Applications · human computer interaction papers, 2023–2026
Application area: human_computer_interaction
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.
Key findings
- Applications · human computer interaction went from 133 papers in 2023 to 369 in 2026, roughly 2.8x in three years.
- CVPR publishes the most Applications · human computer interaction work: 340 papers from 2023 to 2026, 33% of the four-venue total.
- The fastest-growing overlap is with Applications · computer vision: papers tagged with both rose from 10 in 2023 to 117 in 2026.
- Among the 10 topics under Application Domains, it ranks #5 by 2026 paper count; the fastest grower in the group, Applications · health medicine, is up 61x versus 2.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
All Applications · human computer interaction papers
298 papers, page 1 of 6
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- CVPR 2025ALIEN: Implicit Neural Representations for Human Motion Prediction under Arbitrary Latency
- CVPR 2025AMR-Transformer: Enabling Efficient Long-range Interaction for Complex Neural Fluid Simulation
- CVPR 2025An Image-like Diffusion Method for Human-Object Interaction Detection
- CVPR 2025ANNEXE: Unified Analyzing, Answering, and Pixel Grounding for Egocentric Interaction
- CVPR 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?
- CVPR 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
- CVPR 2025BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
- CVPR 2025CARE Transformer: Mobile-Friendly Linear Visual Transformer via Decoupled Dual Interaction
- CVPR 2025Certified Human Trajectory Prediction
- CVPR 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation
- CVPR 2025ChatHuman: Chatting about 3D Humans with Tools
- CVPR 2025CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement
- CVPR 2025D^3-Human: Dynamic Disentangled Digital Human from Monocular Video
- CVPR 2025Deterministic-to-Stochastic Diverse Latent Feature Mapping for Human Motion Synthesis
- CVPR 2025DiSRT-In-Bed: Diffusion-Based Sim-to-Real Transfer Framework for In-Bed Human Mesh Recovery
- CVPR 2025Do Computer Vision Foundation Models Learn the Low-level Characteristics of the Human Visual System?
- CVPR 2025DualTalk: Dual-Speaker Interaction for 3D Talking Head Conversations
- CVPR 2025Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera
- CVPR 2025DynPose: Largely Improving the Efficiency of Human Pose Estimation by a Simple Dynamic Framework
- CVPR 2025Enhanced Visual-Semantic Interaction with Tailored Prompts for Pedestrian Attribute Recognition
- CVPR 2025EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling
- CVPR 2025FIction: 4D Future Interaction Prediction from Video
- CVPR 2025Free-viewpoint Human Animation with Pose-correlated Reference Selection
- CVPR 2025Gazing Into Missteps: Leveraging Eye-Gaze for Unsupervised Mistake Detection in Egocentric Videos of Skilled Human Activities
- CVPR 2025GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras
- CVPR 2025Guiding Human-Object Interactions with Rich Geometry and Relations
- CVPR 2025H-MoRe: Learning Human-centric Motion Representation for Action Analysis
- CVPR 2025HeatFormer: A Neural Optimizer for Multiview Human Mesh Recovery
- CVPR 2025HiPART: Hierarchical Pose AutoRegressive Transformer for Occluded 3D Human Pose Estimation
- CVPR 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation
- CVPR 2025HOIGPT: Learning Long-Sequence Hand-Object Interaction with Language Models
- CVPR 2025HORP: Human-Object Relation Priors Guided HOI Detection
- CVPR 2025HSI-GPT: A General-Purpose Large Scene-Motion-Language Model for Human Scene Interaction
- CVPR 2025Human Motion Instruction Tuning
- CVPR 2025HumanMM: Global Human Motion Recovery from Multi-shot Videos
- CVPR 2025HuMoCon: Concept Discovery for Human Motion Understanding
- CVPR 2025HuPerFlow: A Comprehensive Benchmark for Human vs. Machine Motion Estimation Comparison
- CVPR 2025IDOL: Instant Photorealistic 3D Human Creation from a Single Image
- CVPR 2025Image Quality Assessment: From Human to Machine Preference
- CVPR 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation
- CVPR 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing
- CVPR 2025InteractionMap: Improving Online Vectorized HDMap Construction with Interaction
- CVPR 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
- CVPR 2025Link to the Past: Temporal Propagation for Fast 3D Human Reconstruction from Monocular Video
- CVPR 2025Locality-Aware Zero-Shot Human-Object Interaction Detection
- CVPR 2025LSNet: See Large, Focus Small
- CVPR 2025MEGA: Masked Generative Autoencoder for Human Mesh Recovery
- CVPR 2025Minimal Interaction Seperated Tuning: A New Paradigm for Visual Adaptation
- CVPR 2025MixerMDM: Learnable Composition of Human Motion Diffusion Models
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FAQ
- How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
- How many Applications · human computer interaction papers are at NeurIPS 2026?
- NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
- How many Applications · human computer interaction papers are at ICLR 2026?
- ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
- How many Applications · human computer interaction papers are at ICML 2026?
- ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
- How many Applications · human computer interaction papers are at CVPR 2026?
- CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
- Which conference publishes the most Applications · human computer interaction papers?
- CVPR, with 340 papers from 2023 to 2026.
More in Application Domains
- Applications · chemistry physics and earth sciences 3,316
- Applications · computer vision 2,538
- Applications · neuroscience and cognitive science 2,033
- Applications · speech and audio 1,722
- Applications · robotics 393
- Applications · health medicine 350
- Applications · security 28
- Applications · economics 19
- Applications · education 4