CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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Language-Guided Music Recommendation for Video via Prompt Analogies

Daniel McKee, Justin Salamon, Josef Sivic, Bryan Russell

展开摘要

We propose a method to recommend music for an input video while allowing a user to guide music selection with free-form natural language. A key challenge of this problem setting is that existing music video datasets provide the needed (video, music) training pairs, but lack text descriptions of the music. This work addresses this challenge with the following three contributions. First, we propose a text-synthesis approach that relies on an analogy-based prompting procedure to generate natural language music descriptions from a large-scale language model (BLOOM-176B) given pre-trained music tagger outputs and a small number of human text descriptions. Second, we use these synthesized music descriptions to train a new trimodal model, which fuses text and video input representations to query music samples. For training, we introduce a text dropout regularization mechanism which we show is critical to model performance. Our model design allows for the retrieved music audio to agree with the two input modalities by matching visual style depicted in the video and musical genre, mood, or instrumentation described in the natural language query. Third, to evaluate our approach, we collect a testing dataset for our problem by annotating a subset of 4k clips from the YT8M-MusicVideo dataset with natural language music descriptions which we make publicly available. We show that our approach can match or exceed the performance of prior methods on video-to-music retrieval while significantly improving retrieval accuracy when using text guidance.

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LAVENDER: Unifying Video-Language Understanding As Masked Language Modeling

Linjie Li, Zhe Gan, Kevin Lin, Chung-Ching Lin, Zicheng Liu, Ce Liu, Lijuan Wang

展开摘要

Unified vision-language frameworks have greatly advanced in recent years, most of which adopt an encoder-decoder architecture to unify image-text tasks as sequence-to-sequence generation. However, existing video-language (VidL) models still require task-specific designs in model architecture and training objectives for each task. In this work, we explore a unified VidL framework LAVENDER, where Masked Language Modeling (MLM) is used as the common interface for all pre-training and downstream tasks. Such unification leads to a simplified model architecture, where only a lightweight MLM head, instead of a decoder with much more parameters, is needed on top of the multimodal encoder. Surprisingly, experimental results show that this unified framework achieves competitive performance on 14 VidL benchmarks, covering video question answering, text-to-video retrieval and video captioning. Extensive analyses further demonstrate LAVENDER can (i) seamlessly support all downstream tasks with just a single set of parameter values when multi-task finetuned; (ii) generalize to various downstream tasks with limited training samples; and (iii) enable zero-shot evaluation on video question answering tasks.

Poster
Iterative Proposal Refinement for Weakly-Supervised Video Grounding

Meng Cao, Fangyun Wei, Can Xu, Xiubo Geng, Long Chen, Can Zhang, Yuexian Zou, Tao Shen, Daxin Jiang

展开摘要

Weakly-Supervised Video Grounding (WSVG) aims to localize events of interest in untrimmed videos with only video-level annotations. To date, most of the state-of-the-art WSVG methods follow a two-stage pipeline, i.e., firstly generating potential temporal proposals and then grounding with these proposal candidates. Despite the recent progress, existing proposal generation methods suffer from two drawbacks: 1) lack of explicit correspondence modeling; and 2) partial coverage of complex events. To this end, we propose a novel IteRative prOposal refiNement network (dubbed as IRON) to gradually distill the prior knowledge into each proposal and encourage proposals with more complete coverage. Specifically, we set up two lightweight distillation branches to uncover the cross-modal correspondence on both the semantic and conceptual levels. Then, an iterative Label Propagation (LP) strategy is devised to prevent the network from focusing excessively on the most discriminative events instead of the whole sentence content. Precisely, during each iteration, the proposal with the minimal distillation loss and its adjacent ones are regarded as the positive samples, which refines proposal confidence scores in a cascaded manner. Extensive experiments and ablation studies on two challenging WSVG datasets have attested to the effectiveness of our IRON.

Poster
InstantAvatar: Learning Avatars From Monocular Video in 60 Seconds

Tianjian Jiang, Xu Chen, Jie Song, Otmar Hilliges

展开摘要

In this paper, we take one step further towards real-world applicability of monocular neural avatar reconstruction by contributing InstantAvatar, a system that can reconstruct human avatars from a monocular video within seconds, and these avatars can be animated and rendered at an interactive rate. To achieve this efficiency we propose a carefully designed and engineered system, that leverages emerging acceleration structures for neural fields, in combination with an efficient empty-space skipping strategy for dynamic scenes. We also contribute an efficient implementation that we will make available for research purposes. Compared to existing methods, InstantAvatar converges 130x faster and can be trained in minutes instead of hours. It achieves comparable or even better reconstruction quality and novel pose synthesis results. When given the same time budget, our method significantly outperforms SoTA methods. InstantAvatar can yield acceptable visual quality in as little as 10 seconds training time. For code and more demo results, please refer to https://ait.ethz.ch/InstantAvatar.

Poster
HyperReel: High-Fidelity 6-DoF Video With Ray-Conditioned Sampling

Benjamin Attal, Jia-Bin Huang, Christian Richardt, Michael Zollhöfer, Johannes Kopf, Matthew O’Toole, Changil Kim

展开摘要

Volumetric scene representations enable photorealistic view synthesis for static scenes and form the basis of several existing 6-DoF video techniques. However, the volume rendering procedures that drive these representations necessitate careful trade-offs in terms of quality, rendering speed, and memory efficiency. In particular, existing methods fail to simultaneously achieve real-time performance, small memory footprint, and high-quality rendering for challenging real-world scenes. To address these issues, we present HyperReel --- a novel 6-DoF video representation. The two core components of HyperReel are: (1) a ray-conditioned sample prediction network that enables high-fidelity, high frame rate rendering at high resolutions and (2) a compact and memory-efficient dynamic volume representation. Our 6-DoF video pipeline achieves the best performance compared to prior and contemporary approaches in terms of visual quality with small memory requirements, while also rendering at up to 18 frames-per-second at megapixel resolution without any custom CUDA code.

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Hierarchical Semantic Correspondence Networks for Video Paragraph Grounding

Chaolei Tan, Zihang Lin, Jian-Fang Hu, Wei-Shi Zheng, Jianhuang Lai

展开摘要

Video Paragraph Grounding (VPG) is an essential yet challenging task in vision-language understanding, which aims to jointly localize multiple events from an untrimmed video with a paragraph query description. One of the critical challenges in addressing this problem is to comprehend the complex semantic relations between visual and textual modalities. Previous methods focus on modeling the contextual information between the video and text from a single-level perspective (i.e., the sentence level), ignoring rich visual-textual correspondence relations at different semantic levels, e.g., the video-word and video-paragraph correspondence. To this end, we propose a novel Hierarchical Semantic Correspondence Network (HSCNet), which explores multi-level visual-textual correspondence by learning hierarchical semantic alignment and utilizes dense supervision by grounding diverse levels of queries. Specifically, we develop a hierarchical encoder that encodes the multi-modal inputs into semantics-aligned representations at different levels. To exploit the hierarchical semantic correspondence learned in the encoder for multi-level supervision, we further design a hierarchical decoder that progressively performs finer grounding for lower-level queries conditioned on higher-level semantics. Extensive experiments demonstrate the effectiveness of HSCNet and our method significantly outstrips the state-of-the-arts on two challenging benchmarks, i.e., ActivityNet-Captions and TACoS.

Poster
Hierarchical B-Frame Video Coding Using Two-Layer CANF Without Motion Coding

David Alexandre, Hsueh-Ming Hang, Wen-Hsiao Peng

展开摘要

Typical video compression systems consist of two main modules: motion coding and residual coding. This general architecture is adopted by classical coding schemes (such as international standards H.265 and H.266) and deep learning-based coding schemes. We propose a novel B-frame coding architecture based on two-layer Conditional Augmented Normalization Flows (CANF). It has the striking feature of not transmitting any motion information. Our proposed idea of video compression without motion coding offers a new direction for learned video coding. Our base layer is a low-resolution image compressor that replaces the full-resolution motion compressor. The low-resolution coded image is merged with the warped high-resolution images to generate a high-quality image as a conditioning signal for the enhancement-layer image coding in full resolution. One advantage of this architecture is significantly reduced computational complexity due to eliminating the motion information compressor. In addition, we adopt a skip-mode coding technique to reduce the transmitted latent samples. The rate-distortion performance of our scheme is slightly lower than that of the state-of-the-art learned B-frame coding scheme, B-CANF, but outperforms other learned B-frame coding schemes. However, compared to B-CANF, our scheme saves 45% of multiply-accumulate operations (MACs) for encoding and 27% of MACs for decoding. The code is available at https://nycu-clab.github.io.

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HierVL: Learning Hierarchical Video-Language Embeddings

Kumar Ashutosh, Rohit Girdhar, Lorenzo Torresani, Kristen Grauman

展开摘要

Video-language embeddings are a promising avenue for injecting semantics into visual representations, but existing methods capture only short-term associations between seconds-long video clips and their accompanying text. We propose HierVL, a novel hierarchical video-language embedding that simultaneously accounts for both long-term and short-term associations. As training data, we take videos accompanied by timestamped text descriptions of human actions, together with a high-level text summary of the activity throughout the long video (as are available in Ego4D). We introduce a hierarchical contrastive training objective that encourages text-visual alignment at both the clip level and video level. While the clip-level constraints use the step-by-step descriptions to capture what is happening in that instant, the video-level constraints use the summary text to capture why it is happening, i.e., the broader context for the activity and the intent of the actor. Our hierarchical scheme yields a clip representation that outperforms its single-level counterpart, as well as a long-term video representation that achieves SotA results on tasks requiring long-term video modeling. HierVL successfully transfers to multiple challenging downstream tasks (in EPIC-KITCHENS-100, Charades-Ego, HowTo100M) in both zero-shot and fine-tuned settings.

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Handwritten Text Generation From Visual Archetypes

Vittorio Pippi, Silvia Cascianelli, Rita Cucchiara

展开摘要

Generating synthetic images of handwritten text in a writer-specific style is a challenging task, especially in the case of unseen styles and new words, and even more when these latter contain characters that are rarely encountered during training. While emulating a writer's style has been recently addressed by generative models, the generalization towards rare characters has been disregarded. In this work, we devise a Transformer-based model for Few-Shot styled handwritten text generation and focus on obtaining a robust and informative representation of both the text and the style. In particular, we propose a novel representation of the textual content as a sequence of dense vectors obtained from images of symbols written as standard GNU Unifont glyphs, which can be considered their visual archetypes. This strategy is more suitable for generating characters that, despite having been seen rarely during training, possibly share visual details with the frequently observed ones. As for the style, we obtain a robust representation of unseen writers' calligraphy by exploiting specific pre-training on a large synthetic dataset. Quantitative and qualitative results demonstrate the effectiveness of our proposal in generating words in unseen styles and with rare characters more faithfully than existing approaches relying on independent one-hot encodings of the characters.

Poster
HARP: Personalized Hand Reconstruction From a Monocular RGB Video

Korrawe Karunratanakul, Sergey Prokudin, Otmar Hilliges, Siyu Tang

展开摘要

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity appearance and geometry. In contrast to the major trend of neural implicit representations, HARP models a hand with a mesh-based parametric hand model, a vertex displacement map, a normal map, and an albedo without any neural components. The explicit nature of our representation enables a truly scalable, robust, and efficient approach to hand avatar creation as validated by our experiments. HARP is optimized via gradient descent from a short sequence captured by a hand-held mobile phone and can be directly used in AR/VR applications with real-time rendering capability. To enable this, we carefully design and implement a shadow-aware differentiable rendering scheme that is robust to high degree articulations and self-shadowing regularly present in hand motions, as well as challenging lighting conditions. It also generalizes to unseen poses and novel viewpoints, producing photo-realistic renderings of hand animations. Furthermore, the learned HARP representation can be used for improving 3D hand pose estimation quality in challenging viewpoints. The key advantages of HARP are validated by the in-depth analyses on appearance reconstruction, novel view and novel pose synthesis, and 3D hand pose refinement. It is an AR/VR-ready personalized hand representation that shows superior fidelity and scalability.

Poster
GLIGEN: Open-Set Grounded Text-to-Image Generation

Yuheng Li, Haotian Liu, Qingyang Wu, Fangzhou Mu, Jianwei Yang, Jianfeng Gao, Chunyuan Li, Yong Jae Lee

展开摘要

Large-scale text-to-image diffusion models have made amazing advances. However, the status quo is to use text input alone, which can impede controllability. In this work, we propose GLIGEN: Open-Set Grounded Text-to-Image Generation, a novel approach that builds upon and extends the functionality of existing pre-trained text-to-image diffusion models by enabling them to also be conditioned on grounding inputs. To preserve the vast concept knowledge of the pre-trained model, we freeze all of its weights and inject the grounding information into new trainable layers via a gated mechanism. Our model achieves open-world grounded text2img generation with caption and bounding box condition inputs, and the grounding ability generalizes well to novel spatial configurations and concepts. GLIGEN's zero-shot performance on COCO and LVIS outperforms existing supervised layout-to-image baselines by a large margin.

Poster
Fine-Tuned CLIP Models Are Efficient Video Learners

Hanoona Rasheed, Muhammad Uzair Khattak, Muhammad Maaz, Salman Khan, Fahad Shahbaz Khan

展开摘要

Large-scale multi-modal training with image-text pairs imparts strong generalization to CLIP model. Since training on a similar scale for videos is infeasible, recent approaches focus on the effective transfer of image-based CLIP to the video domain. In this pursuit, new parametric modules are added to learn temporal information and inter-frame relationships which require meticulous design efforts. Furthermore, when the resulting models are learned on videos, they tend to overfit on the given task distribution and lack in generalization aspect. This begs the following question: How to effectively transfer image-level CLIP representations to videos? In this work, we show that a simple Video Fine-tuned CLIP (ViFi-CLIP) baseline is generally sufficient to bridge the domain gap from images to videos. Our qualitative analysis illustrates that the frame-level processing from CLIP image-encoder followed by feature pooling and similarity matching with corresponding text embeddings helps in implicitly modeling the temporal cues within ViFi-CLIP. Such fine-tuning helps the model to focus on scene dynamics, moving objects and inter-object relationships. For low-data regimes where full fine-tuning is not viable, we propose a 'bridge and prompt' approach that first uses finetuning to bridge the domain gap and then learns prompts on language and vision side to adapt CLIP representations. We extensively evaluate this simple yet strong baseline on zero-shot, base-to-novel generalization, few-shot and fully supervised settings across five video benchmarks. Our code and models will be publicly released.

Poster
Fine-Grained Audible Video Description

Xuyang Shen, Dong Li, Jinxing Zhou, Zhen Qin, Bowen He, Xiaodong Han, Aixuan Li, Yuchao Dai, Lingpeng Kong, Meng Wang, Yu Qiao, Yiran Zhong

展开摘要

We explore a new task for audio-visual-language modeling called fine-grained audible video description (FAVD). It aims to provide detailed textual descriptions for the given audible videos, including the appearance and spatial locations of each object, the actions of moving objects, and the sounds in videos. Existing visual-language modeling tasks often concentrate on visual cues in videos while undervaluing the language and audio modalities. On the other hand, FAVD requires not only audio-visual-language modeling skills but also paragraph-level language generation abilities. We construct the first fine-grained audible video description benchmark (FAVDBench) to facilitate this research. For each video clip, we first provide a one-sentence summary of the video, ie, the caption, followed by 4-6 sentences describing the visual details and 1-2 audio-related descriptions at the end. The descriptions are provided in both English and Chinese. We create two new metrics for this task: an EntityScore to gauge the completeness of entities in the visual descriptions, and an AudioScore to assess the audio descriptions. As a preliminary approach to this task, we propose an audio-visual-language transformer that extends existing video captioning model with an additional audio branch. We combine the masked language modeling and auto-regressive language modeling losses to optimize our model so that it can produce paragraph-level descriptions. We illustrate the efficiency of our model in audio-visual-language modeling by evaluating it against the proposed benchmark using both conventional captioning metrics and our proposed metrics. We further put our benchmark to the test in video generation models, demonstrating that employing fine-grained video descriptions can create more intricate videos than using captions. Code and dataset are available at https://github.com/OpenNLPLab/FAVDBench. Our online benchmark is available at www.avlbench.opennlplab.cn.

Poster
Exploring Discontinuity for Video Frame Interpolation

Sangjin Lee, Hyeongmin Lee, Chajin Shin, Hanbin Son, Sangyoun Lee

展开摘要

Video frame interpolation (VFI) is the task that synthesizes the intermediate frame given two consecutive frames. Most of the previous studies have focused on appropriate frame warping operations and refinement modules for the warped frames. These studies have been conducted on natural videos containing only continuous motions. However, many practical videos contain various unnatural objects with discontinuous motions such as logos, user interfaces and subtitles. We propose three techniques that can make the existing deep learning-based VFI architectures robust to these elements. First is a novel data augmentation strategy called figure-text mixing (FTM) which can make the models learn discontinuous motions during training stage without any extra dataset. Second, we propose a simple but effective module that predicts a map called discontinuity map (D-map), which densely distinguishes between areas of continuous and discontinuous motions. Lastly, we propose loss functions to give supervisions of the discontinuous motion areas which can be applied along with FTM and D-map. We additionally collect a special test benchmark called Graphical Discontinuous Motion (GDM) dataset consisting of some mobile games and chatting videos. Applied to the various state-of-the-art VFI networks, our method significantly improves the interpolation qualities on the videos from not only GDM dataset, but also the existing benchmarks containing only continuous motions such as Vimeo90K, UCF101, and DAVIS.

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End-to-End Video Matting With Trimap Propagation

Wei-Lun Huang, Ming-Sui Lee

展开摘要

The research of video matting mainly focuses on temporal coherence and has gained significant improvement via neural networks. However, matting usually relies on user-annotated trimaps to estimate alpha values, which is a labor-intensive issue. Although recent studies exploit video object segmentation methods to propagate the given trimaps, they suffer inconsistent results. Here we present a more robust and faster end-to-end video matting model equipped with trimap propagation called FTP-VM (Fast Trimap Propagation - Video Matting). The FTP-VM combines trimap propagation and video matting in one model, where the additional backbone in memory matching is replaced with the proposed lightweight trimap fusion module. The segmentation consistency loss is adopted from automotive segmentation to fit trimap segmentation with the collaboration of RNN (Recurrent Neural Network) to improve the temporal coherence. The experimental results demonstrate that the FTP-VM performs competitively both in composited and real videos only with few given trimaps. The efficiency is eight times higher than the state-of-the-art methods, which confirms its robustness and applicability in real-time scenarios. The code is available at https://github.com/csvt32745/FTP-VM

Poster
EVAL: Explainable Video Anomaly Localization

Ashish Singh, Michael J. Jones, Erik G. Learned-Miller

展开摘要

We develop a novel framework for single-scene video anomaly localization that allows for human-understandable reasons for the decisions the system makes. We first learn general representations of objects and their motions (using deep networks) and then use these representations to build a high-level, location-dependent model of any particular scene. This model can be used to detect anomalies in new videos of the same scene. Importantly, our approach is explainable -- our high-level appearance and motion features can provide human-understandable reasons for why any part of a video is classified as normal or anomalous. We conduct experiments on standard video anomaly detection datasets (Street Scene, CUHK Avenue, ShanghaiTech and UCSD Ped1, Ped2) and show significant improvements over the previous state-of-the-art. All of our code and extra datasets will be made publicly available.

Poster
Dual Alignment Unsupervised Domain Adaptation for Video-Text Retrieval

Xiaoshuai Hao, Wanqian Zhang, Dayan Wu, Fei Zhu, Bo Li

展开摘要

Video-text retrieval is an emerging stream in both computer vision and natural language processing communities, which aims to find relevant videos given text queries. In this paper, we study the notoriously challenging task, i.e., Unsupervised Domain Adaptation Video-text Retrieval (UDAVR), wherein training and testing data come from different distributions. Previous works merely alleviate the domain shift, which however overlook the pairwise misalignment issue in target domain, i.e., there exist no semantic relationships between target videos and texts. To tackle this, we propose a novel method named Dual Alignment Domain Adaptation (DADA). Specifically, we first introduce the cross-modal semantic embedding to generate discriminative source features in a joint embedding space. Besides, we utilize the video and text domain adaptations to smoothly balance the minimization of the domain shifts. To tackle the pairwise misalignment in target domain, we introduce the Dual Alignment Consistency (DAC) to fully exploit the semantic information of both modalities in target domain. The proposed DAC adaptively aligns the video-text pairs which are more likely to be relevant in target domain, enabling that positive pairs are increasing progressively and the noisy ones will potentially be aligned in the later stages. To that end, our method can generate more truly aligned target pairs and ensure the discriminality of target features.Compared with the state-of-the-art methods, DADA achieves 20.18% and 18.61% relative improvements on R@1 under the setting of TGIF->MSRVTT and TGIF->MSVD respectively, demonstrating the superiority of our method.

Poster
DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation

Nataniel Ruiz, Yuanzhen Li, Varun Jampani, Yael Pritch, Michael Rubinstein, Kfir Aberman

展开摘要

Large text-to-image models achieved a remarkable leap in the evolution of AI, enabling high-quality and diverse synthesis of images from a given text prompt. However, these models lack the ability to mimic the appearance of subjects in a given reference set and synthesize novel renditions of them in different contexts. In this work, we present a new approach for "personalization" of text-to-image diffusion models. Given as input just a few images of a subject, we fine-tune a pretrained text-to-image model such that it learns to bind a unique identifier with that specific subject. Once the subject is embedded in the output domain of the model, the unique identifier can be used to synthesize novel photorealistic images of the subject contextualized in different scenes. By leveraging the semantic prior embedded in the model with a new autogenous class-specific prior preservation loss, our technique enables synthesizing the subject in diverse scenes, poses, views and lighting conditions that do not appear in the reference images. We apply our technique to several previously-unassailable tasks, including subject recontextualization, text-guided view synthesis, and artistic rendering, all while preserving the subject's key features. We also provide a new dataset and evaluation protocol for this new task of subject-driven generation. Project page: https://dreambooth.github.io/

Poster
Discovering the Real Association: Multimodal Causal Reasoning in Video Question Answering

Chuanqi Zang, Hanqing Wang, Mingtao Pei, Wei Liang

展开摘要

Video Question Answering (VideoQA) is challenging as it requires capturing accurate correlations between modalities from redundant information. Recent methods focus on the explicit challenges of the task, e.g. multimodal feature extraction, video-text alignment and fusion. Their frameworks reason the answer relying on statistical evidence causes, which ignores potential bias in the multimodal data. In our work, we investigate relational structure from a causal representation perspective on multimodal data and propose a novel inference framework. For visual data, question-irrelevant objects may establish simple matching associations with the answer. For textual data, the model prefers the local phrase semantics which may deviate from the global semantics in long sentences. Therefore, to enhance the generalization of the model, we discover the real association by explicitly capturing visual features that are causally related to the question semantics and weakening the impact of local language semantics on question answering. The experimental results on two large causal VideoQA datasets verify that our proposed framework 1) improves the accuracy of the existing VideoQA backbone, 2) demonstrates robustness on complex scenes and questions.

Poster
Diffusion-SDF: Text-To-Shape via Voxelized Diffusion

Muheng Li, Yueqi Duan, Jie Zhou, Jiwen Lu

展开摘要

With the rising industrial attention to 3D virtual modeling technology, generating novel 3D content based on specified conditions (e.g. text) has become a hot issue. In this paper, we propose a new generative 3D modeling framework called Diffusion-SDF for the challenging task of text-to-shape synthesis. Previous approaches lack flexibility in both 3D data representation and shape generation, thereby failing to generate highly diversified 3D shapes conforming to the given text descriptions. To address this, we propose a SDF autoencoder together with the Voxelized Diffusion model to learn and generate representations for voxelized signed distance fields (SDFs) of 3D shapes. Specifically, we design a novel UinU-Net architecture that implants a local-focused inner network inside the standard U-Net architecture, which enables better reconstruction of patch-independent SDF representations. We extend our approach to further text-to-shape tasks including text-conditioned shape completion and manipulation. Experimental results show that Diffusion-SDF generates both higher quality and more diversified 3D shapes that conform well to given text descriptions when compared to previous approaches. Code is available at: https://github.com/ttlmh/Diffusion-SDF.

Poster