应用 · human computer interaction论文趋势 2023–2026

应用方向:human_computer_interaction

统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 1,027 篇被归入该主题的论文。

主要结论

每年论文数

各会议论文数

按年份和会议统计

应用 · human computer interaction论文数,按年份和会议
年份NeurIPSICLRICMLCVPR合计
20232824774133
2024683524100227
202586616685298
20267310011581369

代表论文

按年份和会议均匀挑选,方便快速看到每一届的样貌

全部应用 · human computer interaction论文

共 1,027 篇,第 14 / 21 页

  1. NeurIPS 2025SnapMoGen: Human Motion Generation from Expressive Texts
  2. NeurIPS 2025SPINT: Spatial Permutation-Invariant Neural Transformer for Consistent Intracortical Motor Decoding
  3. NeurIPS 2025Strategic Costs of Perceived Bias in Fair Selection
  4. NeurIPS 2025The Burden of Interactive Alignment with Inconsistent Preferences
  5. NeurIPS 2025Thinking in Character: Advancing Role-Playing Agents with Role-Aware Reasoning
  6. NeurIPS 2025ToF-IP: Time-of-Flight Enhanced Sparse Inertial Poser for Real-time Human Motion Capture
  7. NeurIPS 2025Toward Human Deictic Gesture Target Estimation
  8. NeurIPS 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgery
  9. NeurIPS 2025Towards Generalizable 3D Human Pose Estimation via Ensembles on Flat Loss Landscapes
  10. NeurIPS 2025Towards Predicting Any Human Trajectory In Context
  11. NeurIPS 2025Transformer brain encoders explain human high-level visual responses
  12. NeurIPS 2025Unified 2D-3D Discrete Priors for Noise-Robust and Calibration-Free Multiview 3D Human Pose Estimation
  13. NeurIPS 2025Universal Visuo-Tactile Video Understanding for Embodied Interaction
  14. NeurIPS 2025VTON-VLLM: Aligning Virtual Try-On Models with Human Preferences
  15. NeurIPS 2025WaveAR: Wavelet-Aware Continuous Autoregressive Diffusion for Accurate Human Motion Prediction
  16. NeurIPS 2025WearVQA: A Visual Question Answering Benchmark for Wearables in Egocentric Authentic Real-world scenarios
  17. NeurIPS 2025Where Does It Exist from the Low-Altitude: Spatial Aerial Video Grounding
  18. CVPR 20243D Human Pose Perception from Egocentric Stereo Videos
  19. CVPR 20243DInAction: Understanding Human Actions in 3D Point Clouds
  20. CVPR 2024A Dual-Augmentor Framework for Domain Generalization in 3D Human Pose Estimation
  21. CVPR 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals
  22. CVPR 2024A Unified Framework for Human-centric Point Cloud Video Understanding
  23. CVPR 2024Advancing Saliency Ranking with Human Fixations: Dataset Models and Benchmarks
  24. CVPR 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D Image
  25. CVPR 2024ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering
  26. CVPR 2024Bilateral Adaptation for Human-Object Interaction Detection with Occlusion-Robustness
  27. CVPR 2024CG-HOI: Contact-Guided 3D Human-Object Interaction Generation
  28. CVPR 2024ChatPose: Chatting about 3D Human Pose
  29. CVPR 2024CLOAF: CoLlisiOn-Aware Human Flow
  30. CVPR 2024ConTex-Human: Free-View Rendering of Human from a Single Image with Texture-Consistent Synthesis
  31. CVPR 2024Cross-view and Cross-pose Completion for 3D Human Understanding
  32. CVPR 2024CustomListener: Text-guided Responsive Interaction for User-friendly Listening Head Generation
  33. CVPR 2024Diffusion-FOF: Single-View Clothed Human Reconstruction via Diffusion-Based Fourier Occupancy Field
  34. CVPR 2024DiffusionPoser: Real-time Human Motion Reconstruction From Arbitrary Sparse Sensors Using Autoregressive Diffusion
  35. CVPR 2024DisCo: Disentangled Control for Realistic Human Dance Generation
  36. CVPR 2024Discovering Syntactic Interaction Clues for Human-Object Interaction Detection
  37. CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
  38. CVPR 2024Distilling CLIP with Dual Guidance for Learning Discriminative Human Body Shape Representation
  39. CVPR 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recovery
  40. CVPR 2024Dynamic Inertial Poser (DynaIP): Part-Based Motion Dynamics Learning for Enhanced Human Pose Estimation with Sparse Inertial Sensors
  41. CVPR 2024EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
  42. CVPR 2024Exploring Pose-Aware Human-Object Interaction via Hybrid Learning
  43. CVPR 2024Exploring Vision Transformers for 3D Human Motion-Language Models with Motion Patches
  44. CVPR 2024FineParser: A Fine-grained Spatio-temporal Action Parser for Human-centric Action Quality Assessment
  45. CVPR 2024FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Models
  46. CVPR 2024Forecasting of 3D Whole-body Human Poses with Grasping Objects
  47. CVPR 2024FreeMan: Towards Benchmarking 3D Human Pose Estimation under Real-World Conditions
  48. CVPR 2024FutureHuman3D: Forecasting Complex Long-Term 3D Human Behavior from Video Observations
  49. CVPR 2024GauHuman: Articulated Gaussian Splatting from Monocular Human Videos
  50. CVPR 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesis

在 Claude、Cursor 里直接问这个趋势

接上 Paperlist MCP 后,写综述、挑方向或准备投稿时,不用离开对话框就能拿到这页的数字:每年各会议的论文数、增长倍数、涨得最快的子方向和代表论文,AI 会按你的问题整理。

可以直接复制这句话问 AI

用 paperlist 查应用 · human computer interaction在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?

AI 会调用的工具:get_topic_stats {"topic": "app-human-computer-interaction"}

两分钟接入 Paperlist MCP(Claude Code、Cursor、Codex、ChatGPT)

常见问题

2023–2026 年四大会议一共有多少篇应用 · human computer interaction论文?
共 1,027 篇,按年份分别是 2023 年 133 篇、2024 年 227 篇、2025 年 298 篇、2026 年 369 篇。
NeurIPS 2026 有多少篇应用 · human computer interaction论文?
NeurIPS 2026 有 73 篇应用 · human computer interaction论文,上一届是 86 篇。
ICLR 2026 有多少篇应用 · human computer interaction论文?
ICLR 2026 有 100 篇应用 · human computer interaction论文,上一届是 61 篇。
ICML 2026 有多少篇应用 · human computer interaction论文?
ICML 2026 有 115 篇应用 · human computer interaction论文,上一届是 66 篇。
CVPR 2026 有多少篇应用 · human computer interaction论文?
CVPR 2026 有 81 篇应用 · human computer interaction论文,上一届是 85 篇。
哪个会议的应用 · human computer interaction论文最多?
CVPR,2023–2026 年共 340 篇。

「应用领域」下的其他主题