CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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主题: 图像生成 · 418 篇论文 · 重置筛选

All-in-One Image Restoration for Unknown Degradations Using Adaptive Discriminative Filters for Specific Degradations

Dongwon Park, Byung Hyun Lee, Se Young Chun

展开摘要

Image restorations for single degradations have been widely studied, demonstrating excellent performance for each degradation, but can not reflect unpredictable realistic environments with unknown multiple degradations, which may change over time. To mitigate this issue, image restorations for known and unknown multiple degradations have recently been investigated, showing promising results, but require large networks or have sub-optimal architectures for potential interference among different degradations. Here, inspired by the filter attribution integrated gradients (FAIG), we propose an adaptive discriminative filter-based model for specific degradations (ADMS) to restore images with unknown degradations. Our method allows the network to contain degradation-dedicated filters only for about 3% of all network parameters per each degradation and to apply them adaptively via degradation classification (DC) to explicitly disentangle the network for multiple degradations. Our proposed method has demonstrated its effectiveness in comparison studies and achieved state-of-the-art performance in all-in-one image restoration benchmark datasets of both Rain-Noise-Blur and Rain-Snow-Haze.

Poster
All Are Worth Words: A ViT Backbone for Diffusion Models

Fan Bao, Shen Nie, Kaiwen Xue, Yue Cao, Chongxuan Li, Hang Su, Jun Zhu

展开摘要

Vision transformers (ViT) have shown promise in various vision tasks while the U-Net based on a convolutional neural network (CNN) remains dominant in diffusion models. We design a simple and general ViT-based architecture (named U-ViT) for image generation with diffusion models. U-ViT is characterized by treating all inputs including the time, condition and noisy image patches as tokens and employing long skip connections between shallow and deep layers. We evaluate U-ViT in unconditional and class-conditional image generation, as well as text-to-image generation tasks, where U-ViT is comparable if not superior to a CNN-based U-Net of a similar size. In particular, latent diffusion models with U-ViT achieve record-breaking FID scores of 2.29 in class-conditional image generation on ImageNet 256x256, and 5.48 in text-to-image generation on MS-COCO, among methods without accessing large external datasets during the training of generative models. Our results suggest that, for diffusion-based image modeling, the long skip connection is crucial while the down-sampling and up-sampling operators in CNN-based U-Net are not always necessary. We believe that U-ViT can provide insights for future research on backbones in diffusion models and benefit generative modeling on large scale cross-modality datasets.

Poster
Align Your Latents: High-Resolution Video Synthesis With Latent Diffusion Models

Andreas Blattmann, Robin Rombach, Huan Ling, Tim Dockhorn, Seung Wook Kim, Sanja Fidler, Karsten Kreis

展开摘要

Latent Diffusion Models (LDMs) enable high-quality image synthesis while avoiding excessive compute demands by training a diffusion model in a compressed lower-dimensional latent space. Here, we apply the LDM paradigm to high-resolution video generation, a particularly resource-intensive task. We first pre-train an LDM on images only; then, we turn the image generator into a video generator by introducing a temporal dimension to the latent space diffusion model and fine-tuning on encoded image sequences, i.e., videos. Similarly, we temporally align diffusion model upsamplers, turning them into temporally consistent video super resolution models. We focus on two relevant real-world applications: Simulation of in-the-wild driving data and creative content creation with text-to-video modeling. In particular, we validate our Video LDM on real driving videos of resolution 512x1024, achieving state-of-the-art performance. Furthermore, our approach can easily leverage off-the-shelf pre-trained image LDMs, as we only need to train a temporal alignment model in that case. Doing so, we turn the publicly available, state-of-the-art text-to-image LDM Stable Diffusion into an efficient and expressive text-to-video model with resolution up to 1280x2048. We show that the temporal layers trained in this way generalize to different fine-tuned text-to-image LDMs. Utilizing this property, we show the first results for personalized text-to-video generation, opening exciting directions for future content creation. Project page: https://nv-tlabs.github.io/VideoLDM/

Poster
Affordance Grounding From Demonstration Video To Target Image

Joya Chen, Difei Gao, Kevin Qinghong Lin, Mike Zheng Shou

展开摘要

Humans excel at learning from expert demonstrations and solving their own problems. To equip intelligent robots and assistants, such as AR glasses, with this ability, it is essential to ground human hand interactions (i.e., affordances) from demonstration videos and apply them to a target image like a user's AR glass view. The video-to-image affordance grounding task is challenging due to (1) the need to predict fine-grained affordances, and (2) the limited training data, which inadequately covers video-image discrepancies and negatively impacts grounding. To tackle them, we propose Affordance Transformer (Afformer), which has a fine-grained transformer-based decoder that gradually refines affordance grounding. Moreover, we introduce Mask Affordance Hand (MaskAHand), a self-supervised pretraining technique for synthesizing video-image data and simulating context changes, enhancing affordance grounding across video-image discrepancies. Afformer with MaskAHand pre-training achieves state-of-the-art performance on multiple benchmarks, including a substantial 37% improvement on the OPRA dataset. Code is made available at https://github.com/showlab/afformer.

Poster
Affordance Diffusion: Synthesizing Hand-Object Interactions

Yufei Ye, Xueting Li, Abhinav Gupta, Shalini De Mello, Stan Birchfield, Jiaming Song, Shubham Tulsiani, Sifei Liu

展开摘要

Recent successes in image synthesis are powered by large-scale diffusion models. However, most methods are currently limited to either text- or image-conditioned generation for synthesizing an entire image, texture transfer or inserting objects into a user-specified region. In contrast, in this work we focus on synthesizing complex interactions (i.e., an articulated hand) with a given object. Given an RGB image of an object, we aim to hallucinate plausible images of a human hand interacting with it. We propose a two step generative approach that leverages a LayoutNet that samples an articulation-agnostic hand-object-interaction layout, and a ContentNet that synthesizes images of a hand grasping the object given the predicted layout. Both are built on top of a large-scale pretrained diffusion model to make use of its latent representation. Compared to baselines, the proposed method is shown to generalize better to novel objects and perform surprisingly well on out-of-distribution in-the-wild scenes. The resulting system allows us to predict descriptive affordance information, such as hand articulation and approaching orientation.

Poster
AdaptiveMix: Improving GAN Training via Feature Space Shrinkage

Haozhe Liu, Wentian Zhang, Bing Li, Haoqian Wu, Nanjun He, Yawen Huang, Yuexiang Li, Bernard Ghanem, Yefeng Zheng

展开摘要

Due to the outstanding capability for data generation, Generative Adversarial Networks (GANs) have attracted considerable attention in unsupervised learning. However, training GANs is difficult, since the training distribution is dynamic for the discriminator, leading to unstable image representation. In this paper, we address the problem of training GANs from a novel perspective, i.e., robust image classification. Motivated by studies on robust image representation, we propose a simple yet effective module, namely AdaptiveMix, for GANs, which shrinks the regions of training data in the image representation space of the discriminator. Considering it is intractable to directly bound feature space, we propose to construct hard samples and narrow down the feature distance between hard and easy samples. The hard samples are constructed by mixing a pair of training images. We evaluate the effectiveness of our AdaptiveMix with widely-used and state-of-the-art GAN architectures. The evaluation results demonstrate that our AdaptiveMix can facilitate the training of GANs and effectively improve the image quality of generated samples. We also show that our AdaptiveMix can be further applied to image classification and Out-Of-Distribution (OOD) detection tasks, by equipping it with state-of-the-art methods. Extensive experiments on seven publicly available datasets show that our method effectively boosts the performance of baselines. The code is publicly available at https://github.com/WentianZhang-ML/AdaptiveMix.

Poster
Activating More Pixels in Image Super-Resolution Transformer

Xiangyu Chen, Xintao Wang, Jiantao Zhou, Yu Qiao, Chao Dong

展开摘要

Transformer-based methods have shown impressive performance in low-level vision tasks, such as image super-resolution. However, we find that these networks can only utilize a limited spatial range of input information through attribution analysis. This implies that the potential of Transformer is still not fully exploited in existing networks. In order to activate more input pixels for better reconstruction, we propose a novel Hybrid Attention Transformer (HAT). It combines both channel attention and window-based self-attention schemes, thus making use of their complementary advantages of being able to utilize global statistics and strong local fitting capability. Moreover, to better aggregate the cross-window information, we introduce an overlapping cross-attention module to enhance the interaction between neighboring window features. In the training stage, we additionally adopt a same-task pre-training strategy to exploit the potential of the model for further improvement. Extensive experiments show the effectiveness of the proposed modules, and we further scale up the model to demonstrate that the performance of this task can be greatly improved. Our overall method significantly outperforms the state-of-the-art methods by more than 1dB. Codes and models are available at https://github.com/XPixelGroup/HAT.

Poster
AccelIR: Task-Aware Image Compression for Accelerating Neural Restoration

Juncheol Ye, Hyunho Yeo, Jinwoo Park, Dongsu Han

展开摘要

Recently, deep neural networks have been successfully applied for image restoration (IR) (e.g., super-resolution, de-noising, de-blurring). Despite their promising performance, running IR networks requires heavy computation. A large body of work has been devoted to addressing this issue by designing novel neural networks or pruning their parameters. However, the common limitation is that while images are saved in a compressed format before being enhanced by IR, prior work does not consider the impact of compression on the IR quality. In this paper, we present AccelIR, a framework that optimizes image compression considering the end-to-end pipeline of IR tasks. AccelIR encodes an image through IR-aware compression that optimizes compression levels across image blocks within an image according to the impact on the IR quality. Then, it runs a lightweight IR network on the compressed image, effectively reducing IR computation, while maintaining the same IR quality and image size. Our extensive evaluation using seven IR networks shows that AccelIR can reduce the computing overhead of super-resolution, de-nosing, and de-blurring by 49%, 29%, and 32% on average, respectively

Poster
A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation From a Single RGB Image

Changlong Jiang, Yang Xiao, Cunlin Wu, Mingyang Zhang, Jinghong Zheng, Zhiguo Cao, Joey Tianyi Zhou

展开摘要

3D interacting hand pose estimation from a single RGB image is a challenging task, due to serious self-occlusion and inter-occlusion towards hands, confusing similar appearance patterns between 2 hands, ill-posed joint position mapping from 2D to 3D, etc.. To address these, we propose to extend A2J-the state-of-the-art depth-based 3D single hand pose estimation method-to RGB domain under interacting hand condition. Our key idea is to equip A2J with strong local-global aware ability to well capture interacting hands' local fine details and global articulated clues among joints jointly. To this end, A2J is evolved under Transformer's non-local encoding-decoding framework to build A2J-Transformer. It holds 3 main advantages over A2J. First, self-attention across local anchor points is built to make them global spatial context aware to better capture joints' articulation clues for resisting occlusion. Secondly, each anchor point is regarded as learnable query with adaptive feature learning for facilitating pattern fitting capacity, instead of having the same local representation with the others. Last but not least, anchor point locates in 3D space instead of 2D as in A2J, to leverage 3D pose prediction. Experiments on challenging InterHand 2.6M demonstrate that, A2J-Transformer can achieve state-of-the-art model-free performance (3.38mm MPJPE advancement in 2-hand case) and can also be applied to depth domain with strong generalization.

Poster
A Probabilistic Attention Model With Occlusion-Aware Texture Regression for 3D Hand Reconstruction From a Single RGB Image

Zheheng Jiang, Hossein Rahmani, Sue Black, Bryan M. Williams

展开摘要

Recently, deep learning based approaches have shown promising results in 3D hand reconstruction from a single RGB image. These approaches can be roughly divided into model-based approaches, which are heavily dependent on the model's parameter space, and model-free approaches, which require large numbers of 3D ground truths to reduce depth ambiguity and struggle in weakly-supervised scenarios. To overcome these issues, we propose a novel probabilistic model to achieve the robustness of model-based approaches and reduced dependence on the model's parameter space of model-free approaches. The proposed probabilistic model incorporates a model-based network as a prior-net to estimate the prior probability distribution of joints and vertices. An Attention-based Mesh Vertices Uncertainty Regression (AMVUR) model is proposed to capture dependencies among vertices and the correlation between joints and mesh vertices to improve their feature representation. We further propose a learning based occlusion-aware Hand Texture Regression model to achieve high-fidelity texture reconstruction. We demonstrate the flexibility of the proposed probabilistic model to be trained in both supervised and weakly-supervised scenarios. The experimental results demonstrate our probabilistic model's state-of-the-art accuracy in 3D hand and texture reconstruction from a single image in both training schemes, including in the presence of severe occlusions.

Poster
A New Dataset Based on Images Taken by Blind People for Testing the Robustness of Image Classification Models Trained for ImageNet Categories

Reza Akbarian Bafghi, Danna Gurari

展开摘要

Our goal is to improve upon the status quo for designing image classification models trained in one domain that perform well on images from another domain. Complementing existing work in robustness testing, we introduce the first dataset for this purpose which comes from an authentic use case where photographers wanted to learn about the content in their images. We built a new test set using 8,900 images taken by people who are blind for which we collected metadata to indicate the presence versus absence of 200 ImageNet object categories. We call this dataset VizWiz-Classification. We characterize this dataset and how it compares to the mainstream datasets for evaluating how well ImageNet-trained classification models generalize. Finally, we analyze the performance of 100 ImageNet classification models on our new test dataset. Our fine-grained analysis demonstrates that these models struggle on images with quality issues. To enable future extensions to this work, we share our new dataset with evaluation server at: https://vizwiz.org/tasks-and-datasets/image-classification

Poster
3D-Aware Multi-Class Image-to-Image Translation With NeRFs

Senmao Li, Joost van de weijer, Yaxing Wang, Fahad Shahbaz Khan, Meiqin Liu, Jian Yang

展开摘要

Recent advances in 3D-aware generative models (3D-aware GANs) combined with Neural Radiance Fields (NeRF) have achieved impressive results. However no prior works investigate 3D-aware GANs for 3D consistent multi-class image-to-image (3D-aware I2I) translation. Naively using 2D-I2I translation methods suffers from unrealistic shape/identity change. To perform 3D-aware multi-class I2I translation, we decouple this learning process into a multi-class 3D-aware GAN step and a 3D-aware I2I translation step. In the first step, we propose two novel techniques: a new conditional architecture and an effective training strategy. In the second step, based on the well-trained multi-class 3D-aware GAN architecture, that preserves view-consistency, we construct a 3D-aware I2I translation system. To further reduce the view-consistency problems, we propose several new techniques, including a U-net-like adaptor network design, a hierarchical representation constrain and a relative regularization loss. In extensive experiments on two datasets, quantitative and qualitative results demonstrate that we successfully perform 3D-aware I2I translation with multi-view consistency.

Poster
3D-Aware Conditional Image Synthesis

Kangle Deng, Gengshan Yang, Deva Ramanan, Jun-Yan Zhu

展开摘要

We propose pix2pix3D, a 3D-aware conditional generative model for controllable photorealistic image synthesis. Given a 2D label map, such as a segmentation or edge map, our model learns to synthesize a corresponding image from different viewpoints. To enable explicit 3D user control, we extend conditional generative models with neural radiance fields. Given widely-available posed monocular image and label map pairs, our model learns to assign a label to every 3D point in addition to color and density, which enables it to render the image and pixel-aligned label map simultaneously. Finally, we build an interactive system that allows users to edit the label map from different viewpoints and generate outputs accordingly.

Poster
3D Registration With Maximal Cliques

Xiyu Zhang, Jiaqi Yang, Shikun Zhang, Yanning Zhang

展开摘要

As a fundamental problem in computer vision, 3D point cloud registration (PCR) aims to seek the optimal pose to align a point cloud pair. In this paper, we present a 3D registration method with maximal cliques (MAC). The key insight is to loosen the previous maximum clique constraint, and to mine more local consensus information in a graph for accurate pose hypotheses generation: 1) A compatibility graph is constructed to render the affinity relationship between initial correspondences. 2) We search for maximal cliques in the graph, each of which represents a consensus set. We perform node-guided clique selection then, where each node corresponds to the maximal clique with the greatest graph weight. 3) Transformation hypotheses are computed for the selected cliques by SVD algorithm and the best hypothesis is used to perform registration. Extensive experiments on U3M, 3DMatch, 3DLoMatch and KITTI demonstrate that MAC effectively increases registration accuracy, outperforms various state-of-the-art methods and boosts the performance of deep-learned methods. MAC combined with deep-learned methods achieves state-of-the-art registration recall of 95.7% / 78.9% on the 3DMatch / 3DLoMatch.

Poster
3D Neural Field Generation Using Triplane Diffusion

J. Ryan Shue, Eric Ryan Chan, Ryan Po, Zachary Ankner, Jiajun Wu, Gordon Wetzstein

展开摘要

Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural fields. Our approach pre-processes training data, such as ShapeNet meshes, by converting them to continuous occupancy fields and factoring them into a set of axis-aligned triplane feature representations. Thus, our 3D training scenes are all represented by 2D feature planes, and we can directly train existing 2D diffusion models on these representations to generate 3D neural fields with high quality and diversity, outperforming alternative approaches to 3D-aware generation. Our approach requires essential modifications to existing triplane factorization pipelines to make the resulting features easy to learn for the diffusion model. We demonstrate state-of-the-art results on 3D generation on several object classes from ShapeNet.

Poster
3D Highlighter: Localizing Regions on 3D Shapes via Text Descriptions

Dale Decatur, Itai Lang, Rana Hanocka

展开摘要

We present 3D Highlighter, a technique for localizing semantic regions on a mesh using text as input. A key feature of our system is the ability to interpret "out-of-domain" localizations. Our system demonstrates the ability to reason about where to place non-obviously related concepts on an input 3D shape, such as adding clothing to a bare 3D animal model. Our method contextualizes the text description using a neural field and colors the corresponding region of the shape using a probability-weighted blend. Our neural optimization is guided by a pre-trained CLIP encoder, which bypasses the need for any 3D datasets or 3D annotations. Thus, 3D Highlighter is highly flexible, general, and capable of producing localizations on a myriad of input shapes.

Highlight
3D GAN Inversion With Facial Symmetry Prior

Fei Yin, Yong Zhang, Xuan Wang, Tengfei Wang, Xiaoyu Li, Yuan Gong, Yanbo Fan, Xiaodong Cun, Ying Shan, Cengiz Oztireli, Yujiu Yang

展开摘要

Recently, a surge of high-quality 3D-aware GANs have been proposed, which leverage the generative power of neural rendering. It is natural to associate 3D GANs with GAN inversion methods to project a real image into the generator's latent space, allowing free-view consistent synthesis and editing, referred as 3D GAN inversion. Although with the facial prior preserved in pre-trained 3D GANs, reconstructing a 3D portrait with only one monocular image is still an ill-pose problem. The straightforward application of 2D GAN inversion methods focuses on texture similarity only while ignoring the correctness of 3D geometry shapes. It may raise geometry collapse effects, especially when reconstructing a side face under an extreme pose. Besides, the synthetic results in novel views are prone to be blurry. In this work, we propose a novel method to promote 3D GAN inversion by introducing facial symmetry prior. We design a pipeline and constraints to make full use of the pseudo auxiliary view obtained via image flipping, which helps obtain a view-consistent and well-structured geometry shape during the inversion process. To enhance texture fidelity in unobserved viewpoints, pseudo labels from depth-guided 3D warping can provide extra supervision. We design constraints aimed at filtering out conflict areas for optimization in asymmetric situations. Comprehensive quantitative and qualitative evaluations on image reconstruction and editing demonstrate the superiority of our method.

Poster
3D Cinemagraphy From a Single Image

Xingyi Li, Zhiguo Cao, Huiqiang Sun, Jianming Zhang, Ke Xian, Guosheng Lin

展开摘要

We present 3D Cinemagraphy, a new technique that marries 2D image animation with 3D photography. Given a single still image as input, our goal is to generate a video that contains both visual content animation and camera motion. We empirically find that naively combining existing 2D image animation and 3D photography methods leads to obvious artifacts or inconsistent animation. Our key insight is that representing and animating the scene in 3D space offers a natural solution to this task. To this end, we first convert the input image into feature-based layered depth images using predicted depth values, followed by unprojecting them to a feature point cloud. To animate the scene, we perform motion estimation and lift the 2D motion into the 3D scene flow. Finally, to resolve the problem of hole emergence as points move forward, we propose to bidirectionally displace the point cloud as per the scene flow and synthesize novel views by separately projecting them into target image planes and blending the results. Extensive experiments demonstrate the effectiveness of our method. A user study is also conducted to validate the compelling rendering results of our method.

Poster