应用 · human computer interaction论文趋势 2023–2026
应用方向:human_computer_interaction
统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 1,027 篇被归入该主题的论文。
主要结论
- 应用 · human computer interaction论文从 2023 年的 133 篇增长到 2026 年的 369 篇,三年间扩大到约 2.8 倍。
- CVPR 是发应用 · human computer interaction论文最多的会议,2023–2026 年共 340 篇,占四个会议总量的 33%。
- 交叉方向里涨得最快的是应用 · computer vision:同时属于两个主题的论文从 2023 年的 10 篇增至 2026 年的 117 篇。
- 在「应用领域」的 10 个主题里,它的 2026 年论文数排第 5;同组增长最快的应用 · health medicine是 61 倍,应用 · human computer interaction是 2.8 倍。
各会议论文数
按年份和会议统计
| 年份 | NeurIPS | ICLR | ICML | CVPR | 合计 |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
代表论文
按年份和会议均匀挑选,方便快速看到每一届的样貌
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
全部应用 · human computer interaction论文
共 115 篇,第 1 / 3 页
- ICML 2026A Bayesian Approach to Quantify the Uncertainty of Human Ratings in a Single-Instance Multimodal Framework
- ICML 2026A Hypertoroidal Covering for Perfect Color Equivariance
- ICML 2026Absorbing Quantization Error by Deformable Noise Scheduler for Diffusion Models
- ICML 2026Adaptively Grouped Contextual Bandits for Heterogeneous Human-AI Decision Making with Conformal Prediction Sets
- ICML 2026AesFormer: Transform Everyday Photos into Beautiful Memories
- ICML 2026Affine-Equivariant Kernel Space Encoding for NeRF Editing
- ICML 2026AmbiRefer3D: 3D Visual Grounding with Referential Ambiguity
- ICML 2026AppWorld-UL: Benchmarking Diverse Agent-User Interactions for Tool-Use
- ICML 2026Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks
- ICML 2026Attend to Anything: Foundation Model for Unified Human Attention Modeling
- ICML 2026AURA: Visually Interpretable Affective Understanding via Robust Archetypes
- ICML 2026AutoWebWorld: Synthesizing Infinite Verifiable Web Environments via Finite State Machines
- ICML 2026AVTrack: Audio-Visual Tracking in Human-centric Complex Scenes
- ICML 2026Bend the Basics: Degradation-Aware Deformable Tokenization for All-in-One Image Restoration
- ICML 2026Boosting Monocular Metric Depth Estimation via Bokeh Rendering
- ICML 2026Butterworth as Attention: Anisotropic Spectral Gating for Pansharpening
- ICML 2026CellBRIDGE: Learning Cellular Trajectories via Interaction-Aware Alignment
- ICML 2026Cello: A Universal Cell-wise Feature Aggregation framework for Reliable Pathology Images Analysis
- ICML 2026CodeTaste: Can LLMs Generate Human-Level Code Refactorings?
- ICML 2026Continual GUI Agents
- ICML 2026Continual Segmentation under Joint Nonstationarity
- ICML 2026Crisp: A Spectral-Based Interaction Strategy for Multivariate Time Series Forecasting
- ICML 2026Cross-Chirality Generalization by Axial Vectors for Hetero-Chiral Protein-Peptide Interaction Design
- ICML 2026Crowd4D: Scene-Aware Monocular 4D Crowd Reconstruction
- ICML 2026CSOR: Coreset Selection for Object Re-identification via Class Pruning
- ICML 2026DGG-HMR: Multi-Person Human Mesh Recovery with Depth-Guided Geometric Anchoring
- ICML 2026Diffuse to Detect: Bi-Level Sample Rebalancing with Pseudo-Label Diffusion for Point-Supervised Infrared Small-Target Detection
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICML 2026Distinguishing Imitation Error from Intrinsic Motion Learning Difficulty
- ICML 2026DocOS: Towards Proactive Document-Guided Actions in GUI Agents
- ICML 2026Doppler Prompting for Stable mmWave-based Human Pose Estimation
- ICML 2026Doubly Regularized Markov Decision Processes for Robust Reinforcement Learning
- ICML 2026E²I-VRWKV: Explicit EPI-Representation and Interaction-Aware Vision-RWKV for Light Field Semantic Segmentation
- ICML 2026EARL: Towards a Unified Analysis-Guided Reinforcement Learning Framework for Egocentric Interaction Reasoning and Pixel Grounding
- ICML 2026EmWorld: Emotion World Model with Latent State Evolution for Scenario-Incremental Dynamic Facial Expression Recognition
- ICML 2026Enhancing Protein-Protein Interaction Prediction with Hierarchical Motif-based Multimodal Protein Embedding
- ICML 2026EvReflection: Event-Driven Micro-Dynamics for Reflection Removal
- ICML 2026Expandable, Compressible, Mineable: Open-World Thermal Infrared Image Restoration
- ICML 2026FastSESR: Fast Scene-level Explicit Surface Reconstruction
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICML 2026Flash-GRPO: Efficient Alignment for Video Diffusion via One-Step Policy Optimization
- ICML 2026Frequency-Aware Perceptual Optimization for Low-Complexity Implicit Image Compression
- ICML 2026From Correspondence to Actions: Human-Like Multi-Image Spatial Reasoning in Multi-modal Large Language Models
- ICML 2026From Human Labels to Literature: Semi-Supervised Learning of NMR Chemical Shifts at Scale
- ICML 2026FS-I2P: A Hierarchical Focus–Sweep Registration Network with Dynamically Allocated Depth
- ICML 2026GHOST: Geometry-Guided Hallucination of Opaque Surface Textures
- ICML 2026Glimpse: Geometry Learning of Multi-scale Structural Priors for 3D Pose Estimation
- ICML 2026GO-PRE: Goal-Oriented Next-Best-View Selection via Predictive Rendering Entropy for Active 3D Reconstruction
- ICML 2026HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance
- ICML 2026How can we assess human-agent interactions? Case studies in software agent design
在 Claude、Cursor 里直接问这个趋势
接上 Paperlist MCP 后,写综述、挑方向或准备投稿时,不用离开对话框就能拿到这页的数字:每年各会议的论文数、增长倍数、涨得最快的子方向和代表论文,AI 会按你的问题整理。
可以直接复制这句话问 AI
用 paperlist 查应用 · human computer interaction在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?
AI 会调用的工具:get_topic_stats {"topic": "app-human-computer-interaction"}
常见问题
- 2023–2026 年四大会议一共有多少篇应用 · human computer interaction论文?
- 共 1,027 篇,按年份分别是 2023 年 133 篇、2024 年 227 篇、2025 年 298 篇、2026 年 369 篇。
- NeurIPS 2026 有多少篇应用 · human computer interaction论文?
- NeurIPS 2026 有 73 篇应用 · human computer interaction论文,上一届是 86 篇。
- ICLR 2026 有多少篇应用 · human computer interaction论文?
- ICLR 2026 有 100 篇应用 · human computer interaction论文,上一届是 61 篇。
- ICML 2026 有多少篇应用 · human computer interaction论文?
- ICML 2026 有 115 篇应用 · human computer interaction论文,上一届是 66 篇。
- CVPR 2026 有多少篇应用 · human computer interaction论文?
- CVPR 2026 有 81 篇应用 · human computer interaction论文,上一届是 85 篇。
- 哪个会议的应用 · human computer interaction论文最多?
- CVPR,2023–2026 年共 340 篇。