应用 · human computer interaction论文趋势 2023–2026

应用方向:human_computer_interaction

统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 1,027 篇被归入该主题的论文。

主要结论

每年论文数

各会议论文数

按年份和会议统计

应用 · human computer interaction论文数,按年份和会议
年份NeurIPSICLRICMLCVPR合计
20232824774133
2024683524100227
202586616685298
20267310011581369

代表论文

按年份和会议均匀挑选,方便快速看到每一届的样貌

全部应用 · human computer interaction论文

共 255 篇,第 4 / 6 页

  1. NeurIPS 2025Towards Generalizable 3D Human Pose Estimation via Ensembles on Flat Loss Landscapes
  2. NeurIPS 2025Towards Predicting Any Human Trajectory In Context
  3. NeurIPS 2025Transformer brain encoders explain human high-level visual responses
  4. NeurIPS 2025Unified 2D-3D Discrete Priors for Noise-Robust and Calibration-Free Multiview 3D Human Pose Estimation
  5. NeurIPS 2025Universal Visuo-Tactile Video Understanding for Embodied Interaction
  6. NeurIPS 2025VTON-VLLM: Aligning Virtual Try-On Models with Human Preferences
  7. NeurIPS 2025WaveAR: Wavelet-Aware Continuous Autoregressive Diffusion for Accurate Human Motion Prediction
  8. NeurIPS 2025WearVQA: A Visual Question Answering Benchmark for Wearables in Egocentric Authentic Real-world scenarios
  9. NeurIPS 2025Where Does It Exist from the Low-Altitude: Spatial Aerial Video Grounding
  10. NeurIPS 2024$\textit{NeuroPath}$: A Neural Pathway Transformer for Joining the Dots of Human Connectomes
  11. NeurIPS 2024A Benchmark Dataset for Event-Guided Human Pose Estimation and Tracking in Extreme Conditions
  12. NeurIPS 2024A Large-Scale Human-Centric Benchmark for Referring Expression Comprehension in the LMM Era
  13. NeurIPS 2024A SARS-CoV-2 Interaction Dataset and VHH Sequence Corpus for Antibody Language Models
  14. NeurIPS 2024Aligning Diffusion Models by Optimizing Human Utility
  15. NeurIPS 2024Beyond Single Stationary Policies: Meta-Task Players as Naturally Superior Collaborators
  16. NeurIPS 2024CALANet: Cheap All-Layer Aggregation for Human Activity Recognition
  17. NeurIPS 2024ContactField: Implicit Field Representation for Multi-Person Interaction Geometry
  18. NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
  19. NeurIPS 2024CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics
  20. NeurIPS 2024Designs for Enabling Collaboration in Human-Machine Teaming via Interactive and Explainable Systems
  21. NeurIPS 2024EDT: An Efficient Diffusion Transformer Framework Inspired by Human-like Sketching
  22. NeurIPS 2024EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views
  23. NeurIPS 2024emg2pose: A Large and Diverse Benchmark for Surface Electromyographic Hand Pose Estimation
  24. NeurIPS 2024Emotion-LLaMA: Multimodal Emotion Recognition and Reasoning with Instruction Tuning
  25. NeurIPS 2024Expectation Alignment: Handling Reward Misspecification in the Presence of Expectation Mismatch
  26. NeurIPS 2024Generating Origin-Destination Matrices in Neural Spatial Interaction Models
  27. NeurIPS 2024GUIDE: Real-Time Human-Shaped Agents
  28. NeurIPS 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions
  29. NeurIPS 2024HEMM: Holistic Evaluation of Multimodal Foundation Models
  30. NeurIPS 2024HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awareness
  31. NeurIPS 2024Human Expertise in Algorithmic Prediction
  32. NeurIPS 2024Human-Object Interaction Detection Collaborated with Large Relation-driven Diffusion Models
  33. NeurIPS 2024HuRef: HUman-REadable Fingerprint for Large Language Models
  34. NeurIPS 2024Infinite-Dimensional Feature Interaction
  35. NeurIPS 2024Integrating Suboptimal Human Knowledge with Hierarchical Reinforcement Learning for Large-Scale Multiagent Systems
  36. NeurIPS 2024Interaction-Force Transport Gradient Flows
  37. NeurIPS 2024Interactive Deep Clustering via Value Mining
  38. NeurIPS 2024InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint
  39. NeurIPS 2024Iteratively Refined Early Interaction Alignment for Subgraph Matching based Graph Retrieval
  40. NeurIPS 2024Language Grounded Multi-agent Reinforcement Learning with Human-interpretable Communication
  41. NeurIPS 2024Latent Diffusion for Neural Spiking Data
  42. NeurIPS 2024Learning Human-like Representations to Enable Learning Human Values
  43. NeurIPS 2024Learning to Assist Humans without Inferring Rewards
  44. NeurIPS 2024Maia-2: A Unified Model for Human-AI Alignment in Chess
  45. NeurIPS 2024MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models
  46. NeurIPS 2024MOTIVE: A Drug-Target Interaction Graph For Inductive Link Prediction
  47. NeurIPS 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images
  48. NeurIPS 2024Muscles in Time: Learning to Understand Human Motion In-Depth by Simulating Muscle Activations
  49. NeurIPS 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation
  50. NeurIPS 2024Neuro-Vision to Language: Enhancing Brain Recording-based Visual Reconstruction and Language Interaction

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用 paperlist 查应用 · human computer interaction在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?

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常见问题

2023–2026 年四大会议一共有多少篇应用 · human computer interaction论文?
共 1,027 篇,按年份分别是 2023 年 133 篇、2024 年 227 篇、2025 年 298 篇、2026 年 369 篇。
NeurIPS 2026 有多少篇应用 · human computer interaction论文?
NeurIPS 2026 有 73 篇应用 · human computer interaction论文,上一届是 86 篇。
ICLR 2026 有多少篇应用 · human computer interaction论文?
ICLR 2026 有 100 篇应用 · human computer interaction论文,上一届是 61 篇。
ICML 2026 有多少篇应用 · human computer interaction论文?
ICML 2026 有 115 篇应用 · human computer interaction论文,上一届是 66 篇。
CVPR 2026 有多少篇应用 · human computer interaction论文?
CVPR 2026 有 81 篇应用 · human computer interaction论文,上一届是 85 篇。
哪个会议的应用 · human computer interaction论文最多?
CVPR,2023–2026 年共 340 篇。

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