ICML 2026 论文列表

International Conference on Machine Learning

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$\texttt{Multi}^2$: Hierarchical Multi-Agent Decision-Making with LLM-Based Agents in Interactive Environments

Sangeun Park, Minhae Kwon

展开摘要

A central goal of large language model (LLM) research is to build agentic systems that can plan, act, and adapt through sustained interaction with dynamic environments. While recent LLM-based agents exhibit impressive contextual reasoning, their long-horizon decision-making remains fragile, often suffering from $\textit{objective drift}$, where goals and plans drift over extended interactions. We introduce $\texttt{Multi}^2$, a hierarchical multi-agent decision-making framework that explicitly decomposes agent behavior into complementary roles. A high-level agent ($\texttt{System 1}$) focuses on context-aware sub-goal generation using supervised fine-tuning (SFT), while a low-level agent ($\texttt{System 2}$) executes atomic actions through offline-to-online reinforcement learning (RL) in interactive environments. This separation enables stable long-horizon control, mitigates objective drift, and allows efficient adaptation. Across diverse interactive environments, $\texttt{Multi}^2$ consistently outperforms strong agentic baselines, demonstrating improved robustness and coordination in multi-turn interaction. Beyond performance, we introduce and release three hierarchical benchmark datasets, filling a long-standing gap in training and evaluating hierarchical decision-making for LLM-based agents.

Poster
Teaching Models to Teach Themselves: Reasoning at the Edge of Learnability

Shobhita Sundaram, John Quan, Ariel Kwiatkowski, Kartik Ahuja, Yann Ollivier, Julia Kempe

展开摘要

RL methods for scaling large reasoning models stall on datasets with low initial success rates, and thus little training signal. We investigate a fundamental question:Can a pretrained LLM leverage latent knowledge to generate an automated curriculum for problems it cannot solve? We explore this with SOAR: An asymmetric self-play framework that uses meta-RL to surface these pedagogical signals. A teacher model proposes synthetic problems for a student model, and is rewarded with its improvement on a subset of hard problems, thus grounding the curriculum in real student progress rather than intrinsic proxy rewards. Our study on the hardest subsets of math benchmarks (0/128 success) reveals three core findings. First, it is possible to realize bilevel meta-RL that unlocks learning under sparse, binary rewards by sharpening a latent capacity of pretrained models to generate useful problems. Second, grounded rewards outperform intrinsic learnability rewards used in prior LLM self-play, reliably avoiding typical instability and diversity collapse modes. Third, the structure and well-posedness of questions are more critical for learning progress than solution correctness. Our results suggest that the ability to generate useful stepping stones does not require the preexisting ability to solve the hard problems, paving a principled path to escape reasoning plateaus without additional curated data.

Spotlight
Learning to Bet for Horizon-Aware Anytime-Valid Testing

Ege Onur Taga, Samet Oymak, Shubhanshu Shekhar

展开摘要

We develop horizon-aware anytime-valid tests and confidence sequences for bounded means under a strict deadline $N$. Using the betting/e-process framework, we cast horizon-aware betting as a finite-horizon optimal control problem with state space $(t, \log W_t)$, where $t$ is the time and $W_t$ is the test martingale value. We first show that in certain interior regions of the state space, policies that deviate significantly from Kelly betting are provably suboptimal, while Kelly betting reaches the threshold with high probability. We then identify sufficient conditions showing that outside this region, more aggressive betting than Kelly can be better if the bettor is behind schedule, and less aggressive can be better if the bettor is ahead. Taken together these results suggest a simple phase diagram in the $(t, \log W_t)$ plane, delineating regions where Kelly, fractional Kelly, and aggressive betting may be preferable. Guided by this phase diagram, we introduce a Deep Reinforcement Learning approach based on a universal Deep Q-Network (DQN) agent that learns a single policy from synthetic experience and maps simple statistics of past observations to bets across horizons and null values. In limited-horizon experiments, the learned DQN policy yields state-of-the-art results.

Poster
Learning Transferable Interaction Primitives from Game Videos for Humanoid Locomotion

Xiangming Zhu, Huayu Deng, Haoran Zhao, Yiwei Hao, Yunbo Wang

展开摘要

Learning humanoid control from video provides a scalable alternative to the scarcity of high-fidelity robot data. Existing methods, however, often rely on curated datasets and treat video as passive kinematic priors. They fail to capture dynamic humanoid interactions with the environment, which are essential for robust control in complex physical environments. To address this, we propose ***TR**ansferable **I**nteraction **P**rimitives (TRIP)*, a framework designed to extract and ground interactions from unlabeled game videos for locomotion control. TRIP explicitly models dependencies between motion dynamics and environmental context via a discrete library of interaction-based action primitives. To bridge the reality gap, we introduce a shared context latent space that aligns implicit video-domain features with functional target-domain observations, enabling the seamless transfer of video-mined strategies to reinforcement learning policies. Our experiments on complex terrain navigation demonstrate that TRIP achieves significant improvements in task performance, sample efficiency, and robustness.

Poster
Achieving Logarithmic Regret in KL-Regularized Zero-Sum Markov Games

Anupam Nayak, Tong Yang, Osman Yagan, Gauri Joshi, Yuejie Chi

展开摘要

Reverse Kullback–Leibler (KL) divergence-based regularization with respect to a fixed reference policy is widely used in modern reinforcement learning to preserve the desired traits of the reference policy and sometimes to promote exploration (using uniform reference policy, known as entropy regularization). Beyond serving as a mere anchor, the reference policy can also be interpreted as encoding prior knowledge about good actions in the environment. In the context of alignment, recent game-theoretic approaches have leveraged KL regularization with pretrained language models as reference policies, achieving notable empirical success in self-play methods. Despite these advances, the theoretical benefits of KL regularization in game-theoretic settings remain poorly understood. In this work, we develop and analyze algorithms that provably achieve improved sample efficiency under KL regularization. We study both two-player zero-sum Matrix games and Markov games: for Matrix games, we propose OMG, an algorithm based on best response sampling with optimistic bonuses, and extend this idea to Markov games through the algorithm SOMG, which also uses best response sampling and a novel concept of superoptimistic bonuses. Both algorithms achieve a logarithmic regret in $T$ that scales inversely with the KL regularization strength $\beta$ in addition to the traditional $\widetilde{\mathcal{O}}(\sqrt{T})$ regret without the $\beta^{-1}$ dependence.

Poster
Does Math Reasoning Improve General LLM Capabilities? Understanding Transferability of LLM Reasoning

Maggie Ziyu Huan, Yuetai Li, Tianyu Zheng, Xiaoyu Xu, Seungone Kim, Minxin Du, Radha Poovendran, Graham Neubig, Xiang Yue

展开摘要

Math reasoning has become the poster child of progress in large language models (LLMs), with new models rapidly surpassing human-level performance on benchmarks like MATH and AIME. But as math leaderboards improve week by week, it is worth asking: do these gains reflect broader problem-solving ability or just narrow overfitting? To answer this question, we evaluate over 20 open-weight reasoning-tuned models across a broad suite of tasks, including math, scientific QA, agent planning, coding, and standard instruction-following. We surprisingly find that most models that succeed in math fail to transfer their gains to other domains. To rigorously study this phenomenon, we conduct controlled experiments using math-only data with two widely-used methods: Reinforcement Learning (RL) and Supervised Finetuning (SFT) with detailed ablations. On top of the observation that RL-tuned models transfer better than SFT-tuned models, we identify on-policy fine-tuning as the key mechanism underlying cross-domain transfer, regardless of whether the training signal comes from RL or supervised learning. Latent-space representation and token-space distribution shift analyses reveal that off-policy SFT induces substantial representation and output drift, while on-policy RL preserves general-domain structure. Our results suggest a need to rethink the post-training recipes, particularly the reliance on off-policy SFT-distilled data to advance reasoning models.

Poster
Milestone-Guided Policy Learning for Long-Horizon Language Agents

Zixuan Wang, Yuchen Yan, Hongxing Li, Teng Pan, Dingming Li, Ruiqing Zhang, Weiming Lu, Jun Xiao, Yueting Zhuang, Yongliang Shen

展开摘要

While long-horizon agentic tasks require language agents to perform dozens of sequential decisions, training such agents with reinforcement learning remains challenging. We identify two root causes: credit misattribution, where correct early actions are penalized due to terminal failures, and sample inefficiency, where scarce successful trajectories result in near-total loss of learning signal. We introduce a milestone-guided policy learning framework, BEACON, that leverages the compositional structure of long-horizon tasks to ensure precise credit assignment. BEACON partitions trajectories at milestone boundaries, applies temporal reward shaping within segments to credit partial progress, and estimates advantages at dual scales to prevent distant failures from corrupting the evaluation of local actions. On ALFWorld, WebShop, and ScienceWorld, BEACON consistently outperforms GRPO and GiGPO. Notably, on long-horizon ALFWorld tasks, BEACON achieves 92.9\% success rate, nearly doubling GRPO's 53.5\%, while improving effective sample utilization from 23.7\% to 82.0\%. These results establish milestone-anchored credit assignment as an effective paradigm for training long-horizon language agents. Code is in supplementary materials and will be publicly released.

Poster
Scaling up Multi-Turn Off-Policy RL and Multi-Agent Tree Search for LLM Step-Provers

Ran Xin, Zeyu Zheng, Yanchen Nie, Kun Yuan, Xia Xiao

展开摘要

The integration of Large Language Models (LLMs) with automated theorem proving has shown immense promise, yet is constrained by challenges in scaling up both training-time reinforcement learning (RL) and inference-time compute. This paper introduces BFS-Prover-V2, a step-level theorem proving system designed to address this dual scaling problem. We present two primary innovations. The first is a novel multi-turn off-policy RL framework for continually improving the performance of the LLM step-prover at training time. This framework, inspired by the principles of AlphaZero, utilizes a multi-stage expert iteration pipeline featuring adaptive tactic-level data filtering and periodic retraining to surmount the performance plateaus that typically curtail long-term RL in LLM-based agents. The second innovation is a planner-enhanced multi-agent system that scales reasoning capabilities at inference time. This architecture employs a general reasoning model as a high-level planner to iteratively decompose complex theorems into a sequence of simpler subgoals. This hierarchical approach substantially reduces the search space, enabling a team of parallel prover agents to collaborate efficiently by leveraging a shared proof cache. We demonstrate that this dual approach to scaling yields state-of-the-art results on established formal mathematics benchmarks. BFS-Prover-V2 achieves 95.08% and 41.4% on the miniF2F and ProofNet test sets respectively. While demonstrated in the domain of formal mathematics, the RL and inference techniques presented in this work are of broader interest and may be applied to other domains requiring long-horizon multi-turn reasoning and complex search.

Poster
Model-Free Robust Average-Reward Reinforcement Learning with Sample Complexity Analysis

Zachary Andrew Roch, George K. Atia, Yue Wang

展开摘要

Robust reinforcement learning (RL) under the average-reward criterion is essential for long-term decision-making, particularly when the environment may differ from its training dynamics. However, most existing studies focus on model-based settings and provide only asymptotic guarantees, hindering their principled understanding and practical deployment, especially in data-limited scenarios. We aim to close this gap by proposing a model-free algorithm, **Robust Halpern Iteration (RHI)**. We first design our algorithm based on a black-box sampling oracle, which can estimate the worst-case performance accurately. We then derive the finite sample complexity of RHI under the generative model setting, assuming the sampling oracle. To concretely design such an oracle, we propose a $K$-order multi-level Monte-Carlo estimator, which is shown to have a lower bias compared to prior methods. We further instantiate our design for multiple uncertainty models, including KL and $\chi^2$ divergence sets, and show that our RHI algorithm achieves an $\varepsilon$-optimal robust policy with a sample complexity of $\tilde{\mathcal{O}}\left( \frac{SA\mathcal{H}^2}{\varepsilon^{(2+o(1))}}\right)$, where $S,A$ are the number of states and actions, and $\mathcal{H}$ is the robust optimal span. Our result asymptotically matches the best complexity in robust average reward RL.

Poster
MiniMax Learning of Interpretable Factored Stochastic Policies from Conjoint Data, with Uncertainty Quantification

Connor Thomas Jerzak, Priyanshi Chandra, RISHI HAZRA

展开摘要

We study offline policy optimization over exponentially large factorial action spaces from randomized preference data, showing how conjoint experiments can estimate interpretable stochastic policies with asymptotically valid uncertainty under regularity conditions. Conjoint analyses typically report Average Marginal Component Effects (AMCEs) by averaging over opponent attributes and thus ignore strategic interdependence. We instead learn *stochastic interventions*—product-of-Categorical policies over factor levels—that (i) optimize expected outcomes in an average-case setting and (ii) extend to a two-player *minimax* (adversarial) setting that realistically captures simultaneous strategic candidate selection. Methodologically, we derive a closed-form optimizer for a tractable two-way interaction regime with $L_2$ variance regularization, and provide a general gradient-based procedure for richer model classes. Uncertainty from the outcome model propagates asymptotically to both the optimal policy and its value via a Delta method approximation. We further model institutional details (e.g., primaries) inside the minimax objective and introduce a data-driven measure of strategic divergence between parties. On synthetic data, we empirically characterize finite-sample error and coverage as dimensionality and $n$ vary. On a U.S. presidential conjoint, adversarially learned policies produce restricted-equilibrium vote shares that align with historical election ranges in our data, in stark contrast to non-adversarial (averaging) optimizers.

Poster
SERA: Soft-Verified Efficient Repository Agents

Ethan Shen, Daniel Tormoen, Saurabh Shah, Ali Farhadi, Tim Dettmers

展开摘要

Open-weight coding agents should hold a fundamental advantage over closed-source systems because they can specialize to private codebases, encoding repository-specific information directly in their weights. Yet the cost and complexity of training has kept this advantage theoretical until now. We present Soft-Verified Efficient Repository Agents (SERA), an efficient method for training coding agents that enables the rapid and cheap creation of agents specialized to private codebases. Using Soft Verified Generation (SVG), we generate thousands of trajectories from any code repository, without requiring unit tests. Beyond repository specialization, we apply SVG to a larger corpus of codebases, generating 200,000+ synthetic trajectories. Using only supervised finetuning (SFT), SERA achieves leading results among fully open-source (open data, method, code) models while matching the performance of open-weight models like Devstral-Small-2. Creating SERA models is 26x cheaper than reinforcement learning and 57x cheaper than previous synthetic data methods to reach equivalent performance. We use our dataset to provide detailed analysis of scaling laws, ablations, and confounding factors for training coding agents. Overall, we believe our work will greatly accelerate research on open coding agents and showcase the advantage of open-source models that can adapt to private codebases.

Poster
Opt-Miner: Empowering Information-Seeking Agent with Tree-Guided Data Synthesis for Optimization Modeling

Haoyang Liu, Yuyang Cai, Jie Wang, Xiongwei Han, Minyang Hu, Shuqi LIU, Mingxuan Yuan, Jianye Hao, Feng Wu

展开摘要

Large Language Model (LLM) agents have shown significant potential in automated optimization modeling for mathematical problems. However, real-world problems are still challenging due to their knowledge-intensive nature. Existing methods, constrained by static parametric knowledge, often lack the domain expertise required to comprehend complex scenarios and apply appropriate mathematical techniques, leading to errors. To address this challenge, we propose the Opt-Miner framework, where the agent learns to identify missing knowledge, retrieve technical documents on the web, and ground its mathematical models for improved modeling performance. The core of Opt-Miner is a novel tree-guided data synthesis pipeline coupled with a retrieval-based group relative policy optimization (R-GRPO) algorithm, designed to foster the agent’s information-seeking capabilities. Specifically, we first formulate each problem into a tree structure, with its scenario contexts and mathematical techniques embedded in subtrees. We then employ subtree union, transfer, and knowledge fogging to synthesize complex, multi-domain problems that incorporate knowledge gaps, thereby necessitating active information seeking to solve these problems. Based on synthesized data, we propose R-GRPO for agent reinforcement learning. Experiments demonstrate that Opt-Miner-Qwen3-8B achieves performance comparable to 32B state-of-the-art specialized agents and commercial reasoning models.

Poster
Offline Reinforcement Learning with Universal Horizon Models

Hojun Chung, Junseo Lee, Songhwai Oh

展开摘要

Model-based reinforcement learning (RL) offers a compelling approach to offline RL by enabling value learning on imagined on-policy trajectories. However, it often suffers from compounding errors due to repeated model inference on self-generated states. While geometric horizon models (GHM) alleviate this issue through direct prediction over a discounted infinite-horizon future, they remain challenged in accurately modeling distant future states. To this end, we introduce universal horizon models (UHM), a generalization of GHM that directly predicts future states under arbitrary horizons. Leveraging this flexibility, we propose a scalable value learning method that employs a winsorized horizon distribution to stabilize training by capping excessively large horizons. Experimental results on 100 challenging OGBench tasks demonstrate that the proposed method outperforms competitive baselines, particularly on tasks with highly suboptimal datasets and those requiring long-horizon reasoning. Project page: https://rllab-snu.github.io/projects/UHM/

Poster
Unifying and Optimizing Data Values for Selection via Sequential Decision-Making

Hongliang Chi, Qiong Wu, Zhengyi Zhou, Jonathan Light, Emily Dodwell, Yao Ma

展开摘要

Data selection has emerged as a crucial downstream application of data valuation, yet the theoretical foundations for using data values in selection remain underexplored. We reformulate data selection as a sequential decision-making problem where the optimal selection sequence arises from dynamic programming, and data values can be understood as encodings of this optimal sequence. This framework unifies and reinterprets existing methods like Data Shapley through the lens of approximate dynamic programming, revealing them as myopic linear approximations to the sequential problem. We further analyze how selection optimality degrades with utility curvature under submodularity, explaining when and why these approximations fail. To bridge theory and practice, we propose an efficient bipartite graph-based surrogate that preserves submodular structure while enabling scalable greedy selection with provable guarantees. Experiments on classical ML benchmarks and large-scale LLM fine-tuning data selection demonstrate substantial improvements over existing methods. Code is publicly available at https://github.com/frankhlchi/SeqDataVal

Spotlight
Efficient and Uncertainty-Aware Diffusion Framework for Offline-to-Online Reinforcement Learning

Ha Manh Bui, Metod Jazbec, Eric Nalisnick, Anqi Liu

展开摘要

Offline-to-Online Reinforcement Learning (O2O-RL) leverages an offline, pre-trained policy to minimize costly online interactions. Although data-efficient, O2O-RL is susceptible to shifts between offline and online distributions. Existing work aims to mitigate the harm of this shift by finetuning the policy on trajectory data sampled from a diffusion model. Inspired by this line of work, we propose DUAL: an efficient **D**iffusion **U**ncertainty-**A**ware framework for offline-to-online reinforcement **L**earning. DUAL utilizes the prior knowledge of the diffusion model to distill a fast-sampling diffusion actor policy and transition model in the offline phase. DUAL also employs a Laplace approximation and distance transition-state-shift detection, thereby using uncertainty quantification to improve exploration versus exploitation in the online phase. We formally show that our actor loss with the Laplace approximation provides a proxy for a principled estimate of epistemic uncertainty. Empirically, DUAL improves the online expected return over O2O-RL baselines across multiple settings and environments.

Poster
Video-Based Optimal Transport for Feedback-Efficient Offline Preference-Based Reinforcement Learning

Tung Minh Luu, Hwanhee Kim, Younghwan Lee, Chang D. Yoo

展开摘要

Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL (PbRL) offers a promising alternative by learning reward functions from human feedback, but its scalability is hindered by high labeling costs. Inspired by advances in Video Foundation Models (ViFMs), we present Video-based Optimal Transport Preference (VOTP), a semi-supervised framework that learns effective reward functions from only a handful of labels. By leveraging optimal transport to align visual trajectories within the rich representation space of ViFMs, VOTP effectively generates high-fidelity pseudo-labels for large amounts of unlabeled data, substantially reducing human supervision. Extensive experiments across locomotion and manipulation benchmarks demonstrate the superiority of VOTP, which outperforms state-of-the-art offline PbRL methods under limited feedback budgets. We also showcase the robustness of VOTP in the presence of visual distractors and validate its utility on real robotic tasks, where it learns meaningful rewards with minimal human input.

Spotlight
GTPO and GRPO-S: Token and Sequence-Level Reward Shaping with Policy Entropy

Hongze Tan, Zihan Wang, Jianfei Pan, Jinghao Lin, Hao Wang, Yifan Wu, Tao Chen, Zhihang Zheng, Zhihao Tang, Haihua Yang

展开摘要

Reinforcement Learning (RL) is pivotal for enhancing Large Language Model (LLM) reasoning, yet mainstream algorithms such as GRPO and DAPO remain constrained by a coarse-grained credit assignment paradigm, where all tokens within the same response receive the identical reward. In this paper, we propose **Dynamic Entropy Weighting**, systematically define entropy-based weight ratios $\frac{H_{i,t}}{\sum_{k=1}^{n} H_{k,t}}$ and similar variants to redistribute rewards and get fine-grained rewards through two new algorithms: **Group Token Policy Optimization (GTPO)**, which assigns an entropy-weighted reward to each token and synthesizes token-specific advantage function to drive the model toward optimal path, and the analogous algorithm **Sequence-Level GRPO (GRPO-S)**, which admits a completely similar design at the sequence level. Unlike methods using entropy as mere regularization, GTPO and GRPO-S establish a new state-of-the-art on AIME and MATH 500, outperforming prior entropy-guided baselines and validating our weighting mechanism.

Poster
Can Agents Generalize to the Open World? Unveiling the Fragility of Static Training in Tool Use

Weiming Wu, Song-Lin Lv, Rui Zhu, Zi-Jian Cheng, Lan-Zhe Guo

展开摘要

While Large Language Model (LLM) agents demonstrate proficiency in static benchmarks, their deployment in real-world scenarios is hindered by the dynamic nature of user queries, tool sets, and interaction dynamics.To address this generalization gap, we formalize **OpenAgent** (Tool-Use Agent in Open-World), a problem setting characterized by distributional shifts across query, action, observation, and domain dimensions.To systematically diagnose its impact, we construct a controlled sandbox environment where we define fine-grained environmental shifts across a four-tier hierarchy, *Perception*, *Interaction*, *Reasoning*, and *Internalization*, and conduct a comprehensive series of experiments. Our analysis yields a series of key insights, demonstrating that agents trained via both Supervised Fine-Tuning (SFT) and Reinforcement Learning suffer from varying degrees of performance degradation when confronting open environmental shifts.Building on these insights, we propose Perturbation-Augmented Fine-Tuning, a disturbance-based intervention strategy for SFT that lays the foundation for enhancing agent robustness and utility in realistic environments. Our code will be released at: [https://github.com/LAMDA-NeSy/OpenAgent](https://github.com/LAMDA-NeSy/OpenAgent).

Poster
Transport or Discard: Robust Unbalanced Optimal Transport for Cross-Domain Policy Adaptation

Wenyu Chen, Yujia Zhang, Wei Guo, Linli Ma, Yanbo Wang, Pinle Qin, Jianchao Zeng

展开摘要

Cross-domain offline reinforcement learning leverages a source dataset to improve policy learning in a data-scarce target domain, but dynamics mismatch makes many source transitions kinematically infeasible and can cause negative transfer. Recent non-parametric geometric methods (e.g., standard optimal transport and k-nearest neighbors) avoid overfitting yet often yield only relative rankings under an implicit matching or retrieval budget, making performance sensitive to hand-tuned thresholds when the true cross-domain overlap is unknown. We formulate availability estimation as soft subset selection by learning a source reweighting that geometrically aligns with the target. We propose **R**obust **O**ffline unbalanced **O**ptimal **T**ransport (ROOT): (i) a robust ambiguity set for uncertainty under limited target samples, and (ii) an unbalanced transport objective that penalizes mass deviation, enabling a principled transport-or-discard mechanism. ROOT thus down-weights or discards high-cost source samples rather than forcing them onto the target support. Moreover, the induced weights decay exponentially with transport cost, guaranteeing outlier suppression. On D4RL dynamics-shift benchmarks, ROOT improves downstream offline RL and outperforms strong baselines on most tasks without task-specific threshold tuning.

Poster
Multi-timescale Reinforcement Learning by Value Reconstruction

Zhan Su, Peixi Peng, Xinyu Hu, Cong Li, Yisen Zhao, Zhuojian Li, Yonghong Tian, Fanqi Shen

展开摘要

Most reinforcement learning (RL) baselines maximize future cumulative rewards with a fixed single discount factor, which limits their performance in complex sequential decision-making tasks due to a failure to balance short-term objectives and long-term planning. To address this issue, this paper focuses on a multi-timescale critic framework, where each component corresponds to a Q-value with a distinct discount factor. Two key improvements are proposed: (1) A Neural Reward Decoder reconstructs the reward sequence from multi-scale Q-values, with value and reward reconstruction losses enhancing Q-value estimation consistency; (2) A cross-attention-based Q-weight predictor adaptively adjusts Q-value weights via current observations to generate the final Q-value for policy optimization. Extensive experiments on DMControl and CARLA benchmarks demonstrate that our method significantly outperforms state-of-the-art (SOTA) baselines. Furthermore, we validate the framework's generalizability by integrating it with both off-policy (SAC, DrQ-v2) and on-policy (PPO) algorithms, achieving consistent performance gains. The code is available in the supplementary material.

Poster