CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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2,872篇论文

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Cross-Modal Interactive Perception Network with Mamba for Lung Tumor Segmentation in PET-CT Images

Jie Mei, Chenyu Lin, yu qiu, Yaonan Wang, Hui Zhang, Ziyang Wang, Dong Dai

展开摘要

Lung cancer is a leading cause of cancer-related deaths globally. PET-CT is crucial for imaging lung tumors, providing essential metabolic and anatomical information, while it faces challenges such as poor image quality, motion artifacts, and complex tumor morphology. Deep learning-based models are expected to address these problems, however, existing small-scale and private datasets limit significant performance improvements for these methods. Hence, we introduce a large-scale PET-CT lung tumor segmentation dataset, termed PCLT20K, which comprises 21,930 pairs of PET-CT images from 605 patients. Furthermore, we propose a cross-modal interactive perception network with Mamba (CIPA) for lung tumor segmentation in PET-CT images. Specifically, we design a channel-wise rectification module (CRM) that implements a channel state space block across multi-modal features to learn correlated representations and helps filter out modality-specific noise. A dynamic cross-modality interaction module (DCIM) is designed to effectively integrate position and context information, which employs PET images to learn regional position information and serves as a bridge to assist in modeling the relationships between local features of CT images. Extensive experiments on a comprehensive benchmark demonstrate the effectiveness of our CIPA compared to the current state-of-the-art segmentation methods. We hope our research can provide more exploration opportunities for medical image segmentation. The dataset and code are available at https://github.com/mj129/CIPA.

Poster
Cross-Modal Distillation for 2D/3D Multi-Object Discovery from 2D Motion

Saad Lahlali, Sandra Kara, Hejer AMMAR, Florian Chabot, Nicolas Granger, Hervé Le Borgne, Quoc-Cuong Pham

展开摘要

Object discovery, which refers to the task of localizing objects without human annotations, has gained significant attention in 2D image analysis. However, despite this growing interest, it remains under-explored in 3D data, where approaches rely exclusively on 3D motion, despite its several challenges. In this paper, we present a novel framework that leverages advances in 2D object discovery which are based on 2D motion to exploit the advantages of such motion cues being more flexible and generalizable and to bridge the gap between 2D and 3D modalities.Our primary contributions are twofold: (i) we introduce DIOD-3D, the first baseline for multi-object discovery in 3D data using 2D motion, incorporating scene completion as an auxiliary task to enable dense object localization from sparse input data; (ii) we develop xMOD, a cross-modal training framework that integrates 2D and 3D data while always using 2D motion cues. xMOD employs a teacher-student training paradigm across the two modalities to mitigate confirmation bias by leveraging the domain gap. During inference, the model supports both RGB-only and point cloud-only inputs. Additionally, we propose a late-fusion technique tailored to our pipeline that further enhances performance when both modalities are available at inference.We evaluate our approach extensively on synthetic (TRIP-PD) and challenging real-world datasets (KITTI and Waymo). Notably, our approach yields a substantial performance improvement compared with the 2D object discovery state-of-the-art on all datasets with gains ranging from +8.7 to +15.1 in F1@50 score.

Poster
Cross-Modal 3D Representation with Multi-View Images and Point Clouds

Ziyang Zhou, Pinghui Wang, Zi Liang, Haitao Bai, Ruofei Zhang

展开摘要

The advancement of 3D understanding and representation is a crucial step for the next phase of autonomous driving, robotics, augmented and virtual reality, 3D gaming and 3D e-commerce products. However, existing 3D semantic representation research has primarily focused on point clouds to perceive 3D objects and scenes, overlooking the rich visual details offered by multi-view images, thereby limiting the potential of 3D semantic representation. This paper introduces OpenView, a novel representation method that integrates both point clouds and multi-view images to form a unified 3D representation. OpenView comprises a unique fusion framework, sequence-independent modeling, a cross-modal fusion encoder, and a progressive hard learning strategy. Our experiments demonstrate that OpenView outperforms the state-of-the-art by 11.5% and 5.5% on the R@1 metric for cross-modal retrieval and the Top-1 metric for zero-shot classification tasks, respectively. Furthermore, we showcase some applications of OpenView: 3D retrieval, 3D captioning and hierarchical data clustering, highlighting its generality in the field of 3D representation learning.

Poster
Cropper: Vision-Language Model for Image Cropping through In-Context Learning

Seung Hyun Lee, Jijun Jiang, Yiran Xu, Zhuofang Li, Junjie Ke, Yinxiao Li, Junfeng He, Steven Hickson, Katie Datsenko, Sangpil Kim, Ming-Hsuan Yang, Irfan Essa, Feng Yang

展开摘要

The goal of image cropping is to identify visually appealing crops in an image. Conventional methods are trained on specific datasets and fail to adapt to new requirements. Recent breakthroughs in large vision-language models (VLMs) enable visual in-context learning without explicit training. However, downstream tasks with VLMs remain under explored. In this paper, we propose an effective approach to leverage VLMs for image cropping. First, we propose an efficient prompt retrieval mechanism for image cropping to automate the selection of in-context examples. Second, we introduce an iterative refinement strategy to iteratively enhance the predicted crops. The proposed framework, we refer to as Cropper, is applicable to a wide range of cropping tasks, including free-form cropping, subject-aware cropping, and aspect ratio-aware cropping. Extensive experiments demonstrate that Cropper significantly outperforms state-of-the-art methods across several benchmarks.

Poster
CroCoDL: Cross-device Collaborative Dataset for Localization

Hermann Blum, Alessandro Mercurio, Joshua O'Reilly, Tim Engelbracht, Mihai Dusmanu, Marc Pollefeys, Zuria Bauer

展开摘要

Accurate localization plays a pivotal role in the autonomy of systems operating in unfamiliar environments, particularly when interaction with humans is expected. High-accuracy visual localization systems encompass various components, such as image retrievers, feature extractors, matchers, reconstruction and pose estimation methods. This complexity translates to the necessity of robust evaluation settings and pipelines. However, existing datasets and benchmarks primarily focus on single-agent scenarios, overlooking the critical issue of cross-device localization. Different agents with different sensors will show their own specific strengths and weaknesses, and the data they have available varies substantially. This work addresses this gap by enhancing an existing augmented reality visual localization benchmark with data from legged robots, and evaluating human-robot, cross-device mapping and localization. Our contributions extend beyond device diversity and include high environment variability, spanning ten distinct locations ranging from disaster sites to art exhibitions. Each scene in our dataset features recordings from robot agents, hand-held and head-mounted devices, and high-accuracy ground truth LiDAR scanners, resulting in a comprehensive multi-agent dataset and benchmark. This work represents a significant advancement in the field of visual localization benchmarking, with key insights into the performance of cross-device localization methods across diverse settings.

Poster
Critic-V: VLM Critics Help Catch VLM Errors in Multimodal Reasoning

Di Zhang, Jingdi Lei, Junxian Li, Xunzhi Wang, Yujie Liu, Zonglin Yang, Jiatong Li, Weida Wang, Suorong Yang, Jianbo Wu, Peng Ye, Wanli Ouyang, Dongzhan Zhou

展开摘要

Vision-language models (VLMs) have shown remarkable advancements in multimodal reasoning tasks. However, they still often generate inaccurate or irrelevant responses due to issues like hallucinated image understandings or unrefined reasoning paths. To address these challenges, we introduce Critic-V, a novel framework inspired by the Actor-Critic paradigm to boost the reasoning capability of VLMs. This framework decouples the reasoning process and critic process by integrating two independent components: the Reasoner, which generates reasoning paths based on visual and textual inputs, and the Critic, which provides constructive critique to refine these paths. In this approach, the Reasoner generates reasoning responses according to text prompts, which can evolve iteratively as a policy based on feedback from the Critic. This interaction process was theoretically driven by a reinforcement learning framework where the Critic offers natural language critiques instead of scalar rewards, enabling more nuanced feedback to boost the Reasoner's capability on complex reasoning tasks. The Critic model is trained using Direct Preference Optimization (DPO), leveraging a preference dataset of critiques ranked by Rule-based Reward (RBR) to enhance its critic capabilities. Evaluation results show that the Critic-V framework significantly outperforms existing methods, including GPT-4V, on 5 out of 8 benchmarks, especially regarding reasoning accuracy and efficiency. Combining a dynamic text-based policy for the Reasoner and constructive feedback from the preference-optimized Critic enables a more reliable and context-sensitive multimodal reasoning process. Our approach provides a promising solution to enhance the reliability of VLMs, improving their performance in real-world reasoning-heavy multimodal applications such as autonomous driving and embodied intelligence.

Poster
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting

Hanxi Liu, Yifang Men, Zhouhui Lian

展开摘要

Personalized 3D avatar editing holds significant promise due to its user-friendliness and availability to applications such as AR/VR and virtual try-ons. Previous studies have explored the feasibility of 3D editing, but often struggle to generate visually pleasing results, possibly due to the unstable representation learning under mixed optimization of geometry and texture in complicated reconstructed scenarios. In this paper, we aim to provide an accessible solution for ordinary users to create their editable 3D avatars with precise region localization, geometric adaptability, and photorealistic renderings. To tackle this challenge, we introduce a meticulously designed framework that decouples the editing process into local spatial adaptation and realistic appearance learning, utilizing a hybrid Tetrahedron-constrained Gaussian Splatting (TetGS) as the underlying representation. TetGS combines the controllable explicit structure of tetrahedral grids with the high-precision rendering capabilities of 3D Gaussian Splatting and is optimized in a progressive manner comprising three stages: 3D avatar instantiation from real-world monocular videos to provide accurate priors for TetGS initialization; localized spatial adaptation with explicitly partitioned tetrahedrons to guide the redistribution of Gaussian kernels; and geometry-based appearance generation with a coarse-to-fine activation strategy. Both qualitative and quantitative experiments demonstrate the effectiveness and superiority of our approach in generating photorealistic 3D editable avatars.

Highlight
CraftsMan3D: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner

Weiyu Li, Jiarui Liu, Hongyu Yan, Rui Chen, Yixun Liang, Xuelin Chen, Ping Tan, Xiaoxiao Long

展开摘要

We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed surfaces, and, notably, allows for refining the geometry in an interactive manner. Despite the significant advancements in 3D generation, existing methods still struggle with lengthy optimization processes, self-occlusion, irregular mesh topologies, and difficulties in accommodating user edits, consequently impeding their widespread adoption and implementation in 3D modeling softwares. Our work is inspired by the craftsman, who usually roughs out the holistic figure of the work first and elaborates the surface details subsequently. Specifically, we first introduce a robust data preprocessing pipeline that utilizes visibility check and winding mumber to maximize the use of existing 3D data. Leveraging this data, we employ a 3D-native DiT model that directly models the distribution of 3D data in latent space, generating coarse geometries with regular mesh topology in seconds. Subsequently, a normal-based geometry refiner enhances local surface details, which can be applied automatically or interactively with user input. Extensive experiments demonstrate that our method achieves high efficacy in producing superior quality 3D assets compared to existing methods.

Poster
Crab: A Unified Audio-Visual Scene Understanding Model with Explicit Cooperation

Henghui Du, Guangyao Li, Chang Zhou, Chunjie Zhang, Alan Zhao, Di Hu

展开摘要

In recent years, numerous tasks have been proposed to encourage model to develop specified capability in understanding audio-visual scene, primarily categorized into temporal localization, spatial localization, spatio-temporal reasoning, and pixel-level understanding. Instead, human possesses a unified understanding ability for diversified tasks. Therefore, designing an audio-visual model with general capability to unify these tasks is of great value. However, simply joint training for all tasks can lead to interference due to the heterogeneity of audiovisual data and complex relationship among tasks. We argue that this problem can be solved through explicit cooperation among tasks. To achieve this goal, we propose a unified learning method which achieves explicit inter-task cooperation from both the perspectives of data and model thoroughly. Specifically, considering the labels of existing datasets are simple words, we carefully refine these datasets and construct an Audio-Visual Unified Instruction-tuning dataset with Explicit reasoning process (AV-UIE), which clarifies the cooperative relationship among tasks. Subsequently, to facilitate concrete cooperation in learning stage, an interaction-aware LoRA structure with multiple LoRA heads is designed to learn different aspects of audiovisual data interaction. By unifying the explicit cooperation across the data and model aspect, our method not only surpasses existing unified audio-visual model on multiple tasks, but also outperforms most specialized models for certain tasks. Furthermore, we also visualize the process of explicit cooperation and surprisingly find that each LoRA head has certain audio-visual understanding ability. Code and dataset: https://github.com/GeWu-Lab/Crab

Poster
CountLLM: Towards Generalizable Repetitive Action Counting via Large Language Model

Ziyu Yao, Xuxin Cheng, Zhiqi Huang, Lei Li

展开摘要

Repetitive action counting, which aims to count periodic movements in a video, is valuable for video analysis applications such as fitness monitoring. However, existing methods largely rely on regression networks with limited representational capacity, which hampers their ability to accurately capture variable periodic patterns. Additionally, their supervised learning on narrow, limited training sets leads to overfitting and restricts their ability to generalize across diverse scenarios. To address these challenges, we propose CountLLM, the first large language model (LLM)-based framework that takes video data and periodic text prompts as inputs and outputs the desired counting value. CountLLM leverages the rich clues from explicit textual instructions and the powerful representational capabilities of pre-trained LLMs for repetitive action counting. To effectively guide CountLLM, we develop a periodicity-based structured template for instructions that describes the properties of periodicity and implements a standardized answer format to ensure consistency. Additionally, we propose a progressive multimodal training paradigm to enhance the periodicity-awareness of the LLM. Empirical evaluations on widely recognized benchmarks demonstrate CountLLM's superior performance and generalization, particularly in handling novel and out-of-domain actions that deviate significantly from the training data, offering a promising avenue for repetitive action counting.

Poster
Correlative and Discriminative Label Grouping for Multi-Label Visual Prompt Tuning

Lei-Lei Ma, Shuo Xu, Ming-Kun Xie, Lei Wang, Dengdi Sun, Haifeng Zhao

展开摘要

Modeling label correlations has always played a pivotal role in multi-label image classification (MLC), attracting significant attention from researchers. However, recent studies have overemphasized co-occurrence relationships among labels, which can lead to overfitting risk on this overemphasis, resulting in suboptimal models. To tackle this problem, we advocate for balancing correlative and discriminative relationships among labels to mitigate the risk of overfitting and enhance model performance. To this end, we propose the Multi-Label Visual Prompt Tuning framework, a novel and parameter-efficient method that groups classes into multiple class subsets according to label co-occurrence and mutual exclusivity relationships, and then models them respectively to balance the two relationships. In this work, since each group contains multiple classes, multiple prompt tokens are adopted within Vision Transformer (ViT) to capture the correlation or discriminative label relationship within each group, and effectively learn correlation or discriminative representations for class subsets. On the other hand, each group contains multiple group-aware visual representations that may correspond to multiple classes, and the mixture of experts (MoE) model can cleverly assign them from the group-aware to the label-aware, adaptively obtaining label-aware representation, which is more conducive to classification. Experiments on multiple benchmark datasets show that our proposed approach achieves competitive results and outperforms SOTA methods on multiple pre-trained models.

Poster
Correcting Deviations from Normality: A Reformulated Diffusion Model for Multi-Class Unsupervised Anomaly Detection

Farzad Beizaee, Gregory A. Lodygensky, Christian Desrosiers, Jose Dolz

展开摘要

Recent advances in diffusion models have spurred research into their application for Reconstruction-based unsupervised anomaly detection. However, these methods may struggle with maintaining structural integrity and recovering the anomaly-free content of abnormal regions, especially in multi-class scenarios. Furthermore, diffusion models are inherently designed to generate images from pure noise and struggle to selectively alter anomalous regions of an image while preserving normal ones. This leads to potential degradation of normal regions during reconstruction, hampering the effectiveness of anomaly detection. This paper introduces a reformulation of the standard diffusion model geared toward selective region alteration, allowing the accurate identification of anomalies. By modeling anomalies as noise in the latent space, our proposed Deviation correction diffusion (DeCo-Diff) model preserves the normal regions and encourages transformations exclusively on anomalous areas. This selective approach enhances the reconstruction quality, facilitating effective unsupervised detection and localization of anomaly regions. Comprehensive evaluations demonstrate the superiority of our method in accurately identifying and localizing anomalies in complex images, with pixel-level AUPRC improvements of 11-14% over state-of-the-art models on well-known anomaly detection datasets. The code is available at https://github.com/farzad-bz/DeCo-Diff

Poster
CorrBEV: Multi-View 3D Object Detection by Correlation Learning with Multi-modal Prototypes

Ziteng Xue, Mingzhe Guo, Heng Fan, Shihui Zhang, Zhipeng Zhang

展开摘要

Camera-only multi-view 3D object detection in autonomous driving has witnessed encouraging developments in recent years, largely attributed to the revolution of fundamental architectures in modeling bird's eye view (BEV). Despite the growing overall average performance, we contend that the exploration of more specific and challenging corner cases hasn't received adequate attention. In this work, we delve into a specific yet critical issue for safe autonomous driving: occlusion. To alleviate this challenge, we draw inspiration from the human amodal perception system, which is proven to have the capacity for mentally reconstructing the complete semantic concept of occluded objects with prior knowledge. More specifically, we introduce auxiliary visual and language prototypes, akin to human prior knowledge, to enhance the diminished object features caused by occlusion. Inspired by Siamese object tracking, we fuse the information from these prototypes with the baseline model through an efficient depth-wise correlation, thereby enhancing the quality of object-related features and guiding the learning of 3D object queries, especially for partially occluded ones. Furthermore, we propose the random pixel drop to mimic occlusion and the multi-modal contrastive loss to align visual features of different occlusion levels to a unified space during training. Our inspiration originates from addressing occlusion, however, we are surprised to find that the proposed framework also enhances robustness in various challenging scenarios that diminish object representation, such as inclement weather conditions. By applying our model to different baselines, i.e., BEVFormer and SparseBEV, we demonstrate consistent improvements.

Poster
Convex Relaxation for Robust Vanishing Point Estimation in Manhattan World

Bangyan Liao, Zhenjun Zhao, Haoang Li, Yi Zhou, Yingping Zeng, Hao Li, Peidong Liu

展开摘要

Determining the vanishing points (VPs) in a Manhattan world, as a fundamental task in many 3D vision applications, consists of jointly inferring the line-VP association and locating each VP. Existing methods are, however, either sub-optimal solvers or pursuing global optimality at a significant cost of computing time. In contrast to prior works, we introduce convex relaxation techniques to solve this task for the first time. Specifically, we employ a "soft" association scheme, realized via a truncated multi-selection error, that allows for joint estimation of VPs' locations and line-VP associations. This approach leads to a primal problem that can be reformulated into a quadratically constrained quadratic programming (QCQP) problem, which is then relaxed into a convex semidefinite programming (SDP) problem. To solve this SDP problem efficiently, we present a globally optimal outlier-robust iterative solver (called GlobustVP), which independently searches for one VP and its associated lines in each iteration, treating other lines as outliers. After each independent update of all VPs, the mutual orthogonality between the three VPs in a Manhattan world is reinforced via local refinement. Extensive experiments on both synthetic and real-world data demonstrate that GlobustVP achieves a favorable balance between efficiency, robustness, and global optimality compared to previous works. The code is publicly available at github.com/wu-cvgl/GlobustVP.

Award Candidate
Convex Combination Star Shape Prior for Data-driven Image Semantic Segmentation

Xinyu Zhao, Jun Xie, Shengzhe Chen, Jun Liu

展开摘要

Multi-center star shape is a prevalent object shape feature, which has proven effective in model-based image segmentation methods. However, the shape field function induced by the multi-center star shape is non-smooth, and directly applying it to the data-driven image segmentation network architecture design may lead to instability in backpropagation. This paper proposes a convex combination star (CCS) shape, possessing multi-center star shape properties, and has the advantage of effectively controlling the shape of the region through a smooth field function. The sufficient condition of the proposed CCS shape can be combined into the image segmentation neural network structure design through the bridge between the variational segmentation model and the activation function of the data-driven method. Taking Segment Anything Model (SAM) and its improved version as backbone networks, we have shown that the segmentation network architecture with CCS shape properties can greatly improve the accuracy of segmentation results.

Poster
Controllable Human Image Generation with Personalized Multi-Garments

Yisol Choi, Sangkyung Kwak, Sihyun Yu, Hyungwon Choi, Jinwoo Shin

展开摘要

We present BootControl, a novel framework based on text-to-image diffusion models for controllable human image generation with multiple reference garments.Here, the main bottleneck is data acquisition for training: collecting a large-scale dataset of high-quality reference garment images per human subject is quite challenging, i.e., ideally, one needs to manually gather every single garment photograph worn by each human.To address this, we propose a data generation pipeline to construct a large synthetic dataset, consisting of human and multiple-garment pairs, by introducing a model to extract any reference garment images from each human image.To ensure data quality, we also propose a filtering strategy to remove undesirable generated data based on measuring perceptual similarities between the garment presented in human image and extracted garment.Finally, by utilizing the constructed synthetic dataset, we train a diffusion model having two parallel denoising paths that use multiple garment images as conditions to generate human images while preserving their fine-grained details.We further show the wide-applicability of our framework by adapting it to different types of reference-based generation in the fashion domain, including virtual try-on, and controllable human image generation with other conditions, e.g., pose, face, etc.

Poster
ControlFace: Harnessing Facial Parametric Control for Face Rigging

Wooseok Jang, Youngjun Hong, Geonho Cha, Seungryong Kim

展开摘要

Manipulation of facial images to meet specific controls such as pose, expression, and lighting, also referred to as face rigging is a complex task in computer vision. Existing methods are limited by their reliance on image datasets, which necessitates individual-specific fine-tuning and limits their ability to retain fine-grained identity and semantic details, reducing practical usability. To overcome these limitations, we introduce ControlFace, a novel face rigging method conditioned on 3DMM renderings that enables flexible, high-fidelity control. ControlFace employs a dual-branch U-Nets: one, referred to as FaceNet, captures identity and fine details, while the other focuses on generation. To enhance control precision, control mixer module encodes the correlated features between the target-aligned control and reference-aligned control, and a novel guidance method, reference control guidance, steers the generation process for better control adherence. By training on a facial video dataset, we fully utilize FaceNet's rich representations while ensuring control adherence. Extensive experiments demonstrate ControlFace's superior performance in identity preservation, and control precision, highlighting its practicality. Code and pre-trained weights will be publicly available.

Poster
Continuous, Subject-Specific Attribute Control in T2I Models by Identifying Semantic Directions

Stefan Andreas Baumann, Felix Krause, Michael Neumayr, Nick Stracke, Melvin Sevi, Vincent Tao Hu, Björn Ommer

展开摘要

Recent advances in text-to-image (T2I) diffusion models have significantly improved the quality of generated images. However, providing efficient control over individual subjects, particularly the attributes characterizing them, remains a key challenge. While existing methods have introduced mechanisms to modulate attribute expression, they typically provide either detailed, object-specific localization of such a modification or full-scale fine-grained, nuanced control of attributes. No current approach offers both simultaneously, resulting in a gap when trying to achieve precise continuous and subject-specific attribute modulation in image generation. In this work, we demonstrate that token-level directions exist within commonly used CLIP text embeddings that enable fine-grained, subject-specific control of high-level attributes in T2I models. We introduce two methods to identify these directions: a simple, optimization-free technique and a learning-based approach that utilizes the T2I model to characterize semantic concepts more specifically. Our methods allow the augmentation of the prompt text input, enabling fine-grained control over multiple attributes of individual subjects simultaneously, without requiring any modifications to the diffusion model itself. This approach offers a unified solution that fills the gap between global and localized control, providing competitive flexibility and precision in text-guided image generation.

Poster
Continuous Space-Time Video Resampling with Invertible Motion Steganography

Yuantong Zhang, Zhenzhong Chen

展开摘要

Space-time video resampling aims to conduct both spatial-temporal downsampling and upsampling processes to achieve high-quality video reconstruction.Although there has been much progress, some major challenges still exist, such as how to preserve motion information during temporal resampling while avoiding blurring artifacts, and how to achieve flexible temporal and spatial resampling factors. In this paper, we introduce an Invertible Motion Steganography Module (IMSM), designed to preserve motion information in high-frame-rate videos. This module embeds motion information from high-frame-rate videos into downsampled frames with lower frame rates in a visually imperceptible manner. Its reversible nature allows the motion information to be recovered, facilitating the reconstruction of high-frame-rate videos. Furthermore, we propose a 3D implicit feature modulation technique that enables continuous spatiotemporal resampling. With tailored training strategies, our method supports flexible frame rate conversions, including non-integer changes like 30 FPS to 24 FPS and vice versa. Extensive experiments show that our method significantly outperforms existing solutions across multiple datasets in various video resampling tasks with high flexibility. Codes will be made available.

Poster
Continuous Locomotive Crowd Behavior Generation

Inhwan Bae, Junoh Lee, Hae-Gon Jeon

展开摘要

Modeling and reproducing crowd behaviors are important in various domains including psychology, robotics, transport engineering and virtual environments. Conventional methods have focused on synthesizing momentary scenes, which have difficulty in replicating the continuous nature of real-world crowds. In this paper, we introduce a novel method for automatically generating continuous, realistic crowd trajectories with heterogeneous behaviors and interactions among individuals. We first design a crowd emitter model. To do this, we obtain spatial layouts from single input images, including a segmentation map, appearance map, population density map and population probability, prior to crowd generation. The emitter then continually places individuals on the timeline by assigning independent behavior characteristics such as agents' type, pace, and start/end positions using diffusion models. Next, our crowd simulator produces their long-term locomotions. To simulate diverse actions, it can augment their behaviors based on a Markov chain. As a result, our overall framework populates the scenes with heterogeneous crowd behaviors by alternating between the proposed emitter and simulator. Note that all the components in the proposed framework are user-controllable. Lastly, we propose a benchmark protocol to evaluate the realism and quality of the generated crowds in terms of the scene-level population dynamics and the individual-level trajectory accuracy. We demonstrate that our approach effectively models diverse crowd behavior patterns and generalizes well across different geographical environments. Code is publicly available at https://github.com/InhwanBae/CrowdES.

Poster