CVPR 2021 论文列表

Conference on Computer Vision and Pattern Recognition

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1,661篇论文

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Monte Carlo Scene Search for 3D Scene Understanding

Shreyas Hampali, Sinisa Stekovic, Sayan Deb Sarkar, Chetan S. Kumar, Friedrich Fraundorfer, Vincent Lepetit

展开摘要

We explore how a general AI algorithm can be used for 3D scene understanding to reduce the need for training data. More exactly, we propose a modification of the Monte Carlo Tree Search (MCTS) algorithm to retrieve objects and room layouts from noisy RGB-D scans. While MCTS was developed as a game-playing algorithm, we show it can also be used for complex perception problems. Our adapted MCTS algorithm has few easy-to-tune hyperparameters and can optimise general losses. We use it to optimise the posterior probability of objects and room layout hypotheses given the RGB-D data. This results in an analysis-by-synthesis approach that explores the solution space by rendering the current solution and comparing it to the RGB-D observations. To perform this exploration even more efficiently, we propose simple changes to the standard MCTS' tree construction and exploration policy. We demonstrate our approach on the ScanNet dataset. Our method often retrieves configurations that are better than some manual annotations, especially on layouts.

Poster
Monocular Reconstruction of Neural Face Reflectance Fields

Mallikarjun B R, Ayush Tewari, Tae-Hyun Oh, Tim Weyrich, Bernd Bickel, Hans-peter Seidel, Hanspeter Pfister, Wojciech Matusik, Mohamed Elgharib, Christian Theobalt

展开摘要

The reflectance field of a face describes the reflectance properties responsible for complex lighting effects including diffuse, specular, inter-reflection and self shadowing. Most existing methods for estimating the face reflectance from a monocular image assume faces to be diffuse with very few approaches adding a specular component. This still leaves out important perceptual aspects of reflectance such as higher-order global illumination effects and self-shadowing. We present a new neural representation for face reflectance where we can estimate all components of the reflectance responsible for the final appearance from a monocular image. Instead of modeling each component of the reflectance separately using parametric models, our neural representation allows us to generate a basis set of faces in a geometric deformation-invariant space, parameterized by the input light direction, viewpoint and face geometry. We learn to reconstruct this reflectance field of a face just from a monocular image, which can be used to render the face from any viewpoint in any light condition. Our method is trained on a light-stage dataset, which captures 300 people illuminated with 150 light conditions from 8 viewpoints. We show that our method outperforms existing monocular reflectance reconstruction methods due to better capturing of physical effects, such as sub-surface scattering, specularities, self-shadows and other higher-order effects.

Poster
Monocular Real-Time Full Body Capture With Inter-Part Correlations

Yuxiao Zhou, Marc Habermann, Ikhsanul Habibie, Ayush Tewari, Christian Theobalt, Feng Xu

展开摘要

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our approach uses a new neural network architecture that exploits correlations between body and hands at high computational efficiency. Unlike previous works, our approach is jointly trained on multiple datasets focusing on hand, body or face separately, without requiring data where all the parts are annotated at the same time, which is much more difficult to create at sufficient variety. The possibility of such multi-dataset training enables superior generalization ability. In contrast to earlier monocular full body methods, our approach captures more expressive 3D face geometry and color by estimating the shape, expression, albedo and illumination parameters of a statistical face model. Our method achieves competitive accuracy on public benchmarks, while being significantly faster and providing more complete face reconstructions.

Poster
Monocular Depth Estimation via Listwise Ranking Using the Plackett-Luce Model

Julian Lienen, Eyke Hullermeier, Ralph Ewerth, Nils Nommensen

展开摘要

In many real-world applications, the relative depth of objects in an image is crucial for scene understanding. Recent approaches mainly tackle the problem of depth prediction in monocular images by treating the problem as a regression task. Yet, being interested in an order relation in the first place, ranking methods suggest themselves as a natural alternative to regression, and indeed, ranking approaches leveraging pairwise comparisons as training information ("object A is closer to the camera than B") have shown promising performance on this problem. In this paper, we elaborate on the use of so-called listwise ranking as a generalization of the pairwise approach. Our method is based on the Plackett-Luce (PL) model, a probability distribution on rankings, which we combine with a state-of-the-art neural network architecture and a simple sampling strategy to reduce training complexity. Moreover, taking advantage of the representation of PL as a random utility model, the proposed predictor offers a natural way to recover (shift-invariant) metric depth information from ranking-only data provided at training time. An empirical evaluation on several benchmark datasets in a "zero-shot" setting demonstrates the effectiveness of our approach compared to existing ranking and regression methods.

Poster
Monocular 3D Object Detection: An Extrinsic Parameter Free Approach

Yunsong Zhou, Yuan He, Hongzi Zhu, Cheng Wang, Hongyang Li, Qinhong Jiang

展开摘要

Monocular 3D object detection is an important task in autonomous driving. It can be easily intractable where there exists ego-car pose change w.r.t. ground plane. This is common due to the slight fluctuation of road smoothness and slope. Due to the lack of insight in industrial application, existing methods on open datasets neglect camera pose information, which inevitably results in the detector being susceptible to camera extrinsic parameters. The perturbation of objects is very popular in most autonomous driving cases for industrial products. To this end, we propose a novel method to capture camera pose to formulate the detector free from extrinsic perturbation. Specifically, the proposed framework predicts camera extrinsic parameters by detecting vanishing point and horizon change. A converter is designed to rectify perturbative features in the latent space. By doing so, our 3D detector works independent of the extrinsic parameter variations, and produces accurate results in realistic cases, e.g., potholed and uneven roads, where almost all existing monocular detectors fail to handle. Experiments demonstrate our method yields best performance compared with the other state-of-the-arts by a large margin on both KITTI 3D and nuScenes datasets.

Poster
Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks

Yu Cheng, Bo Wang, Bo Yang, Robby T. Tan

展开摘要

In monocular video 3D multi-person pose estimation, inter-person occlusion and close interactions can cause human detection to be erroneous and human-joints grouping to be unreliable. Existing top-down methods rely on human detection and thus suffer from these problems. Existing bottom-up methods do not use human detection, but they process all persons at once at the same scale, causing them to be sensitive to multiple-persons scale variations. To address these challenges, we propose the integration of top-down and bottom-up approaches to exploit their strengths. Our top-down network estimates human joints from all persons instead of one in an image patch, making it robust to possible erroneous bounding boxes. Our bottom-up network incorporates human-detection based normalized heatmaps, allowing the network to be more robust in handling scale variations. Finally, the estimated 3D poses from the top-down and bottom-up networks are fed into our integration network for final 3D poses. Besides the integration of top-down and bottom-up networks, unlike existing pose discriminators that are designed solely for single person, and consequently cannot assess natural inter-person interactions, we propose a two-person pose discriminator that enforces natural two-person interactions. Lastly, we also apply a semi-supervised method to overcome the 3D ground-truth data scarcity. Our quantitative and qualitative evaluations show the effectiveness of our method compared to the state-of-the-art baselines.

Poster
MonoRec: Semi-Supervised Dense Reconstruction in Dynamic Environments From a Single Moving Camera

Felix Wimbauer, Nan Yang, Lukas Von Stumberg, Niclas Zeller, Daniel Cremers

展开摘要

In this paper, we propose MonoRec, a semi-supervised monocular dense reconstruction architecture that predicts depth maps from a single moving camera in dynamic environments. MonoRec is based on a multi-view stereo setting which encodes the information of multiple consecutive images in a cost volume. To deal with dynamic objects in the scene, we introduce a MaskModule that predicts moving object masks by leveraging the photometric inconsistencies encoded in the cost volumes. Unlike other multi-view stereo methods, MonoRec is able to reconstruct both static and moving objects by leveraging the predicted masks. Furthermore, we present a novel multi-stage training scheme with a semi-supervised loss formulation that does not require LiDAR depth values. We carefully evaluate MonoRec on the KITTI dataset and show that it achieves state-of-the-art performance compared to both multi-view and single-view methods. With the model trained on KITTI, we further demonstrate that MonoRec is able to generalize well to both the Oxford RobotCar dataset and the more challenging TUM-Mono dataset recorded by a handheld camera. Code and related materials are available at https://vision.in.tum.de/research/monorec.

Poster
MonoRUn: Monocular 3D Object Detection by Reconstruction and Uncertainty Propagation

Hansheng Chen, Yuyao Huang, Wei Tian, Zhong Gao, Lu Xiong

展开摘要

Object localization in 3D space is a challenging aspect in monocular 3D object detection. Recent advances in 6DoF pose estimation have shown that predicting dense 2D-3D correspondence maps between image and object 3D model and then estimating object pose via Perspective-n-Point (PnP) algorithm can achieve remarkable localization accuracy. Yet these methods rely on training with ground truth of object geometry, which is difficult to acquire in real outdoor scenes. To address this issue, we propose MonoRUn, a novel detection framework that learns dense correspondences and geometry in a self-supervised manner, with simple 3D bounding box annotations. To regress the pixel-related 3D object coordinates, we employ a regional reconstruction network with uncertainty awareness. For self-supervised training, the predicted 3D coordinates are projected back to the image plane. A Robust KL loss is proposed to minimize the uncertainty-weighted reprojection error. During testing phase, we exploit the network uncertainty by propagating it through all downstream modules. More specifically, the uncertainty-driven PnP algorithm is leveraged to estimate object pose and its covariance. Extensive experiments demonstrate that our proposed approach outperforms current state-of-the-art methods on KITTI benchmark.

Poster
MongeNet: Efficient Sampler for Geometric Deep Learning

Leo Lebrat, Rodrigo Santa Cruz, Clinton Fookes, Olivier Salvado

展开摘要

Recent advances in geometric deep-learning introduce complex computational challenges for evaluating the distance between meshes. From a mesh model, point clouds are necessary along with a robust distance metric to assess surface quality or as part of the loss function for training models. Current methods often rely on a uniform random mesh discretization, which yields irregular sampling and noisy distance estimation. In this paper we introduce MongeNet, a fast and optimal transport based sampler that allows for an accurate discretization of a mesh with better approximation properties. We compare our method to the ubiquitous random uniform sampling and show that the approximation error is almost half with a very small computational overhead.

Poster
Mol2Image: Improved Conditional Flow Models for Molecule to Image Synthesis

Karren Yang, Samuel Goldman, Wengong Jin, Alex X. Lu, Regina Barzilay, Tommi Jaakkola, Caroline Uhler

展开摘要

In this paper, we aim to synthesize cell microscopy images under different molecular interventions, motivated by practical applications to drug development. Building on the recent success of graph neural networks for learning molecular embeddings and flow-based models for image generation, we propose Mol2Image: a flow-based generative model for molecule to cell image synthesis. To generate cell features at different resolutions and scale to high-resolution images, we develop a novel multi-scale flow architecture based on a Haar wavelet image pyramid. To maximize the mutual information between the generated images and the molecular interventions, we devise a training strategy based on contrastive learning. To evaluate our model, we propose a new set of metrics for biological image generation that are robust, interpretable, and relevant to practitioners. We show quantitatively that our method learns a meaningful embedding of the molecular intervention, which is translated into an image representation reflecting the biological effects of the intervention.

Poster
Modular Interactive Video Object Segmentation: Interaction-to-Mask, Propagation and Difference-Aware Fusion

Ho Kei Cheng, Yu-Wing Tai, Chi-Keung Tang

展开摘要

We present Modular interactive VOS (MiVOS) framework which decouples interaction-to-mask and mask propagation, allowing for higher generalizability and better performance. Trained separately, the interaction module converts user interactions to an object mask, which is then temporally propagated by our propagation module using a novel top-k filtering strategy in reading the space-time memory. To effectively take the user's intent into account, a novel difference-aware module is proposed to learn how to properly fuse the masks before and after each interaction, which are aligned with the target frames by employing the space-time memory. We evaluate our method both qualitatively and quantitatively with different forms of user interactions (e.g., scribbles, clicks) on DAVIS to show that our method outperforms current state-of-the-art algorithms while requiring fewer frame interactions, with the additional advantage in generalizing to different types of user interactions. We contribute a large-scale synthetic VOS dataset with pixel-accurate segmentation of 4.8M frames to accompany our source codes to facilitate future research.

Poster
Modeling Multi-Label Action Dependencies for Temporal Action Localization

praveen tirupattur, Kevin Duarte, Yogesh S Rawat, Mubarak Shah

展开摘要

Real world videos contain many complex actions with inherent relationships between action classes. In this work, we propose an attention-based architecture that model these action relationships for the task of temporal action localization in untrimmed videos. As opposed to previous works which leverage video-level co-occurrence of actions, we distinguish the relationships between actions that occur at the same time-step and actions that occur at different time-steps (i.e. those which precede or follow each other). We define these distinct relationships as action dependencies. We propose to improve action localization performance by modeling these action dependencies in a novel attention based Multi-Label Action Dependency (MLAD) layer. The MLAD layer consists of two branches: a Co-occurrence Dependency Branch and a Temporal Dependency Branch to model co-occurrence action dependencies and temporal action dependencies, respectively. We observe that existing metrics used for multi-label classification do not explicitly measure how well action dependencies are modeled, therefore, we propose novel metrics which consider both co-occurrence and temporal dependencies between action classes. Through empirical evaluation and extensive analysis we show improved performance over state-of-the art methods on multi-label action localization benchmarks (MultiTHUMOS and Charades) in terms of f-mAP and our proposed metric.

Poster
Model-Contrastive Federated Learning

Qinbin Li, Bingsheng He, Dawn Song

展开摘要

Federated learning enables multiple parties to collaboratively train a machine learning model without communicating their local data. A key challenge in federated learning is to handle the heterogeneity of local data distribution across parties. Although many studies have been proposed to address this challenge, we find that they fail to achieve high performance in image datasets with deep learning models. In this paper, we propose MOON: model-contrastive federated learning. MOON is a simple and effective federated learning framework. The key idea of MOON is to utilize the similarity between model representations to correct the local training of individual parties, i.e., conducting contrastive learning in model-level. Our extensive experiments show that MOON significantly outperforms the other state-of-the-art federated learning algorithms on various image classification tasks.

Poster
Model-Based 3D Hand Reconstruction via Self-Supervised Learning

Yujin Chen, Zhigang Tu, Di Kang, Linchao Bao, Ying Zhang, Xuefei Zhe, Ruizhi Chen, Junsong Yuan

展开摘要

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D annotations at the training stage, but obtaining 3D annotations is expensive. To alleviate reliance on labeled training data, we propose S2HAND, a self-supervised 3D hand reconstruction network that can jointly estimate pose, shape, texture, and the camera viewpoint. Specifically, we obtain geometric cues from the input image through easily accessible 2D detected keypoints. To learn an accurate hand reconstruction model from these noisy geometric cues, we utilize the consistency between 2D and 3D representations and propose a set of novel losses to rationalize outputs of the neural network. For the first time, we demonstrate the feasibility of training an accurate 3D hand reconstruction network without relying on manual annotations. Our experiments show that the proposed method achieves comparable performance with recent fully-supervised methods while using fewer supervision data.

Poster
Model-Aware Gesture-to-Gesture Translation

Hezhen Hu, Weilun Wang, Wengang Zhou, Weichao Zhao, Houqiang Li

展开摘要

Hand gesture-to-gesture translation is a significant and interesting problem, which serves as a key role in many applications, such as sign language production. This task involves fine-grained structure understanding of the mapping between the source and target gestures. Current works follow a data-driven paradigm based on sparse 2D joint representation. However, given the insufficient representation capability of 2D joints, this paradigm easily leads to blurry generation results with incorrect structure. In this paper, we propose a novel model-aware gesture-to-gesture translation framework, which introduces hand prior with hand meshes as the intermediate representation. To take full advantage of the structured hand model, we first build a dense topology map aligning the image plane with the encoded embedding of the visible hand mesh. Then, a transformation flow is calculated based on the correspondence of the source and target topology map. During the generation stage, we inject the topology information into generation streams by modulating the activations in a spatially-adaptive manner. Further, we incorporate the source local characteristic to enhance the translated gesture image according to the transformation flow. Extensive experiments on two benchmark datasets have demonstrated that our method achieves new state-of-the-art performance.

Poster
MobileDets: Searching for Object Detection Architectures for Mobile Accelerators

Yunyang Xiong, Hanxiao Liu, Suyog Gupta, Berkin Akin, Gabriel Bender, Yongzhe Wang, Pieter-Jan Kindermans, Mingxing Tan, Vikas Singh, Bo Chen

展开摘要

Inverted bottleneck layers, which are built upon depthwise convolutions, have been the predominant building blocks in state-of-the-art object detection models on mobile devices. In this work, we investigate the optimality of this design pattern over a broad range of mobile accelerators by revisiting the usefulness of regular convolutions. We discover that regular convolutions are a potent component to boost the latency-accuracy trade-off for object detection on accelerators, provided that they are placed strategically in the network via neural architecture search. By incorporating regular convolutions in the search space and directly optimizing the network architectures for object detection, we obtain a family of object detection models, MobileDets, that achieve state-of-the-art results across mobile accelerators. On the COCO object detection task, MobileDets outperform MobileNetV3+SSDLite by 1.7 mAP at comparable mobile CPU inference latencies. MobileDets also outperform MobileNetV2+SSDLite by 1.9 mAP on mobile CPUs, 3.7 mAP on Google EdgeTPU, 3.4 mAP on Qualcomm Hexagon DSP and 2.7 mAP on Nvidia Jetson GPU without increasing latency. Moreover, MobileDets are comparable with the state-of-the-art MnasFPN on mobile CPUs even without using the feature pyramid, and achieve better mAP scores on both EdgeTPUs and DSPs with up to 2x speedup. Code and models are available in the TensorFlow Object Detection API: https://github.com/tensorflow/models/tree/master/research/object_detection.

Poster
MoViNets: Mobile Video Networks for Efficient Video Recognition

Dan Kondratyuk, Liangzhe Yuan, YANDONG LI, Li Zhang, Mingxing Tan, Matthew Brown, Boqing Gong

展开摘要

We present Mobile Video Networks (MoViNets), a family of computation and memory efficient video networks that can operate on streaming video for online inference. 3D convolutional neural networks (CNNs) are accurate at video recognition but require large computation and memory budgets and do not support online inference, making them difficult to work on mobile devices. We propose a three-step approach to improve computational efficiency while substantially reducing the peak memory usage of 3D CNNs. First, we design a video network search space and employ neural architecture search to generate efficient and diverse 3D CNN architectures. Second, we introduce the Stream Buffer technique that decouples memory from video clip duration, allowing 3D CNNs to embed arbitrary-length streaming video sequences for both training and inference with a small constant memory footprint. Third, we propose a simple ensembling technique to improve accuracy further without sacrificing efficiency. These three progressive techniques allow MoViNets to achieve state-of-the-art accuracy and efficiency on the Kinetics, Moments in Time, and Charades video action recognition datasets. For instance, MoViNet-A5-Stream achieves the same accuracy as X3D-XL on Kinetics 600 while requiring 80% fewer FLOPs and 65% less memory. Code is available at https://github.com/google-research/movinet.

Poster
Mixed-Privacy Forgetting in Deep Networks

Aditya Golatkar, Alessandro Achille, Avinash Ravichandran, Marzia Polito, Stefano Soatto

展开摘要

We show that the influence of a subset of the training samples can be removed -- or "forgotten" -- from the weights of a network trained on large-scale image classification tasks, and we provide strong computable bounds on the amount of remaining information after forgetting. Inspired by real-world applications of forgetting techniques, we introduce a novel notion of forgetting in mixed-privacy setting, where we know that a "core" subset of the training samples does not need to be forgotten. While this variation of the problem is conceptually simple, we show that working in this setting significantly improves the accuracy and guarantees of forgetting methods applied to vision classification tasks. Moreover, our method allows efficient removal of all information contained in non-core data by simply setting to zero a subset of the weights with minimal loss in performance. We achieve these results by replacing a standard deep network with a suitable linear approximation. With opportune changes to the network architecture and training procedure, we show that such linear approximation achieves comparable performance to the original network and that the forgetting problem becomes quadratic and can be solved efficiently even for large models. Unlike previous forgetting methods on deep networks, ours can achieve close to the state-of-the-art accuracy on large scale vision tasks. In particular, we show that our method allows forgetting without having to trade off the model accuracy.

Poster
Mitigating Face Recognition Bias via Group Adaptive Classifier

Sixue Gong, Xiaoming Liu, Anil K. Jain

展开摘要

Face recognition is known to exhibit bias -- subjects in a certain demographic group can be better recognized than other groups. This work aims to learn a fair face representation, where faces of every group could be more equally represented. Our proposed group adaptive classifier mitigates bias by using adaptive convolution kernels and attention mechanisms on faces based on their demographic attributes. The adaptive module comprises kernel masks and channel-wise attention maps for each demographic group so as to activate different facial regions for identification, leading to more discriminative features pertinent to their demographics. Our introduced automated adaptation strategy determines whether to apply adaptation to a certain layer by iteratively computing the dissimilarity among demographic-adaptive parameters. A new de-biasing loss function is proposed to mitigate the gap of average intra-class distance between demographic groups. Experiments on face benchmarks (RFW, LFW, IJB-A, and IJB-C) show that our work is able to mitigate face recognition bias across demographic groups while maintaining the competitive accuracy.

Poster
Mirror3D: Depth Refinement for Mirror Surfaces

Jiaqi Tan, Weijie Lin, Angel X. Chang, Manolis Savva

展开摘要

Despite recent progress in depth sensing and 3D reconstruction, mirror surfaces are a significant source of errors. To address this problem, we create the Mirror3D dataset: a 3D mirror plane dataset based on three RGBD datasets (Matterpot3D, NYUv2 and ScanNet) containing 7,011 mirror instance masks and 3D planes. We then develop Mirror3DNet: a module that refines raw sensor depth or estimated depth to correct errors on mirror surfaces. Our key idea is to estimate the 3D mirror plane based on RGB input and surrounding depth context, and use this estimate to directly regress mirror surface depth. Our experiments show that Mirror3DNet significantly mitigates errors from a variety of input depth data, including raw sensor depth and depth estimation or completion methods.

Poster