CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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主题: 扩散模型 · 138 篇论文 · 重置筛选

Dimensionality-Varying Diffusion Process

Han Zhang, Ruili Feng, Zhantao Yang, Lianghua Huang, Yu Liu, Yifei Zhang, Yujun Shen, Deli Zhao, Jingren Zhou, Fan Cheng

展开摘要

Diffusion models, which learn to reverse a signal destruction process to generate new data, typically require the signal at each step to have the same dimension. We argue that, considering the spatial redundancy in image signals, there is no need to maintain a high dimensionality in the evolution process, especially in the early generation phase. To this end, we make a theoretical generalization of the forward diffusion process via signal decomposition. Concretely, we manage to decompose an image into multiple orthogonal components and control the attenuation of each component when perturbing the image. That way, along with the noise strength increasing, we are able to diminish those inconsequential components and thus use a lower-dimensional signal to represent the source, barely losing information. Such a reformulation allows to vary dimensions in both training and inference of diffusion models. Extensive experiments on a range of datasets suggest that our approach substantially reduces the computational cost and achieves on-par or even better synthesis performance compared to baseline methods. We also show that our strategy facilitates high-resolution image synthesis and improves FID of diffusion model trained on FFHQ at 1024x1024 resolution from 52.40 to 10.46. Code is available at https://github.com/damo-vilab/dvdp.

Poster
DiffusionRig: Learning Personalized Priors for Facial Appearance Editing

Zheng Ding, Xuaner Zhang, Zhihao Xia, Lars Jebe, Zhuowen Tu, Xiuming Zhang

展开摘要

We address the problem of learning person-specific facial priors from a small number (e.g., 20) of portrait photos of the same person. This enables us to edit this specific person's facial appearance, such as expression and lighting, while preserving their identity and high-frequency facial details. Key to our approach, which we dub DiffusionRig, is a diffusion model conditioned on, or "rigged by," crude 3D face models estimated from single in-the-wild images by an off-the-shelf estimator. On a high level, DiffusionRig learns to map simplistic renderings of 3D face models to realistic photos of a given person. Specifically, DiffusionRig is trained in two stages: It first learns generic facial priors from a large-scale face dataset and then person-specific priors from a small portrait photo collection of the person of interest. By learning the CGI-to-photo mapping with such personalized priors, DiffusionRig can "rig" the lighting, facial expression, head pose, etc. of a portrait photo, conditioned only on coarse 3D models while preserving this person's identity and other high-frequency characteristics. Qualitative and quantitative experiments show that DiffusionRig outperforms existing approaches in both identity preservation and photorealism. Please see the project website: https://diffusionrig.github.io for the supplemental material, video, code, and data.

Poster
Diffusion-SDF: Text-To-Shape via Voxelized Diffusion

Muheng Li, Yueqi Duan, Jie Zhou, Jiwen Lu

展开摘要

With the rising industrial attention to 3D virtual modeling technology, generating novel 3D content based on specified conditions (e.g. text) has become a hot issue. In this paper, we propose a new generative 3D modeling framework called Diffusion-SDF for the challenging task of text-to-shape synthesis. Previous approaches lack flexibility in both 3D data representation and shape generation, thereby failing to generate highly diversified 3D shapes conforming to the given text descriptions. To address this, we propose a SDF autoencoder together with the Voxelized Diffusion model to learn and generate representations for voxelized signed distance fields (SDFs) of 3D shapes. Specifically, we design a novel UinU-Net architecture that implants a local-focused inner network inside the standard U-Net architecture, which enables better reconstruction of patch-independent SDF representations. We extend our approach to further text-to-shape tasks including text-conditioned shape completion and manipulation. Experimental results show that Diffusion-SDF generates both higher quality and more diversified 3D shapes that conform well to given text descriptions when compared to previous approaches. Code is available at: https://github.com/ttlmh/Diffusion-SDF.

Poster
Diffusion-Based Signed Distance Fields for 3D Shape Generation

Jaehyeok Shim, Changwoo Kang, Kyungdon Joo

展开摘要

We propose a 3D shape generation framework (SDF-Diffusion in short) that uses denoising diffusion models with continuous 3D representation via signed distance fields (SDF). Unlike most existing methods that depend on discontinuous forms, such as point clouds, SDF-Diffusion generates high-resolution 3D shapes while alleviating memory issues by separating the generative process into two-stage: generation and super-resolution. In the first stage, a diffusion-based generative model generates a low-resolution SDF of 3D shapes. Using the estimated low-resolution SDF as a condition, the second stage diffusion model performs super-resolution to generate high-resolution SDF. Our framework can generate a high-fidelity 3D shape despite the extreme spatial complexity. On the ShapeNet dataset, our model shows competitive performance to the state-of-the-art methods and shows applicability on the shape completion task without modification.

Poster
Diffusion-Based Generation, Optimization, and Planning in 3D Scenes

Siyuan Huang, Zan Wang, Puhao Li, Baoxiong Jia, Tengyu Liu, Yixin Zhu, Wei Liang, Song-Chun Zhu

展开摘要

We introduce SceneDiffuser, a conditional generative model for 3D scene understanding. SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization, and planning. In contrast to prior works, SceneDiffuser is intrinsically scene-aware, physics-based, and goal-oriented. With an iterative sampling strategy, SceneDiffuser jointly formulates the scene-aware generation, physics-based optimization, and goal-oriented planning via a diffusion-based denoising process in a fully differentiable fashion. Such a design alleviates the discrepancies among different modules and the posterior collapse of previous scene-conditioned generative models. We evaluate SceneDiffuser with various 3D scene understanding tasks, including human pose and motion generation, dexterous grasp generation, path planning for 3D navigation, and motion planning for robot arms. The results show significant improvements compared with previous models, demonstrating the tremendous potential of SceneDiffuser for the broad community of 3D scene understanding.

Poster
Diffusion Video Autoencoders: Toward Temporally Consistent Face Video Editing via Disentangled Video Encoding

Gyeongman Kim, Hajin Shim, Hyunsu Kim, Yunjey Choi, Junho Kim, Eunho Yang

展开摘要

Inspired by the impressive performance of recent face image editing methods, several studies have been naturally proposed to extend these methods to the face video editing task. One of the main challenges here is temporal consistency among edited frames, which is still unresolved. To this end, we propose a novel face video editing framework based on diffusion autoencoders that can successfully extract the decomposed features - for the first time as a face video editing model - of identity and motion from a given video. This modeling allows us to edit the video by simply manipulating the temporally invariant feature to the desired direction for the consistency. Another unique strength of our model is that, since our model is based on diffusion models, it can satisfy both reconstruction and edit capabilities at the same time, and is robust to corner cases in wild face videos (e.g. occluded faces) unlike the existing GAN-based methods.

Poster
Diffusion Probabilistic Model Made Slim

Xingyi Yang, Daquan Zhou, Jiashi FENG, Xinchao Wang

展开摘要

Despite the visually-pleasing results achieved, the massive computational cost has been a long-standing flaw for diffusion probabilistic models (DPMs), which, in turn, greatly limits their applications on resource-limited platforms. Prior methods towards efficient DPM, however, have largely focused on accelerating the testing yet overlooked their huge complexity and size. In this paper, we make a dedicated attempt to lighten DPM while striving to preserve its favourable performance. We start by training a small-sized latent diffusion model (LDM) from scratch but observe a significant fidelity drop in the synthetic images. Through a thorough assessment, we find that DPM is intrinsically biased against high-frequency generation, and learns to recover different frequency components at different time-steps. These properties make compact networks unable to represent frequency dynamics with accurate high-frequency estimation. Towards this end, we introduce a customized design for slim DPM, which we term as Spectral Diffusion (SD), for lightweight image synthesis. SD incorporates wavelet gating in its architecture to enable frequency dynamic feature extraction at every reverse steps, and conducts spectrum-aware distillation to promote high-frequency recovery by inverse weighting the objective based on spectrum magnitudes. Experimental results demonstrate that, SD achieves 8-18x computational complexity reduction as compared to the latent diffusion models on a series of conditional and unconditional image generation tasks while retaining competitive image fidelity.

Poster
Diffusion Art or Digital Forgery? Investigating Data Replication in Diffusion Models

Gowthami Somepalli, Vasu Singla, Micah Goldblum, Jonas Geiping, Tom Goldstein

展开摘要

Cutting-edge diffusion models produce images with high quality and customizability, enabling them to be used for commercial art and graphic design purposes. But do diffusion models create unique works of art, or are they replicating content directly from their training sets? In this work, we study image retrieval frameworks that enable us to compare generated images with training samples and detect when content has been replicated. Applying our frameworks to diffusion models trained on multiple datasets including Oxford flowers, Celeb-A, ImageNet, and LAION, we discuss how factors such as training set size impact rates of content replication. We also identify cases where diffusion models, including the popular Stable Diffusion model, blatantly copy from their training data.

Poster
DiffusioNeRF: Regularizing Neural Radiance Fields With Denoising Diffusion Models

Jamie Wynn, Daniyar Turmukhambetov

展开摘要

Under good conditions, Neural Radiance Fields (NeRFs) have shown impressive results on novel view synthesis tasks. NeRFs learn a scene's color and density fields by minimizing the photometric discrepancy between training views and differentiable renderings of the scene. Once trained from a sufficient set of views, NeRFs can generate novel views from arbitrary camera positions. However, the scene geometry and color fields are severely under-constrained, which can lead to artifacts, especially when trained with few input views. To alleviate this problem we learn a prior over scene geometry and color, using a denoising diffusion model (DDM). Our DDM is trained on RGBD patches of the synthetic Hypersim dataset and can be used to predict the gradient of the logarithm of a joint probability distribution of color and depth patches. We show that, these gradients of logarithms of RGBD patch priors serve to regularize geometry and color of a scene. During NeRF training, random RGBD patches are rendered and the estimated gradient of the log-likelihood is backpropagated to the color and density fields. Evaluations on LLFF, the most relevant dataset, show that our learned prior achieves improved quality in the reconstructed geometry and improved generalization to novel views. Evaluations on DTU show improved reconstruction quality among NeRF methods.

Poster
DiffSwap: High-Fidelity and Controllable Face Swapping via 3D-Aware Masked Diffusion

Wenliang Zhao, Yongming Rao, Weikang Shi, Zuyan Liu, Jie Zhou, Jiwen Lu

展开摘要

In this paper, we propose DiffSwap, a diffusion model based framework for high-fidelity and controllable face swapping. Unlike previous work that relies on carefully designed network architectures and loss functions to fuse the information from the source and target faces, we reformulate the face swapping as a conditional inpainting task, performed by a powerful diffusion model guided by the desired face attributes (e.g., identity and landmarks). An important issue that makes it nontrivial to apply diffusion models to face swapping is that we cannot perform the time-consuming multi-step sampling to obtain the generated image during training. To overcome this, we propose a midpoint estimation method to efficiently recover a reasonable diffusion result of the swapped face with only 2 steps, which enables us to introduce identity constraints to improve the face swapping quality. Our framework enjoys several favorable properties more appealing than prior arts: 1) Controllable. Our method is based on conditional masked diffusion on the latent space, where the mask and the conditions can be fully controlled and customized. 2) High-fidelity. The formulation of conditional inpainting can fully exploit the generative ability of diffusion models and can preserve the background of target images with minimal artifacts. 3) Shape-preserving. The controllability of our method enables us to use 3D-aware landmarks as the condition during generation to preserve the shape of the source face. Extensive experiments on both FF++ and FFHQ demonstrate that our method can achieve state-of-the-art face swapping results both qualitatively and quantitatively.

Poster
DiffRF: Rendering-Guided 3D Radiance Field Diffusion

Norman Müller, Yawar Siddiqui, Lorenzo Porzi, Samuel Rota Bulò, Peter Kontschieder, Matthias Nießner

展开摘要

We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to directly generate volumetric radiance fields. To this end, we propose a 3D denoising model which directly operates on an explicit voxel grid representation. However, as radiance fields generated from a set of posed images can be ambiguous and contain artifacts, obtaining ground truth radiance field samples is non-trivial. We address this challenge by pairing the denoising formulation with a rendering loss, enabling our model to learn a deviated prior that favours good image quality instead of trying to replicate fitting errors like floating artifacts. In contrast to 2D-diffusion models, our model learns multi-view consistent priors, enabling free-view synthesis and accurate shape generation. Compared to 3D GANs, our diffusion-based approach naturally enables conditional generation like masked completion or single-view 3D synthesis at inference time.

Highlight
DiffPose: Toward More Reliable 3D Pose Estimation

Jia Gong, Lin Geng Foo, Zhipeng Fan, Qiuhong Ke, Hossein Rahmani, Jun Liu

展开摘要

Monocular 3D human pose estimation is quite challenging due to the inherent ambiguity and occlusion, which often lead to high uncertainty and indeterminacy. On the other hand, diffusion models have recently emerged as an effective tool for generating high-quality images from noise. Inspired by their capability, we explore a novel pose estimation framework (DiffPose) that formulates 3D pose estimation as a reverse diffusion process. We incorporate novel designs into our DiffPose to facilitate the diffusion process for 3D pose estimation: a pose-specific initialization of pose uncertainty distributions, a Gaussian Mixture Model-based forward diffusion process, and a context-conditioned reverse diffusion process. Our proposed DiffPose significantly outperforms existing methods on the widely used pose estimation benchmarks Human3.6M and MPI-INF-3DHP. Project page: https://gongjia0208.github.io/Diffpose/.

Poster
DiffCollage: Parallel Generation of Large Content With Diffusion Models

Qinsheng Zhang, Jiaming Song, Xun Huang, Yongxin Chen, Ming-Yu Liu

展开摘要

We present DiffCollage, a compositional diffusion model that can generate large content by leveraging diffusion models trained on generating pieces of the large content. Our approach is based on a factor graph representation where each factor node represents a portion of the content and a variable node represents their overlap. This representation allows us to aggregate intermediate outputs from diffusion models defined on individual nodes to generate content of arbitrary size and shape in parallel without resorting to an autoregressive generation procedure. We apply DiffCollage to various tasks, including infinite image generation, panorama image generation, and long-duration text-guided motion generation. Extensive experimental results with a comparison to strong autoregressive baselines verify the effectiveness of our approach.

Poster
DR2: Diffusion-Based Robust Degradation Remover for Blind Face Restoration

Zhixin Wang, Ziying Zhang, Xiaoyun Zhang, Huangjie Zheng, Mingyuan Zhou, Ya Zhang, Yanfeng Wang

展开摘要

Blind face restoration usually synthesizes degraded low-quality data with a pre-defined degradation model for training, while more complex cases could happen in the real world. This gap between the assumed and actual degradation hurts the restoration performance where artifacts are often observed in the output. However, it is expensive and infeasible to include every type of degradation to cover real-world cases in the training data. To tackle this robustness issue, we propose Diffusion-based Robust Degradation Remover (DR2) to first transform the degraded image to a coarse but degradation-invariant prediction, then employ an enhancement module to restore the coarse prediction to a high-quality image. By leveraging a well-performing denoising diffusion probabilistic model, our DR2 diffuses input images to a noisy status where various types of degradation give way to Gaussian noise, and then captures semantic information through iterative denoising steps. As a result, DR2 is robust against common degradation (e.g. blur, resize, noise and compression) and compatible with different designs of enhancement modules. Experiments in various settings show that our framework outperforms state-of-the-art methods on heavily degraded synthetic and real-world datasets.

Poster
DETRs With Hybrid Matching

Ding Jia, Yuhui Yuan, Haodi He, Xiaopei Wu, Haojun Yu, Weihong Lin, Lei Sun, Chao Zhang, Han Hu

展开摘要

One-to-one set matching is a key design for DETR to establish its end-to-end capability, so that object detection does not require a hand-crafted NMS (non-maximum suppression) to remove duplicate detections. This end-to-end signature is important for the versatility of DETR, and it has been generalized to broader vision tasks. However, we note that there are few queries assigned as positive samples and the one-to-one set matching significantly reduces the training efficacy of positive samples. We propose a simple yet effective method based on a hybrid matching scheme that combines the original one-to-one matching branch with an auxiliary one-to-many matching branch during training. Our hybrid strategy has been shown to significantly improve accuracy. In inference, only the original one-to-one match branch is used, thus maintaining the end-to-end merit and the same inference efficiency of DETR. The method is named H-DETR, and it shows that a wide range of representative DETR methods can be consistently improved across a wide range of visual tasks, including Deformable-DETR, PETRv2, PETR, and TransTrack, among others.

Poster
DCFace: Synthetic Face Generation With Dual Condition Diffusion Model

Minchul Kim, Feng Liu, Anil Jain, Xiaoming Liu

展开摘要

Generating synthetic datasets for training face recognition models is challenging because dataset generation entails more than creating high fidelity images. It involves generating multiple images of same subjects under different factors (e.g., variations in pose, illumination, expression, aging and occlusion) which follows the real image conditional distribution. Previous works have studied the generation of synthetic datasets using GAN or 3D models. In this work, we approach the problem from the aspect of combining subject appearance (ID) and external factor (style) conditions. These two conditions provide a direct way to control the inter-class and intra-class variations. To this end, we propose a Dual Condition Face Generator (DCFace) based on a diffusion model. Our novel Patch-wise style extractor and Time-step dependent ID loss enables DCFace to consistently produce face images of the same subject under different styles with precise control. Face recognition models trained on synthetic images from the proposed DCFace provide higher verification accuracies compared to previous works by 6.11% on average in 4 out of 5 test datasets, LFW, CFP-FP, CPLFW, AgeDB and CALFW. Model, code, and synthetic dataset are available at https://github.com/mk-minchul/dcface

Poster
DATID-3D: Diversity-Preserved Domain Adaptation Using Text-to-Image Diffusion for 3D Generative Model

Gwanghyun Kim, Se Young Chun

展开摘要

Recent 3D generative models have achieved remarkable performance in synthesizing high resolution photorealistic images with view consistency and detailed 3D shapes, but training them for diverse domains is challenging since it requires massive training images and their camera distribution information. Text-guided domain adaptation methods have shown impressive performance on converting the 2D generative model on one domain into the models on other domains with different styles by leveraging the CLIP (Contrastive Language-Image Pre-training), rather than collecting massive datasets for those domains. However, one drawback of them is that the sample diversity in the original generative model is not well-preserved in the domain-adapted generative models due to the deterministic nature of the CLIP text encoder. Text-guided domain adaptation will be even more challenging for 3D generative models not only because of catastrophic diversity loss, but also because of inferior text-image correspondence and poor image quality. Here we propose DATID-3D, a domain adaptation method tailored for 3D generative models using text-to-image diffusion models that can synthesize diverse images per text prompt without collecting additional images and camera information for the target domain. Unlike 3D extensions of prior text-guided domain adaptation methods, our novel pipeline was able to fine-tune the state-of-the-art 3D generator of the source domain to synthesize high resolution, multi-view consistent images in text-guided targeted domains without additional data, outperforming the existing text-guided domain adaptation methods in diversity and text-image correspondence. Furthermore, we propose and demonstrate diverse 3D image manipulations such as one-shot instance-selected adaptation and single-view manipulated 3D reconstruction to fully enjoy diversity in text.

Poster
Correspondence Transformers With Asymmetric Feature Learning and Matching Flow Super-Resolution

Yixuan Sun, Dongyang Zhao, Zhangyue Yin, Yiwen Huang, Tao Gui, Wenqiang Zhang, Weifeng Ge

展开摘要

This paper solves the problem of learning dense visual correspondences between different object instances of the same category with only sparse annotations. We decompose this pixel-level semantic matching problem into two easier ones: (i) First, local feature descriptors of source and target images need to be mapped into shared semantic spaces to get coarse matching flows. (ii) Second, matching flows in low resolution should be refined to generate accurate point-to-point matching results. We propose asymmetric feature learning and matching flow super-resolution based on vision transformers to solve the above problems. The asymmetric feature learning module exploits a biased cross-attention mechanism to encode token features of source images with their target counterparts. Then matching flow in low resolutions is enhanced by a super-resolution network to get accurate correspondences. Our pipeline is built upon vision transformers and can be trained in an end-to-end manner. Extensive experimental results on several popular benchmarks, such as PF-PASCAL, PF-WILLOW, and SPair-71K, demonstrate that the proposed method can catch subtle semantic differences in pixels efficiently. Code is available on https://github.com/YXSUNMADMAX/ACTR.

Poster
Controllable Mesh Generation Through Sparse Latent Point Diffusion Models

Zhaoyang Lyu, Jinyi Wang, Yuwei An, Ya Zhang, Dahua Lin, Bo Dai

展开摘要

Mesh generation is of great value in various applications involving computer graphics and virtual content, yet designing generative models for meshes is challenging due to their irregular data structure and inconsistent topology of meshes in the same category. In this work, we design a novel sparse latent point diffusion model for mesh generation. Our key insight is to regard point clouds as an intermediate representation of meshes, and model the distribution of point clouds instead. While meshes can be generated from point clouds via techniques like Shape as Points (SAP), the challenges of directly generating meshes can be effectively avoided. To boost the efficiency and controllability of our mesh generation method, we propose to further encode point clouds to a set of sparse latent points with point-wise semantic meaningful features, where two DDPMs are trained in the space of sparse latent points to respectively model the distribution of the latent point positions and features at these latent points. We find that sampling in this latent space is faster than directly sampling dense point clouds. Moreover, the sparse latent points also enable us to explicitly control both the overall structures and local details of the generated meshes. Extensive experiments are conducted on the ShapeNet dataset, where our proposed sparse latent point diffusion model achieves superior performance in terms of generation quality and controllability when compared to existing methods.

Poster