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Robotics: Science and Systems

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Demonstrating Language-Grounded Motion Controller

Ravi Tejwani, Chengyuan Ma, Paco Gomez-Paz, Paolo Bonato, Haruhiko Asada

展开摘要

Recent advancements have enabled human-robot collaboration through physical assistance and verbal guidance. However, limitations persist in coordinating robots' physical motions and speech in response to real-time changes in human behavior during collaborative contact tasks. We first derive principles from analyzing physical therapists' movements and speech during patient exercises. These principles are translated into control objectives to: 1) guide users through trajectories, 2) control motion and speech pace to align completion times with varying user cooperation, and 3) dynamically paraphrase speech along the trajectory. We then propose a Language Controller that synchronizes motion and speech, modulating both based on user cooperation. Experiments with 12 users show the Language Controller successfully aligns motion and speech compared to baselines. This provides a framework for fluent human-robot collaboration.

Poster
Demonstrating HumanTHOR: A Simulation Platform and Benchmark for Human-Robot Collaboration in a Shared Workspace

Chenxu Wang, Boyuan Du, Jiaxin Xu, Huaping Liu

展开摘要

Human-robot collaboration (HRC) in a shared workspace has become a common pattern in real-world robot applications and has garnered significant research interest. However, most existing studies for human-in-the-loop (HITL) collaboration with robots in a shared workspace evaluate in either simplified game environments or physical platforms, falling short in limited realistic significance or limited scalability. To support future studies, we build an embodied framework named HumanTHOR, which enables humans to act in the simulation environment through VR devices to support HITL collaborations in a shared workspace. To validate our system, we build a benchmark of everyday tasks and conduct a preliminary user study with two baseline algorithms. The results show that the robot can effectively assist humans in collaboration, demonstrating the significance of HRC. The comparison among different levels of baselines affirms that our system can adequately evaluate robot capabilities and serve as a benchmark for different robot algorithms. The experimental results also indicate that there is still much room in the area and our system can provide a preliminary foundation for future HRC research in a shared workspace. More information about the simulation environment, experiment videos, benchmark descriptions, and additional supplementary materials can be found on the website: https://sites.google.com/view/humanthor/.

Poster
Demonstrating HOUND: A Low-cost Research Platform for High-speed Off-road Underactuated Nonholonomic Driving

Sidharth Talia, Matthew Schmittle, Alexander Lambert, Alexander Spitzer, Christoforos Mavrogiannis, Siddhartha Srinivasa

展开摘要

Off-road autonomy, crucial for applications such as search-and-rescue, agriculture, and planetary exploration, poses unique problems due to challenging terrains, as well as due to the risk involved in testing or deploying such systems. Accessible platforms have the potential to widen the field to a broader set of researchers and students. Existing efforts in making on-road autonomy more accessible have seen success, yet aggressive off-road autonomy remains underserved. We seek to fill this gap by introducing HOUND, a 1/10th-scale, inexpensive, off-road autonomous car platform that can handle challenging outdoor terrains at high speeds. To aid development speed, we integrate HOUND with BeamNG, a state-of-the-art driving simulator to enable both software in the loop as well as hardware in the loop testing. To reduce the extent of ruggedization required, and thus cost, we integrate a rollover prevention system as a safety feature into the platform. Real-world trials over 50 kilometers demonstrate the platform's longevity and effectiveness over varied terrains and speeds.

Poster
Demonstrating Event-Triggered Investigation and Sample Collection for Human Scientists using Field Robots and Large Foundation Models

Tirthankar Bandyopadhyay, Fletcher Talbot, Callum Bennie, Hashini Senaratne, Xun Li, Brendan Tidd, Mingze Xi, Jan Stiefel, Volkan Dedeoglu, Rod Taylor, Tea Molnar, Ziwei Wang, Josh Pinskier, Feng Xu, Lois Liow, Ben Burgess-Limerick, Jesse Haviland, Pavan Sikka, Simon Murrell, Jane Hodgkinson, Jiajun Liu, Fred Pauling, Stanislav Funiak

展开摘要

In this paper, we introduce a pioneering end-to-end system demonstrated on a team of robots and sensors, designed to augment scientific exploration and discovery for human scientists in remote or inaccessible environments. We demonstrate and analyse our system's capability in a mock-up test-bed scenario. In this futuristic hypothetical scenario human scientists located in a controlled lunar habitat, are assisted by a team of robots in investigating an unknown seismic phenomena like moon-quakes or meteor impact detected by a sensor network deployed on the lunar surface. They do so by autonomously collecting data, providing contextual semantic information and collecting scientific sample for future analysis upon the direction of humans. This work is among the earliest to present a feasible way to integration large foundational models (LFMs) into field robotic deployment, enabling easy semantic and contextual understanding of the objects in the environment and natural language-based interactions with the robot for the scientist. In addition we bring together state-of-the-art techniques in mapping, object detection, navigation, mobile manipulation, soft grippers, event detection and present details of the integration, insights and lessons learnt from the deployment.

Poster
Demonstrating CropFollow++: Robust Under-Canopy Navigation with Keypoints

Arun Narenthiran Sivakumar, Mateus Valverde Gasparino, Michael McGuire, Vitor Akihiro Hisano Higuti, M. Ugur Akcal, Girish Chowdhary

展开摘要

We present an empirically robust vision-based navigation system for under-canopy agricultural robots using semantic keypoints. Autonomous under-canopy navigation is challenging due to the tight spacing between the crop rows (∼ 0.75 m), degradation in RTK-GPS accuracy due to multipath error, and noise in LiDAR measurements from the excessive clutter. Earlier work called CropFollow addressed these challenges by proposing a learning-based visual navigation system with end-to-end perception. However, this approach has the following limitations: Lack of interpretable representation, and Sensitivity to outlier predictions during occlusion due to lack of a confidence measure. Our system, CropFollow++, introduces modular perception architecture with a learned semantic keypoint representation. This learned representation is more modular, and more interpretable than CropFollow, and provides a confidence measure to detect occlusions. CropFollow++ significantly outperformed CropFollow in terms of the number of collisions needed (13 vs. 33) in field tests spanning ∼ 1.9km each in challenging late-season fields with significant occlusions. We also deployed CropFollow++ in multiple under-canopy cover crop planting robots on a large scale (25 km in total) in various field conditions and we discuss the key lessons learned from this.

Poster
Demonstrating Arena 3.0: Advancing Social Navigation in Collaborative and Highly Dynamic Environments

Linh Kästner, Volodymyir Shcherbyna, Huajian Zeng, Tuan Anh Le, Maximilian Ho-Kyung Schreff, Halid Osmaev, Nam Truong Tran, Diego Diaz, Jan Golebiowski, Harold Soh, Jens Lambrecht

展开摘要

Building upon our previous contributions, this paper introduces Arena 3.0, an extension of Arena-Bench, Arena 1.0, and Arena 2.0 focusing on the development, simulation, and benchmarking of social navigation approaches in collaborative environments. We significantly enhance the realism of human behavior simulation by incorporating a diverse array of new social force models and interaction patterns, encompassing both human-human and human-robot dynamics. The platform provides a comprehensive set of new task modes, designed for extensive benchmarking and testing and is capable of generating realistic and human-centric environments dynamically, catering to a broad spectrum of social navigation scenarios. In addition, the platform’s functionalities have been abstracted across three widely used simulators, each tailored for specific training and testing purposes. The platform’s efficacy has been validated through an extensive benchmark and user evaluations of the platform by a global community of researchers and students, which noted the substantial improvement compared to previous versions and expressed interests to utilize the platform for future research and development. Arena 3.0 is openly available at https://github.com/Arena-Rosnav.

Poster
Demonstrating Agile Flight from Pixels without State Estimation

Ismail Geles, Leonard Bauersfeld, Angel Romero, Jiaxu Xing, Davide Scaramuzza

展开摘要

Quadrotors are among the most agile flying robots. Despite recent advances in learning-based control and computer vision, autonomous drones still rely on explicit state estimation. On the other hand, human pilots only rely on a first-person-view video stream from the drone onboard camera to push the platform to its limits and fly robustly in unseen environments. To the best of our knowledge, we present the first vision-based quadrotor system that autonomously navigates through a sequence of gates at high speeds while directly mapping pixels to control commands. Like professional drone-racing pilots, our system does not use explicit state estimation and leverages the same control commands humans use (collective thrust and body rates). We demonstrate agile flight at speeds up to 40km/h with accelerations up to 2g. This is achieved by training vision-based policies with reinforcement learning (RL). The training is facilitated using an asymmetric actor-critic with access to privileged information. To overcome the computational complexity during image-based RL training, we use the inner edges of the gates as a sensor abstraction. This simple yet robust, task-relevant representation can be simulated during training without rendering images. During deployment, a Swin-transformer-based gate detector is used. Our approach enables autonomous agile flight with standard, off-the-shelf hardware. Although our demonstration focuses on drone racing, we believe that our method has an impact beyond drone racing and can serve as a foundation for future research into real-world applications in structured environments.

Poster
Demonstrating Adaptive Mobile Manipulation in Retail Environments

Max Spahn, Corrado Pezzato, Chadi Salmi, Rick Dekker, Cong Wang, Christian Pek, Jens Kober, Javier Alonso-Mora, Carlos Hernandez Corbato, Martijn Wisse

展开摘要

Although autonomous robots have great potential to boost efficiency and throughput across the whole retail chain, they are mostly being deployed in large warehouses and distribution centers. Deploying robots in stores with customers, such as supermarkets, requires substantially more development efforts since they need to safely operate around customers and reliably cope with various uncertainties and disturbances, such as misplaced products. We present our recent efforts in developing a mobile manipulator platform for order picking in realistic supermarket settings. Our robot platform uses state-of-the-art perception and planning algorithms to robustly pick items in the presence of disturbances. In particular, it successfully demonstrates adaptive decision making and rapid replanning. Our robot allows adding new products and teaching new picking maneuvers from demonstrations. We validated our robot in a recreated supermarket in our lab and in a test supermarket of a large Dutch retailer. Our results show how our robot successfully recovers from various disturbances, including misplaced products, errors in picking, and from human interaction. We summarize our lessons learned to bring autonomous robots into real retail environments with customers.

Poster
Decentralized Multi-Robot Line-of-Sight Connectivity Maintenance under Uncertainty

Yupeng Yang, Yiwei Lyu, Yanze Zhang, Sha Yi, Wenhao Luo

展开摘要

In this paper, we propose a novel decentralized control method to maintain Line-of-Sight connectivity for multi-robot networks in the presence of Guassian-distributed localization uncertainty. In contrast to most existing work that assumes perfect positional information about robots or enforces overly restrictive rigid formation against uncertainty, our method enables robots to preserve Line-of-Sight connectivity with high probability under unbounded Gaussian-like positional noises while remaining minimally intrusive to the original robots’ tasks. This is achieved by a motion coordination framework that jointly optimizes the set of existing Line-of-Sight edges to preserve and control revisions to the nominal task-related controllers, subject to the safety constraints and the corresponding composition of uncertainty-aware Line-of-Sight control constraints. Such compositional control constraints, expressed by our novel notion of probabilistic Line-of-Sight connectivity barrier certificates (PrLOS-CBC) for pairwise robots using control barrier functions, explicitly characterize the deterministic admissible control space for the two robots. The resulting motion ensures Line-of-Sight connectedness for the robot team with high probability. Furthermore, we propose a fully decentralized algorithm that decomposes the motion coordination framework by interleaving the composite constraint specification and solving for the resulting optimization-based controllers. The optimality of our approach is justified by the theoretical proofs. Simulation and real-world experiments results are given to demonstrate the effectiveness of our method.

Poster
DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset

Alexander Khazatsky, Karl Pertsch, Suraj Nair, Ashwin Balakrishna, Sudeep Dasari, Siddharth Karamcheti, Soroush Nasiriany, Mohan Kumar Srirama, Lawrence Yunliang Chen, Kirsty Ellis, Peter David Fagan, Joey Hejna, Masha Itkina, Marion Lepert, Yecheng Jason Ma, Patrick Tree Miller, Jimmy Wu, Suneel Belkhale, Shivin Dass, Huy Ha, Arhan Jain, Abraham Lee, Youngwoon Lee, Marius Memmel, Sungjae Park, Ilija Radosavovic, Kaiyuan Wang, Albert Zhan, Kevin Black, Cheng Chi, Kyle Beltran Hatch, Shan Lin, Jingpei Lu, Jean Mercat, Abdul Rehman, Pannag R Sanketi, Archit Sharma, Cody Simpson, Quan Vuong, Homer Rich Walke, Blake Wulfe, Ted Xiao, Jonathan Heewon Yang, Arefeh Yavary, Tony Z. Zhao, Christopher Agia, Rohan Baijal, Mateo Guaman Castro, Daphne Chen, Qiuyu Chen, Trinity Chung, Jaimyn Drake, Ethan Paul Foster, Jensen Gao, David Antonio Herrera, Minho Heo, Kyle Hsu, Jiaheng Hu, Donovon Jackson, Charlotte Le, Yunshuang Li, Roy Lin, Zehan Ma, Abhiram Maddukuri, Suvir Mirchandani, Daniel Morton, Tony Nguyen, Abigail O'Neill, Rosario Scalise, Derick Seale, Victor Son, Stephen Tian, Emi Tran, Andrew E. Wang, Yilin Wu, Annie Xie, Jingyun Yang, Patrick Yin, Yunchu Zhang, Osbert Bastani, Glen Berseth, Jeannette Bohg, Ken Goldberg, Abhinav Gupta, Abhishek Gupta, Dinesh Jayaraman, Joseph J Lim, Jitendra Malik, Roberto Martín-Martín, Subramanian Ramamoorthy, Dorsa Sadigh, Shuran Song, Jiajun Wu, Michael C. Yip, Yuke Zhu, Thomas Kollar, Sergey Levine, Chelsea Finn

展开摘要

The creation of large, diverse, high-quality robot manipulation datasets is an important stepping stone on the path toward more capable and robust robotic manipulation policies. However, creating such datasets is challenging: collecting robot manipulation data in diverse environments poses logistical and safety challenges and requires substantial investments in hardware and human labour. As a result, even the most general robot manipulation policies today are mostly trained on data collected in a small number of environments with limited scene and task diversity. In this work, we introduce DROID (Distributed Robot Interaction Dataset), a diverse robot manipulation dataset with 65k demonstration trajectories or 350h of interaction data, collected across 564 scenes and 86 tasks by 50 data collectors in North America, Asia, and Europe over the course of 12 months. We demonstrate that training with DROID leads to policies with higher performance, greater robustness, and improved generalization ability. We open source the full dataset, pre-trained model checkpoints, and a detailed guide for reproducing our robot hardware setup.

Poster
CraterGrader: Autonomous Robotic Terrain Manipulation for Lunar Site Preparation and Earthmoving

Ryan Lee, Benjamin Younes, Alexander Pletta, John Harrington, Russell Q. Wong, William Whittaker

展开摘要

Establishing lunar infrastructure is paramount to long-term habitation on the Moon. To meet the demand for future lunar infrastructure development, we present CraterGrader, a novel system for autonomous robotic earthmoving tasks within lunar constraints. In contrast to the current approaches to construction autonomy, CraterGrader uses online perception for dynamic mapping of deformable terrain, devises an energy-efficient material movement plan using an optimization-based transport planner, precisely localizes without GPS, and uses integrated drive and tool control to manipulate regolith with unknown and non-constant geotechnical parameters. We demonstrate CraterGrader's ability to achieve unprecedented performance in autonomous smoothing and grading within a lunar-like environment, showing that this framework is capable, robust, and a benchmark for future planetary site preparation robotics.

Poster
Construction of a Multiple-DOF Underactuated Gripper with Force-Sensing via Deep Learning

Jihao Li, Keqi Zhu, Guodong Lu, I-Ming Chen, Huixu Dong

展开摘要

Under-actuated robotic grippers, regarded as critical components of robotic grasping, have attracted considerable attention. However, existing under-actuated grippers emerge with several primary issues, including low payload, insufficient force sensing, small grasping force, weak grasping stability as well as high cost, hindering widespread applications. Some of these grippers can only implement a single grasping mode, thereby imposing restrictions on dimensional ranges of objects. To well relieve all relevant research gaps, we present a novel under-actuated gripper with two 3-joint fingers, which realizes force feedback control by the deep learning technique- Long Short-Term Memory (LSTM) model, without any force sensor. First, a five-linkage mechanism stacked by double four-linkages is designed as a finger to automatically achieve the transformation between parallel and enveloping grasping modes. This enables the creation of a low-cost under-actuated gripper comprising a single actuator and two 3-phalange fingers. Second, we devise theoretical models of kinematics and power transmission based on the proposed gripper, accurately obtaining fingertip positions and contact forces. Through coupling and decoupling of five-linkage mechanisms, the proposed gripper offers the expected capabilities of grasping payload/force/stability and objects with large dimension ranges. Third, to realize the force control, an LSTM model is proposed to determine the grasping mode for synthesizing force-feedback control policies that exploit contact sensing after outlining the uncertainty of currents using a statistical method. Finally, a series of experiments are implemented to measure quantitative indicators, such as the payload, grasping force, force sensing, grasping stability and the dimension ranges of objects to be grasped. Additionally, the grasping performance of the proposed gripper is verified experimentally to guarantee the high versatility and robustness of the proposed gripper. A very promising strategy combining mechanism design and artificial intelligence (AI) technology will be highly impactful on the construction of robotic grippers. A uploaded video in YouTube: https://youtu.be/TDyCUtxnePQ.

Poster
Constraint-Aware Intent Estimation for Dynamic Human-Robot Object Co-Manipulation

Yifei Simon Shao, Tianyu Li, Shafagh Keyvanian, Pratik Chaudhari, Vijay Kumar, Nadia Figueroa

展开摘要

Constraint-aware estimation of human intent is essential for robots to physically collaborate and interact with humans. Further, to achieve fluid collaboration in dynamic tasks intent estimation should be achieved in real-time. In this paper, we present a framework that combines online estimation and control to facilitate robots in interpreting human intentions, and dynamically adjust their actions to assist in dynamic object co-manipulation tasks while considering both robot and human constraints. Central to our approach is the adoption of a Dynamic Systems (DS) model to represent human intent. Such a low-dimensional parameterized model, along with human manipulability and robot kinematic constraints, enables us to predict intent using a particle filter solely based on past motion data and tracking errors. For safe assistive control, we propose a variable impedance controller that adapts the robot's impedance to offer assistance based on the intent estimation confidence from the DS particle filter. We validate our framework on a challenging real-world human-robot co-manipulation task and present promising results over baselines. Our framework represents a significant step forward in physical human-robot collaboration (pHRC), ensuring that robot cooperative interactions with humans are both feasible and effective. https://tinyurl.com/intent-capability

Poster
Consistency Policy: Accelerated Visuomotor Policies via Consistency Distillation

Aaditya Prasad, Kevin Lin, Jimmy Wu, Linqi Zhou, Jeannette Bohg

展开摘要

Many robotic systems, such as mobile manipulators or quadrotors, cannot be equipped with high-end GPUs due to space, weight, and power constraints. These constraints prevent these systems from leveraging recent developments in visuomotor policy architectures that require high-end GPUs to achieve fast policy inference. In this paper, we propose Consistency Policy, a faster and similarly powerful alternative to Diffusion Policy for learning visuomotor robot control. By virtue of its fast inference speed, Consistency Policy can enable low latency decision making in resource-constrained robotic setups. A Consistency Policy is distilled from a pretrained Diffusion Policy by enforcing self-consistency along the Diffusion Policy's learned trajectories. We compare Consistency Policy with Diffusion Policy and other related speed-up methods across 6 simulation tasks as well as three real-world tasks where we demonstrate inference on a laptop GPU. For all these tasks, Consistency Policy speeds up inference by an order of magnitude compared to the fastest alternative method and maintains competitive success rates. We also show that the Conistency Policy training procedure is robust to the pretrained Diffusion Policy's quality, a useful result that helps practioners avoid extensive testing of the pretrained model. Key design decisions that enabled this performance are the choice of consistency objective, reduced initial sample variance, and the choice of preset chaining steps.

Poster
Conformalized Teleoperation: Confidently Mapping Human Inputs to High-Dimensional Robot Actions

Michelle D Zhao, Reid Simmons, Henny Admoni, Andrea Bajcsy

展开摘要

Assistive robotic arms often have more degrees-of-freedom than a human teleoperator can control with a low-dimensional input, like a joystick. To overcome this challenge, existing approaches use data-driven methods to learn a mapping from low-dimensional human inputs to high-dimensional robot actions. However, determining if such a black-box mapping can confidently infer a user's intended high-dimensional action from low-dimensional inputs remains an open problem. Our key idea is to adapt the assistive map at training time to additionally estimate high-dimensional action quantiles, and then calibrate these quantiles via rigorous uncertainty quantification methods. Specifically, we leverage adaptive conformal prediction which adjusts the intervals over time, reducing the uncertainty bounds when the mapping is performant and increasing the bounds when the mapping consistently mis-predicts. Furthermore, we propose an uncertainty-interval-based mechanism for detecting high-uncertainty user inputs and robot states. We evaluate the efficacy of our proposed approach in a 2D assistive navigation task and two 7DOF Kinova Jaco tasks involving assistive cup grasping and goal reaching. Our findings demonstrate that conformalized assistive teleoperation manages to detect (but not differentiate between) high uncertainty induced by diverse preferences and induced by low-precision trajectories in the mapping's training dataset. On the whole, we see this work as a key step towards enabling robots to quantify their own uncertainty and proactively seek intervention when needed.

Poster
Configuration Space Distance Fields for Manipulation Planning

Yiming Li, Xuemin Chi, Amirreza Razmjoo, Sylvain Calinon

展开摘要

The signed distance field (SDF) is a popular implicit shape representation in robotics, providing geometric information about objects and obstacles in a form that can easily be combined with control, optimization and learning techniques. Most often, SDFs are used to represent distances in task space, which corresponds to the familiar notion of distances that we perceive in our 3D world. However, SDFs can mathematically be used in other spaces, including robot configuration spaces. For a robot manipulator, this configuration space typically corresponds to the joint angles for each articulation of the robot. While it is customary in robot planning to express which portions of the configuration space are free from collision with obstacles, it is less common to think of this information as a distance field in the configuration space. In this paper, we demonstrate the potential of considering SDFs in the robot configuration space for optimization, which we call configuration space distance field (or CDField for short). Similarly to the use of SDF in task space, CDField provides an efficient joint angle distance query and direct access to the derivatives (joint angle velocity). Most approaches split the overall computation with one part in task space followed by one part in configuration space (evaluating distances in task space and then computing actions with inverse kinematics). Instead, CDField allows the implicit structure to be leveraged by control, optimization, and learning problems in a unified manner. In particular, we propose an efficient algorithm to compute and fuse CDFields that can be generalized to arbitrary scenes. A corresponding neural CDField representation using multilayer perceptrons (MLPs) is also presented to obtain a compact and continuous representation while improving computation efficiency. We demonstrate the effectiveness of CDField with planar obstacle avoidance examples and with a 7-axis Franka Emika robot in inverse kinematics and manipulation planning tasks.

Poster
ConTac: Continuum-Emulated Soft Skinned Arm with Vision-based Shape Sensing and Contact-aware Manipulation

Tuan Tai Nguyen, Quan Khanh Luu, Dinh Quang Nguyen, Van Ho

展开摘要

Robotic systems employing continuum bodies offer a high degree of dexterity, which provides advantages in terms of accuracy and safety when operating in cluttered environments. However, current methods of describing posture or detecting contact for such continuum structures are focusing on bespoke designs or are limited to a single sensing modality, which could hinder their possibility for scalability and generalization. This study proposes a novel vision-based tactile sensing system, named ConTac, that provides both proprioception and tactile detection for a continuum-emulated arm with soft skin. To realize the mentioned functions, we employ two corresponding deep-learning models trained using simulation data. The models are zero-shot applied to real-world data without fine-tuning. The experimental results show that the system could predict the posture of a skinned robot arm with a mean tip position error of 8.83 mm, while the mean error for touch location was 28.86 mm. We then compared the model performance on two different robot modules, proving the justification of the system. An admittance control strategy is then developed using the shape and contact information, allowing the robot arm to react properly to collisions. The proposed method shows potential in adapting to hyper-redundant or continuum robots, enhancing their perception capabilities and control paradigms.

Poster
Computation-Aware Learning for Stable Control with Gaussian Process

Wenhan Cao, Alexandre Capone, Rishabh Yadav, Sandra Hirche, Wei Pan

展开摘要

In Gaussian Process (GP) dynamical model learning for robot control, particularly for systems constrained by computational resources like small quadrotors equipped with low-end processors, analyzing stability and designing a stable controller present significant challenges. This paper distinguishes between two types of uncertainty within the posteriors of GP dynamical models: the well-documented mathematical uncertainty stemming from limited data and computational uncertainty arising from constrained computational capabilities, which has been largely overlooked in prior research. Our work demonstrates that computational uncertainty, quantified through a probabilistic approximation of the inverse covariance matrix in GP dynamical models, is essential for stable control under computational constraints. We show that incorporating computational uncertainty can prevent overestimating the region of attraction, a safe subset of the state space with asymptotic stability, thus improving system safety. Building on these insights, we propose an innovative controller design methodology that integrates computational uncertainty within a second-order cone programming framework. Simulations of canonical stable control tasks and experiments of quadrotor tracking exhibit the effectiveness of our method under computational constraints.

Poster
Collision-Affording Point Trees: SIMD-Amenable Nearest Neighbors for Fast Motion Planning with Pointclouds

Clayton Ramsey, Zachary Kingston, Wil Thomason, Lydia E. Kavraki

展开摘要

Motion planning against sensor data is often a critical bottleneck in real-time robot control. For sampling-based motion planners, which are effective for high-dimensional systems such as manipulators, the most time-intensive component is collision checking. We present a novel spatial data structure, the collision-affording point tree (CAPT): an exact representation of point clouds that accelerates collision-checking queries between robots and point clouds by an order of magnitude, with an average query time of less than 10 nanoseconds on 3D scenes comprising thousands of points. With the CAPT, sampling-based planners can generate valid, high-quality paths in under a millisecond, with total end-to-end computation time faster than 60 FPS, on a single thread of a consumer-grade CPU. We also present a point cloud filtering algorithm, based on space-filling curves, which reduces the number of points in a point cloud while preserving structure. Our approach enables robots to plan at real-time speeds in sensed environments, opening up potential uses of planning for high-dimensional systems in dynamic, changing, and unmodeled environments.

Poster
Collaborative Planar Pushing of Polytopic Objects with Multiple Robots in Complex Scenes

Zili Tang, Yuming Feng, Meng Guo

展开摘要

Pushing is a simple yet effective skill for robots to interact with and further change the environment. Related work has been mostly focused on utilizing it as a non-prehensile manipulation primitive for a robotic manipulator. However, it can also be beneficial for low-cost mobile robots that are not equipped with a manipulator. This work tackles the general problem of controlling a team of mobile robots to push collaboratively polytopic objects within complex obstacle-cluttered environments. It incorporates several characteristic challenges for contact-rich tasks such as the hybrid switching among different contact modes and under-actuation due to constrained contact forces. The proposed method is based on hybrid optimization over a sequence of possible modes and the associated pushing forces, where (i) a set of sufficient modes is generated with a multi-directional feasibility estimation, based on quasi-static analyses for general objects and any number of robots; (ii) a hierarchical hybrid search algorithm is designed to iteratively decompose the navigation path via arc segments and select the optimal parameterized mode; and (iii) a nonlinear model predictive controller is proposed to track the desired pushing velocities adaptively online for each robot. The proposed framework is complete under mild assumptions. Its efficiency and effectiveness are validated in high-fidelity simulations and hardware experiments. Robustness to motion and actuation uncertainties is also demonstrated.

Poster