应用 · human computer interaction论文趋势 2023–2026
应用方向:human_computer_interaction
统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 1,027 篇被归入该主题的论文。
主要结论
- 应用 · human computer interaction论文从 2023 年的 133 篇增长到 2026 年的 369 篇,三年间扩大到约 2.8 倍。
- CVPR 是发应用 · human computer interaction论文最多的会议,2023–2026 年共 340 篇,占四个会议总量的 33%。
- 交叉方向里涨得最快的是应用 · computer vision:同时属于两个主题的论文从 2023 年的 10 篇增至 2026 年的 117 篇。
- 在「应用领域」的 10 个主题里,它的 2026 年论文数排第 5;同组增长最快的应用 · health medicine是 61 倍,应用 · human computer interaction是 2.8 倍。
各会议论文数
按年份和会议统计
| 年份 | NeurIPS | ICLR | ICML | CVPR | 合计 |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
代表论文
按年份和会议均匀挑选,方便快速看到每一届的样貌
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
全部应用 · human computer interaction论文
共 340 篇,第 5 / 7 页
- CVPR 2024GenZI: Zero-Shot 3D Human-Scene Interaction Generation
- CVPR 2024HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained Images
- CVPR 2024HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
- CVPR 2024HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Models
- CVPR 2024HIT: Estimating Internal Human Implicit Tissues from the Body Surface
- CVPR 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations
- CVPR 2024HOI-M^3: Capture Multiple Humans and Objects Interaction within Contextual Environment
- CVPR 2024HOIAnimator: Generating Text-prompt Human-object Animations using Novel Perceptive Diffusion Models
- CVPR 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data
- CVPR 2024Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimation
- CVPR 2024HUGS: Human Gaussian Splats
- CVPR 2024Human Motion Prediction Under Unexpected Perturbation
- CVPR 2024HumMUSS: Human Motion Understanding using State Space Models
- CVPR 2024HUNTER: Unsupervised Human-centric 3D Detection via Transferring Knowledge from Synthetic Instances to Real Scenes
- CVPR 2024Instance-aware Contrastive Learning for Occluded Human Mesh Reconstruction
- CVPR 2024Inter-X: Towards Versatile Human-Human Interaction Analysis
- CVPR 2024InteractDiffusion: Interaction Control in Text-to-Image Diffusion Models
- CVPR 2024Joint2Human: High-Quality 3D Human Generation via Compact Spherical Embedding of 3D Joints
- CVPR 2024Learning from Observer Gaze: Zero-Shot Attention Prediction Oriented by Human-Object Interaction Recognition
- CVPR 2024Learning from Synthetic Human Group Activities
- CVPR 2024LEMON: Learning 3D Human-Object Interaction Relation from 2D Images
- CVPR 2024LocLLM: Exploiting Generalizable Human Keypoint Localization via Large Language Model
- CVPR 2024MaGGIe: Masked Guided Gradual Human Instance Matting
- CVPR 2024MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model
- CVPR 2024Mind Artist: Creating Artistic Snapshots with Human Thought
- CVPR 2024MoML: Online Meta Adaptation for 3D Human Motion Prediction
- CVPR 2024Multi-agent Long-term 3D Human Pose Forecasting via Interaction-aware Trajectory Conditioning
- CVPR 2024Multimodal Sense-Informed Forecasting of 3D Human Motions
- CVPR 2024Multiple View Geometry Transformers for 3D Human Pose Estimation
- CVPR 2024MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Captures
- CVPR 2024NECA: Neural Customizable Human Avatar
- CVPR 2024NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis
- CVPR 2024Normalizing Flows on the Product Space of SO(3) Manifolds for Probabilistic Human Pose Modeling
- CVPR 2024Open-World Human-Object Interaction Detection via Multi-modal Prompts
- CVPR 2024Person in Place: Generating Associative Skeleton-Guidance Maps for Human-Object Interaction Image Editing
- CVPR 2024PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding
- CVPR 2024PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
- CVPR 2024PoseIRM: Enhance 3D Human Pose Estimation on Unseen Camera Settings via Invariant Risk Minimization
- CVPR 2024PostureHMR: Posture Transformation for 3D Human Mesh Recovery
- CVPR 2024Psychometry: An Omnifit Model for Image Reconstruction from Human Brain Activity
- CVPR 2024ReGenNet: Towards Human Action-Reaction Synthesis
- CVPR 2024Rethinking Human Motion Prediction with Symplectic Integral
- CVPR 2024RLHF-V: Towards Trustworthy MLLMs via Behavior Alignment from Fine-grained Correctional Human Feedback
- CVPR 2024RoHM: Robust Human Motion Reconstruction via Diffusion
- CVPR 2024Rotated Multi-Scale Interaction Network for Referring Remote Sensing Image Segmentation
- CVPR 2024Scaling Up Dynamic Human-Scene Interaction Modeling
- CVPR 2024Score-Guided Diffusion for 3D Human Recovery
- CVPR 2024ScoreHypo: Probabilistic Human Mesh Estimation with Hypothesis Scoring
- CVPR 2024Seamless Human Motion Composition with Blended Positional Encodings
- CVPR 2024Semantic Human Mesh Reconstruction with Textures
在 Claude、Cursor 里直接问这个趋势
接上 Paperlist MCP 后,写综述、挑方向或准备投稿时,不用离开对话框就能拿到这页的数字:每年各会议的论文数、增长倍数、涨得最快的子方向和代表论文,AI 会按你的问题整理。
可以直接复制这句话问 AI
用 paperlist 查应用 · human computer interaction在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?
AI 会调用的工具:get_topic_stats {"topic": "app-human-computer-interaction"}
常见问题
- 2023–2026 年四大会议一共有多少篇应用 · human computer interaction论文?
- 共 1,027 篇,按年份分别是 2023 年 133 篇、2024 年 227 篇、2025 年 298 篇、2026 年 369 篇。
- NeurIPS 2026 有多少篇应用 · human computer interaction论文?
- NeurIPS 2026 有 73 篇应用 · human computer interaction论文,上一届是 86 篇。
- ICLR 2026 有多少篇应用 · human computer interaction论文?
- ICLR 2026 有 100 篇应用 · human computer interaction论文,上一届是 61 篇。
- ICML 2026 有多少篇应用 · human computer interaction论文?
- ICML 2026 有 115 篇应用 · human computer interaction论文,上一届是 66 篇。
- CVPR 2026 有多少篇应用 · human computer interaction论文?
- CVPR 2026 有 81 篇应用 · human computer interaction论文,上一届是 85 篇。
- 哪个会议的应用 · human computer interaction论文最多?
- CVPR,2023–2026 年共 340 篇。