RSS 2020 论文列表

Robotics: Science and Systems

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Motion Planning for Variable Topology Truss Modular Robot

Chao Liu, Sencheng Yu, Mark Yim

展开摘要

Self-reconfigurable modular robots are composed of many modules that can be rearranged into various structures with respect to different activities and tasks. The variable topology truss (VTT) is a class of modular truss robot. These robots are able to change their shape by not only controlling joint positions which is similar to robots with fixed morphologies, but also reconfiguring the connections among modules in order to change their morphologies. Motion planning for VTT robots is difficult due to their non-fixed morphologies, high-dimensionality, potential for self-collision, and complex motion constraints. In this paper, a new motion planning algorithm to dramatically alter the structure of a VTT is presented, as well as some comparative tests to show its effectiveness.

Poster
Manipulation with Shared Grasping

Yifan Hou, Zhenzhong Jia, Matthew Mason

展开摘要

A shared grasp is a grasp formed by contacts between the manipulated object and both the robot hand and the environment. By trading off hand contacts for environmental contacts, a shared grasp requires fewer contacts with the hand, and enables manipulation even when a full grasp is not possible. Previous research has used shared grasps for non-prehensile manipulation such as pivoting and tumbling. This paper treats the problem more generally, with methods to select the best shared grasp and robot actions for a desired object motion. The central issue is to evaluate the feasible contact modes: for each contact, whether that contact will remain active, and whether slip will occur. Robustness is important. When a contact mode fails, e.g., when a contact is lost, or when unintentional slip occurs, the operation will fail, and in some cases damage may occur. In this work, we enumerate all feasible contact modes, calculate corresponding controls, and select the most robust candidate. We can also optimize the contact geometry for robustness. This paper employs quasi-static analysis of planar rigid bodies with Coulomb friction to derive the algorithms and controls. Finally, we demonstrate the robustness of shared grasping and the use of our methods in representative experiments and examples.

Poster
Manipulation Trajectory Optimization with Online Grasp Synthesis and Selection

Lirui Wang, Yu Xiang, Dieter Fox

展开摘要

In robot manipulation, planning the motion of a robot manipulator to grasp an object is a fundamental problem. A manipulation planner needs to generate a trajectory of the manipulator to avoid obstacles in the environment and plan an end-effector pose for grasping. While trajectory planning and grasp planning are often tackled separately, how to efficiently integrate the two planning problems remains a challenge. In this work, we present a novel method for joint motion and grasp planning. Our method integrates manipulation trajectory optimization with online grasp synthesis and selection, where we apply online learning techniques to select goal configurations for grasping, and introduce a new grasp synthesis algorithm to generate grasps online. We evaluate our planning approach and demonstrate that our method generates robust and efficient motion plans for grasping in cluttered scenes.

Poster
MRFMap: Online Probabilistic 3D Mapping using Forward Ray Sensor Models

Kumar Shaurya Shankar, Nathan Michael

展开摘要

Traditional dense volumetric representations for robotic mapping make simplifying assumptions about sensor noise characteristics due to computational constraints. We present a framework that, unlike conventional occupancy grid maps, explicitly models the sensor ray formation for a depth sensor via a Markov Random Field and performs loopy belief propagation to infer the marginal probability of occupancy at each voxel in a map. By explicitly reasoning about occlusions our approach models the correlations between adjacent voxels in the map. Further, by incorporating learnt sensor noise characteristics we perform accurate inference even with noisy sensor data without ad-hoc definitions of sensor uncertainty. We propose a new metric for evaluating probabilistic volumetric maps and demonstrate the higher fidelity of our approach on simulated as well as real-world datasets.

Poster
MPTC – Modular Passive Tracking Controller for stack of tasks based control frameworks

Johannes Englsberger, Alexander Dietrich, George Mesesan, Gianluca Garofalo, Christian Ott, Alin Albu-Schaeffer

展开摘要

This work introduces the so-called Modular Passive Tracking Controller (MPTC), a generic passivity-based controller, which aims at independently fulfilling several subtask objectives. These are combined in a stack of tasks (SoT) that serves as a basis for the synthesis of an overall system controller. The corresponding analysis and controller design are based on Lyapunov theory. An important contribution of this work is the design of a specific optimization weighting matrix that ensures passivity of an overdetermined and thus conflicting task setup. The proposed framework is validated through simulations and experiments for both fixed-base and free-floating robots.

Poster
Learning to Slide Unknown Objects with Differentiable Physics Simulations

Changkyu Song, Abdeslam Boularias

展开摘要

We propose a new technique for pushing an unknown object from an initial configuration to a goal configuration with stability constraints. The proposed method leverages recent progress in differentiable physics models to learn unknown mechanical properties of pushed objects, such as their distributions of mass and coefficients of friction. The proposed learning technique computes the gradient of the distance between predicted poses of objects and their actual observed poses, and utilizes that gradient to search for values of the mechanical properties that reduce the reality gap. The proposed approach is also utilized to optimize a policy to efficiently push an object toward the desired goal configuration. Experiments with real objects using a real robot to gather data show that the proposed approach can identify mechanical properties of heterogeneous objects from a small number of pushing actions.

Poster
Learning to Manipulate Deformable Objects without Demonstrations

Yilin Wu, Wilson Yan, Thanard Kurutach, Lerrel Pinto, Pieter Abbeel

展开摘要

In this paper we tackle the problem of deformable object manipulation through model-free visual reinforcement learning (RL). In order to circumvent the sample inefficiency of RL, we propose two key ideas that accelerate learning. First, we propose an iterative pick-place action space that encodes the conditional relationship between picking and placing on deformable objects. The explicit structural encoding enables faster learning under complex object dynamics. Second, instead of jointly learning both the pick and the place locations, we only explicitly learn the placing policy conditioned on random pick points. Then, by selecting the pick point that has Maximal Value under Placing (MVP), we obtain our picking policy. Using this learning framework, we obtain an order of magnitude faster learning compared to independent action-spaces on our suite of deformable object manipulation tasks. Finally, using domain randomization, we transfer our policies to a real PR2 robot for challenging cloth and rope manipulation.

Poster
Learning of Sub-optimal Gait Controllers for Magnetic Walking Soft Millirobots

Utku Culha, Sinan Ozgun Demir, Sebastian Trimpe, Metin Sitti

展开摘要

Untethered small-scale soft robots have promising applications in minimally invasive surgery, targeted drug delivery, and bioengineering applications as they can access confined spaces in the human body. However, due to highly nonlinear soft continuum deformation kinematics, inherent variability during fabrication on the miniature scale, and lack of accurate models, the conventional control methods cannot be easily applied. Adaptivity of the robot control is additionally crucial for medical operations, as operation environments show large variability and robot materials may degrade or change over time, which would have deteriorating factors on the robot motion and task performance. In this work, we propose using a probabilistic learning approach for millimeter-scale magnetic walking soft robots using Bayesian optimization (BO) and Gaussian processes (GPs). Our approach provides a data-efficient learning scheme to find controller parameters while optimizing the stride length performance of the walking soft millirobot. We demonstrate adaptation to fabrication variabilities and different walking surfaces by adopting our controller learning system to three robots within a small number of physical experiments.

Poster
Learning from Interventions: Human-robot interaction as both explicit and implicit feedback

Jonathan Spencer, Sanjiban Choudhury, Matt Barnes, Matthew Schmittle, Mung Chiang, Peter Ramadge, Siddhartha Srinivasa

展开摘要

Scalable robot learning from seamless human-robot interaction is critical if robots are to solve a multitude of tasks in the real world. Current approaches to imitation learning suffer from one of two drawbacks. On the one hand, they rely solely on off-policy human demonstration, which in some cases leads to a mismatch in train-test distribution. On the other, they burden the human to label every state the learner visits, rendering it impractical in many applications. We argue that learning interactively from \textit{expert interventions} enjoys the best of both worlds. Our key insight is that any amount of expert feedback, whether by intervention or non-intervention, provides information about the quality of the current state, the optimality of the action, or both. We formalize this as a constraint on the learner's value function, which we can efficiently learn using no regret, online learning techniques. We call our approach Expert Intervention Learning (EIL), and evaluate it on a real and simulated driving task with a human expert, where it learns collision avoidance from scratch with just a few hundred samples (about one minute) of expert control.

Poster
Learning Task-Driven Control Policies via Information Bottlenecks

Vincent Pacelli, Anirudha Majumdar

展开摘要

This paper presents a reinforcement learning approach to synthesizing task-driven control policies for robotic systems equipped with rich sensory modalities (e.g., vision or depth). Standard reinforcement learning algorithms typically produce policies that tightly couple control actions to the entirety of the system's state and rich sensor observations. As a consequence, the resulting policies can often be sensitive to changes in task-irrelevant portions of the state or observations (e.g., changing background colors). In contrast, the approach we present here learns to create a task-driven representation that is used to compute control actions. Formally, this is achieved by deriving a policy gradient-style algorithm that creates an information bottleneck between the states and the task-driven representation; this constrains actions to only depend on task-relevant information. We demonstrate our approach in a thorough set of simulation results on multiple examples including a grasping task that utilizes depth images and a ball-catching task that utilizes RGB images. Comparisons with a standard policy gradient approach demonstrate that the task-driven policies produced by our algorithm are often significantly more robust to sensor noise and task-irrelevant changes in the environment.

Poster
Learning Memory-Based Control for Human-Scale Bipedal Locomotion

Jonah Siekmann, Srikar Valluri, Jeremy Dao, Francis Bermillo, Helei Duan, Alan Fern, Jonathan Hurst

展开摘要

Controlling a non-statically stable biped is a difficult problem largely due to the complex hybrid dynamics involved. Recent work has demonstrated the effectiveness of reinforcement learning (RL) for simulation-based training of neural network controllers that successfully transfer to real bipeds. The existing work, however, has primarily used simple memoryless network architectures, even though more sophisticated architectures, such as those including memory, often yield superior performance in other RL domains. In this work, we consider recurrent neural networks (RNNs) for sim-to-real biped locomotion, allowing for policies that learn to use internal memory to model important physical properties. We show that while RNNs are able to significantly outperform memoryless policies in simulation, they do not exhibit superior behavior on the real biped due to overfitting to the simulation physics unless trained using dynamics randomization to prevent overfitting; this leads to consistently better sim-to-real transfer. We also show that RNNs could use their learned memory states to perform online system identification by encoding parameters of the dynamics into memory.

Poster
Learning Labeled Robot Affordance Models Using Simulations and Crowdsourcing

Adam Allevato, Elaine Short, Mitch Pryor, Andrea Thomaz

展开摘要

Affordance models are widely used in robotics to represent a robot's possible interactions with its environment. However, robot affordance models are inherently quantitative, making them difficult for humans to understand and interact with. To address this problem, previous works have constructed affordance models by grounding (connecting) them to natural language, but primarily used expert-defined actions, effects, or labels to do so. In this paper, we use short text responses provided by humans and simple randomized robot manipulation actions to construct a labeled affordance model that defines a relationship between English-language labels and robots' internal affordance representations. We first collect label data from a combination of crowdsourced real-world human-robot interactions and online user studies. We then use this data to train classifiers predicting whether or not a particular quantitative affordance will receive a specific label from a person, achieving an average affordance prediction score of 0.87 (area under Receiver Operating Characteristic curve). Our results also show that labels are more accurately predicted by affordance effects than affordance actions---a result that has been hypothesized in prior work but has never been directly tested. Finally, we develop a technique for automatically constructing a hierarchy of labels from crowdsourced data, discovering structure within the learned labels and suggesting the existence of a more universal set of affordance primitives.

Poster
Learning Agile Robotic Locomotion Skills by Imitating Animals

Xue Bin Peng, Erwin Coumans, Tingnan Zhang, Tsang-Wei Lee, Jie Tan, Sergey Levine

展开摘要

Reproducing the diverse and agile locomotion skills of animals has been a longstanding challenge in robotics. While manually-designed controllers have been able to emulate many complex behaviors, building such controllers involves a time-consuming and difficult development process, often requiring substantial expertise of the nuances of each skill. Reinforcement learning provides an appealing alternative for automating the manual effort involved in the development of controllers. However, designing learning objectives that elicit the desired behaviors from an agent can also require a great deal of skill-specific expertise. In this work, we present an imitation learning system that enables legged robots to learn agile locomotion skills by imitating real-world animals. We show that by leveraging reference motion data, a single learning-based approach is able to automatically synthesize controllers for a diverse repertoire behaviors for legged robots. By incorporating sample efficient domain adaptation techniques into the training process, our system is able to learn adaptive policies in simulation that can then be quickly adapted for real-world deployment. To demonstrate the effectiveness of our system, we train an 18-DoF quadruped robot to perform a variety of agile behaviors ranging from different locomotion gaits to dynamic hops and turns.

Poster
Learning Active Task-Oriented Exploration Policies for Bridging the Sim-to-Real Gap

Jacky Liang, Saumya Saxena, Oliver Kroemer

展开摘要

Training robotic policies in simulation suffers from the sim-to-real gap, as simulated dynamics can be different from real-world dynamics. Past works tackled this problem through domain randomization and online system-identification. The former is sensitive to the manually-specified training distribution of dynamics parameters and can result in behaviors that are overly conservative. The latter requires learning policies that concurrently perform the task and generate useful trajectories for system identification. In this work, we propose and analyze a framework for learning exploration policies that explicitly perform task-oriented exploration actions to identify task-relevant system parameters. These parameters are then used by model-based trajectory optimization algorithms to perform the task in the real world. We instantiate the framework in simulation with the Linear Quadratic Regulator as well as in the real world with pouring and object dragging tasks. Experiments show that task-oriented exploration helps model-based policies adapt to systems with initially unknown parameters, and it leads to better task performance than task-agnostic exploration.

Poster
Leading Multi-Agent Teams to Multiple Goals While Maintaining Communication

Brian Reily, Christopher Reardon, Hao Zhang

展开摘要

Effective multi-agent teaming requires knowledgeable robots to have the capability of influencing their teammates. Robots are able to possess information that their human and other agent teammates do not, such as by scouting ahead in dangerous areas. To work as an effective team, robots must be able to influence their teammates when necessary and adapt to changing situations in order to move to goal positions that only they may be aware of, while remaining connected as a team. In this paper, we propose the problem of multiple robot teammates tasked with leading a multi-agent team to multiple goal positions while maintaining the ability to communicate with one another. We define utilities of making progress towards goals, maintaining communications with followers, and maintaining communications with fellow leaders. In addition, we introduce a novel regularized optimization formulation that balances these utilities and utilizes structured sparsity inducing norms to focus the leaders' attention on specific goals and followers over time. The dynamically learned utility allows our approach to generate an action for each leader at each time step, which allows the leaders to reach goals without sacrificing communication. We show through extensive synthetic and high-fidelity simulations that our method effectively enables multiple robotic leaders to guide a multi-agent team to different goals while maintaining communication.

Poster
LatticeNet: Fast Point Cloud Segmentation Using Permutohedral Lattices

Radu Alexandru Rosu, Peer Schutt, Jan Quenzel, Sven Behnke

展开摘要

Deep convolutional neural networks (CNNs) have shown outstanding performance in the task of semantically segmenting images. Applying the same methods on 3D data still poses challenges due to the heavy memory requirements and the lack of structured data. Here, we propose LatticeNet, a novel approach for 3D semantic segmentation, which takes raw point clouds as input. A PointNet describes the local geometry which we embed into a sparse permutohedral lattice. The lattice allows for fast convolutions while keeping a low memory footprint. Further, we introduce DeformSlice, a novel learned data-dependent interpolation for projecting lattice features back onto the point cloud. We present results of 3D segmentation on multiple datasets where our method achieves state-of-the-art performance.

Poster
Latent Belief Space Motion Planning under Cost, Dynamics, and Intent Uncertainty

Dicong Qiu, Yibiao Zhao, Chris Baker

展开摘要

Autonomous agents are limited in their ability to observe the world state. Partially observable Markov decision processes (POMDPs) model planning under world state uncertainty, but POMDPs with multimodal beliefs, continuous actions, and nonlinear dynamics suitable for robotics applications are challenging to solve. We present a dynamic programming algorithm for planning in the belief space over discrete latent states in POMDPs with continuous states, actions, observations, and nonlinear dynamics. Unlike prior belief space motion planning approaches which assume unimodal Gaussian uncertainty, our approach constructs a novel tree-structured representation of possible observations and multimodal belief space trajectories, and optimizes a contingency plan over this structure. We apply our method to problems with uncertainty over the reward or cost function (e.g., the configuration of goals or obstacles), uncertainty over the dynamics, and uncertainty about interactions, where other agents' behavior is conditioned on latent intentions. Three experiments show that our algorithm outperforms strong baselines for planning under uncertainty, and results from an autonomous lane changing task demonstrate that our algorithm can synthesize robust interactive trajectories.

Poster
Kernel Taylor-Based Value Function Approximation for Continuous-State Markov Decision Processes

Junhong Xu, Kai Yin, Lantao Liu

展开摘要

We propose a principled kernel-based policy iteration algorithm to solve the continuous-state Markov Decision Processes (MDPs). In contrast to most decision-theoretic planning frameworks, which assume fully known state transition models, we design a method that eliminates such a strong assumption which is oftentimes extremely difficult to engineer in reality. To achieve this, we first apply the second-order Taylor expansion of the kernelized value function. The Bellman equation is then approximated by a partial differential equation, which only relies on the first and second moments of the transition model. By combining the kernel representation of value function, we then design an efficient policy iteration algorithm whose policy evaluation step can be represented as a linear system of equations evaluated at a finite set of supporting states. We have validated the proposed method through extensive simulations on both simplified and realistic planning scenarios, and the experiments show that our proposed approach leads to a much superior performance over several baseline methods.

Poster
Iterative Repair of Social Robot Programs from Implicit User Feedback via Bayesian Inference

Michael Jae-Yoon Chung, Maya Cakmak

展开摘要

Creating natural and autonomous interactions with social robots requires rich, multi-modal sensory input from the user. Writing interactive robot programs that make use of this input can demand tedious and error-prone tuning of program parameters, such as tuning thresholds on noisy sensory streams for detecting whether the robot's user is engaged or not. This tuning process dealing with low-level streams and parameters makes programming of social robots time-consuming and inaccessible for people who could benefit the most from unique use cases of social robots. To address this challenge, we propose the use of iterative program repair, where programmers create an initial program sketch in our new Social Robot Program Transition Sketch Language (SoRTSketch), a domain-specific language that supports expressing uncertainties related to thresholds in transition functions. The program is then iteratively repaired using Bayesian inference based on corrections of interaction traces that are either provided by the programmer or derived from implicit feedback given by the user during the interaction. Based on experiments with a human simulator and with 10 human users, we demonstrate the ease and effectiveness of this approach in improving social robot programming and program outputs that represent three common human-robot interaction patterns. We also show how our approach helps programs adapt to environment changes over time.

Poster
Interpreting and Predicting Tactile Signals via a Physics-Based and Data-Driven Framework

Yashraj Narang, Karl Van Wyk, Arsalan Mousavian, Dieter Fox

展开摘要

High-density afferents in the human hand have long been regarded as essential for human grasping and manipulation abilities. In contrast, robotic tactile sensors are typically used to provide low-density contact data, such as center-of-pressure and resultant force. Although useful, this data does not exploit the rich information content that some tactile sensors (e.g., the SynTouch BioTac) naturally provide. This research extends robotic tactile sensing beyond reduced-order models through 1) the automated creation of a precise tactile dataset for the BioTac over diverse physical interactions, 2) a 3D finite element (FE) model of the BioTac, which complements the experimental dataset with high-resolution, distributed contact data, and 3) neural-network-based mappings from raw BioTac signals to low-dimensional experimental data, and more importantly, high-density FE deformation fields. These data streams can provide a far greater quantity of interpretable information for grasping and manipulation algorithms than previously accessible.

Poster