应用 · human computer interaction论文趋势 2023–2026
应用方向:human_computer_interaction
统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 1,027 篇被归入该主题的论文。
主要结论
- 应用 · human computer interaction论文从 2023 年的 133 篇增长到 2026 年的 369 篇,三年间扩大到约 2.8 倍。
- CVPR 是发应用 · human computer interaction论文最多的会议,2023–2026 年共 340 篇,占四个会议总量的 33%。
- 交叉方向里涨得最快的是应用 · computer vision:同时属于两个主题的论文从 2023 年的 10 篇增至 2026 年的 117 篇。
- 在「应用领域」的 10 个主题里,它的 2026 年论文数排第 5;同组增长最快的应用 · health medicine是 61 倍,应用 · human computer interaction是 2.8 倍。
各会议论文数
按年份和会议统计
| 年份 | NeurIPS | ICLR | ICML | CVPR | 合计 |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
代表论文
按年份和会议均匀挑选,方便快速看到每一届的样貌
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
全部应用 · human computer interaction论文
共 74 篇,第 1 / 2 页
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- CVPR 20233D Human Mesh Estimation From Virtual Markers
- CVPR 20233D Human Pose Estimation via Intuitive Physics
- CVPR 20233D Human Pose Estimation With Spatio-Temporal Criss-Cross Attention
- CVPR 20233D-Aware Face Swapping
- CVPR 2023A Characteristic Function-Based Method for Bottom-Up Human Pose Estimation
- CVPR 2023Adaptive Human Matting for Dynamic Videos
- CVPR 2023Avatars Grow Legs: Generating Smooth Human Motion From Sparse Tracking Inputs With Diffusion Model
- CVPR 2023Beyond Appearance: A Semantic Controllable Self-Supervised Learning Framework for Human-Centric Visual Tasks
- CVPR 2023Blowing in the Wind: CycleNet for Human Cinemagraphs From Still Images
- CVPR 2023Bridging Search Region Interaction With Template for RGB-T Tracking
- CVPR 2023Category Query Learning for Human-Object Interaction Classification
- CVPR 2023CIMI4D: A Large Multimodal Climbing Motion Dataset Under Human-Scene Interactions
- CVPR 2023CLOTH4D: A Dataset for Clothed Human Reconstruction
- CVPR 2023Clothed Human Performance Capture With a Double-Layer Neural Radiance Fields
- CVPR 2023Complete 3D Human Reconstruction From a Single Incomplete Image
- CVPR 2023DeFeeNet: Consecutive 3D Human Motion Prediction With Deviation Feedback
- CVPR 2023Deformable Mesh Transformer for 3D Human Mesh Recovery
- CVPR 2023Detecting Human-Object Contact in Images
- CVPR 2023DIFu: Depth-Guided Implicit Function for Clothed Human Reconstruction
- CVPR 2023EqMotion: Equivariant Multi-Agent Motion Prediction With Invariant Interaction Reasoning
- CVPR 2023FeatER: An Efficient Network for Human Reconstruction via Feature Map-Based TransformER
- CVPR 2023FitMe: Deep Photorealistic 3D Morphable Model Avatars
- CVPR 2023Gazeformer: Scalable, Effective and Fast Prediction of Goal-Directed Human Attention
- CVPR 2023Generating Holistic 3D Human Motion From Speech
- CVPR 2023Generating Human Motion From Textual Descriptions With Discrete Representations
- CVPR 2023GFPose: Learning 3D Human Pose Prior With Gradient Fields
- CVPR 2023Hi4D: 4D Instance Segmentation of Close Human Interaction
- CVPR 2023High-Fidelity 3D Human Digitization From Single 2K Resolution Images
- CVPR 2023High-Resolution Image Reconstruction With Latent Diffusion Models From Human Brain Activity
- CVPR 2023Human Body Shape Completion With Implicit Shape and Flow Learning
- CVPR 2023Human Pose As Compositional Tokens
- CVPR 2023Human Pose Estimation in Extremely Low-Light Conditions
- CVPR 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenes
- CVPR 2023HumanBench: Towards General Human-Centric Perception With Projector Assisted Pretraining
- CVPR 2023HumanGen: Generating Human Radiance Fields With Explicit Priors
- CVPR 2023Humans As Light Bulbs: 3D Human Reconstruction From Thermal Reflection
- CVPR 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-Object Interactions From Monocular RGBD Stream
- CVPR 2023Learning Analytical Posterior Probability for Human Mesh Recovery
- CVPR 2023Learning Human Mesh Recovery in 3D Scenes
- CVPR 2023Learning Human-to-Robot Handovers From Point Clouds
- CVPR 2023Learning Semantic-Aware Disentangled Representation for Flexible 3D Human Body Editing
- CVPR 2023LightPainter: Interactive Portrait Relighting With Freehand Scribble
- CVPR 2023Listening Human Behavior: 3D Human Pose Estimation With Acoustic Signals
- CVPR 2023MeMaHand: Exploiting Mesh-Mano Interaction for Single Image Two-Hand Reconstruction
- CVPR 2023MIME: Human-Aware 3D Scene Generation
- CVPR 2023MonoHuman: Animatable Human Neural Field From Monocular Video
- CVPR 2023NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions
- CVPR 2023Normal-Guided Garment UV Prediction for Human Re-Texturing
- CVPR 2023Open-Category Human-Object Interaction Pre-Training via Language Modeling Framework
在 Claude、Cursor 里直接问这个趋势
接上 Paperlist MCP 后,写综述、挑方向或准备投稿时,不用离开对话框就能拿到这页的数字:每年各会议的论文数、增长倍数、涨得最快的子方向和代表论文,AI 会按你的问题整理。
可以直接复制这句话问 AI
用 paperlist 查应用 · human computer interaction在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?
AI 会调用的工具:get_topic_stats {"topic": "app-human-computer-interaction"}
常见问题
- 2023–2026 年四大会议一共有多少篇应用 · human computer interaction论文?
- 共 1,027 篇,按年份分别是 2023 年 133 篇、2024 年 227 篇、2025 年 298 篇、2026 年 369 篇。
- NeurIPS 2026 有多少篇应用 · human computer interaction论文?
- NeurIPS 2026 有 73 篇应用 · human computer interaction论文,上一届是 86 篇。
- ICLR 2026 有多少篇应用 · human computer interaction论文?
- ICLR 2026 有 100 篇应用 · human computer interaction论文,上一届是 61 篇。
- ICML 2026 有多少篇应用 · human computer interaction论文?
- ICML 2026 有 115 篇应用 · human computer interaction论文,上一届是 66 篇。
- CVPR 2026 有多少篇应用 · human computer interaction论文?
- CVPR 2026 有 81 篇应用 · human computer interaction论文,上一届是 85 篇。
- 哪个会议的应用 · human computer interaction论文最多?
- CVPR,2023–2026 年共 340 篇。