Applications · human computer interaction papers, 2023–2026

Application area: human_computer_interaction

Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.

Key findings

Papers per year

Papers per venue

Counts by year and venue

Applications · human computer interaction papers by year and venue
YearNeurIPSICLRICMLCVPRTotal
20232824774133
2024683524100227
202586616685298
20267310011581369

Representative papers

Spread across years and venues so every edition shows up

All Applications · human computer interaction papers

1,027 papers, page 14 of 21

  1. NeurIPS 2025SnapMoGen: Human Motion Generation from Expressive Texts
  2. NeurIPS 2025SPINT: Spatial Permutation-Invariant Neural Transformer for Consistent Intracortical Motor Decoding
  3. NeurIPS 2025Strategic Costs of Perceived Bias in Fair Selection
  4. NeurIPS 2025The Burden of Interactive Alignment with Inconsistent Preferences
  5. NeurIPS 2025Thinking in Character: Advancing Role-Playing Agents with Role-Aware Reasoning
  6. NeurIPS 2025ToF-IP: Time-of-Flight Enhanced Sparse Inertial Poser for Real-time Human Motion Capture
  7. NeurIPS 2025Toward Human Deictic Gesture Target Estimation
  8. NeurIPS 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgery
  9. NeurIPS 2025Towards Generalizable 3D Human Pose Estimation via Ensembles on Flat Loss Landscapes
  10. NeurIPS 2025Towards Predicting Any Human Trajectory In Context
  11. NeurIPS 2025Transformer brain encoders explain human high-level visual responses
  12. NeurIPS 2025Unified 2D-3D Discrete Priors for Noise-Robust and Calibration-Free Multiview 3D Human Pose Estimation
  13. NeurIPS 2025Universal Visuo-Tactile Video Understanding for Embodied Interaction
  14. NeurIPS 2025VTON-VLLM: Aligning Virtual Try-On Models with Human Preferences
  15. NeurIPS 2025WaveAR: Wavelet-Aware Continuous Autoregressive Diffusion for Accurate Human Motion Prediction
  16. NeurIPS 2025WearVQA: A Visual Question Answering Benchmark for Wearables in Egocentric Authentic Real-world scenarios
  17. NeurIPS 2025Where Does It Exist from the Low-Altitude: Spatial Aerial Video Grounding
  18. CVPR 20243D Human Pose Perception from Egocentric Stereo Videos
  19. CVPR 20243DInAction: Understanding Human Actions in 3D Point Clouds
  20. CVPR 2024A Dual-Augmentor Framework for Domain Generalization in 3D Human Pose Estimation
  21. CVPR 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals
  22. CVPR 2024A Unified Framework for Human-centric Point Cloud Video Understanding
  23. CVPR 2024Advancing Saliency Ranking with Human Fixations: Dataset Models and Benchmarks
  24. CVPR 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D Image
  25. CVPR 2024ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering
  26. CVPR 2024Bilateral Adaptation for Human-Object Interaction Detection with Occlusion-Robustness
  27. CVPR 2024CG-HOI: Contact-Guided 3D Human-Object Interaction Generation
  28. CVPR 2024ChatPose: Chatting about 3D Human Pose
  29. CVPR 2024CLOAF: CoLlisiOn-Aware Human Flow
  30. CVPR 2024ConTex-Human: Free-View Rendering of Human from a Single Image with Texture-Consistent Synthesis
  31. CVPR 2024Cross-view and Cross-pose Completion for 3D Human Understanding
  32. CVPR 2024CustomListener: Text-guided Responsive Interaction for User-friendly Listening Head Generation
  33. CVPR 2024Diffusion-FOF: Single-View Clothed Human Reconstruction via Diffusion-Based Fourier Occupancy Field
  34. CVPR 2024DiffusionPoser: Real-time Human Motion Reconstruction From Arbitrary Sparse Sensors Using Autoregressive Diffusion
  35. CVPR 2024DisCo: Disentangled Control for Realistic Human Dance Generation
  36. CVPR 2024Discovering Syntactic Interaction Clues for Human-Object Interaction Detection
  37. CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
  38. CVPR 2024Distilling CLIP with Dual Guidance for Learning Discriminative Human Body Shape Representation
  39. CVPR 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recovery
  40. CVPR 2024Dynamic Inertial Poser (DynaIP): Part-Based Motion Dynamics Learning for Enhanced Human Pose Estimation with Sparse Inertial Sensors
  41. CVPR 2024EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
  42. CVPR 2024Exploring Pose-Aware Human-Object Interaction via Hybrid Learning
  43. CVPR 2024Exploring Vision Transformers for 3D Human Motion-Language Models with Motion Patches
  44. CVPR 2024FineParser: A Fine-grained Spatio-temporal Action Parser for Human-centric Action Quality Assessment
  45. CVPR 2024FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Models
  46. CVPR 2024Forecasting of 3D Whole-body Human Poses with Grasping Objects
  47. CVPR 2024FreeMan: Towards Benchmarking 3D Human Pose Estimation under Real-World Conditions
  48. CVPR 2024FutureHuman3D: Forecasting Complex Long-Term 3D Human Behavior from Video Observations
  49. CVPR 2024GauHuman: Articulated Gaussian Splatting from Monocular Human Videos
  50. CVPR 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesis

Ask about this trend from Claude or Cursor

Connect the Paperlist MCP and your assistant can pull the numbers on this page while you draft a survey, pick a direction or plan a submission: papers per year and venue, growth, the fastest-rising sub-themes and representative papers, shaped around your question.

Copy this prompt into your assistant

Use paperlist to show how Applications · human computer interaction papers grew at CVPR from 2023 to 2026, and which year jumped the most.

Tool the assistant calls: get_topic_stats {"topic": "app-human-computer-interaction"}

Set up Paperlist MCP in two minutes (Claude Code, Cursor, Codex, ChatGPT)

FAQ

How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
How many Applications · human computer interaction papers are at NeurIPS 2026?
NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
How many Applications · human computer interaction papers are at ICLR 2026?
ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
How many Applications · human computer interaction papers are at ICML 2026?
ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
How many Applications · human computer interaction papers are at CVPR 2026?
CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
Which conference publishes the most Applications · human computer interaction papers?
CVPR, with 340 papers from 2023 to 2026.

More in Application Domains