CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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Synergistic Global-space Camera and Human Reconstruction from Videos

Yizhou Zhao, Tuanfeng Yang Wang, Bhiksha Raj, Min Xu, Jimei Yang, Chun-Hao Paul Huang

展开摘要

Remarkable strides have been made in reconstructing static scenes or human bodies from monocular videos. Yet the two problems have largely been approached independently without much synergy. Most visual SLAM methods can only reconstruct camera trajectories and scene structures up to scale while most HMR methods reconstruct human meshes in metric scale but fall short in reasoning with cameras and scenes. This work introduces Synergistic Camera and Human Reconstruction (SynCHMR) to marry the best of both worlds. Specifically we design Human-aware Metric SLAM to reconstruct metric-scale camera poses and scene point clouds using camera-frame HMR as a strong prior addressing depth scale and dynamic ambiguities. Conditioning on the dense scene recovered we further learn a Scene-aware SMPL Denoiser to enhance world-frame HMR by incorporating spatiotemporal coherency and dynamic scene constraints. Together they lead to consistent reconstructions of camera trajectories human meshes and dense scene point clouds in a common world frame.

Poster
SpiderMatch: 3D Shape Matching with Global Optimality and Geometric Consistency

Paul Roetzer, Florian Bernard

展开摘要

Finding shortest paths on product spaces is a popular approach to tackle numerous variants of matching problems including the dynamic time warping method for matching signals the matching of curves or the matching of a curve to a 3D shape. While these approaches admit the computation of globally optimal solutions in polynomial time their natural generalisation to 3D shape matching is widely known to be intractable. In this work we address this issue by proposing a novel path-based formalism for 3D shape matching. More specifically we consider an alternative shape discretisation in which one of the 3D shapes (the source shape) is represented as a SpiderCurve i.e. a long self-intersecting curve that traces the 3D shape surface. We then tackle the 3D shape matching problem as finding a shortest path in the product graph of the SpiderCurve and the target 3D shape. Our approach introduces a set of novel constraints that ensure a globally geometrically consistent matching. Overall our formalism leads to an integer linear programming problem for which we experimentally show that it can efficiently be solved to global optimality. We demonstrate that our approach is competitive with recent state-of-the-art shape matching methods while in addition guaranteeing geometric consistency.

Poster
Spectral Meets Spatial: Harmonising 3D Shape Matching and Interpolation

Dongliang Cao, Marvin Eisenberger, Nafie El Amrani, Daniel Cremers, Florian Bernard

展开摘要

Although 3D shape matching and interpolation are highly interrelated they are often studied separately and applied sequentially to relate different 3D shapes thus resulting in sub-optimal performance. In this work we present a unified framework to predict both point-wise correspondences and shape interpolation between 3D shapes. To this end we combine the deep functional map framework with classical surface deformation models to map shapes in both spectral and spatial domains. On the one hand by incorporating spatial maps our method obtains more accurate and smooth point-wise correspondences compared to previous functional map methods for shape matching. On the other hand by introducing spectral maps our method gets rid of commonly used but computationally expensive geodesic distance constraints that are only valid for near-isometric shape deformations. Furthermore we propose a novel test-time adaptation scheme to capture both pose-dominant and shape-dominant deformations. Using different challenging datasets we demonstrate that our method outperforms previous state-of-the-art methods for both shape matching and interpolation even compared to supervised approaches.

Poster
Predicated Diffusion: Predicate Logic-Based Attention Guidance for Text-to-Image Diffusion Models

Kota Sueyoshi, Takashi Matsubara

展开摘要

Diffusion models have achieved remarkable success in generating high-quality diverse and creative images. However in text-based image generation they often struggle to accurately capture the intended meaning of the text. For instance a specified object might not be generated or an adjective might incorrectly alter unintended objects. Moreover we found that relationships indicating possession between objects are frequently overlooked. Despite the diversity of users' intentions in text existing methods often focus on only some aspects of these intentions. In this paper we propose Predicated Diffusion a unified framework designed to more effectively express users' intentions. It represents the intended meaning as propositions using predicate logic and treats the pixels in attention maps as fuzzy predicates. This approach provides a differentiable loss function that offers guidance for the image generation process to better fulfill the propositions. Comparative evaluations with existing methods demonstrated that Predicated Diffusion excels in generating images faithful to various text prompts while maintaining high image quality as validated by human evaluators and pretrained image-text models.

Highlight
Objects as Volumes: A Stochastic Geometry View of Opaque Solids

Bailey Miller, Hanyu Chen, Alice Lai, Ioannis Gkioulekas

展开摘要

We develop a theory for the representation of opaque solids as volumes. Starting from a stochastic representation of opaque solids as random indicator functions we prove the conditions under which such solids can be modeled using exponential volumetric transport. We also derive expressions for the volumetric attenuation coefficient as a functional of the probability distributions of the underlying indicator functions. We generalize our theory to account for isotropic and anisotropic scattering at different parts of the solid and for representations of opaque solids as stochastic implicit surfaces. We derive our volumetric representation from first principles which ensures that it satisfies physical constraints such as reciprocity and reversibility. We use our theory to explain compare and correct previous volumetric representations as well as propose meaningful extensions that lead to improved performance in 3D reconstruction tasks.

Poster
MS-MANO: Enabling Hand Pose Tracking with Biomechanical Constraints

Pengfei Xie, Wenqiang Xu, Tutian Tang, Zhenjun Yu, Cewu Lu

展开摘要

This work proposes a novel learning framework for visual hand dynamics analysis that takes into account the physiological aspects of hand motion. The existing models which are simplified joint-actuated systems often produce unnatural motions. To address this we integrate a musculoskeletal system with a learnable parametric hand model MANO to create a new model MS-MANO. This model emulates the dynamics of muscles and tendons to drive the skeletal system imposing physiologically realistic constraints on the resulting torque trajectories. We further propose a simulation-in-the-loop pose refinement framework BioPR that refines the initial estimated pose through a multi-layer perceptron (MLP) network. Our evaluation of the accuracy of MS-MANO and the efficacy of the BioPR is conducted in two separate parts. The accuracy of MS-MANO is compared with MyoSuite while the efficacy of BioPR is benchmarked against two large-scale public datasets and two recent state-of-the-art methods. The results demonstrate that our approach consistently improves the baseline methods both quantitatively and qualitatively.

Poster
HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video

Zicong Fan, Maria Parelli, Maria Eleni Kadoglou, Xu Chen, Muhammed Kocabas, Michael J. Black, Otmar Hilliges

展开摘要

Since humans interact with diverse objects every day the holistic 3D capture of these interactions is important to understand and model human behaviour. However most existing methods for hand-object reconstruction from RGB either assume pre-scanned object templates or heavily rely on limited 3D hand-object data restricting their ability to scale and generalize to more unconstrained interaction settings. To address this we introduce HOLD -- the first category-agnostic method that reconstructs an articulated hand and an object jointly from a monocular interaction video. We develop a compositional articulated implicit model that can reconstruct disentangled 3D hands and objects from 2D images. We also further incorporate hand-object constraints to improve hand-object poses and consequently the reconstruction quality. Our method does not rely on any 3D hand-object annotations while significantly outperforming fully-supervised baselines in both in-the-lab and challenging in-the-wild settings. Moreover we qualitatively show its robustness in reconstructing from in-the-wild videos. See https://github.com/zc-alexfan/hold for code data models and updates.

Highlight
Global and Local Prompts Cooperation via Optimal Transport for Federated Learning

Hongxia Li, Wei Huang, Jingya Wang, Ye Shi

展开摘要

Prompt learning in pretrained visual-language models has shown remarkable flexibility across various downstream tasks. Leveraging its inherent lightweight nature recent research attempted to integrate the powerful pretrained models into federated learning frameworks to simultaneously reduce communication costs and promote local training on insufficient data. Despite these efforts current federated prompt learning methods lack specialized designs to systematically address severe data heterogeneities e.g. data distribution with both label and feature shifts involved. To address this challenge we present Federated Prompts Cooperation via Optimal Transport (FedOTP) which introduces efficient collaborative prompt learning strategies to capture diverse category traits on a per-client basis. Specifically for each client we learn a global prompt to extract consensus knowledge among clients and a local prompt to capture client-specific category characteristics. Unbalanced Optimal Transport is then employed to align local visual features with these prompts striking a balance between global consensus and local personalization. By relaxing one of the equality constraints FedOTP enables prompts to focus solely on core image patch regions. Extensive experiments on datasets with various types of heterogeneities have demonstrated that our FedOTP outperforms the state-of-the-art methods.

Poster
FLHetBench: Benchmarking Device and State Heterogeneity in Federated Learning

Junyuan Zhang, Shuang Zeng, Miao Zhang, Runxi Wang, Feifei Wang, Yuyin Zhou, Paul Pu Liang, Liangqiong Qu

展开摘要

Federated learning (FL) is a powerful technology that enables collaborative training of machine learning models without sharing private data among clients. The fundamental challenge in FL lies in learning over extremely heterogeneous data distributions device capacities and device state availabilities all of which adversely impact performance and communication efficiency. While data heterogeneity has been well-studied in the literature this paper introduces FLHetBench the first FL benchmark targeted toward understanding device and state heterogeneity. FLHetBench comprises two new sampling methods to generate real-world device and state databases with varying heterogeneity and new metrics for quantifying the success of FL methods under these real-world constraints. Using FLHetBench we conduct a comprehensive evaluation of existing methods and find that they struggle under these settings which inspires us to propose BiasPrompt+ a new method employing staleness-aware aggregation and fast weights to tackle these new heterogeneity challenges. Experiments on various FL tasks and datasets validate the effectiveness of our BiasPrompt+ method and highlight the value of FLHetBench in fostering the development of more efficient and robust FL solutions under real-world device and state constraints.

Poster
Beyond Textual Constraints: Learning Novel Diffusion Conditions with Fewer Examples

Yuyang Yu, Bangzhen Liu, Chenxi Zheng, Xuemiao Xu, Huaidong Zhang, Shengfeng He

展开摘要

In this paper we delve into a novel aspect of learning novel diffusion conditions with datasets an order of magnitude smaller. The rationale behind our approach is the elimination of textual constraints during the few-shot learning process. To that end we implement two optimization strategies. The first prompt-free conditional learning utilizes a prompt-free encoder derived from a pre-trained Stable Diffusion model. This strategy is designed to adapt new conditions to the diffusion process by minimizing the textual-visual correlation thereby ensuring a more precise alignment between the generated content and the specified conditions. The second strategy entails condition-specific negative rectification which addresses the inconsistencies typically brought about by Classifier-free guidance in few-shot training contexts. Our extensive experiments across a variety of condition modalities demonstrate the effectiveness and efficiency of our framework yielding results comparable to those obtained with datasets a thousand times larger. Our codes are available at https://github.com/Yuyan9Yu/BeyondTextConstraint.

Poster
An N-Point Linear Solver for Line and Motion Estimation with Event Cameras

Ling Gao, Daniel Gehrig, Hang Su, Davide Scaramuzza, Laurent Kneip

展开摘要

Event cameras respond primarily to edges---formed by strong gradients---and are thus particularly well-suited for line-based motion estimation. Recent work has shown that events generated by a single line each satisfy a polynomial constraint which describes a manifold in the space-time volume. Multiple such constraints can be solved simultaneously to recover the partial linear velocity and line parameters. In this work we show that with a suitable line parametrization this system of constraints is actually linear in the unknowns which allows us to design a novel linear solver. Unlike existing solvers our linear solver (i) is fast and numerically stable since it does not rely on expensive root finding (ii) can solve both minimal and overdetermined systems with more than 5 events and (iii) admits the characterization of all degenerate cases and multiple solutions. The found line parameters are singularity-free and have a fixed scale which eliminates the need for auxiliary constraints typically encountered in previous work. To recover the full linear camera velocity we fuse observations from multiple lines with a novel velocity averaging scheme that relies on a geometrically-motivated residual and thus solves the problem more efficiently than previous schemes which minimize an algebraic residual. Extensive experiments in synthetic and real-world settings demonstrate that our method surpasses the previous work in numerical stability and operates over 600 times faster.

Poster