping Wang

展开摘要

Multi-period image collections are common in real-world applications. Cities are re-scanned for mapping, construction sites are revisited for progress tracking, and natural regions are monitored for environmental change. Such data form multi-period scenes, where geometry and appearance evolve. Reconstructing such scenes is an important yet underexplored problem. Existing pipelines rely on incompatible assumptions: static and in-the-wild methods enforce a single geometry, while dynamic ones assume smooth motion, both failing under long-term, discontinuous changes. To solve this problem, we introduce ChronoGS, a temporally modulated Gaussian representation that reconstructs all periods within a unified anchor scaffold. It's also designed to disentangle stable and evolving components, achieving temporally consistent reconstruction of multi-period scenes. To catalyze relevant research, we release ChronoScene dataset, a benchmark of real and synthetic multi-period scenes, capturing geometric and appearance variation. Experiments demonstrate that ChronoGS consistently outperforms baselines in reconstruction quality and temporal consistency. Our code and the ChronoScene dataset will be made publicly available.

Poster
Generate, Analyze, and Refine: Training-Free Sound Source Localization via MLLM Meta-Reasoning

Subin Park, Jung Uk Kim

展开摘要

Sound source localization task aims to identify the locations of sound-emitting objects by leveraging correlations between audio and visual modalities. Most existing SSL methods rely on contrastive learning-based feature matching, but lack explicit reasoning and verification, limiting their effectiveness in complex acoustic scenes. Inspired by human meta-cognitive processes, we propose a training-free SSL framework that exploits the intrinsic reasoning capabilities of Multimodal Large Language Models (MLLMs). Our Generation-Analysis-Refinement (GAR) pipeline consists of three stages: Generation produces initial bounding boxes and audio classifications; Analysis quantifies Audio-Visual Consistency via open-set role tagging and anchor voting; and Refinement applies adaptive gating to prevent unnecessary adjustments. Extensive experiments on single-source and multi-source benchmarks demonstrate competitive performance. The source code is available at https://github.com/VisualAIKHU/GAR-SSL.

Poster
ImmerIris: A Large-Scale Dataset and Benchmark for Off-Axis and Unconstrained Iris Recognition in Immersive Applications

Yuxi Mi, Qiuyang Yuan, Zhizhou Zhong, Xuan Zhao, Jiaogen Zhou, Fubao Zhu, Jihong Guan, Shuigeng Zhou

展开摘要

Recently, iris recognition is regaining prominence in immersive applications such as extended reality as a means of seamless user identification. This application scenario introduces unique challenges compared to traditional iris recognition under controlled setups, as the ocular images are primarily captured off-axis and less constrained, causing perspective distortion, intra-subject variation, and quality degradation in iris textures. Datasets capturing these challenges remain limited. This paper fills this gap by presenting a large-scale iris dataset collected via head-mounted displays, termed ImmerIris. It contains 499,791 ocular images from 546 subjects, and is, to our knowledge, the largest public iris dataset to date and among the first dedicated to immersive applications. It is accompanied by a comprehensive set of evaluation protocols that benchmark recognition systems under various challenging conditions. This paper also draws attention to a shared obstacle of current recognition methods, the reliance on a pre-processing, normalization stage, which is fallible in off-axis and unconstrained setups. To this end, this paper further proposes a normalization-free paradigm that directly learns from minimally adjusted ocular images. Despite its simplicity, it outperforms normalization-based prior arts, indicating a promising direction for robust iris recognition.

Oral
See and Fix the Flaws: Enabling VLMs and Diffusion Models to Comprehend Visual Artifacts via Agentic Data Synthesis

Jaehyun Park, Minyoung Ahn, Minkyu Kim, Jonghyun Lee, Jae-Gil Lee, Dongmin Park

展开摘要

Despite recent advances in diffusion models, AI generated images still often contain visual artifacts that compromise realism. Although more thorough pre-training and bigger models might reduce artifacts, there is no assurance that they can be completely eliminated, which makes artifact mitigation a highly crucial area of study. Previous artifact-aware methodologies depend on human-labeled artifact datasets, which are costly and difficult to scale, underscoring the need for an automated approach to reliably acquire artifact-annotated datasets. In this paper, we propose **ArtiAgent**, which efficiently creates pairs of real and artifact-injected images. It comprises three agents: a perception agent that recognizes and grounds entities and subentities from real images, a synthesis agent that introduces artifacts via artifact injection tools through novel patch-wise embedding manipulation within a diffusion transformer, and a curation agent that filters the synthesized artifacts and generates both local and global explanations for each instance. Using our pipeline, we collect 100K pairwise instances and demonstrate both efficacy and versatility across diverse applications. Code is available at https://github.com/krafton-ai/ArtiAgent.

Poster
Watch and Learn: Learning to Use Computers from Online Videos

Chan Hee Song, Yiwen Song, Palash Goyal, Yu Su, Oriana Riva, Hamid Palangi, Tomas Pfister

展开摘要

Computer-using agents (CUAs) must plan task workflows across diverse and evolving applications, yet progress is limited by the lack of large-scale, high-quality training data. Existing datasets are narrow, static, and costly to annotate, while synthetic data often yields oversimplified or misaligned behaviors. We present Watch & Learn (W&L), a framework that converts readily available Internet videos of human computer use into executable UI trajectories at scale. Instead of directly generating actions or relying on handcrafted heuristics, we cast trajectory annotation as an inverse dynamics problem that predicts user actions from consecutive screen states, which simplifies learning and generalizes across domains. Through a task-aware retrieval and labeling pipeline, W&L yields over 53K high-quality trajectories that enhance CUAs both as in-context exemplars and as supervised training data. On OSWorld, it consistently improves general-purpose and specialized CUAs, while on WindowsAgentArena it achieves state-of-the-art performance among 7B-scale models under the 15-step limit. These results show that web-scale human demonstration videos can serve as a practical and scalable foundation for advancing real-world CUAs.

Poster
X-Part: High Fidelity And Structure Coherent Shape Decomposition And Completion

Xinhao Yan, Jiachen Xu, Yang Li, Changfeng Ma, Yunhan Yang, Chunshi Wang, Zibo Zhao, Zeqiang Lai, Yunfei Zhao, Zhuo Chen, Chunchao Guo

展开摘要

Generating 3D shapes at part level is pivotal for downstream applications such as mesh retopology, UV mapping, and 3D printing. However, existing part-based generation methods often lack sufficient controllability and suffer from poor semantically meaningful decomposition. To this end, we introduce X-Part, a controllable generative model designed to decompose a holistic 3D object into semantically meaningful and structurally coherent parts with high geometric fidelity. X-Part exploits the bounding box as prompts for the part generation and injects point-wise semantic features for meaningful decomposition. Furthermore, we design an editable pipeline for interactive part generation. Extensive experimental results show that X-Part achieves state-of-the-art performance in part-level shape generation. This work establishes a new paradigm for creating production-ready, editable, and structurally sound 3D assets. Codes will be released for public research.

Poster
UAV-CB: A Complex-Background RGB-T Dataset and Local Frequency Bridge Network for UAV Detection

Shenghui Huang, Menghao Hu, Longkun Zou, Hongyu Chi, Zekai Li, Feng Gao, Fan Yang, Qingyao Wu, Ke Chen

展开摘要

Detecting Unmanned Aerial Vehicles (UAVs) in low-altitude environments is essential for perception and defense systems but remains highly challenging due to complex backgrounds, camouflage, and multimodal interference. In real-world scenarios, UAVs are frequently visually blended with surrounding structures such as buildings, vegetation, and power lines, resulting in low contrast, weak boundaries, and strong confusion with cluttered background textures. Existing UAV detection datasets, though diverse, are not specifically designed to capture these camouflage and complex-background challenges, which limits progress toward robust real-world perception. To fill this gap, we construct UAV-CB, a new RGB-T UAV detection dataset deliberately curated to emphasize complex low-altitude backgrounds and camouflage characteristics. Furthermore, we propose the Local Frequency Bridge Network (LFBNet), which models features in localized frequency space to bridge both the frequency-spatial fusion gap and the cross-modality discrepancy gap in RGB-T fusion. Extensive experiments on UAV-CB and public benchmarks demonstrate that LFBNet achieves state-of-the-art detection performance and strong robustness under camouflaged and cluttered conditions, offering a frequency-aware perspective on multimodal UAV perception in real-world applications. The UAV-CB dataset will be publicly available at: https://github.com/hye999/UAV-CB.

Poster
Towards High-resolution and Disentangled Reference-based Sketch Colorization

Dingkun Yan, Xinrui Wang, Ru Wang, Zhuoru Li, Jinze Yu, Yusuke Iwasawa, Yutaka Matsuo, Jiaxian Guo

展开摘要

Sketch colorization models have been widely studied to automate and assist in the creation of animation frames and digital illustrations. However, current methods are still not satisfactory for industrial standard applications in high-resolution synthesis and precise controllability of details. To further enhance the synthesis quality and controllability, we propose an image-referenced sketch colorization method based on the powerful SDXL backbone and leverage sketches as spatial guidance and RGB images as color references. A split cross-attention mechanism is coupled with spatial masks to separately colorize the foreground and background regions to avoid spatial entanglement. A tagger network trained on a massive anime-style image dataset is employed to extract attribution-level information from reference images and integrated into the pipeline to provide precise control signals for synthesis. However, the increased resolution and number of attention layers in the SDXL backbone and precise reference information from the tagger network cause severe entanglement during colorization. We consequently combine a foreground encoder and a background encoder for disentanglement and better synthesis quality. Furthermore, a high-quality annotated and paired sketch colorization dataset is collected for fine-tuning. The proposed method is the first to achieve high resolution high quality sketch colorization with precise control, and obvious outperforms existing methods in quantitative and qualitative validations, as well as user studies in both quality and controllability. Ablation study reveals the influence of each component. Code and dataset will be made publicly available upon paper acceptance.

Poster
Anchoring the Mind of Multimodal Reasoners: Cognitive Bias as a Vector for Jailbreak Attacks

Linhua Cong, Bingrui Sima, Kun He

展开摘要

Multimodal Large Reasoning Models (MLRMs) exhibit remarkable performance on complex tasks by incorporating explicit multi-step reasoning. However, this capability also introduces new security vulnerabilities. Existing jailbreak studies largely overlook Cognitive-level weaknesses embedded in the reasoning process itself. In this work, we uncover a critical cognitive bias in MLRMs: the anchoring effect, where safety judgments are disproportionately influenced by the first piece of information received--the anchor. Building on this finding, we propose the Reasoning-chain Anchoring Attack (RA-Attack), a novel jailbreak framework that fully exploits this vulnerability. RA-Attack employs a cross-modal safe anchor, whose core component is a structured visual mind map. This structured format provides the model with a pre-established, safety-biased reasoning chain that subtly induces it to rationalize and execute subsequent harmful intent. Extensive experiments across seven leading closed- and open-source MLRMs demonstrate the effectiveness of RA-Attack, achieving state-of-the-art jailbreak success rates--92% on Gemini-2.5-Pro and 82% on GPT-4o. Our findings reveal that cognitive biases can be systematically exploited to manipulate multimodal reasoning chains, establishing cognitive security as a critical and underexplored frontier in AI safety research. Warning: This paper contains unsafe examples.

Poster
Learning to Adapt: Self-Improving Web Agent via Cognitive-Aware Exploration

Weile Chen, Bingchen Miao, Qifan Yu, Wendong Bu, Guoming Wang, Wenqiao Zhang, Shengyu Zhang, Juncheng Li, Siliang Tang

展开摘要

Recent advances in Multimodal Large Language Models (MLLMs) have led to promising progress in web agents. However, existing web agents often rely on handcrafted execution pipelines or expensive expert trajectories, limiting their adaptability to complex, dynamic environments. To address these challenges, we propose SCALE (Self-Cognitive-Aware Learning and Exploration), which leverages three adversarial roles--Selector, Predictor, and Judger to autonomously discover the agent's limitations and expand its cognitive boundaries through environmental exploration. Moreover, we propose SCALE-Hop, a graph exploration strategy that facilitates global planning and helps agents avoid local exploration traps. To further support learning, we construct SCALE-20k, a large-scale dataset collected from 19 real-world websites, containing diverse task types and structured demonstrations generated from SCALE's exploration traces. Experimental results show that our approach significantly improves the performance and generalization of multiple MLLMs in various web environments. Our framework offers a scalable and generalizable solution for building truly autonomous and adaptive web agents.

Poster
EI-Part:Explode for Completion and Implode for Refinement

Wanhu Sun, Zhongjin Luo, Heliang Zheng, Jiahao Chang, Chongjie Ye, Huiang He, Shengchu Zhao, Rongfei Jia, Xiaoguang Han

展开摘要

Part-level 3D generation is crucial for various downstream applications, including gaming, film production, and industrial design. However, decomposing a 3D shape into geometrically plausible and meaningful components remains a significant challenge. Previous part-based generation methods often struggle to produce well-constructed parts, exhibiting either poor structural coherence, geometric implausibility, inaccuracy, or inefficiency. To address these challenges, we introduce EI-Part, a novel framework specifically designed to generate high-quality 3D shapes with components distinguished by structural coherence, geometric plausibility, accuracy, and generation efficiency. We propose utilizing distinct representations at different stages: an Explode state for part completion and an Implode state for geometry refinement. This strategy allows us to fully leverage spatial resolution, enabling flexible part completion and fine geometric details generation. To maintain structural coherence between parts, a self-attention mechanism is incorporated in both the exploded and imploded states, facilitating effective information perception and feature fusion among components during generation. Extensive experiments conducted on various benchmarks demonstrate that EI-Part efficiently yields semantically meaningful and structurally coherent parts with fine-grained geometric details, achieving state-of-the-art performance in part-level generation compared to existing methods.

Poster
Underground Plant Exploration: Non-Destructive 3D Root Assessment with GPR Based on Point Graph Neural Network

Yuwei Zhou, Guoyu Lu

展开摘要

This paper presents an innovative approach for non-destructive 3D modeling of plant root structures, which are essential for nutrient and water uptake. While Ground Penetrating Radar (GPR) has been used for detecting subsurface objects with well-defined shapes, such as pipes, accurately reconstructing complex root structures remains a significant challenge. To address this, we propose a novel framework that leverages GPR signal shape priors for target signal detection and curve parameter regression across multiple B-scans. By integrating these detection and regression results, we obtain precise hyperbolic curves representing root structures. To further assess complete and detailed 3D root systems, we design a root shape modeling network that processes sparse 3D slices using a specialized point graph network and an upsampling module. The method can be extended to many applications, including civil engineering, geology, and environmental monitoring.

Poster