NeurIPS 2026 论文列表

Conference on Neural Information Processing Systems

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主题: 强化学习 · 760 篇论文 · 重置筛选

ASTOR: Multi-Task Code Reinforcement Learning via Utility-Driven Coordination

Yujia Chen, Yang Ye, Xiao Chu, Yuchi Ma, Cuiyun Gao

展开摘要

Reinforcement learning (RL) with verifiable rewards has proven effective at post-training LLMs for coding, yet deploying separate task-specific specialists incurs costs that scale with the number of tasks, motivating a unified multi-task RL (MTRL) approach. However, existing MTRL methods treat all coding tasks uniformly, relying on fixed data curricula under a shared optimization strategy, ultimately limiting the effectiveness of multi-task training. To address these limitations, we propose \textbf{{\tool}}, a multi-t\textbf{AS}k code reinforcement learning framework via u\textbf{T}ility-driven co\textbf{OR}dination. Centered on \textit{task utility}, a signal capturing each task's learning potential and cross-task synergy, {\tool} comprises two coupled modules: \textit{1) \moduleone} module hierarchically allocates training budget and prioritizes informative prompts, steering training toward the most valuable data; and \textit{2) \moduletwo} module dynamically scales per-task KL regularization, matching update constraints to each task's current training state. Experiments on two widely-used LLMs across four representative coding tasks demonstrate that {\tool} consistently improves a single model across all tasks, outperforming the best task-specific specialist by 9.0\%--9.5\% and surpassing the strongest MTRL baseline by 7.5\%--12.8\%.

Poster
ART for Diffusion Sampling: A Reinforcement Learning Approach to Timestep Scheduling

Yilie Huang, Wenpin Tang, XUNYU ZHOU

展开摘要

We consider time discretization for score-based diffusion models to generate samples from a learned reverse-time dynamic on a finite grid. Uniform and hand-crafted grids can be suboptimal given a budget on the number of time steps. We introduce Adaptive Reparameterized Time (ART), which controls the clock speed of a reparameterized time variable to redistribute computation along the sampling trajectory while preserving the terminal time, with the objective of minimizing the aggregate Euler discretization error. We derive a randomized companion ART-RL that recasts ART as a continuous-time reinforcement learning problem with Gaussian policies, and prove a two-directional bridge between the two: the deterministic ART optimum lifts to an optimal Gaussian policy, and conversely any optimal Gaussian policy must recover the ART control through its mean. This bridge turns continuous-time actor--critic learning into a principled, rather than heuristic, route to the deterministic timestep optimum. Within the official EDM pipeline, ART-RL improves FID on CIFAR--10 across a wide range of budgets; after one-time offline training, the distilled deterministic schedule transfers without retraining to AFHQv2, FFHQ, and ImageNet at no extra inference cost.

Poster
AETDICE: Unified Framework and Offline Optimization for Nonlinear Multi-Objective RL

Woosung Kim, Youngjun Suh, Jinho Lee, Jongmin Lee, Byung-Jun Lee

展开摘要

Optimizing nonlinear preferences in multi-objective reinforcement learning (MORL) is essential for capturing complex trade-offs like risk aversion or fairness. However, such non-linearity has historically bifurcated nonlinear MORL objectives into two distinct paradigms: Scalarized Expected Return (SER) and Expected Scalarized Return (ESR). While SER requires global-level optimization and ESR requires non-Markovian policies, leading to fragmented optimization strategies, we bridge this divide through the Aggregation–Expectation–Transformation (AET) framework. By unifying both criteria through a tripartite decomposition of scalarization, AET provides a principled foundation for general nonlinear MORL. Building on this framework, we propose AETDICE, a tractable offline RL algorithm for AET objectives. By utilizing DICE-style density-ratio estimation in an augmented state space, AETDICE enables sample-based optimization from static datasets. Our framework resolves long-standing barriers and captures respective trade-offs induced by AET framework, which existing methods fail to address.

Poster
AEM: Adaptive Entropy Modulation for Multi-Turn Agentic Reinforcement Learning

Haotian Zhao, Songlin Zhou, Yuxin Zhang, Stephen S Yau, Wenyu Zhang, Tianlun, Tianshu Zhu, Yifeng Huang, yucheng-zeng, Jingnan gu, Daxiang Dong, Jianmin Wu

展开摘要

Reinforcement learning (RL) has substantially improved the ability of large language model (LLM) agents to interact with environments and solve multi-turn tasks. However, effective agentic RL remains challenging: sparse outcome-only rewards provide limited guidance for assigning credit to individual steps within long interaction trajectories. Existing approaches often introduce dense intermediate supervision, such as process reward models or auxiliary self-supervised signals, which increases supervision and tuning complexity and may limit generalization across tasks and domains. We present AEM, a supervision-free credit assignment method that adaptively modulates entropy dynamics during RL training to improve the exploration-exploitation trade-off. Since in agentic RL the environment is typically affected by a complete response, rather than an individual token, our analysis lifts entropy dynamics from the token level to the response level, aligning uncertainty estimation with the effective action granularity of LLM agents and reducing sensitivity to token-level sampling noise. We further show that entropy drift under natural-gradient updates is governed by the interaction between the sampled-response advantage and its relative surprisal. Motivated by this result, AEM derives a practical response-level uncertainty proxy and uses it to rescale advantages, leveraging the evolving balance between positive and negative samples to naturally transition from exploration to exploitation. Extensive experiments on ALFWorld, WebShop, and SWE-bench-Verified with models ranging from 1.5B to 32B demonstrate that AEM consistently improves strong RL baselines, including a +1.4\% gain when integrated into a state-of-the-art software-engineering RL training framework.

Poster
ACQueReLlo: Alignment-Aware Constrained Quantization via Reinforcement Learning for Large Language Models

Sinuo Fan, Zirui Fu, Marco Donato, Yingjie Lao

展开摘要

Post-training quantization is a standard tool for the efficient deployment of large language models (LLMs). In safety-aligned models, it introduces a critical and underexplored risk: preserving utility under compression does not ensure that safety alignment is retained. Small perturbations from quantization can disproportionately degrade refusal to harmful prompts, leading to increased compliance with harmful prompts or over-refusal of benign prompts, even when aggregate performance appears stable. This gap reveals a fundamental limitation of existing quantization approaches, which primarily optimize for utility while overlooking failures due to safety alignment degradation. This paper presents ACQueReLlo, a reinforcement learning framework for mixed-precision post-training quantization. It formulates block-wise bit allocation as a constrained Markov decision process and learns a quantization policy under explicit constraints on utility, harmful prompt refusal, benign prompt over-refusal, and overall bit budget. To ensure tractable training, the policy relies on proxy evaluations over sampled subsets of utility, harmful, and benign prompts. Experiments on various LLMs show that the learned policy achieves a better overall balance between compression, utility, and safety alignment than uniform quantization and other baselines.

Poster
A$^2$IQL: Adaptive Asymmetric Implicit Q Learning for Automated Warehouse Consolidation

Guangyi Liu, Andrea Angiuli, Mirko Ristivojevic, Joseph W Durham, Michael Caldara, Michael Zavlanos

展开摘要

We apply offline reinforcement learning to large-scale warehouse consolidation, an application that requires ranking tens of thousands of candidates at each decision epoch with an architecture that scales gracefully with variable-cardinality action spaces. Since the available reward signal is only an approximation of the true target-domain objective, the policy must also transfer robustly. We propose a two-stage framework, Asymmetric Implicit Q-Learning (AIQL) and its adaptive cross-domain extension A$^2$IQL. First, AIQL learns a scoring policy from fixed offline consolidation logs by decoupling a per-candidate scoring actor from an aggregate-statistic critic, keeping value estimation tractable and within the support of logged data. Second, A$^2$IQL adapts the source-domain-trained policy to a new target objective using scarce target-domain data: a Bayesian reward predictor supplies an uncertainty-penalized conservative bonus that modifies only the advantage-weighted actor extraction, leaving the source critic unchanged. On a single-domain benchmark, AIQL improves throughput by 20% over a heuristic baseline using offline data alone. When adapted to a new target objective via A$^2$IQL, the method outperforms source-only training, data pooling, and off-dynamics baselines by up to 23% under a $30{:}1$ source-to-target data ratio while achieving the lowest variance across all methods.

Poster
A latent control model for realistic rodent motion

Aidan Sirbu, Charles Y. Zhang, Yuanjia Yang, Bence Olveczky, Talmo Pereira, Blake Richards

展开摘要

The development of embodied models of animal behavior is a major goal of the neuro-AI community. Embodied models will enhance our ability to make direct comparisons between biological and artificial agents. To make such comparisons effective, though, we need embodied models that actually move like animals. Previous work has developed virtual animal bodies and techniques for training realistic motion through imitation. However, to-date, there is no system for embodied animal modeling that produces natural movements both during trained, goal-directed behavior, and during exploration driven by random generation. Here, we introduce Simulated Control via Augmented Motor Priors for Embodied Reinforcement learning (SCAMPER), a system for training an embodied virtual rat model, enabling natural movements during both goal-directed behavior and random exploration. SCAMPER uses a variational architecture with two distinct priors, a motion prior for control and a behavior prior for exploration. We show that combining both of these priors allows SCAMPER to generate realistic behavior during exploration and exploit the task structure effectively. As well, SCAMPER can learn from sparse rewards as a result of the diverse movements induced by the behavior prior, allowing the system to model realistic sparse reward tasks from experimental neuroscience. Altogether, SCAMPER provides the neuro-AI community with an effective new system for training embodied models of rodents on realistic tasks.

Poster
A Systematic Evaluation of Co-folding Model Representations for Small-Molecule Learning

Hyosoon Jang, Hyunjin Seo, Honghui Kim, Taewon Kim, Yunhui Jang, Seonghyun Park, Sungsoo Ahn

展开摘要

Small-molecule foundation models are typically pretrained on standalone molecular data, unlike vision and language models that often benefit from cross-modal or relational supervision. Protein-ligand co-folding provides a molecular analogue of such supervision by exposing models to atom-level ligand-protein interactions, raising the question of whether co-folding models can yield strong small-molecule representations. We study this question using Boltz2, a modern co-folding model, by transferring its atom-level ligand representations to standalone small-molecule tasks. Through systematic probing and distillation, we show that Boltz2 representations match or outperform existing models on the ADMET benchmark, accelerate molecular generative modeling, and improve sample efficiency in structure-guided ligand optimization. We further find that Boltz2 representations are complementary to those learned from conventional standalone molecular supervision, including 3D conformers, bioassay labels, and quantum-chemical properties. Finally, we extend representation alignment to reinforcement learning, showing that dense representation-level supervision can complement scalar rewards in molecular discovery. These results identify protein-ligand co-folding as a promising pretraining paradigm for small-molecule representation learning and position Boltz2 as a strong, off-the-shelf molecular foundation model.

Poster
A Primal-dual Approach for Semi-Infinitely Constrained Reinforcement Learning

Di Wang, Liangyu Zhang, Haishan Ye, Guang Dai, Ivor Tsang

展开摘要

We propose a primal-dual policy optimization method for reinforcement learning in semi-infinitely constrained Markov decision processes (SICMDP), which extends standard constrained Markov decision processes by allowing a continuum of constraints. We call our proposed method \textbf{S}emi-\textbf{I}nfinitely \textbf{P}rimal-\textbf{D}ual \textbf{P}olicy \textbf{O}ptimization (SI-PDPO). By introducing an infinite-dimensional Lagrange multiplier, we derive the saddle-point formulation of the original SICMDP problem and prove strong duality under mild conditions. We then introduce a regularization term for the dual variable, and solve the resulting regularized saddle-point problem using first-order methods with a policy optimization subroutine (for example, NPG or PPO). Unlike existing primal-type policy optimization algorithms for semi-infinitely constrained reinforcement learning, our method does not require solving an inner-loop optimization problem, thereby mitigating computational intractability and reducing the over-conservative bias. We perform a series of numerical experiments, including a real-world power control task in wireless communications, to evaluate the performance of SI-PDPO. Empirical results show that SI-PDPO consistently outperforms existing primal-type algorithms.

Poster
A New Framework for Quantum Reinforcement Learning

Alireza Tavakoli, Mohsen Heidari

展开摘要

Quantum reinforcement learning (QRL) has emerged as a promising approach for controlling quantum systems and accelerating learning tasks with quantum resources. However, most existing QRL formulations still retain a classical reinforcement learning interface: states and actions are often encoded in computational bases and rewards are extracted through measurement. This is less natural for fully quantum environments in which the relevant state information may live in an unknown basis and intermediate measurements can disturb the trajectory. This motivates a fully QRL framework in which the agent, environment, rewards, and return accumulation are all represented quantum mechanically. In this paper, we take a step toward this goal and introduce a new QRL framework in which state, action, reward, and reward-accumulation registers evolve without intermediate measurement. In this framework, both the policy and the environment are modeled by *conditional quantum channels*: the policy updates the action register conditioned on the state, while the environment updates the state and reward registers conditioned on the action, without measuring or overwriting the corresponding control register. We then propose a quantum policy-gradient algorithm for parameterized conditional quantum channels with a trainable control basis. We also derive finite- and infinite-horizon gradient estimators using a new parameter-shift rule. The algorithm samples a single shifted policy block from a geometric distribution, yielding an unbiased gradient estimator under bounded rewards. Finally, we establish convergence of the resulting stochastic gradient-ascent procedure to stationary points under standard smoothness and step-size assumptions.

Poster
A Model of Diverse Sampling from Language Models

Manuel Prada-Corral, Yahya Emara, Timothy O&#x27, Donnell, Ryan Cotterell, Tim Vieira

展开摘要

Language models often produce high-quality individual samples but poor sets, with repeated samples clustering around the same semantic modes. We formalize diverse generation as sampling a size-$K$ subset of complete strings from a determinantal point process (DPP), where the likelihood encodes item quality, and the embedding geometry encodes repulsion between similar outputs. Exact inference over all strings is intractable, so we propose \algname: draw a finite candidate pool from a tractable proposal, importance-weight candidates toward a globally tempered quality distribution, and run either $K$-DPP sampling or greedy MAP selection on the induced pool kernel. We prove a finite-sample bound showing that the KL bias of the pooled sampler decays as $\mathcal{O}(1/N)$ in the pool size. Empirically, \algname improves the quality--diversity Pareto frontier over temperature sampling, diverse beam search, $K$-means reranking, and LLM-based selection on open-ended generation, ambiguous text-to-SQL (Ambrosia), and mathematical reasoning (GSM8K) tasks.

Poster
A Geometric Perspective on Reward Function Updates in Inverse Reinforcement Learning

Anish Abhijit Diwan, Jan Peters, Oleg Arenz

展开摘要

Inverse Reinforcement Learning (IRL) is classically solved using Lagrangian optimization, by jointly optimizing a primal-dual problem with gradient descent to obtain the optimal reward function parameters and corresponding optimal policy. While this algorithmic view of IRL has been highly influential, gradient-based reward updates only paint a partial picture, largely ignoring the geometry of the problem in occupancy space. In this paper, we present an occupancy-space view of reward updates in IRL. We leverage the insight that both the optimal solution and its geometry in occupancy space are known, and show that the geometry along the e-geodesic (straight line in occupancy space) toward the optimal occupancy directly affects the gradient of the IRL dual problem in reward parameter space. This perspective naturally suggests preconditioning the dual gradient with the average Fisher information along the occupancy trajectory. We show that this preconditioned gradient is just a convex interpolation of the old reward and a new target reward, yielding efficient natural-gradient-style updates with little additional computational overhead. We then analyse these occupancy-space reward updates from a Mirror Descent (MD) perspective, and show that policy search over the resulting rewards induces approximate entropic MD on the policy. Finally, we conclude with convergence results of such geometry-aware IRL algorithms.

Poster
A Few Teacher Steps Go a Long Way: Cost-Efficient On-Policy Data Augmentation for Agent Post-Training

Junze Ye, Jiayi Cheng, Miao Lu, Michal Mankowski, Jose Blanchet, Mohsen Bayati

展开摘要

Modern training pipelines for language model agents begin with a supervised fine-tuning stage in which a small student imitates a costly teacher. Recent work mitigates the covariate shift of pure imitation learning by collecting teacher feedback at states the student itself reaches, with a prevailing trend toward elaborate filters on the teacher's responses. We frame this design choice as a budget-allocation problem and compare three constructions of supervised training data: short unfiltered teacher continuations at learner-induced states; full teacher trajectories filtered for success (the rejection-sampling step in recent on-policy expert-correction work); or those further restricted to tasks the student cannot solve on its own. Across three agentic benchmarks (HotpotQA, ALFWorld, and Terminal-Bench-Dev), short unfiltered teacher continuations beat pure behavioral cloning at matched supervision budgets, and on HotpotQA also match or exceed the filtered alternatives. On Terminal-Bench-Dev, this construction at one-tenth of the corpus budget and with no reinforcement-learning stage matches the OpenThoughts-Agent baseline that uses the full corpus together with reinforcement learning; the optimal continuation length is task-dependent. The same supervised-learning checkpoints yield faster early-stage gains under subsequent reinforcement learning, with mixed evidence on whether this advantage persists later in training.

Poster
A Constrained Bi-level Optimization Framework for Constrained Preference-Based Reinforcement Learning

Yue Mao, Siyuan Xu, Shicheng Liu, Minghui Zhu

展开摘要

This paper studies the problem of jointly learning a reward function, a cost function, and a policy from an expert's preferences. We formulate the problem as a constrained bi-level optimization problem, where the upper level infers the reward and cost functions from preferences, while the lower level optimizes a policy to best align with those preferences. To solve this problem, we propose a double-loop algorithm, Constrained Bi-level Optimization for Preference-Based Reinforcement Learning (CB-PbRL), which solves the lower-level optimization problem in the inner loop and the upper-level optimization problem in the outer loop. We establish a theoretical guarantee that CB-PbRL converges at a rate of $\mathcal{O}(1/\sqrt{K})$, and we demonstrate its effectiveness across multiple simulation environments.

Poster
A Computational Perspective to Data Ablation Experiments

Jiachen (Tianhao) Wang, Lin Chen, Mohammadhossein Bateni, Ruoxi Jia, Prateek Mittal, Vahab Mirrokni

展开摘要

\emph{Scaling} has been the central driver of progress in modern AI, yet data curation remains an exception: it still relies on manual heuristics rather than systematic, scalable methods. In practice, data recipes (e.g., filter thresholds, deduplication strength, domain mixing ratios) are determined through many small-scale ablation training runs. This work demonstrates that the performance of the best-discovered recipe improves \emph{predictably}--as a \emph{power law}--in the number of such ablation runs. Theoretically, the power-law form arises naturally from regret bounds in zero-order optimization theory. Empirically, we validate it across diverse training stages, including pretraining, supervised fine-tuning, preference optimization, and reinforcement learning. Building on this finding, we derive a principled approach to \emph{data quality--quantity tradeoff} under a fixed compute budget, yielding a Pareto frontier that dominates standard heuristic pipelines (e.g., DCLM). Together, this work provides a general framework for scaling data-curation compute, establishing it as a new axis alongside the well-studied pretraining and test-time scaling.

Poster
2-Step Agent: How a Bayesian Decision Maker Learns from AI-Decision Support

Otto Nyberg, Fausto Carcassi, Davide Tugnoli, Giovanni Cinà

展开摘要

Predictions from ML models support human decision making in several fields, including high-stakes ones such as healthcare and the judiciary. Yet, we still lack a clear understanding of how decision makers learn from ML-based decision support (ML-DS). In this paper, we introduce a general computational framework, the 2-Step Agent, to capture this process. As a prediction from an ML model contains information about the training data, a prediction can also be used for inference. Our framework models (i) how a prediction for a new observation affects the beliefs of a rational Bayesian agent, and (ii) how this change in beliefs affects the estimation of causal effect, the downstream decision, and the subsequent outcome. In addition to the framework itself, we make three contributions. First, for the linear Gaussian setting, we derive a tractable solution for the challenging Bayesian inference problem we introduced, i.e. one in which the agent infers from an ML prediction. Second, we experimentally identify conditions under which ML-DS is beneficial. Third, we show that a single misaligned prior belief can be sufficient for ML-DS to lead to worse downstream outcomes compared to no decision support *even when the ML model is well-specified and the agent is perfectly rational*. Hence, even under ideal conditions, ML-DS can do more harm than good.

Poster
$f$-GRPO & Beyond: Divergence-Based Reinforcement Learning Algorithms for General LLM Alignment

Rajdeep Haldar, Lantao Mei, Guang Lin, Yue Xing, Qifan Song

展开摘要

Recent work shows that preference alignment objectives can be interpreted as divergence estimators between aligned (preferred) \& unaligned (less-preferred) distributions, yielding a principled recipe for designing alignment losses. However, this view has so far been limited to preference-based supervision. We extend it to general LLM alignment, including reinforcement learning with verifiable rewards (RLVR), where alignment feedback is given only as scalar rewards. We introduce $f$-Group Relative Policy Optimization ($f$-GRPO), a class of on-policy RL objectives, and $f$-Hybrid Alignment Loss ($f$-HAL), which combines on-policy reward optimization with off-policy preference supervision. We show that these objectives estimate $f$-divergences between reward-aligned \& reward-unaligned distributions induced by above- \& below-average reward responses, and prove expected reward improvement after alignment. Empirically, $f$-GRPO improves over GRPO on math-reasoning RLVR tasks, while hybrid $f$-HAL mitigates reward hacking in on-policy safety alignment when verifiable rewards are unavailable and learned reward models must be used.

Poster
$\varphi$TD: Distributional Reinforcement Learning using Characteristic Functions

Thomas Mousseau, Tyler Kastner, Davide Baldelli, Amir-Massoud Farahmand

展开摘要

Distributional Reinforcement Learning methods aim to learn the entire distribution of returns, yet current algorithmic approaches are limited to a narrow class of distributions. We propose $\varphi$TD, a method to overcome this limitation through computing the loss in the frequency domain. We demonstrate that this further unifies quantile and categorical approaches to distributional RL, as well as enabling the learning of distributions that were previously impossible to capture, such as mixtures of continuous distributions. We empirically study $\varphi$TD across synthetic benchmarks and large-scale deep RL environments, and demonstrate that the flexibility obtained by wider parametric families often leads to improved performance.

Poster
$\gamma$-weakly $\theta$-up-concavity: A Unified Framework for Non-Convex Optimization Beyond DR-Submodular and OSS Functions

Mohammad Pedramfar, Vaneet Aggarwal

展开摘要

Optimizing non-convex functions is a fundamental challenge across machine learning and combinatorial optimization. We introduce and study $\gamma$-weakly $\theta$-up-concavity, a novel first-order condition that characterizes a broad class of such functions. This condition provides a powerful unifying framework, strictly generalizing both DR-submodular and One-Sided Smooth (OSS) functions while capturing broader forms of scale-dependent curvature, including accumulating-then-diminishing returns and flat-start behavior. Our central theoretical contribution demonstrates that $\gamma$-weakly $\theta$-up-concave functions are upper-linearizable: for any feasible point, we can construct a linear surrogate whose gains provably approximate the original non-linear objective. A key technical contribution is a nonuniform upper-linearization argument yielding approximation coefficients that depend explicitly on the curvature parameters and the geometry of the feasible region. This linearizability yields immediate and unified approximation guarantees for a wide range of problems. Specifically, we obtain unified approximation guarantees for offline optimization as well as static and dynamic regret bounds in online settings via standard reductions to linear optimization. Moreover, our framework recovers the optimal approximation coefficient for DR-submodular maximization and improves existing approximation coefficients for OSS optimization, particularly over matroid constraints.

Poster
$R^2E$: A Role-driven Reward Evolutionary Framework for Automated Reward Function Design

Shouhao Chang, Xuan Liu, Hongye Zhu, Xinning Chen, Shigeng Zhang

展开摘要

Designing effective reward functions is a critical challenge in Reinforcement Learning (RL), which traditionally requires costly manual trial-and-error. While Large Language Model (LLM)-based methods have shown promise in reward design, undifferentiated sampling and limited use of historical feedback often lead to insufficient exploration of the reward space and optimization instability. To address these challenges, we propose $R^2E$, a Role-driven Reward Evolutionary framework for automated reward function design that structures the process through explicit role specialization. $R^2E$ employs multiple LLM roles with complementary objectives: an Explorer that promotes novelty to expand the search space, a Guardian that performs conservative refinements to improve training stability, and an Evolver that recombines high-performing rewards via crossover and mutation to integrate effective structures. A dynamic scheduling strategy coordinates these roles, progressively shifting the search from broad exploration to focused exploitation. To mitigate optimization instability and provide a medium for cross-role collaboration, $R^2E$ incorporates a Global Elite Pool that retains the best-performing rewards to guide subsequent generations, thereby enabling coordinated interaction among roles and ensuring a reliable and consistent refinement process. Extensive experiments on multiple robotic tasks demonstrate the effectiveness of our method.

Poster