CVPR 2020 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

1,467篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    33522.8%
  • Poster
    1,13277.2%

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Gated Channel Transformation for Visual Recognition

Zongxin Yang, Linchao Zhu, Yu Wu, Yi Yang

展开摘要

In this work, we propose a generally applicable transformation unit for visual recognition with deep convolutional neural networks. This transformation explicitly models channel relationships with explainable control variables. These variables determine the neuron behaviors of competition or cooperation, and they are jointly optimized with the convolutional weight towards more accurate recognition. In Squeeze-and-Excitation (SE) Networks, the channel relationships are implicitly learned by fully connected layers, and the SE block is integrated at the block-level. We instead introduce a channel normalization layer to reduce the number of parameters and computational complexity. This lightweight layer incorporates a simple l2 normalization, enabling our transformation unit applicable to operator-level without much increase of additional parameters. Extensive experiments demonstrate the effectiveness of our unit with clear margins on many vision tasks, i.e., image classification on ImageNet, object detection and instance segmentation on COCO, video classification on Kinetics.

Poster
Gate-Shift Networks for Video Action Recognition

Swathikiran Sudhakaran, Sergio Escalera, Oswald Lanz

展开摘要

Deep 3D CNNs for video action recognition are designed to learn powerful representations in the joint spatio-temporal feature space. In practice however, because of the large number of parameters and computations involved, they may under-perform in the lack of sufficiently large datasets for training them at scale. In this paper we introduce spatial gating in spatial-temporal decomposition of 3D kernels. We implement this concept with Gate-Shift Module (GSM). GSM is lightweight and turns a 2D-CNN into a highly efficient spatio-temporal feature extractor. With GSM plugged in, a 2D-CNN learns to adaptively route features through time and combine them, at almost no additional parameters and computational overhead. We perform an extensive evaluation of the proposed module to study its effectiveness in video action recognition, achieving state-of-the-art results on Something Something-V1 and Diving48 datasets, and obtaining competitive results on EPIC-Kitchens with far less model complexity.

Poster
GanHand: Predicting Human Grasp Affordances in Multi-Object Scenes

Enric Corona, Albert Pumarola, Guillem Alenya, Francesc Moreno-Noguer, Gregory Rogez

展开摘要

The rise of deep learning has brought remarkable progress in estimating hand geometry from images where the hands are part of the scene. This paper focuses on a new problem not explored so far, consisting in predicting how a human would grasp one or several objects, given a single RGB image of these objects. This is a problem with enormous potential in e.g. augmented reality, robotics or prosthetic design. In order to predict feasible grasps, we need to understand the semantic content of the image, its geometric structure and all potential interactions with a hand physical model. To this end, we introduce a generative model that jointly reasons in all these levels and 1) regresses the 3D shape and pose of the objects in the scene; 2) estimates the grasp types; and 3) refines the 51-DoF of a 3D hand model that minimize a graspability loss. To train this model we build the YCB-Affordance dataset, that contains more than 133k images of 21 objects in the YCB-Video dataset. We have annotated these images with more than 28M plausible 3D human grasps according to a 33-class taxonomy. A thorough evaluation in synthetic and real images shows that our model can robustly predict realistic grasps, even in cluttered scenes with multiple objects in close contact.

Oral
GaitPart: Temporal Part-Based Model for Gait Recognition

Chao Fan, Yunjie Peng, Chunshui Cao, Xu Liu, Saihui Hou, Jiannan Chi, Yongzhen Huang, Qing Li, Zhiqiang He

展开摘要

Gait recognition, applied to identify individual walking patterns in a long-distance, is one of the most promising video-based biometric technologies. At present, most gait recognition methods take the whole human body as a unit to establish the spatio-temporal representations. However, we have observed that different parts of human body possess evidently various visual appearances and movement patterns during walking. In the latest literature, employing partial features for human body description has been verified being beneficial to individual recognition. Taken above insights together, we assume that each part of human body needs its own spatio-temporal expression. Then, we propose a novel part-based model GaitPart and get two aspects effect of boosting the performance: On the one hand, Focal Convolution Layer, a new applying of convolution, is presented to enhance the fine-grained learning of the part-level spatial features. On the other hand, the Micro-motion Capture Module (MCM) is proposed and there are several parallel MCMs in the GaitPart corresponding to the pre-defined parts of the human body, respectively. It is worth mentioning that the MCM is a novel way of temporal modeling for gait task, which focuses on the short-range temporal features rather than the redundant long-range features for cycle gait. Experiments on two of the most popular public datasets, CASIA-B and OU-MVLP, richly exemplified that our method meets a new state-of-the-art on multiple standard benchmarks. The source code will be available on https://github.com/ChaoFan96/GaitPart.

Poster
Gait Recognition via Semi-supervised Disentangled Representation Learning to Identity and Covariate Features

Xiang Li, Yasushi Makihara, Chi Xu, Yasushi Yagi, Mingwu Ren

展开摘要

Existing gait recognition approaches typically focus on learning identity features that are invariant to covariates (e.g., the carrying status, clothing, walking speed, and viewing angle) and seldom involve learning features from the covariate aspect, which may lead to failure modes when variations due to the covariate overwhelm those due to the identity. We therefore propose a method of gait recognition via disentangled representation learning that considers both identity and covariate features. Specifically, we first encode an input gait template to get the disentangled identity and covariate features, and then decode the features to simultaneously reconstruct the input gait template and the canonical version of the same subject with no covariates in a semi-supervised manner to ensure successful disentanglement. We finally feed the disentangled identity features into a contrastive/triplet loss function for a verification/identification task. Moreover, we find that new gait templates can be synthesized by transferring the covariate feature from one subject to another. Experimental results on three publicly available gait data sets demonstrate the effectiveness of the proposed method compared with other state-of-the-art methods.

Poster
GPS-Net: Graph Property Sensing Network for Scene Graph Generation

Xin Lin, Changxing Ding, Jinquan Zeng, Dacheng Tao

展开摘要

Scene graph generation (SGG) aims to detect objects in an image along with their pairwise relationships. There are three key properties of scene graph that have been underexplored in recent works: namely, the edge direction information, the difference in priority between nodes, and the long-tailed distribution of relationships. Accordingly, in this paper, we propose a Graph Property Sensing Network (GPS-Net) that fully explores these three properties for SGG. First, we propose a novel message passing module that augments the node feature with node-specific contextual information and encodes the edge direction information via a tri-linear model. Second, we introduce a node priority sensitive loss to reflect the difference in priority between nodes during training. This is achieved by designing a mapping function that adjusts the focusing parameter in the focal loss. Third, since the frequency of relationships is affected by the long-tailed distribution problem, we mitigate this issue by first softening the distribution and then enabling it to be adjusted for each subject-object pair according to their visual appearance. Systematic experiments demonstrate the effectiveness of the proposed techniques. Moreover, GPS-Net achieves state-of-the-art performance on three popular databases: VG, OI, and VRD by significant gains under various settings and metrics. The code and models are available at https://github.com/taksau/GPS-Net.

Oral
GP-NAS: Gaussian Process Based Neural Architecture Search

Zhihang Li, Teng Xi, Jiankang Deng, Gang Zhang, Shengzhao Wen, Ran He

展开摘要

Neural architecture search (NAS) advances beyond the state-of-the-art in various computer vision tasks by automating the designs of deep neural networks. In this paper, we aim to address three important questions in NAS: (1) How to measure the correlation between architectures and their performances? (2) How to evaluate the correlation between different architectures? (3) How to learn these correlations with a small number of samples? To this end, we first model these correlations from a Bayesian perspective. Specifically, by introducing a novel Gaussian Process based NAS (GP-NAS) method, the correlations are modeled by the kernel function and mean function. The kernel function is also learnable to enable adaptive modeling for complex correlations in different search spaces. Furthermore, by incorporating a mutual information based sampling method, we can theoretically ensure the high-performance architecture with only a small set of samples. After addressing these problems, training GP-NAS once enables direct performance prediction of any architecture in different scenarios and may obtain efficient networks for different deployment platforms. Extensive experiments on both image classification and face recognition tasks verify the effectiveness of our algorithm.

Poster
GNN3DMOT: Graph Neural Network for 3D Multi-Object Tracking With 2D-3D Multi-Feature Learning

Xinshuo Weng, Yongxin Wang, Yunze Man, Kris M. Kitani

展开摘要

3D Multi-object tracking (MOT) is crucial to autonomous systems. Recent work uses a standard tracking-by-detection pipeline, where feature extraction is first performed independently for each object in order to compute an affinity matrix. Then the affinity matrix is passed to the Hungarian algorithm for data association. A key process of this standard pipeline is to learn discriminative features for different objects in order to reduce confusion during data association. In this work, we propose two techniques to improve the discriminative feature learning for MOT: (1) instead of obtaining features for each object independently, we propose a novel feature interaction mechanism by introducing the Graph Neural Network. As a result, the feature of one object is informed of the features of other objects so that the object feature can lean towards the object with similar feature (i.e., object probably with a same ID) and deviate from objects with dissimilar features (i.e., object probably with different IDs), leading to a more discriminative feature for each object; (2) instead of obtaining the feature from either 2D or 3D space in prior work, we propose a novel joint feature extractor to learn appearance and motion features from 2D and 3D space simultaneously. As features from different modalities often have complementary information, the joint feature can be more discriminate than feature from each individual modality. To ensure that the joint feature extractor does not heavily rely on one modality, we also propose an ensemble training paradigm. Through extensive evaluation, our proposed method achieves state-of-the-art performance on KITTI and nuScenes 3D MOT benchmarks. Our code will be made available at https://github.com/xinshuoweng/GNN3DMOT

Poster
GLU-Net: Global-Local Universal Network for Dense Flow and Correspondences

Prune Truong, Martin Danelljan, Radu Timofte

展开摘要

Establishing dense correspondences between a pair of images is an important and general problem, covering geometric matching, optical flow and semantic correspondences. While these applications share fundamental challenges, such as large displacements, pixel-accuracy, and appearance changes, they are currently addressed with specialized network architectures, designed for only one particular task. This severely limits the generalization capabilities of such networks to new scenarios, where e.g. robustness to larger displacements or higher accuracy is required. In this work, we propose a universal network architecture that is directly applicable to all the aforementioned dense correspondence problems. We achieve both high accuracy and robustness to large displacements by investigating the combined use of global and local correlation layers. We further propose an adaptive resolution strategy, allowing our network to operate on virtually any input image resolution. The proposed GLU-Net achieves state-of-the-art performance for geometric and semantic matching as well as optical flow, when using the same network and weights. Code and trained models are available at https://github.com/PruneTruong/GLU-Net.

Oral
GIFnets: Differentiable GIF Encoding Framework

Innfarn Yoo, Xiyang Luo, Yilin Wang, Feng Yang, Peyman Milanfar

展开摘要

Graphics Interchange Format (GIF) is a widely used image file format. Due to the limited number of palette colors, GIF encoding often introduces color banding artifacts. Traditionally, dithering is applied to reduce color banding, but introducing dotted-pattern artifacts. To reduce artifacts and provide a better and more efficient GIF encoding, we introduce a differentiable GIF encoding pipeline, which includes three novel neural networks: PaletteNet, DitherNet, and BandingNet. Each of these three networks provides an important functionality within the GIF encoding pipeline. PaletteNet predicts a near-optimal color palette given an input image. DitherNet manipulates the input image to reduce color banding artifacts and provides an alternative to traditional dithering. Finally, BandingNet is designed to detect color banding, and provides a new perceptual loss specifically for GIF images. As far as we know, this is the first fully differentiable GIF encoding pipeline based on deep neural networks and compatible with existing GIF decoders. User study shows that our algorithm is better than Floyd-Steinberg based GIF encoding.

Poster
GHUM & GHUML: Generative 3D Human Shape and Articulated Pose Models

Hongyi Xu, Eduard Gabriel Bazavan, Andrei Zanfir, William T. Freeman, Rahul Sukthankar, Cristian Sminchisescu

展开摘要

We present a statistical, articulated 3D human shape modeling pipeline, within a fully trainable, modular, deep learning framework. Given high-resolution complete 3D body scans of humans, captured in various poses, together with additional closeups of their head and facial expressions, as well as hand articulation, and given initial, artist designed, gender neutral rigged quad-meshes, we train all model parameters including non-linear shape spaces based on variational auto-encoders, pose-space deformation correctives, skeleton joint center predictors, and blend skinning functions, in a single consistent learning loop. The models are simultaneously trained with all the 3d dynamic scan data (over 60,000 diverse human configurations in our new dataset) in order to capture correlations and ensure consistency of various components. Models support facial expression analysis, as well as body (with detailed hand) shape and pose estimation. We provide fully train-able generic human models of different resolutions- the moderate-resolution GHUM consisting of 10,168 vertices and the low-resolution GHUML(ite) of 3,194 vertices-, run comparisons between them, analyze the impact of different components and illustrate their reconstruction from image data. The models will be available for research.

Oral
GAN Compression: Efficient Architectures for Interactive Conditional GANs

Muyang Li, Ji Lin, Yaoyao Ding, Zhijian Liu, Jun-Yan Zhu, Song Han

展开摘要

Conditional Generative Adversarial Networks (cGANs) have enabled controllable image synthesis for many computer vision and graphics applications. However, recent cGANs are 1-2 orders of magnitude more computationally-intensive than modern recognition CNNs. For example, GauGAN consumes 281G MACs per image, compared to 0.44G MACs for MobileNet-v3, making it difficult for interactive deployment. In this work, we propose a general-purpose compression framework for reducing the inference time and model size of the generator in cGANs. Directly applying existing CNNs compression methods yields poor performance due to the difficulty of GAN training and the differences in generator architectures. We address these challenges in two ways. First, to stabilize the GAN training, we transfer knowledge of multiple intermediate representations of the original model to its compressed model, and unify unpaired and paired learning. Second, instead of reusing existing CNN designs, our method automatically finds efficient architectures via neural architecture search (NAS). To accelerate the search process, we decouple the model training and architecture search via weight sharing. Experiments demonstrate the effectiveness of our method across different supervision settings (paired and unpaired), model architectures, and learning methods (e.g., pix2pix, GauGAN, CycleGAN). Without losing image quality, we reduce the computation of CycleGAN by more than 20x and GauGAN by 9x, paving the way for interactive image synthesis. The code and demo are publicly available.

Poster
GAMIN: Generative Adversarial Multiple Imputation Network for Highly Missing Data

Seongwook Yoon, Sanghoon Sull

展开摘要

We propose a novel imputation method for highly missing data. Though most existing imputation methods focus on moderate missing rate, imputation for high missing rate over 80% is still important but challenging. As we expect that multiple imputation is indispensable for high missing rate, we propose a generative adversarial multiple imputation network (GAMIN) based on generative adversarial network (GAN) for multiple imputation. Compared with similar imputation methods adopting GAN, our method has three novel contributions: 1)We propose a novel imputation architecture which generates candidates of imputation. 2)We present a confidence prediction method to perform reliable multiple imputation. 3)We realize them with GAMIN and train it using novel loss functions based on the confidence. We synthesized highly missing datasets using MNIST and CelebA to perform various experiments. The results show that our method outperforms baseline methods at high missing rate from 80% to 95%.

Poster
G3AN: Disentangling Appearance and Motion for Video Generation

Yaohui Wang, Piotr Bilinski, Francois Bremond, Antitza Dantcheva

展开摘要

Creating realistic human videos entails the challenge of being able to simultaneously generate both appearance, as well as motion. To tackle this challenge, we introduce G3AN, a novel spatio-temporal generative model, which seeks to capture the distribution of high dimensional video data and to model appearance and motion in disentangled manner. The latter is achieved by decomposing appearance and motion in a three-stream Generator, where the main stream aims to model spatio-temporal consistency, whereas the two auxiliary streams augment the main stream with multi-scale appearance and motion features, respectively. An extensive quantitative and qualitative analysis shows that our model systematically and significantly outperforms state-of-the-art methods on the facial expression datasets MUG and UvA-NEMO, as well as the Weizmann and UCF101 datasets on human action. Additional analysis on the learned latent representations confirms the successful decomposition of appearance and motion.

Poster
G2L-Net: Global to Local Network for Real-Time 6D Pose Estimation With Embedding Vector Features

Wei Chen, Xi Jia, Hyung Jin Chang, Jinming Duan, Ales Leonardis

展开摘要

In this paper, we propose a novel real-time 6D object pose estimation framework, named G2L-Net. Our network operates on point clouds from RGB-D detection in a divide-and-conquer fashion. Specifically, our network consists of three steps. First, we extract the coarse object point cloud from the RGB-D image by 2D detection. Second, we feed the coarse object point cloud to a translation localization network to perform 3D segmentation and object translation prediction. Third, via the predicted segmentation and translation, we transfer the fine object point cloud into a local canonical coordinate, in which we train a rotation localization network to estimate initial object rotation. In the third step, we define point-wise embedding vector features to capture viewpoint-aware information. To calculate more accurate rotation, we adopt a rotation residual estimator to estimate the residual between initial rotation and ground truth, which can boost initial pose estimation performance. Our proposed G2L-Net is real-time despite the fact multiple steps are stacked via the proposed coarse-to-fine framework. Extensive experiments on two benchmark datasets show that G2L-Net achieves state-of-the-art performance in terms of both accuracy and speed.

Poster
G-TAD: Sub-Graph Localization for Temporal Action Detection

Mengmeng Xu, Chen Zhao, David S. Rojas, Ali Thabet, Bernard Ghanem

展开摘要

Temporal action detection is a fundamental yet challenging task in video understanding. Video context is a critical cue to effectively detect actions, but current works mainly focus on temporal context, while neglecting semantic context as well as other important context properties. In this work, we propose a graph convolutional network (GCN) model to adaptively incorporate multi-level semantic context into video features and cast temporal action detection as a sub-graph localization problem. Specifically, we formulate video snippets as graph nodes, snippet-snippet correlations as edges, and actions associated with context as target sub-graphs. With graph convolution as the basic operation, we design a GCN block called GCNeXt, which learns the features of each node by aggregating its context and dynamically updates the edges in the graph. To localize each sub-graph, we also design an SGAlign layer to embed each sub-graph into the Euclidean space. Extensive experiments show that G-TAD is capable of finding effective video context without extra supervision and achieves state-of-the-art performance on two detection benchmarks. On ActivityNet-1.3 it obtains an average mAP of 34.09%; on THUMOS14 it reaches 51.6% at IoU@0.5 when combined with a proposal processing method. The code has been made available at https://github.com/frostinassiky/gtad.

Poster
Future Video Synthesis With Object Motion Prediction

Yue Wu, Rongrong Gao, Jaesik Park, Qifeng Chen

展开摘要

We present an approach to predict future video frames given a sequence of continuous video frames in the past. Instead of synthesizing images directly, our approach is designed to understand the complex scene dynamics by decoupling the background scene and moving objects. The appearance of the scene components in the future is predicted by non-rigid deformation of the background and affine transformation of moving objects. The anticipated appearances are combined to create a reasonable video in the future. With this procedure, our method exhibits much less tearing or distortion artifact compared to other approaches. Experimental results on the Cityscapes and KITTI datasets show that our model outperforms the state-of-the-art in terms of visual quality and accuracy.

Poster
Fusion-Aware Point Convolution for Online Semantic 3D Scene Segmentation

Jiazhao Zhang, Chenyang Zhu, Lintao Zheng, Kai Xu

展开摘要

Online semantic 3D segmentation in company with real-time RGB-D reconstruction poses special challenges such as how to perform 3D convolution directly over the progressively fused 3D geometric data, and how to smartly fuse information from frame to frame. We propose a novel fusion-aware 3D point convolution which operates directly on the geometric surface being reconstructed and exploits effectively the inter-frame correlation for high-quality 3D feature learning. This is enabled by a dedicated dynamic data structure that organizes the online acquired point cloud with local-global trees. Globally, we compile the online reconstructed 3D points into an incrementally growing coordinate interval tree, enabling fast point insertion and neighborhood query. Locally, we maintain the neighborhood information for each point using an octree whose construction benefits from the fast query of the global tree. The local octrees facilitate efficient surface-aware point convolution. Both levels of trees update dynamically and help the 3D convolution effectively exploits the temporal coherence for effective information fusion across RGB-D frames.

Poster
Fusing Wearable IMUs With Multi-View Images for Human Pose Estimation: A Geometric Approach

Zhe Zhang, Chunyu Wang, Wenhu Qin, Wenjun Zeng

展开摘要

We propose to estimate 3D human pose from multi-view images and a few IMUs attached at person's limbs. It operates by firstly detecting 2D poses from the two signals, and then lifting them to the 3D space. We present a geometric approach to reinforce the visual features of each pair of joints based on the IMUs. This notably improves 2D pose estimation accuracy especially when one joint is occluded. We call this approach Orientation Regularized Network (ORN). Then we lift the multi-view 2D poses to the 3D space by an Orientation Regularized Pictorial Structure Model (ORPSM) which jointly minimizes the projection error between the 3D and 2D poses, along with the discrepancy between the 3D pose and IMU orientations. The simple two-step approach reduces the error of the state-of-the-art by a large margin on a public dataset. Our code will be released at https://github.com/microsoft/imu-human-pose-estimation-pytorch.

Poster
Front2Back: Single View 3D Shape Reconstruction via Front to Back Prediction

Yuan Yao, Nico Schertler, Enrique Rosales, Helge Rhodin, Leonid Sigal, Alla Sheffer

展开摘要

Reconstruction of a 3D shape from a single 2D image is a classical computer vision problem, whose difficulty stems from the inherent ambiguity of recovering occluded or only partially observed surfaces. Recent methods address this challenge through the use of largely unstructured neural networks that effectively distill conditional mapping and priors over 3D shape. In this work, we induce structure and geometric constraints by leveraging three core observations: (1) the surface of most everyday objects is often almost entirely exposed from pairs of typical opposite views; (2) everyday objects often exhibit global reflective symmetries which can be accurately predicted from single views; (3) opposite orthographic views of a 3D shape share consistent silhouettes. Following these observations, we first predict orthographic 2.5D visible surface maps (depth, normal and silhouette) from perspective 2D images, and detect global reflective symmetries in this data; second, we predict the back facing depth and normal maps using as input the front maps and, when available, the symmetric reflections of these maps; and finally, we reconstruct a 3D mesh from the union of these maps using a surface reconstruction method best suited for this data. Our experiments demonstrate that our framework outperforms state-of-the art approaches for 3D shape reconstructions from 2D and 2.5D data in terms of input fidelity and details preservation. Specifically, we achieve 12% better performance on average in ShapeNet benchmark dataset, and up to 19% for certain classes of objects (e.g., chairs and vessels).

Poster