Applications · human computer interaction papers, 2023–2026

Application area: human_computer_interaction

Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.

Key findings

Papers per year

Papers per venue

Counts by year and venue

Applications · human computer interaction papers by year and venue
YearNeurIPSICLRICMLCVPRTotal
20232824774133
2024683524100227
202586616685298
20267310011581369

Representative papers

Spread across years and venues so every edition shows up

All Applications · human computer interaction papers

1,027 papers, page 7 of 21

  1. NeurIPS 2026Aligning MLLMs with the Latent Structure of Human Cognition via Behavior-Derived Semantic Dimensions
  2. NeurIPS 2026Autonomous Continual Learning for Environment Adaptation of Computer-Use Agents
  3. NeurIPS 2026BAL: Bidirectional Autoregression in Latent Space for Learning Human Movement Representations
  4. NeurIPS 2026Beyond Domains: Reusing Web Skills via Transferable Interaction Patterns
  5. NeurIPS 2026Brain2voice 2.0: High-performance voice synthesis brain-computer interface
  6. NeurIPS 2026Causal Effects with Unobserved Unit Types in Interacting Human–AI Systems
  7. NeurIPS 2026Cheap Talk, Real Stakes: Commitment and Exploitation in Human-LLM Strategic Interaction
  8. NeurIPS 2026Coding with "Enemy": Can Human Developers Detect AI Agent Sabotage?
  9. NeurIPS 2026ColdDDI: Evaluating Knowledge Utilization in Cold-Start Drug-Drug Interaction Prediction
  10. NeurIPS 2026Complexity-guided Regularization for Generalizable Human Gaussian Splatting
  11. NeurIPS 2026COMPOSE: Hypergraph Cover Optimization for Multi-view 3D Human Pose Estimation
  12. NeurIPS 2026Computer Use at the Edge of the Statistical Precipice
  13. NeurIPS 2026Cosine is Human: The Reproducibility Ceiling of Perceptual Similarity
  14. NeurIPS 2026CSFlow: Aligning Flow Matching with Human Contrast Sensitivity
  15. NeurIPS 2026Diff-Aid: Inference-time Adaptive Interaction Denoising for Rectified Text-to-Image Generation
  16. NeurIPS 2026Dynamics of Collective Diversity in Human–AI Co-Creation for Creative Tasks
  17. NeurIPS 2026EgoHMP: Achieving Precise Human Motion Prediction in 3D Scenes via Egocentric Cues
  18. NeurIPS 2026Evaluation of Visual Processing Should Be Human-Centered, Not Metric-Centered
  19. NeurIPS 2026EverAnimate: Minute-Scale Human Animation via Latent Flow Restoration
  20. NeurIPS 2026Full-Duplex Speech-Motion Model for Dyadic Interaction
  21. NeurIPS 2026GazeFlow: From Human Gaze Behavior to Generative Egocentric Gaze Prediction
  22. NeurIPS 2026Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Model
  23. NeurIPS 2026HAI: Hierarchical Anchored Interaction for Multi-View Bimanual World Models
  24. NeurIPS 2026HaNDF: Object-Conditioned Geometric Neural Hand Distance Fields
  25. NeurIPS 2026HAPACT: A Benchmark For Human-Centric Physical Impact Localization in Movies
  26. NeurIPS 2026HearSayBench: Can LLMs Navigate from Abstract Human Rights to Lived Lives?
  27. NeurIPS 2026HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enhancement
  28. NeurIPS 2026HuPER: A Human-Inspired Framework for Phonetic Perception
  29. NeurIPS 2026IDEA: Unwrapping Visual Black-box Models by Interaction Decomposition
  30. NeurIPS 2026Imagine, Don't Narrate: The Generative Bottleneck in World Models of Interaction Dynamics
  31. NeurIPS 2026Implicit Value Probing: Inferring Human Value Preferences via Strategic Multi-Turn Conversations
  32. NeurIPS 2026Interaction-Aligned Robot Learning from Human Videos with Structured Graph Modeling
  33. NeurIPS 2026Language Models Demand New Computer Science
  34. NeurIPS 2026Learning Generalizable Hand-Object Tracking Control without Human Demonstrations
  35. NeurIPS 2026Learning Human-Intention Priors from Large-Scale Human Demonstrations for Robotic Manipulation
  36. NeurIPS 2026Learning to Evolve Scenes: Reasoning about Human Activities with Scene Graphs
  37. NeurIPS 2026Learning Transferable Cross-Day Representations for Few-Shot Neural Decoding
  38. NeurIPS 2026LessMimic: Versatile Humanoid-Object Interaction with Unified Distance Field Representations
  39. NeurIPS 2026MyoChallenge 2025: A New Benchmark for Human Athletic Intelligence
  40. NeurIPS 2026NestRL: A Nested Training Regime for Mutual Adaptation in Human–AI Teaming
  41. NeurIPS 2026Not Too Generative, Not Too Discriminative: The Human Alignment Sweet Spot
  42. NeurIPS 2026Online Bayesian Recalibration of Brain–Computer Interfaces with Language Model Potentials
  43. NeurIPS 2026Optimal Ansatz-free Hamiltonian Learning In Situ
  44. NeurIPS 2026OS-Omni: A Cross-Platform Benchmark for Generalist Computer-Using Agents
  45. NeurIPS 2026PIGRAM: An Interpretable Patch--Motif Interaction Grammar for Protein--Nucleic-Acid Recognition
  46. NeurIPS 2026Platonic Representations in the Human Brain: Unsupervised Recovery of Universal Geometry
  47. NeurIPS 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos
  48. NeurIPS 2026Resolving AdaBoost Cycling with LLMs: A Computer-Assisted Counterexample
  49. NeurIPS 2026Rethink Action Chunking in VLA Through Human Motor Control
  50. NeurIPS 2026Revealing the Gap in Human and VLM Scene Perception through Counterfactual Semantic Saliency

Ask about this trend from Claude or Cursor

Connect the Paperlist MCP and your assistant can pull the numbers on this page while you draft a survey, pick a direction or plan a submission: papers per year and venue, growth, the fastest-rising sub-themes and representative papers, shaped around your question.

Copy this prompt into your assistant

Use paperlist to show how Applications · human computer interaction papers grew at CVPR from 2023 to 2026, and which year jumped the most.

Tool the assistant calls: get_topic_stats {"topic": "app-human-computer-interaction"}

Set up Paperlist MCP in two minutes (Claude Code, Cursor, Codex, ChatGPT)

FAQ

How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
How many Applications · human computer interaction papers are at NeurIPS 2026?
NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
How many Applications · human computer interaction papers are at ICLR 2026?
ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
How many Applications · human computer interaction papers are at ICML 2026?
ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
How many Applications · human computer interaction papers are at CVPR 2026?
CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
Which conference publishes the most Applications · human computer interaction papers?
CVPR, with 340 papers from 2023 to 2026.

More in Application Domains