CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models

Ajay Jain, Amber Xie, Pieter Abbeel

展开摘要

Diffusion models have shown impressive results in text-to-image synthesis. Using massive datasets of captioned images, diffusion models learn to generate raster images of highly diverse objects and scenes. However, designers frequently use vector representations of images like Scalable Vector Graphics (SVGs) for digital icons, graphics and stickers. Vector graphics can be scaled to any size, and are compact. In this work, we show that a text-conditioned diffusion model trained on pixel representations of images can be used to generate SVG-exportable vector graphics. We do so without access to large datasets of captioned SVGs. Instead, inspired by recent work on text-to-3D synthesis, we vectorize a text-to-image diffusion sample and fine-tune with a Score Distillation Sampling loss. By optimizing a differentiable vector graphics rasterizer, our method distills abstract semantic knowledge out of a pretrained diffusion model. By constraining the vector representation, we can also generate coherent pixel art and sketches. Our approach, VectorFusion, produces more coherent graphics than prior works that optimize CLIP, a contrastive image-text model.

Poster
Uncurated Image-Text Datasets: Shedding Light on Demographic Bias

Noa Garcia, Yusuke Hirota, Yankun Wu, Yuta Nakashima

展开摘要

The increasing tendency to collect large and uncurated datasets to train vision-and-language models has raised concerns about fair representations. It is known that even small but manually annotated datasets, such as MSCOCO, are affected by societal bias. This problem, far from being solved, may be getting worse with data crawled from the Internet without much control. In addition, the lack of tools to analyze societal bias in big collections of images makes addressing the problem extremely challenging. Our first contribution is to annotate part of the Google Conceptual Captions dataset, widely used for training vision-and-language models, with four demographic and two contextual attributes. Our second contribution is to conduct a comprehensive analysis of the annotations, focusing on how different demographic groups are represented. Our last contribution lies in evaluating three prevailing vision-and-language tasks: image captioning, text-image CLIP embeddings, and text-to-image generation, showing that societal bias is a persistent problem in all of them.

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Turning a CLIP Model Into a Scene Text Detector

Wenwen Yu, Yuliang Liu, Wei Hua, Deqiang Jiang, Bo Ren, Xiang Bai

展开摘要

The recent large-scale Contrastive Language-Image Pretraining (CLIP) model has shown great potential in various downstream tasks via leveraging the pretrained vision and language knowledge. Scene text, which contains rich textual and visual information, has an inherent connection with a model like CLIP. Recently, pretraining approaches based on vision language models have made effective progresses in the field of text detection. In contrast to these works, this paper proposes a new method, termed TCM, focusing on Turning the CLIP Model directly for text detection without pretraining process. We demonstrate the advantages of the proposed TCM as follows: (1) The underlying principle of our framework can be applied to improve existing scene text detector. (2) It facilitates the few-shot training capability of existing methods, e.g., by using 10% of labeled data, we significantly improve the performance of the baseline method with an average of 22% in terms of the F-measure on 4 benchmarks. (3) By turning the CLIP model into existing scene text detection methods, we further achieve promising domain adaptation ability. The code will be publicly released at https://github.com/wenwenyu/TCM.

Poster
Text2Scene: Text-Driven Indoor Scene Stylization With Part-Aware Details

Inwoo Hwang, Hyeonwoo Kim, Young Min Kim

展开摘要

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in the room such that the generated colors respect the hierarchical structure or semantic parts that are often composed of similar materials. Instead of applying flat stylization on the entire scene at a single step, we obtain weak semantic cues from geometric segmentation, which are further clarified by assigning initial colors to segmented parts. Then we add texture details for individual objects such that their projections on image space exhibit feature embedding aligned with the embedding of the input. The decomposition makes the entire pipeline tractable to a moderate amount of computation resources and memory. As our framework utilizes the existing resources of image and text embedding, it does not require dedicated datasets with high-quality textures designed by skillful artists. To the best of our knowledge, it is the first practical and scalable approach that can create detailed and realistic textures of the desired style that maintain structural context for scenes with multiple objects.

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Text With Knowledge Graph Augmented Transformer for Video Captioning

Xin Gu, Guang Chen, Yufei Wang, Libo Zhang, Tiejian Luo, Longyin Wen

展开摘要

Video captioning aims to describe the content of videos using natural language. Although significant progress has been made, there is still much room to improve the performance for real-world applications, mainly due to the long-tail and open set issues of words. In this paper, we propose a text with knowledge graph augmented transformer (TextKG) for video captioning. Notably, TextKG is a two-stream transformer, formed by the external stream and internal stream. The external stream is designed to absorb external knowledge, which models the interactions between the external knowledge, e.g., pre-built knowledge graph, and the built-in information of videos, e.g., the salient object regions, speech transcripts, and video captions, to mitigate the open set of words challenge. Meanwhile, the internal stream is designed to exploit the multi-modality information in original videos (e.g., the appearance of video frames, speech transcripts, and video captions) to deal with the long-tail issue. In addition, the cross attention mechanism is also used in both streams to share information. In this way, the two streams can help each other for more accurate results. Extensive experiments conducted on four challenging video captioning datasets, i.e., YouCookII, ActivityNet Captions, MSR-VTT, and MSVD, demonstrate that the proposed method performs favorably against the state-of-the-art methods. Specifically, the proposed TextKG method outperforms the best published results by improving 18.7% absolute CIDEr scores on the YouCookII dataset.

Poster
Specialist Diffusion: Plug-and-Play Sample-Efficient Fine-Tuning of Text-to-Image Diffusion Models To Learn Any Unseen Style

Haoming Lu, Hazarapet Tunanyan, Kai Wang, Shant Navasardyan, Zhangyang Wang, Humphrey Shi

展开摘要

Diffusion models have demonstrated impressive capability of text-conditioned image synthesis, and broader application horizons are emerging by personalizing those pretrained diffusion models toward generating some specialized target object or style. In this paper, we aim to learn an unseen style by simply fine-tuning a pre-trained diffusion model with a handful of images (e.g., less than 10), so that the fine-tuned model can generate high-quality images of arbitrary objects in this style. Such extremely lowshot fine-tuning is accomplished by a novel toolkit of finetuning techniques, including text-to-image customized data augmentations, a content loss to facilitate content-style disentanglement, and sparse updating that focuses on only a few time steps. Our framework, dubbed Specialist Diffusion, is plug-and-play to existing diffusion model backbones and other personalization techniques. We demonstrate it to outperform the latest few-shot personalization alternatives of diffusion models such as Textual Inversion and DreamBooth, in terms of learning highly sophisticated styles with ultra-sample-efficient tuning. We further show that Specialist Diffusion can be integrated on top of textual inversion to boost performance further, even on highly unusual styles. Our codes are available at: https://github.com/Picsart-AI-Research/Specialist-Diffusion

Poster
Self-Supervised Implicit Glyph Attention for Text Recognition

Tongkun Guan, Chaochen Gu, Jingzheng Tu, Xue Yang, Qi Feng, Yudi Zhao, Wei Shen

展开摘要

The attention mechanism has become the de facto module in scene text recognition (STR) methods, due to its capability of extracting character-level representations. These methods can be summarized into implicit attention based and supervised attention based, depended on how the attention is computed, i.e., implicit attention and supervised attention are learned from sequence-level text annotations and character-level bounding box annotations, respectively. Implicit attention, as it may extract coarse or even incorrect spatial regions as character attention, is prone to suffering from an alignment-drifted issue. Supervised attention can alleviate the above issue, but it is category-specific, which requires extra laborious character-level bounding box annotations and would be memory-intensive when the number of character categories is large. To address the aforementioned issues, we propose a novel attention mechanism for STR, self-supervised implicit glyph attention (SIGA). SIGA delineates the glyph structures of text images by jointly self-supervised text segmentation and implicit attention alignment, which serve as the supervision to improve attention correctness without extra character-level annotations. Experimental results demonstrate that SIGA performs consistently and significantly better than previous attention-based STR methods, in terms of both attention correctness and final recognition performance on publicly available context benchmarks and our contributed contextless benchmarks.

Poster
SceneTrilogy: On Human Scene-Sketch and Its Complementarity With Photo and Text

Pinaki Nath Chowdhury, Ayan Kumar Bhunia, Aneeshan Sain, Subhadeep Koley, Tao Xiang, Yi-Zhe Song

展开摘要

In this paper, we extend scene understanding to include that of human sketch. The result is a complete trilogy of scene representation from three diverse and complementary modalities -- sketch, photo, and text. Instead of learning a rigid three-way embedding and be done with it, we focus on learning a flexible joint embedding that fully supports the "optionality" that this complementarity brings. Our embedding supports optionality on two axis: (i) optionality across modalities -- use any combination of modalities as query for downstream tasks like retrieval, (ii) optionality across tasks -- simultaneously utilising the embedding for either discriminative (e.g., retrieval) or generative tasks (e.g., captioning). This provides flexibility to end-users by exploiting the best of each modality, therefore serving the very purpose behind our proposal of a trilogy at the first place. First, a combination of information-bottleneck and conditional invertible neural networks disentangle the modality-specific component from modality-agnostic in sketch, photo, and text. Second, the modality-agnostic instances from sketch, photo, and text are synergised using a modified cross-attention. Once learned, we show our embedding can accommodate a multi-facet of scene-related tasks, including those enabled for the first time by the inclusion of sketch, all without any task-specific modifications. Project Page: http://www.pinakinathc.me/scenetrilogy

Poster
ReVISE: Self-Supervised Speech Resynthesis With Visual Input for Universal and Generalized Speech Regeneration

Wei-Ning Hsu, Tal Remez, Bowen Shi, Jacob Donley, Yossi Adi

展开摘要

Prior works on improving speech quality with visual input typically study each type of auditory distortion separately (e.g., separation, inpainting, video-to-speech) and present tailored algorithms. This paper proposes to unify these subjects and study Generalized Speech Regeneration, where the goal is not to reconstruct the exact reference clean signal, but to focus on improving certain aspects of speech while not necessarily preserving the rest such as voice. In particular, this paper concerns intelligibility, quality, and video synchronization. We cast the problem as audio-visual speech resynthesis, which is composed of two steps: pseudo audio-visual speech recognition (P-AVSR) and pseudo text-to-speech synthesis (P-TTS). P-AVSR and P-TTS are connected by discrete units derived from a self-supervised speech model. Moreover, we utilize self-supervised audio-visual speech model to initialize P-AVSR. The proposed model is coined ReVISE. ReVISE is the first high-quality model for in-the-wild video-to-speech synthesis and achieves superior performance on all LRS3 audio-visual regeneration tasks with a single model. To demonstrates its applicability in the real world, ReVISE is also evaluated on EasyCom, an audio-visual benchmark collected under challenging acoustic conditions with only 1.6 hours of training data. Similarly, ReVISE greatly suppresses noise and improves quality. Project page: https://wnhsu.github.io/ReVISE.

Poster
QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generation

Sicheng Yang, Zhiyong Wu, Minglei Li, Zhensong Zhang, Lei Hao, Weihong Bao, Haolin Zhuang

展开摘要

Speech-driven gesture generation is highly challenging due to the random jitters of human motion. In addition, there is an inherent asynchronous relationship between human speech and gestures. To tackle these challenges, we introduce a novel quantization-based and phase-guided motion matching framework. Specifically, we first present a gesture VQ-VAE module to learn a codebook to summarize meaningful gesture units. With each code representing a unique gesture, random jittering problems are alleviated effectively. We then use Levenshtein distance to align diverse gestures with different speech. Levenshtein distance based on audio quantization as a similarity metric of corresponding speech of gestures helps match more appropriate gestures with speech, and solves the alignment problem of speech and gestures well. Moreover, we introduce phase to guide the optimal gesture matching based on the semantics of context or rhythm of audio. Phase guides when text-based or speech-based gestures should be performed to make the generated gestures more natural. Extensive experiments show that our method outperforms recent approaches on speech-driven gesture generation. Our code, database, pre-trained models and demos are available at https://github.com/YoungSeng/QPGesture.

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Position-Guided Text Prompt for Vision-Language Pre-Training

Jinpeng Wang, Pan Zhou, Mike Zheng Shou, Shuicheng YAN

展开摘要

Vision-Language Pre-Training (VLP) has shown promising capabilities to align image and text pairs, facilitating a broad variety of cross-modal learning tasks. However, we observe that VLP models often lack the visual grounding/localization capability which is critical for many downstream tasks such as visual reasoning. In this work, we propose a novel Position-guided Text Prompt (PTP) paradigm to enhance the visual grounding ability of cross-modal models trained with VLP. Specifically, in the VLP phase, PTP divides the image into NxN blocks, and identifies the objects in each block through the widely used object detector in VLP. It then reformulates the visual grounding task into a fill-in-the-blank problem given a PTP by encouraging the model to predict the objects in the given blocks or regress the blocks of a given object, e.g. filling "P" or "O" in a PTP "The block P has a O". This mechanism improves the visual grounding capability of VLP models and thus helps them better handle various downstream tasks. By introducing PTP into several state-of-the-art VLP frameworks, we observe consistently significant improvements across representative cross-modal learning model architectures and several benchmarks, e.g. zero-shot Flickr30K Retrieval (+4.8 in average recall@1) for ViLT baseline, and COCO Captioning (+5.3 in CIDEr) for SOTA BLIP baseline. Moreover, PTP achieves comparable results with object-detector based methods, and much faster inference speed since PTP discards its object detector for inference while the later cannot. Our code and pre-trained weight will be released.

Poster
Multi-Concept Customization of Text-to-Image Diffusion

Nupur Kumari, Bingliang Zhang, Richard Zhang, Eli Shechtman, Jun-Yan Zhu

展开摘要

While generative models produce high-quality images of concepts learned from a large-scale database, a user often wishes to synthesize instantiations of their own concepts (for example, their family, pets, or items). Can we teach a model to quickly acquire a new concept, given a few examples? Furthermore, can we compose multiple new concepts together? We propose Custom Diffusion, an efficient method for augmenting existing text-to-image models. We find that only optimizing a few parameters in the text-to-image conditioning mechanism is sufficiently powerful to represent new concepts while enabling fast tuning ( 6 minutes). Additionally, we can jointly train for multiple concepts or combine multiple fine-tuned models into one via closed-form constrained optimization. Our fine-tuned model generates variations of multiple new concepts and seamlessly composes them with existing concepts in novel settings. Our method outperforms or performs on par with several baselines and concurrent works in both qualitative and quantitative evaluations, while being memory and computationally efficient.

Poster
Learning Semantic Relationship Among Instances for Image-Text Matching

Zheren Fu, Zhendong Mao, Yan Song, Yongdong Zhang

展开摘要

Image-text matching, a bridge connecting image and language, is an important task, which generally learns a holistic cross-modal embedding to achieve a high-quality semantic alignment between the two modalities. However, previous studies only focus on capturing fragment-level relation within a sample from a particular modality, e.g., salient regions in an image or text words in a sentence, where they usually pay less attention to capturing instance-level interactions among samples and modalities, e.g., multiple images and texts. In this paper, we argue that sample relations could help learn subtle differences for hard negative instances, and thus transfer shared knowledge for infrequent samples should be promising in obtaining better holistic embeddings. Therefore, we propose a novel hierarchical relation modeling framework (HREM), which explicitly capture both fragment- and instance-level relations to learn discriminative and robust cross-modal embeddings. Extensive experiments on Flickr30K and MS-COCO show our proposed method outperforms the state-of-the-art ones by 4%-10% in terms of rSum.

Poster
Improving Image Recognition by Retrieving From Web-Scale Image-Text Data

Ahmet Iscen, Alireza Fathi, Cordelia Schmid

展开摘要

Retrieval augmented models are becoming increasingly popular for computer vision tasks after their recent success in NLP problems. The goal is to enhance the recognition capabilities of the model by retrieving similar examples for the visual input from an external memory set. In this work, we introduce an attention-based memory module, which learns the importance of each retrieved example from the memory. Compared to existing approaches, our method removes the influence of the irrelevant retrieved examples, and retains those that are beneficial to the input query. We also thoroughly study various ways of constructing the memory dataset. Our experiments show the benefit of using a massive-scale memory dataset of 1B image-text pairs, and demonstrate the performance of different memory representations. We evaluate our method in three different classification tasks, namely long-tailed recognition, learning with noisy labels, and fine-grained classification, and show that it achieves state-of-the-art accuracies in ImageNet-LT, Places-LT and Webvision datasets.

Poster
Imagen Editor and EditBench: Advancing and Evaluating Text-Guided Image Inpainting

Su Wang, Chitwan Saharia, Ceslee Montgomery, Jordi Pont-Tuset, Shai Noy, Stefano Pellegrini, Yasumasa Onoe, Sarah Laszlo, David J. Fleet, Radu Soricut, Jason Baldridge, Mohammad Norouzi, Peter Anderson, William Chan

展开摘要

Text-guided image editing can have a transformative impact in supporting creative applications. A key challenge is to generate edits that are faithful to the input text prompt, while consistent with the input image. We present Imagen Editor, a cascaded diffusion model, built by fine-tuning Imagen on text-guided image inpainting. Imagen Editor's edits are faithful to the text prompts, which is accomplished by incorporating object detectors for proposing inpainting masks during training. In addition, text-guided image inpainting captures fine details in the input image by conditioning the cascaded pipeline on the original high resolution image. To improve qualitative and quantitative evaluation, we introduce EditBench, a systematic benchmark for text-guided image inpainting. EditBench evaluates inpainting edits on natural and generated images exploring objects, attributes, and scenes. Through extensive human evaluation on EditBench, we find that object-masking during training leads to across-the-board improvements in text-image alignment -- such that Imagen Editor is preferred over DALL-E 2 and Stable Diffusion -- and, as a cohort, these models are better at object-rendering than text-rendering, and handle material/color/size attributes better than count/shape attributes.

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Fine-Grained Image-Text Matching by Cross-Modal Hard Aligning Network

Zhengxin Pan, Fangyu Wu, Bailing Zhang

展开摘要

Current state-of-the-art image-text matching methods implicitly align the visual-semantic fragments, like regions in images and words in sentences, and adopt cross-attention mechanism to discover fine-grained cross-modal semantic correspondence. However, the cross-attention mechanism may bring redundant or irrelevant region-word alignments, degenerating retrieval accuracy and limiting efficiency. Although many researchers have made progress in mining meaningful alignments and thus improving accuracy, the problem of poor efficiency remains unresolved. In this work, we propose to learn fine-grained image-text matching from the perspective of information coding. Specifically, we suggest a coding framework to explain the fragments aligning process, which provides a novel view to reexamine the cross-attention mechanism and analyze the problem of redundant alignments. Based on this framework, a Cross-modal Hard Aligning Network (CHAN) is designed, which comprehensively exploits the most relevant region-word pairs and eliminates all other alignments. Extensive experiments conducted on two public datasets, MS-COCO and Flickr30K, verify that the relevance of the most associated word-region pairs is discriminative enough as an indicator of the image-text similarity, with superior accuracy and efficiency over the state-of-the-art approaches on the bidirectional image and text retrieval tasks. Our code will be available at https://github.com/ppanzx/CHAN.

Poster
Diffusion-SDF: Text-To-Shape via Voxelized Diffusion

Muheng Li, Yueqi Duan, Jie Zhou, Jiwen Lu

展开摘要

With the rising industrial attention to 3D virtual modeling technology, generating novel 3D content based on specified conditions (e.g. text) has become a hot issue. In this paper, we propose a new generative 3D modeling framework called Diffusion-SDF for the challenging task of text-to-shape synthesis. Previous approaches lack flexibility in both 3D data representation and shape generation, thereby failing to generate highly diversified 3D shapes conforming to the given text descriptions. To address this, we propose a SDF autoencoder together with the Voxelized Diffusion model to learn and generate representations for voxelized signed distance fields (SDFs) of 3D shapes. Specifically, we design a novel UinU-Net architecture that implants a local-focused inner network inside the standard U-Net architecture, which enables better reconstruction of patch-independent SDF representations. We extend our approach to further text-to-shape tasks including text-conditioned shape completion and manipulation. Experimental results show that Diffusion-SDF generates both higher quality and more diversified 3D shapes that conform well to given text descriptions when compared to previous approaches. Code is available at: https://github.com/ttlmh/Diffusion-SDF.

Poster
DeepSolo: Let Transformer Decoder With Explicit Points Solo for Text Spotting

Maoyuan Ye, Jing Zhang, Shanshan Zhao, Juhua Liu, Tongliang Liu, Bo Du, Dacheng Tao

展开摘要

End-to-end text spotting aims to integrate scene text detection and recognition into a unified framework. Dealing with the relationship between the two sub-tasks plays a pivotal role in designing effective spotters. Although Transformer-based methods eliminate the heuristic post-processing, they still suffer from the synergy issue between the sub-tasks and low training efficiency. In this paper, we present DeepSolo, a simple DETR-like baseline that lets a single Decoder with Explicit Points Solo for text detection and recognition simultaneously. Technically, for each text instance, we represent the character sequence as ordered points and model them with learnable explicit point queries. After passing a single decoder, the point queries have encoded requisite text semantics and locations, thus can be further decoded to the center line, boundary, script, and confidence of text via very simple prediction heads in parallel. Besides, we also introduce a text-matching criterion to deliver more accurate supervisory signals, thus enabling more efficient training. Quantitative experiments on public benchmarks demonstrate that DeepSolo outperforms previous state-of-the-art methods and achieves better training efficiency. In addition, DeepSolo is also compatible with line annotations, which require much less annotation cost than polygons. The code is available at https://github.com/ViTAE-Transformer/DeepSolo.

Poster
CodeTalker: Speech-Driven 3D Facial Animation With Discrete Motion Prior

Jinbo Xing, Menghan Xia, Yuechen ZHANG, Xiaodong Cun, Jue Wang, Tien-Tsin Wong

展开摘要

Speech-driven 3D facial animation has been widely studied, yet there is still a gap to achieving realism and vividness due to the highly ill-posed nature and scarcity of audio-visual data. Existing works typically formulate the cross-modal mapping into a regression task, which suffers from the regression-to-mean problem leading to over-smoothed facial motions. In this paper, we propose to cast speech-driven facial animation as a code query task in a finite proxy space of the learned codebook, which effectively promotes the vividness of the generated motions by reducing the cross-modal mapping uncertainty. The codebook is learned by self-reconstruction over real facial motions and thus embedded with realistic facial motion priors. Over the discrete motion space, a temporal autoregressive model is employed to sequentially synthesize facial motions from the input speech signal, which guarantees lip-sync as well as plausible facial expressions. We demonstrate that our approach outperforms current state-of-the-art methods both qualitatively and quantitatively. Also, a user study further justifies our superiority in perceptual quality.

Poster
Co-Speech Gesture Synthesis by Reinforcement Learning With Contrastive Pre-Trained Rewards

Mingyang Sun, Mengchen Zhao, Yaqing Hou, Minglei Li, Huang Xu, Songcen Xu, Jianye Hao

展开摘要

There is a growing demand of automatically synthesizing co-speech gestures for virtual characters. However, it remains a challenge due to the complex relationship between input speeches and target gestures. Most existing works focus on predicting the next gesture that fits the data best, however, such methods are myopic and lack the ability to plan for future gestures. In this paper, we propose a novel reinforcement learning (RL) framework called RACER to generate sequences of gestures that maximize the overall satisfactory. RACER employs a vector quantized variational autoencoder to learn compact representations of gestures and a GPT-based policy architecture to generate coherent sequence of gestures autoregressively. In particular, we propose a contrastive pre-training approach to calculate the rewards, which integrates contextual information into action evaluation and successfully captures the complex relationships between multi-modal speech-gesture data. Experimental results show that our method significantly outperforms existing baselines in terms of both objective metrics and subjective human judgements. Demos can be found at https://github.com/RLracer/RACER.git.

Poster