CVPR 2021 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

1,661篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Poster
    1,661100.0%

浏览全部论文

PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation

Kehong Gong, Jianfeng Zhang, Jiashi FENG

展开摘要

Existing 3D human pose estimators suffer poor generalization performance to new datasets, largely due to the limited diversity of 2D-3D pose pairs in the training data. To address this problem, we present PoseAug, a new auto-augmentation framework that learns to augment the available training poses towards a greater diversity and thus improve generalization of the trained 2D-to-3D pose estimator. Specifically, PoseAug introduces a novel pose augmentor that learns to adjust various geometry factors (e.g., posture, body size, view point and position) of a pose through differentiable operations. With such differentiable capacity, the augmentor can be jointly optimized with the 3D pose estimator and take the estimation error as feedback to generate more diverse and harder poses in an online manner. Moreover, PoseAug introduces a novel part-aware Kinematic Chain Space for evaluating local joint-angle plausibility and develops a discriminative module accordingly to ensure the plausibility of the augmented poses. These elaborate designs enable PoseAug to generate more diverse yet plausible poses than existing offline augmentation methods, and thus yield better generalization of the pose estimator. PoseAug is generic and easy to be applied to various 3D pose estimators. Extensive experiments demonstrate that PoseAug brings clear improvements on both intra-scenario and cross-scenario datasets. Notably, it achieves 88.6% 3D PCK on MPI-INF-3DHP under cross-dataset evaluation setup, improving upon the previous best data augmentation based method by 9.1%. Code can be found at: https://github.com/jfzhang95/PoseAug.

Poster
Pose-Guided Human Animation From a Single Image in the Wild

Jae Shin Yoon, Lingjie Liu, Vladislav Golyanik, Kripasindhu Sarkar, Hyun Soo Park, Christian Theobalt

展开摘要

We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel scene, resulting in temporal inconsistency and failures in preserving the identity and textures of the person. To address these limitations, we design a compositional neural network that predicts the silhouette, garment labels, and textures. Each modular network is explicitly dedicated to a subtask that can be learned from the synthetic data. At the inference time, we utilize the trained network to produce a unified representation of appearance and its labels in UV coordinates, which remain constant across poses. The unified representation provides incomplete yet strong guidance to generating the appearance in response to the pose change. We use the trained network to complete the appearance and render it with the background. With these strategies, we are able to synthesize human animations that can preserve the identity and appearance of the person in a temporally coherent way without any fine-tuning of the network on the testing scene. Experiments show that our method outperforms the state-of-the-arts in terms of synthesis quality, temporal coherence, and generalization ability.

Poster
Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation

Hang Zhou, Yasheng Sun, Wayne Wu, Chen Change Loy, Xiaogang Wang, Ziwei Liu

展开摘要

While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information such as landmarks and 3D parameters, aiming to generate personalized rhythmic movements. However, the inaccuracy of such estimated information under extreme conditions would lead to degradation problems. In this paper, we propose a clean yet effective framework to generate pose-controllable talking faces. We operate on non-aligned raw face images, using only a single photo as an identity reference. The key is to modularize audio-visual representations by devising an implicit low-dimension pose code. Substantially, both speech content and head pose information lie in a joint non-identity embedding space. While speech content information can be defined by learning the intrinsic synchronization between audio-visual modalities, we identify that a pose code will be complementarily learned in a modulated convolution-based reconstruction framework. Extensive experiments show that our method generates accurately lip-synced talking faces whose poses are controllable by other videos. Moreover, our model has multiple advanced capabilities including extreme view robustness and talking face frontalization.

Poster
Pose Recognition With Cascade Transformers

Ke Li, Shijie Wang, Xiang Zhang, Yifan Xu, Weijian Xu, Zhuowen Tu

展开摘要

In this paper, we present a regression-based pose recognition method using cascade Transformers. One way to categorize the existing approaches in this domain is to separate them into 1). heatmap-based and 2). regression-based. In general, heatmap-based methods achieve higher accuracy but are subject to various heuristic designs (not end-to-end mostly), whereas regression-based approaches attain relatively lower accuracy but they have less intermediate non-differentiable steps. Here we utilize the encoder-decoder structure in Transformers to perform regression-based person and keypoint detection that is general-purpose and requires less heuristic design compared with the existing approaches. We demonstrate the keypoint hypothesis (query) refinement process across different self-attention layers to reveal the recursive self-attention mechanism in Transformers. In the experiments, we report competitive results for pose recognition when compared with the competing regression-based methods.

Poster
Populating 3D Scenes by Learning Human-Scene Interaction

Mohamed Hassan, Partha Ghosh, Joachim Tesch, Dimitrios Tzionas, Michael J. Black

展开摘要

Humans live within a 3D space and constantly interact with it to perform tasks. Such interactions involve physical contact between surfaces that is semantically meaningful. Our goal is to learn how humans interact with scenes and leverage this to enable virtual characters to do the same. To that end, we introduce a novel Human-Scene Interaction (HSI) model that encodes proximal relationships, called POSA for "Pose with prOximitieS and contActs". The representation of interaction is body-centric, which enables it to generalize to new scenes. Specifically, POSA augments the SMPL-X parametric human body model such that, for every mesh vertex, it encodes (a) the contact probability with the scene surface and (b) the corresponding semantic scene label. We learn POSA with a VAE conditioned on the SMPL-X vertices, and train on the PROX dataset, which contains SMPL-X meshes of people interacting with 3D scenes, and the corresponding scene semantics from the PROX-E dataset. We demonstrate the value of POSA with two applications. First, we automatically place 3D scans of people in scenes. We use a SMPL-X model fit to the scan as a proxy and then find its most likely placement in 3D. POSA provides an effective representation to search for "affordances" in the scene that match the likely contact relationships for that pose. We perform a perceptual study that shows significant improvement over the state of the art on this task. Second, we show that POSA's learned representation of body-scene interaction supports monocular human pose estimation that is consistent with a 3D scene, improving on the state of the art. Our model and code are available for research purposes at https://posa.is.tue.mpg.de.

Poster
Polygonal Point Set Tracking

Gunhee Nam, Miran Heo, Seoung Wug Oh, Joon-Young Lee, Seon Joo Kim

展开摘要

In this paper, we propose a novel learning-based polygonal point set tracking method. Compared to existing video object segmentation (VOS) methods that propagate pixel-wise object mask information, we propagate a polygonal point set over frames. Specifically, the set is defined as a subset of points in the target contour, and our goal is to track corresponding points on the target contour. Those outputs enable us to apply various visual effects such as motion tracking, part deformation, and texture mapping. To this end, we propose a new method to track the corresponding points between frames by the global-local alignment with delicately designed losses and regularization terms. We also introduce a novel learning strategy using synthetic and VOS datasets that makes it possible to tackle the problem without developing the point correspondence dataset. Since the existing datasets are not suitable to validate our method, we build a new polygonal point set tracking dataset and demonstrate the superior performance of our method over the baselines and existing contour-based VOS methods. In addition, we present visual-effects applications of our method on part distortion and text mapping.

Poster
Polygonal Building Extraction by Frame Field Learning

Nicolas Girard, Dmitriy Smirnov, Justin Solomon, Yuliya Tarabalka

展开摘要

While state of the art image segmentation models typically output segmentations in raster format, applications in geographic information systems often require vector polygons. To help bridge the gap between deep network output and the format used in downstream tasks, we add a frame field output to a deep segmentation model for extracting buildings from remote sensing images. We train a deep neural network that aligns a predicted frame field to ground truth contours. This additional objective improves segmentation quality by leveraging multi-task learning and provides structural information that later facilitates polygonization; we also introduce a polygonization algorithm that that utilizes the frame field along with the raster segmentation. Our code is available at https://github.com/Lydorn/Polygonization-by-Frame-Field-Learning.

Poster
Polka Lines: Learning Structured Illumination and Reconstruction for Active Stereo

Seung-Hwan Baek, Felix Heide

展开摘要

Active stereo cameras that recover depth from structured light captures have become a cornerstone sensor modality for 3D scene reconstruction and understanding tasks across application domains. Active stereo cameras project a pseudo-random dot pattern on object surfaces to extract disparity independently of object texture. Such hand-crafted patterns are designed in isolation from the scene statistics, ambient illumination conditions, and the reconstruction method. In this work, we propose a method to jointly learn structured illumination and reconstruction, parameterized by a diffractive optical element and a neural network, in an end-to-end fashion. To this end, we introduce a differentiable image formation model for active stereo, relying on both wave and geometric optics, and a trinocular reconstruction network. The jointly optimized pattern, which we dub "Polka Lines," together with the reconstruction network, makes accurate active-stereo depth estimates across imaging conditions. We validate the proposed method in simulation and using with an experimental prototype, and we demonstrate several variants of the Polka Lines patterns specialized to the illumination conditions.

Poster
Polarimetric Normal Stereo

Yoshiki Fukao, Ryo Kawahara, Shohei Nobuhara, Ko Nishino

展开摘要

We introduce a novel method for recovering per-pixel surface normals from a pair of polarization cameras. Unlike past methods that use polarimetric observations as auxiliary features for correspondence matching, we fully integrate them in cost volume construction and filtering to directly recover per-pixel surface normals, not as byproducts of recovered disparities. Our key idea is to introduce a polarimetric cost volume of distance defined on the polarimetric observations and the polarization state computed from the surface normal. We adapt a belief propagation algorithm to filter this cost volume. The filtering algorithm simultaneously estimates the disparities and surface normals as separate entities, while effectively denoising the original noisy polarimetric observations of a quad-Bayer polarization camera. In addition, in contrast to past methods, we model polarimetric light reflection of mesoscopic surface roughness, which is essential to account for its illumination-dependency. We demonstrate the effectiveness of our method on a number of complex, real objects. Our method offers a simple and detailed 3D sensing capability for complex, non-Lambertian surfaces.

Poster
Points As Queries: Weakly Semi-Supervised Object Detection by Points

Liangyu Chen, Tong Yang, Xiangyu Zhang, Wei Zhang, Jian Sun

展开摘要

We propose a novel point annotated setting for the weakly semi-supervised object detection task, in which the dataset comprises small fully annotated images and large weakly annotated images by points. It achieves a balance between tremendous annotation burden and detection performance. Based on this setting, we analyze existing detectors and find that these detectors have difficulty in fully exploiting the power of the annotated points. To solve this, we introduce a new detector, Point DETR, which extends DETR by adding a point encoder. Extensive experiments conducted on MS-COCO dataset in various data settings show the effectiveness of our method. In particular, when using 20% fully labeled data from COCO, our detector achieves a promising performance, 33.3 AP, which outperforms a strong baseline (FCOS) by 2.0 AP, and we demonstrate the point annotations bring over 10 points in various AR metrics.

Poster
PointNetLK Revisited

Xueqian Li, Jhony Kaesemodel Pontes, Simon Lucey

展开摘要

We address the generalization ability of recent learning-based point cloud registration methods. Despite their success, these approaches tend to have poor performance when applied to mismatched conditions that are not well-represented in the training set, such as unseen object categories, different complex scenes, or unknown depth sensors. In these circumstances, it has often been better to rely on classical non-learning methods (e.g., Iterative Closest Point), which have better generalization ability. Hybrid learning methods, that use learning for predicting point correspondences and then a deterministic step for alignment, have offered some respite, but are still limited in their generalization abilities. We revisit a recent innovation---PointNetLK---and show that the inclusion of an analytical Jacobian can exhibit remarkable generalization properties while reaping the inherent fidelity benefits of a learning framework. Our approach not only outperforms the state-of-the-art in mismatched conditions but also produces results competitive with current learning methods when operating on real-world test data close to the training set.

Poster
PointGuard: Provably Robust 3D Point Cloud Classification

Hongbin Liu, Jinyuan Jia, Neil Zhenqiang Gong

展开摘要

3D point cloud classification has many safety-critical applications such as autonomous driving and robotic grasping. However, several studies showed that it is vulnerable to adversarial attacks. In particular, an attacker can make a classifier predict an incorrect label for a 3D point cloud via carefully modifying, adding, and/or deleting a small number of its points. Randomized smoothing is state-of-the-art technique to build certifiably robust 2D image classifiers. However, when applied to 3D point cloud classification, randomized smoothing can only certify robustness against adversarially modified points. In this work, we propose PointGuard, the first defense that has provable robustness guarantees against adversarially modified, added, and/or deleted points. Specifically, given a 3D point cloud and an arbitrary point cloud classifier, our PointGuard first creates multiple subsampled point clouds, each of which contains a random subset of the points in the original point cloud; then our PointGuard predicts the label of the original point cloud as the majority vote among the labels of the subsampled point clouds predicted by the point cloud classifier. Our first major theoretical contribution is that we show PointGuard provably predicts the same label for a 3D point cloud when the number of adversarially modified, added, and/or deleted points is bounded. Our second major theoretical contribution is that we prove the tightness of our derived bound when no assumptions on the point cloud classifier are made. Moreover, we design an efficient algorithm to compute our certified robustness guarantees. We also empirically evaluate PointGuard on ModelNet40 and ScanNet benchmark datasets.

Poster
PointFlow: Flowing Semantics Through Points for Aerial Image Segmentation

Xiangtai Li, Hao He, Xia Li, Duo Li, Guangliang Cheng, Jianping Shi, Lubin Weng, Yunhai Tong, Zhouchen Lin

展开摘要

Aerial Image Segmentation is a particular semantic segmentation problem and has several challenging characteristics that general semantic segmentation does not have. There are two critical issues: The one is an extremely foreground-background imbalanced distribution and the other is multiple small objects along with complex background. Such problems make the recent dense affinity context modeling perform poorly even compared with baselines due to over-introduced background context. To handle these problems, we propose a point-wise affinity propagation module based on the FPN framework, named PointFlow. Rather than dense affinity learning, a sparse affinity map is generated upon selected points between the adjacent features, which reduces the noise introduced by the background while keeping efficiency. In particular, we design a dual point matcher to select points from the salient area and object boundaries, respectively. The former samples salient points while the latter samples points from the object boundaries. Experimental results on three different aerial segmentation datasets suggest that the proposed method is more effective and efficient than state-of-the-art general semantic segmentation methods. Especially, our methods achieve the best speed and accuracy trade-off on three aerial benchmarks. Further experiments on three general semantic segmentation datasets prove the generality of our method. Both code and models will be available for further research.

Poster
PointDSC: Robust Point Cloud Registration Using Deep Spatial Consistency

Xuyang BAI, Zixin Luo, Lei Zhou, Hongkai Chen, Lei Li, Zeyu HU, Hongbo Fu, Chiew-Lan Tai

展开摘要

Removing outlier correspondences is one of the critical steps for successful feature-based point cloud registration. Despite the increasing popularity of introducing deep learning methods in this field, spatial consistency, which is essentially established by a Euclidean transformation between point clouds, has received almost no individual attention in existing learning frameworks. In this paper, we present PointDSC, a novel deep neural network that explicitly incorporates spatial consistency for pruning outlier correspondences. First, we propose a nonlocal feature aggregation module, weighted by both feature and spatial coherence, for feature embedding of the input correspondences. Second, we formulate a differentiable spectral matching module, supervised by pairwise spatial compatibility, to estimate the inlier confidence of each correspondence from the embedded features. With modest computation cost, our method outperforms the state-of-the-art hand-crafted and learning-based outlier rejection approaches on several real-world datasets by a significant margin. We also show its wide applicability by combining PointDSC with different 3D local descriptors.

Poster
PointAugmenting: Cross-Modal Augmentation for 3D Object Detection

Chunwei Wang, Chao Ma, Ming Zhu, Xiaokang Yang

展开摘要

Camera and LiDAR are two complementary sensors for 3D object detection in the autonomous driving context. Camera provides rich texture and color cues while LiDAR specializes in relative distance sensing. The challenge of 3D object detection lies in effectively fusing 2D camera images with 3D LiDAR points. In this paper, we present a novel cross-modal 3D object detection algorithm, named PointAugmenting. On one hand, PointAugmenting decorates point clouds with corresponding point-wise CNN features extracted by pretrained 2D detection models, and then performs 3D object detection over the decorated point clouds. In comparison with highly abstract semantic segmentation scores to decorate point clouds, CNN features from detection networks adapt to object appearance variations, achieving significant improvement. On the other hand, PointAugmenting benefits from a novel cross-modal data augmentation algorithm, which consistently pastes virtual objects into images and point clouds during network training. Extensive experiments on the large-scale nuScenes and Waymo datasets demonstrate the effectiveness and efficiency of our PointAugmenting. Notably, PointAugmenting outperforms the LiDAR-only baseline detector by +6.5% mAP and achieves the new state-of-the-art results on the nuScenes leaderboard to date.

Poster
Point2Skeleton: Learning Skeletal Representations from Point Clouds

Cheng Lin, Changjian Li, Yuan Liu, Nenglun Chen, Yi-King Choi, Wenping Wang

展开摘要

We introduce Point2Skeleton, an unsupervised method to learn skeletal representations from point clouds. Existing skeletonization methods are limited to tubular shapes and the stringent requirement of watertight input, while our method aims to produce more generalized skeletal representations for complex structures and handle point clouds. Our key idea is to use the insights of the medial axis transform (MAT) to capture the intrinsic geometric and topological natures of the original input points. We first predict a set of skeletal points by learning a geometric transformation, and then analyze the connectivity of the skeletal points to form skeletal mesh structures. Extensive evaluations and comparisons show our method has superior performance and robustness. The learned skeletal representation will benefit several unsupervised tasks for point clouds, such as surface reconstruction and segmentation.

Poster
Point Cloud Upsampling via Disentangled Refinement

Ruihui Li, Xianzhi Li, Pheng-Ann Heng, Chi-Wing Fu

展开摘要

Point clouds produced by 3D scanning are often sparse, non-uniform, and noisy. Recent upsampling approaches aim to generate a dense point set, while achieving both distribution uniformity and proximity-to-surface, and possibly amending small holes, all in a single network. After revisiting the task, we propose to disentangle the task based on its multi-objective nature and formulate two cascaded sub-networks, a dense generator and a spatial refiner. The dense generator infers a coarse but dense output that roughly describes the underlying surface, while the spatial refiner further fine-tunes the coarse output by adjusting the location of each point. Specifically, we design a pair of local and global refinement units in the spatial refiner to evolve a coarse feature map. Also, in the spatial refiner, we regress a per-point offset vector to further adjust the coarse outputs in fine scale. Extensive qualitative and quantitative results on both synthetic and real-scanned datasets demonstrate the superiority of our method over the state-of-the-arts.

Poster
Point Cloud Instance Segmentation Using Probabilistic Embeddings

Biao Zhang, Peter Wonka

展开摘要

In this paper, we propose a new framework for point cloud instance segmentation. Our framework has two steps: an embedding step and a clustering step. In the embedding step, our main contribution is to propose a probabilistic embedding space for point cloud embedding. Specifically, each point is represented as a tri-variate normal distribution. In the clustering step, we propose a novel loss function, which benefits both the semantic segmentation and the clustering. Our experimental results show important improvements to the SOTA, i.e., 3.1% increased average per-category mAP on the PartNet dataset.

Poster
Point 4D Transformer Networks for Spatio-Temporal Modeling in Point Cloud Videos

Hehe Fan, Yi Yang, Mohan Kankanhalli

展开摘要

Point cloud videos exhibit irregularities and lack of order along the spatial dimension where points emerge inconsistently across different frames. To capture the dynamics in point cloud videos, point tracking is usually employed. However, as points may flow in and out across frames, computing accurate point trajectories is extremely difficult. Moreover, tracking usually relies on point colors and thus may fail to handle colorless point clouds. In this paper, to avoid point tracking, we propose a novel Point 4D Transformer (P4Transformer) network to model raw point cloud videos. Specifically, P4Transformer consists of (i) a point 4D convolution to embed the spatio-temporal local structures presented in a point cloud video and (ii) a transformer to capture the appearance and motion information across the entire video by performing self-attention on the embedded local features. In this fashion, related or similar local areas are merged with attention weight rather than by explicit tracking. Extensive experiments, including 3D action recognition and 4D semantic segmentation, on four benchmarks demonstrate the effectiveness of our P4Transformer for point cloud video modeling.

Poster
PluckerNet: Learn To Register 3D Line Reconstructions

Liu Liu, Hongdong Li, Haodong Yao, Ruyi Zha

展开摘要

Aligning two partially-overlapped 3D line reconstructions in Euclidean space is challenging, as we need to simultaneously solve line correspondences and relative pose between reconstructions. This paper proposes a neural network based method and it has three modules connected in sequence: (i) a Multilayer Perceptron (MLP) based network takes Pluecker representations of lines as inputs, to extract discriminative line-wise features and matchabilities (how likely each line is going to have a match), (ii) an Optimal Transport (OT) layer takes two-view line-wise features and matchabilities as inputs to estimate a 2D joint probability matrix, with each item describes the matchness of a line pair, and (iii) line pairs with Top-K matching probabilities are fed to a 2-line minimal solver in a RANSAC framework to estimate a six Degree-of-Freedom (6-DoF) rigid transformation. Experiments on both indoor and outdoor datasets show that registration (rotation and translation) precision of our method outperforms baselines significantly.

Poster