应用 · human computer interaction论文趋势 2023–2026
应用方向:human_computer_interaction
统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 1,027 篇被归入该主题的论文。
主要结论
- 应用 · human computer interaction论文从 2023 年的 133 篇增长到 2026 年的 369 篇,三年间扩大到约 2.8 倍。
- CVPR 是发应用 · human computer interaction论文最多的会议,2023–2026 年共 340 篇,占四个会议总量的 33%。
- 交叉方向里涨得最快的是应用 · computer vision:同时属于两个主题的论文从 2023 年的 10 篇增至 2026 年的 117 篇。
- 在「应用领域」的 10 个主题里,它的 2026 年论文数排第 5;同组增长最快的应用 · health medicine是 61 倍,应用 · human computer interaction是 2.8 倍。
各会议论文数
按年份和会议统计
| 年份 | NeurIPS | ICLR | ICML | CVPR | 合计 |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
代表论文
按年份和会议均匀挑选,方便快速看到每一届的样貌
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
全部应用 · human computer interaction论文
共 85 篇,第 1 / 2 页
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- CVPR 2025ALIEN: Implicit Neural Representations for Human Motion Prediction under Arbitrary Latency
- CVPR 2025AMR-Transformer: Enabling Efficient Long-range Interaction for Complex Neural Fluid Simulation
- CVPR 2025An Image-like Diffusion Method for Human-Object Interaction Detection
- CVPR 2025ANNEXE: Unified Analyzing, Answering, and Pixel Grounding for Egocentric Interaction
- CVPR 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?
- CVPR 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
- CVPR 2025BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
- CVPR 2025CARE Transformer: Mobile-Friendly Linear Visual Transformer via Decoupled Dual Interaction
- CVPR 2025Certified Human Trajectory Prediction
- CVPR 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation
- CVPR 2025ChatHuman: Chatting about 3D Humans with Tools
- CVPR 2025CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement
- CVPR 2025D^3-Human: Dynamic Disentangled Digital Human from Monocular Video
- CVPR 2025Deterministic-to-Stochastic Diverse Latent Feature Mapping for Human Motion Synthesis
- CVPR 2025DiSRT-In-Bed: Diffusion-Based Sim-to-Real Transfer Framework for In-Bed Human Mesh Recovery
- CVPR 2025Do Computer Vision Foundation Models Learn the Low-level Characteristics of the Human Visual System?
- CVPR 2025DualTalk: Dual-Speaker Interaction for 3D Talking Head Conversations
- CVPR 2025Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera
- CVPR 2025DynPose: Largely Improving the Efficiency of Human Pose Estimation by a Simple Dynamic Framework
- CVPR 2025Enhanced Visual-Semantic Interaction with Tailored Prompts for Pedestrian Attribute Recognition
- CVPR 2025EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling
- CVPR 2025FIction: 4D Future Interaction Prediction from Video
- CVPR 2025Free-viewpoint Human Animation with Pose-correlated Reference Selection
- CVPR 2025Gazing Into Missteps: Leveraging Eye-Gaze for Unsupervised Mistake Detection in Egocentric Videos of Skilled Human Activities
- CVPR 2025GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras
- CVPR 2025Guiding Human-Object Interactions with Rich Geometry and Relations
- CVPR 2025H-MoRe: Learning Human-centric Motion Representation for Action Analysis
- CVPR 2025HeatFormer: A Neural Optimizer for Multiview Human Mesh Recovery
- CVPR 2025HiPART: Hierarchical Pose AutoRegressive Transformer for Occluded 3D Human Pose Estimation
- CVPR 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation
- CVPR 2025HOIGPT: Learning Long-Sequence Hand-Object Interaction with Language Models
- CVPR 2025HORP: Human-Object Relation Priors Guided HOI Detection
- CVPR 2025HSI-GPT: A General-Purpose Large Scene-Motion-Language Model for Human Scene Interaction
- CVPR 2025Human Motion Instruction Tuning
- CVPR 2025HumanMM: Global Human Motion Recovery from Multi-shot Videos
- CVPR 2025HuMoCon: Concept Discovery for Human Motion Understanding
- CVPR 2025HuPerFlow: A Comprehensive Benchmark for Human vs. Machine Motion Estimation Comparison
- CVPR 2025IDOL: Instant Photorealistic 3D Human Creation from a Single Image
- CVPR 2025Image Quality Assessment: From Human to Machine Preference
- CVPR 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation
- CVPR 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing
- CVPR 2025InteractionMap: Improving Online Vectorized HDMap Construction with Interaction
- CVPR 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
- CVPR 2025Link to the Past: Temporal Propagation for Fast 3D Human Reconstruction from Monocular Video
- CVPR 2025Locality-Aware Zero-Shot Human-Object Interaction Detection
- CVPR 2025LSNet: See Large, Focus Small
- CVPR 2025MEGA: Masked Generative Autoencoder for Human Mesh Recovery
- CVPR 2025Minimal Interaction Seperated Tuning: A New Paradigm for Visual Adaptation
- CVPR 2025MixerMDM: Learnable Composition of Human Motion Diffusion Models
在 Claude、Cursor 里直接问这个趋势
接上 Paperlist MCP 后,写综述、挑方向或准备投稿时,不用离开对话框就能拿到这页的数字:每年各会议的论文数、增长倍数、涨得最快的子方向和代表论文,AI 会按你的问题整理。
可以直接复制这句话问 AI
用 paperlist 查应用 · human computer interaction在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?
AI 会调用的工具:get_topic_stats {"topic": "app-human-computer-interaction"}
常见问题
- 2023–2026 年四大会议一共有多少篇应用 · human computer interaction论文?
- 共 1,027 篇,按年份分别是 2023 年 133 篇、2024 年 227 篇、2025 年 298 篇、2026 年 369 篇。
- NeurIPS 2026 有多少篇应用 · human computer interaction论文?
- NeurIPS 2026 有 73 篇应用 · human computer interaction论文,上一届是 86 篇。
- ICLR 2026 有多少篇应用 · human computer interaction论文?
- ICLR 2026 有 100 篇应用 · human computer interaction论文,上一届是 61 篇。
- ICML 2026 有多少篇应用 · human computer interaction论文?
- ICML 2026 有 115 篇应用 · human computer interaction论文,上一届是 66 篇。
- CVPR 2026 有多少篇应用 · human computer interaction论文?
- CVPR 2026 有 81 篇应用 · human computer interaction论文,上一届是 85 篇。
- 哪个会议的应用 · human computer interaction论文最多?
- CVPR,2023–2026 年共 340 篇。