NeurIPS 2024 论文列表

Conference on Neural Information Processing Systems

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4,562篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

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    3828.4%
  • Poster
    4,06489.1%
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    441.0%

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Biomedical Visual Instruction Tuning with Clinician Preference Alignment

Hejie Cui, Lingjun Mao, Xin LIANG, Jieyu Zhang, Hui Ren, Quanzheng Li, Xiang Li, Carl Yang

展开摘要

Recent advancements in multimodal foundation models have showcased impressive capabilities in understanding and reasoning with visual and textual information. Adapting these foundation models trained for general usage to specialized domains like biomedicine requires large-scale domain-specific instruction datasets. While existing works have explored curating such datasets automatically, the resultant datasets are not explicitly aligned with domain expertise. In this work, we propose a data-centric framework, Biomedical Visual Instruction Tuning with Clinician Preference Alignment (BioMed-VITAL), that incorporates clinician preferences into both stages of generating and selecting instruction data for tuning biomedical multimodal foundation models. First, during the generation stage, we prompt the GPT-4V generator with a diverse set of clinician-selected demonstrations for preference-aligned data candidate generation. Then, during the selection phase, we train a separate selection model, which explicitly distills clinician and policy-guided model preferences into a rating function to select high-quality data for medical instruction tuning. Results show that the model tuned with the instruction-following data from our method demonstrates a significant improvement in open visual chat (18.5% relatively) and medical VQA (win rate up to 81.73%). Our instruction-following data and models are available at https://BioMed-VITAL.github.io.

Poster
CVQA: Culturally-diverse Multilingual Visual Question Answering Benchmark

David Orlando Romero Mogrovejo, Chenyang Lyu, Haryo Akbarianto Wibowo, Santiago Góngora, Aishik Mandal, Sukannya Purkayastha, Jesus-German Ortiz-Barajas, Emilio Villa Cueva, Jinheon Baek, Soyeong Jeong, Injy Hamed, Zheng-Xin Yong, Zheng Wei Lim, Paula Mónica Silva, Jocelyn Dunstan, Mélanie Jouitteau, David LE MEUR, Joan Nwatu, Ganzorig Batnasan, Munkh-Erdene Otgonbold, Munkhjargal Gochoo, Guido Ivetta, Luciana Benotti, Laura Alonso Alemany, Hernán Maina, Jiahui Geng, Tiago Timponi Torrent, Frederico Belcavello, Marcelo Viridiano, Jan Christian Blaise Cruz, Dan John Velasco, Oana Ignat, Zara Burzo, Chenxi Whitehouse, Artem Abzaliev, Teresa Clifford, Gráinne Caulfield, Teresa Lynn, Christian Salamea-Palacios, Vladimir Araujo, Yova Kementchedjhieva, Mihail Minkov Mihaylov, Israel Abebe Azime, Henok Biadglign Ademtew, Bontu Fufa Balcha, Naome A Etori, David Ifeoluwa Adelani, Rada Mihalcea, Atnafu Lambebo Tonja, Maria Camila Buitrago Cabrera, Gisela Vallejo, Holy Lovenia, Ruochen Zhang, Marcos Estecha-Garitagoitia, Mario Rodríguez-Cantelar, Toqeer Ehsan, Rendi Chevi, Muhammad Farid Adilazuarda, Ryandito Diandaru, Samuel Cahyawijaya, Fajri Koto, Tatsuki Kuribayashi, Haiyue Song, Aditya Nanda Kishore Khandavally, Thanmay Jayakumar, Raj Dabre, Mohamed Fazli Mohamed Imam, Kumaranage Ravindu Yasas Nagasinghe, Alina Dragonetti, Luis Fernando D'Haro, Olivier NIYOMUGISHA, Jay Gala, Pranjal A Chitale, Fauzan Farooqui, Thamar Solorio, Alham Fikri Aji

展开摘要

Visual Question Answering~(VQA) is an important task in multimodal AI, which requires models to understand and reason on knowledge present in visual and textual data. However, most of the current VQA datasets and models are primarily focused on English and a few major world languages, with images that are Western-centric. While recent efforts have tried to increase the number of languages covered on VQA datasets, they still lack diversity in low-resource languages. More importantly, some datasets extend the text to other languages, either via translation or some other approaches, but usually keep the same images, resulting in narrow cultural representation. To address these limitations, we create CVQA, a new Culturally-diverse Multilingual Visual Question Answering benchmark dataset, designed to cover a rich set of languages and regions, where we engage native speakers and cultural experts in the data collection process. CVQA includes culturally-driven images and questions from across 28 countries in four continents, covering 26 languages with 11 scripts, providing a total of 9k questions. We benchmark several Multimodal Large Language Models (MLLMs) on CVQA, and we show that the dataset is challenging for the current state-of-the-art models. This benchmark will serve as a probing evaluation suite for assessing the cultural bias of multimodal models and hopefully encourage more research efforts towards increasing cultural awareness and linguistic diversity in this field.

Oral
Language Model as Visual Explainer

Xingyi Yang, Xinchao Wang

展开摘要

In this paper, we present Language Model as Visual Explainer (\texttt{LVX}), a systematic approach for interpreting the internal workings of vision models using a tree-structured linguistic explanation, without the need for model training. Central to our strategy is the collaboration between vision models and LLM to craft explanations. On one hand, the LLM is harnessed to delineate hierarchical visual attributes, while concurrently, a text-to-image API retrieves images that are most aligned with these textual concepts. By mapping the collected texts and images to the vision model's embedding space, we construct a hierarchy-structured visual embedding tree. This tree is dynamically pruned and grown by querying the LLM using language templates, tailoring the explanation to the model. Such a scheme allows us to seamlessly incorporate new attributes while eliminating undesired concepts based on the model's representations. When applied to testing samples, our method provides human-understandable explanations in the form of attribute-laden trees. Beyond explanation, we retrained the vision model by calibrating it on the generated concept hierarchy, allowing the model to incorporate the refined knowledge of visual attributes. To access the effectiveness of our approach, we introduce new benchmarks and conduct rigorous evaluations, demonstrating its plausibility, faithfulness, and stability.

Poster
VLMimic: Vision Language Models are Visual Imitation Learner for Fine-grained Actions

Guangyan Chen, Meiling Wang, Te Cui, Yao Mu, Haoyang Lu, Tianxing Zhou, Zicai Peng, Mengxiao Hu, Haizhou Li, Li Yuan, Yi Yang, Yufeng Yue

展开摘要

Visual imitation learning (VIL) provides an efficient and intuitive strategy for robotic systems to acquire novel skills. Recent advancements in Vision Language Models (VLMs) have demonstrated remarkable performance in vision and language reasoning capabilities for VIL tasks. Despite the progress, current VIL methods naively employ VLMs to learn high-level plans from human videos, relying on pre-defined motion primitives for executing physical interactions, which remains a major bottleneck. In this work, we present VLMimic, a novel paradigm that harnesses VLMs to directly learn even fine-grained action levels, only given a limited number of human videos. Specifically, VLMimic first grounds object-centric movements from human videos, and learns skills using hierarchical constraint representations, facilitating the derivation of skills with fine-grained action levels from limited human videos. These skills are refined and updated through an iterative comparison strategy, enabling efficient adaptation to unseen environments. Our extensive experiments exhibit that our VLMimic, using only 5 human videos, yields significant improvements of over 27% and 21% in RLBench and real-world manipulation tasks, and surpasses baselines by more than 37% in long-horizon tasks. Code and videos are available on our anonymous homepage.

Poster
Learning from Pattern Completion: Self-supervised Controllable Generation

Zhiqiang Chen, Guofan Fan, Jinying Gao, Lei Ma, Bo Lei, Tiejun Huang, Shan Yu

展开摘要

The human brain exhibits a strong ability to spontaneously associate different visual attributes of the same or similar visual scene, such as associating sketches and graffiti with real-world visual objects, usually without supervising information. In contrast, in the field of artificial intelligence, controllable generation methods like ControlNet heavily rely on annotated training datasets such as depth maps, semantic segmentation maps, and poses, which limits the method’s scalability. Inspired by the neural mechanisms that may contribute to the brain’s associative power, specifically the cortical modularization and hippocampal pattern completion, here we propose a self-supervised controllable generation (SCG) framework. Firstly, we introduce an equivariance constraint to promote inter-module independence and intra-module correlation in a modular autoencoder network, thereby achieving functional specialization. Subsequently, based on these specialized modules, we employ a self-supervised pattern completion approach for controllable generation training. Experimental results demonstrate that the proposed modular autoencoder effectively achieves functional specialization, including the modular processing of color, brightness, and edge detection, and exhibits brain-like features including orientation selectivity, color antagonism, and center-surround receptive fields. Through self-supervised training, associative generation capabilities spontaneously emerge in SCG, demonstrating excellent zero-shot generalization ability to various tasks such as superresolution, dehaze and associative or conditional generation on painting, sketches, and ancient graffiti. Compared to the previous representative method ControlNet, our proposed approach not only demonstrates superior robustness in more challenging high-noise scenarios but also possesses more promising scalability potential due to its self-supervised manner. Codes are released on Github and Gitee.

Poster
Adaptive Visual Scene Understanding: Incremental Scene Graph Generation

Naitik Khandelwal, Xiao Liu, Mengmi Zhang

展开摘要

Scene graph generation (SGG) analyzes images to extract meaningful information about objects and their relationships. In the dynamic visual world, it is crucial for AI systems to continuously detect new objects and establish their relationships with existing ones. Recently, numerous studies have focused on continual learning within the domains of object detection and image recognition. However, a limited amount of research focuses on a more challenging continual learning problem in SGG. This increased difficulty arises from the intricate interactions and dynamic relationships among objects, and their associated contexts. Thus, in continual learning, SGG models are often required to expand, modify, retain, and reason scene graphs within the process of adaptive visual scene understanding. To systematically explore Continual Scene Graph Generation (CSEGG), we present a comprehensive benchmark comprising three learning regimes: relationship incremental, scene incremental, and relationship generalization. Moreover, we introduce a ``Replays via Analysis by Synthesis" method named RAS. This approach leverages the scene graphs, decomposes and re-composes them to represent different scenes, and replays the synthesized scenes based on these compositional scene graphs. The replayed synthesized scenes act as a means to practice and refine proficiency in SGG in known and unknown environments. Our experimental results not only highlight the challenges of directly combining existing continual learning methods with SGG backbones but also demonstrate the effectiveness of our proposed approach, enhancing CSEGG efficiency while simultaneously preserving privacy and memory usage. All data and source code will be made public.

Poster
VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time

Sicheng Xu, Guojun Chen, Yu-Xiao Guo, Jiaolong Yang, Chong Li, Zhenyu Zang, Yizhong Zhang, Xin Tong, Baining Guo

展开摘要

We introduce VASA, a framework for generating lifelike talking faces with appealing visual affective skills (VAS) given a single static image and a speech audio clip. Our premiere model, VASA-1, is capable of not only generating lip movements that are exquisitely synchronized with the audio, but also producing a large spectrum of facial nuances and natural head motions that contribute to the perception of authenticity and liveliness. The core innovations include a diffusion-based holistic facial dynamics and head movement generation model that works in a face latent space, and the development of such an expressive and disentangled face latent space using videos. Through extensive experiments including evaluation on a set of new metrics, we show that our method significantly outperforms previous methods along various dimensions comprehensively. Our method delivers high video quality with realistic facial and head dynamics and also supports the online generation of 512$\times$512 videos at up to 40 FPS with negligible starting latency. It paves the way for real-time engagements with lifelike avatars that emulate human conversational behaviors.

Oral