ICML 2025 论文列表

International Conference on Machine Learning

录用类型

3,342篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    1213.6%
  • Spotlight
    2256.7%
  • Poster
    2,99689.6%

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Prune 'n Predict: Optimizing LLM Decision-making with Conformal Prediction

Harit Vishwakarma, Alan Mishler, Thomas Cook, Niccolo Dalmasso, Natraj Raman, Sumitra Ganesh

展开摘要

Large language models (LLMs) are empowering decision-making in several applications, including tool or API usage and answering multiple-choice questions (MCQs). However, incorrect outputs pose significant risks in high-stakes domains like healthcare and finance. To quantify LLM uncertainty and thereby mitigate these risks, recent works employ conformal prediction (CP), a model- and distribution-agnostic framework that uses LLM outputs to generate a \emph{prediction set} containing the true answer with high probability. Leveraging CP, we propose \emph{conformal revision of questions} (CROQ), which revises the question by narrowing down the available choices to those in the prediction set and asking the LLM the revised question. We expect LLMs to be more accurate on revised questions with fewer choices. Furthermore, we expect CROQ to be effective when the prediction sets from CP are small. Commonly used logit scores often lead to large sets, diminishing CROQ's effectiveness. To overcome this, we propose CP-OPT, an optimization framework to learn scores that minimize set sizes while maintaining coverage. Our extensive experiments on MMLU, ToolAlpaca, and TruthfulQA datasets with multiple LLMs show that CROQ improves accuracy over the standard inference, with more pronounced gains when paired with CP-OPT.

Poster
UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction

Shravan Nayak, Xiangru Jian, Kevin Qinghong Lin, Juan A. Rodriguez, Montek Kalsi, Nicolas Chapados, M. Tamer Özsu, Aishwarya Agrawal, David Vazquez, Christopher Pal, Perouz Taslakian, Spandana Gella, Sai Rajeswar

展开摘要

Autonomous agents that navigate Graphical User Interfaces (GUIs) to automate tasks like document editing and file management can greatly enhance computer workflows. While existing research focuses on online settings, desktop environments, critical for many professional and everyday tasks, remain underexplored due to data collection challenges and licensing issues. We introduce UI-Vision, the first comprehensive, license-permissive benchmark for offline, fine-grained evaluation of computer use agents in real-world desktop environments. Unlike online benchmarks, UI-Vision provides: (i) dense, high-quality annotations of human demonstrations, including bounding boxes, UI labels, and action trajectories (clicks, drags, and keyboard inputs) across 83 software applications, and (ii) three fine-to-coarse grained tasks—Element Grounding, Layout Grounding, and Action Prediction—with well-defined metrics to rigorously evaluate agents' performance in desktop environments. Our evaluation reveals critical limitations in state-of-the-art models like UI-TARS-72B, including issues with understanding professional software, spatial reasoning, and complex actions like drag-and-drop. These findings highlight the challenges in developing fully autonomous computer-use agents. With UI-Vision, we aim to advance the development of more capable agents for real-world desktop tasks.

Poster
Cowpox: Towards the Immunity of VLM-based Multi-Agent Systems

YUTONG WU, Jie Zhang, Yiming Li, Chao Zhang, Qing Guo, Han Qiu, Nils Lukas, Tianwei Zhang

展开摘要

Vision Language Model (VLM) Agents are stateful, autonomous entities capable of perceiving and interacting with their environments through vision and language. Multi-agent systems comprise specialized agents who collaborate to solve a (complex) task. A core security property is **robustness**, stating that the system maintains its integrity during adversarial attacks. Multi-agent systems lack robustness, as a successful exploit against one agent can spread and **infect** other agents to undermine the entire system's integrity. We propose a defense Cowpox to provably enhance the robustness of a multi-agent system by a distributed mechanism that improves the **recovery rate** of agents by limiting the expected number of infections to other agents. The core idea is to generate and distribute a special *cure sample* that immunizes an agent against the attack before exposure. We demonstrate the effectiveness of Cowpox empirically and provide theoretical robustness guarantees.

Poster
Enhancing Diversity In Parallel Agents: A Maximum State Entropy Exploration Story

Vincenzo de paola, Riccardo Zamboni, Mirco Mutti, Marcello Restelli

展开摘要

Parallel data collection has redefined Reinforcement Learning (RL), unlocking unprecedented efficiency and powering breakthroughs in large-scale real-world applications. In this paradigm, $N$ identical agents operate in $N$ replicas of an environment simulator, accelerating data collection by a factor of $N$. A critical question arises: *Does specializing the policies of the parallel agents hold the key to surpass the $N$ factor acceleration?* In this paper, we introduce a novel learning framework that maximizes the entropy of collected data in a parallel setting. Our approach carefully balances the entropy of individual agents with inter-agent diversity, effectively minimizing redundancies. The latter idea is implemented with a centralized policy gradient method, which shows promise when evaluated empirically against systems of identical agents, as well as synergy with batch RL techniques that can exploit data diversity. Finally, we provide an original concentration analysis that shows faster rates for specialized parallel sampling distributions, which supports our methodology and may be of independent interest.

Poster
What Limits Virtual Agent Application? OmniBench: A Scalable Multi-Dimensional Benchmark for Essential Virtual Agent Capabilities

Wendong Bu, Yang Wu, Qifan Yu, Minghe Gao, Bingchen Miao, Zhenkui Zhang, Kaihang Pan, liyunfei, Mengze Li, Wei Ji, Juncheng Li, Siliang Tang, Yueting Zhuang

展开摘要

As multimodal large language models (MLLMs) advance, MLLM-based virtual agents have demonstrated remarkable performance. However, existing benchmarks face significant limitations, including uncontrollable task complexity, extensive manual annotation, and a lack of multidimensional evaluation. In response to these challenges, we introduce OmniBench, a self-generating, graph-based benchmark with an automated pipeline for synthesizing tasks of controllable complexity through subtask composition. To evaluate the diverse capabilities of virtual agents on the graph, we further present OmniEval, a multidimensional evaluation framework that includes subtask-level evaluation, graph-based metrics, and comprehensive tests across 10 capabilities. Our synthesized dataset contains 36k graph-structured tasks across 20 scenarios, achieving a 91% human acceptance rate. Training on our graph-structured data shows that it improves generalization across environments. We conduct multidimensional evaluations for virtual agents, revealing their performance across various capabilities and paving the way for future advancements. Our project is available at https://omni-bench.github.io.

Oral
Position: Truly Self-Improving Agents Require Intrinsic Metacognitive Learning

Tennison Liu, Mihaela van der Schaar

展开摘要

Self-improving agents aim to continuously acquire new capabilities with minimal supervision. However, current approaches face two key limitations: their self-improvement processes are often rigid, fail to generalize across tasks domains, and struggle to scale with increasing agent capabilities. We argue that effective self-improvement requires intrinsic metacognitive learning, defined as an agent’s $\textit{intrinsic}$ ability to actively evaluate, reflect on, and adapt its own learning processes. Drawing inspiration from human metacognition, we introduce a formal framework comprising three components: $\textit{metacognitive knowledge}$ (self-assessment of capabilities, tasks, and learning strategies), $\textit{metacognitive planning}$ (deciding what and how to learn), and $\textit{metacognitive evaluation}$ (reflecting on learning experiences to improve future learning). Analyzing existing self-improving agents, we find they rely predominantly on $\textit{extrinsic}$ metacognitive mechanisms, which are fixed, human-designed loops that limit scalability and adaptability. Examining each component, we contend that many ingredients for intrinsic metacognition are already present. Finally, we explore how to optimally distribute metacognitive responsibilities between humans and agents, and robustly evaluate and improve intrinsic metacognitive learning, key challenges that must be addressed to enable truly sustained, generalized, and aligned self-improvement.

Poster
Learning to Incentivize in Repeated Principal-Agent Problems with Adversarial Agent Arrivals

Junyan Liu, Arnab Maiti, Artin Tajdini, Kevin Jamieson, Lillian J. Ratliff

展开摘要

We initiate the study of a repeated principal-agent problem over a finite horizon $T$, where a principal sequentially interacts with $K\geq 2$ types of agents arriving in an *adversarial* order. At each round, the principal strategically chooses one of the $N$ arms to incentivize for an arriving agent of *unknown type*. The agent then chooses an arm based on its own utility and the provided incentive, and the principal receives a corresponding reward. The objective is to minimize regret against the best incentive in hindsight. Without prior knowledge of agent behavior, we show that the problem becomes intractable, leading to linear regret. We analyze two key settings where sublinear regret is achievable. In the first setting, the principal knows the arm each agent type would select greedily for any given incentive. Under this setting, we propose an algorithm that achieves a regret bound of $\mathcal{O}(\min(\sqrt{KT\log N},K\sqrt{T}))$ and provide a matching lower bound up to a $\log K$ factor. In the second setting, an agent's response varies smoothly with the incentive and is governed by a Lipschitz constant $L$. Under this setting, we show that there is an algorithm with a regret bound of $\tilde{\mathcal{O}}((LN)^{1/3}T^{2/3})$ and establish a matching lower bound up to logarithmic factors. Finally, we extend our algorithmic results for both settings by allowing the principal to incentivize multiple arms simultaneously in each round.

Poster
RE-Bench: Evaluating Frontier AI R&D Capabilities of Language Model Agents against Human Experts

Hjalmar Wijk, Tao Roa Lin, Joel Becker, Sami Jawhar, Neev Parikh, Thomas Broadley, Lawrence Chan, Michael Chen, Joshua M Clymer, Jai Dhyani, Elena Ericheva, Katharyn Garcia, Brian Goodrich, Nikola Jurkovic, Megan Kinniment, Aron Lajko, Seraphina Nix, Lucas Jun Koba Sato, William Saunders, Maksym Taran, Ben West, Elizabeth Barnes

展开摘要

Frontier AI safety policies highlight automation of AI research and development (R&D) by AI agents as an important capability to anticipate. However, there exist few evaluations for AI R&D capabilities, and none that are highly realistic and have a direct comparison to human performance. We introduce RE-Bench (Research Engineering Benchmark, V1), which consists of 7 challenging, open-ended ML research engineering environments and data from 71 8-hour attempts by 61 distinct human experts. We confirm that our experts make progress in the environments given 8 hours, with 82% of expert attempts achieving a non-zero score and 24% matching or exceeding our strong reference solutions. We compare humans to several public frontier models through best-of-$k$ with varying time budgets and agent designs, and find that the best AI agents achieve a score 4× higher than human experts when both are given a total time budget of 2 hours per environment. However, humans currently display better returns to increasing time budgets, narrowly exceeding the top AI agent scores given an 8-hour budget, and achieving 2× the score of the top AI agent when both are given 32 total hours (across different attempts).

Spotlight
CVE-Bench: A Benchmark for AI Agents’ Ability to Exploit Real-World Web Application Vulnerabilities

Yuxuan Zhu, Antony Kellermann, Dylan Bowman, Philip Li, Akul Gupta, Adarsh Danda, Richard Fang, Conner Jensen, Eric Ihli, Jason Benn, Jet Geronimo, Avi Dhir, Sudhit Rao, Kaicheng Yu, Twm Stone, Daniel Kang

展开摘要

Large language model (LLM) agents are increasingly capable of autonomously conducting cyberattacks, posing significant threats to existing applications. This growing risk highlights the urgent need for a real-world benchmark to evaluate the ability of LLM agents to exploit web application vulnerabilities. However, existing benchmarks fall short as they are limited to abstracted Capture-the-Flag competitions or lack comprehensive coverage. Building a benchmark for real-world vulnerabilities involves both specialized exper- tise to reproduce exploits and a systematic approach to evaluating unpredictable attacks. To address this challenge, we introduce CVE-Bench, a real-world cybersecurity benchmark based on critical-severity Common Vulnerabilities and Exposures. In CVE-Bench, we design a sandbox framework that enables LLM agents to exploit vulnerable web applications in scenarios that mimic real-world conditions, while also providing effective evaluation of their exploits. Our experiments show that the state-of-the-art agent framework can exploit up to 13% of the vulnerabilities.

Spotlight
Improving Parallel Program Performance with LLM Optimizers via Agent-System Interfaces

Anjiang Wei, Allen Nie, Thiago S. F. X. Teixeira, Rohan Yadav, Wonchan Lee, Ke Wang, Alex Aiken

展开摘要

Modern scientific discovery increasingly relies on high-performance computing for complex modeling and simulation. A key challenge in improving parallel program performance is efficiently mapping tasks to processors and data to memory, a process dictated by intricate, low-level system code known as *mappers*. Developing high-performance mappers demands days of manual tuning, posing a significant barrier for domain scientists without systems expertise. We introduce a framework that automates mapper development with generative optimization, leveraging richer feedback beyond scalar performance metrics. Our approach features the Agent-System Interface, which includes a Domain-Specific Language (DSL) to abstract away the low-level complexity of system code and define a structured search space, as well as AutoGuide, a mechanism that interprets raw execution output into actionable feedback. Unlike traditional reinforcement learning methods such as OpenTuner, which rely solely on scalar feedback, our method finds superior mappers in far fewer iterations. With just 10 iterations, it outperforms OpenTuner even after 1000 iterations, achieving $3.8\times$ faster performance. Our approach finds mappers that surpass expert-written mappers by up to $1.34\times$ speedup across nine benchmarks while reducing tuning time from days to minutes.

Poster
Near Optimal Best Arm Identification for Clustered Bandits

Yash, Avishek Ghosh, Nikhil Karamchandani

展开摘要

This work investigates the problem of best arm identification for multi-agent multi-armed bandits. We consider $N$ agents grouped into $M$ clusters, where each cluster solves a stochastic bandit problem. The mapping between agents and bandits is \textit{a priori} unknown. Each bandit is associated with $K$ arms, and the goal is to identify the best arm for each agent under a $\delta$-probably correct ($\delta$-PC) framework, while minimizing sample complexity and communication overhead. We propose two novel algorithms: \emph{Clustering then Best Arm Identification} (\texttt{Cl-BAI}) and \emph{Best Arm Identification then Clustering} (\texttt{BAI-Cl}). \texttt{Cl-BAI} employs a two-phase approach that first clusters agents based on the bandit problems they are learning, followed by identifying the best arm for each cluster. \texttt{BAI-Cl} reverses the sequence by identifying the best arms first and then clustering agents accordingly. Both algorithms exploit the successive elimination framework to ensure computational efficiency and high accuracy. Theoretical analysis establishes $\delta$-PC guarantees for both methods, derives bounds on their sample complexity, and provides a lower bound for the problem class. Moreover, when $M$ is small (a constant), we show that the sample complexity of (a variant of) \texttt{BAI-Cl} is (order-wise) minimax optimal. Experiments on synthetic and real-world (Movie Lens, Yelp) data demonstrates the superior performance of the proposed algorithms in terms of sample and communication efficiency, particularly in settings where $M \ll N$.

Poster
MAS-GPT: Training LLMs to Build LLM-based Multi-Agent Systems

Rui Ye, Shuo Tang, Rui Ge, Yaxin Du, Zhenfei Yin, Siheng Chen, Jing Shao

展开摘要

LLM-based multi-agent systems (MAS) have shown significant potential in tackling diverse tasks. However, to design effective MAS, existing approaches heavily rely on manual configurations or multiple calls of advanced LLMs, resulting in inadaptability and high inference costs. In this paper, we simplify the process of building an MAS by reframing it as a generative language task, where the input is a user query and the output is a corresponding MAS. To address this novel task, we unify the representation of MAS as executable code and propose a consistency-oriented data construction pipeline to create a high-quality dataset comprising coherent and consistent query-MAS pairs. Using this dataset, we train MAS-GPT, an open-source medium-sized LLM that is capable of generating query-adaptive MAS within a single LLM inference. The generated MAS can be seamlessly applied to process user queries and deliver high-quality responses. Extensive experiments on 9 benchmarks and 5 LLMs show that the proposed MAS-GPT consistently outperforms 10+ baseline MAS methods on diverse settings, indicating MAS-GPT's high effectiveness, efficiency and strong generalization ability. The codes are released at \url{https://github.com/rui-ye/MAS-GPT}.

Poster
Agent-Centric Actor-Critic for Asynchronous Multi-Agent Reinforcement Learning

Whiyoung Jung, Sunghoon Hong, Deunsol Yoon, Kanghoon Lee, Woohyung Lim

展开摘要

Multi-Agent Reinforcement Learning (MARL) struggles with coordination in sparse reward environments. Macro-actions —sequences of actions executed as single decisions— facilitate long-term planning but introduce asynchrony, complicating Centralized Training with Decentralized Execution (CTDE). Existing CTDE methods use padding to handle asynchrony, risking misaligned asynchronous experiences and spurious correlations. We propose the Agent-Centric Actor-Critic (ACAC) algorithm to manage asynchrony without padding. ACAC uses agent-centric encoders for independent trajectory processing, with an attention-based aggregation module integrating these histories into a centralized critic for improved temporal abstractions. The proposed structure is trained via a PPO-based algorithm with a modified Generalized Advantage Estimation for asynchronous environments. Experiments show ACAC accelerates convergence and enhances performance over baselines in complex MARL tasks.

Poster
GuardAgent: Safeguard LLM Agents via Knowledge-Enabled Reasoning

Zhen Xiang, Linzhi Zheng, Yanjie Li, Junyuan Hong, Qinbin Li, Han Xie, Jiawei Zhang, Zidi Xiong, Chulin Xie, Carl Yang, Dawn Song, Bo Li

展开摘要

The rapid advancement of large language model (LLM) agents has raised new concerns regarding their safety and security. In this paper, we propose GuardAgent, the first guardrail agent to protect target agents by dynamically checking whether their actions satisfy given safety guard requests. Specifically, GuardAgent first analyzes the safety guard requests to generate a task plan, and then maps this plan into guardrail code for execution. By performing the code execution, GuardAgent can deterministically follow the safety guard request and safeguard target agents. In both steps, an LLM is utilized as the reasoning component, supplemented by in-context demonstrations retrieved from a memory module storing experiences from previous tasks. In addition, we propose two novel benchmarks: EICU-AC benchmark to assess the access control for healthcare agents and Mind2Web-SC benchmark to evaluate the safety policies for web agents. We show that GuardAgent effectively moderates the violation actions for different types of agents on these two benchmarks with over 98% and 83% guardrail accuracies, respectively. Project page: https://guardagent.github.io/

Poster
M³HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality

Ziyan Wang, Zhicheng Zhang, Fei Fang, Yali Du

展开摘要

Designing effective reward functions in multi-agent reinforcement learning (MARL) is a significant challenge, often leading to suboptimal or misaligned behaviors in complex, coordinated environments. We introduce Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality ($\text{M}^3\text{HF}$), a novel framework that integrates multi-phase human feedback of mixed quality into the MARL training process. By involving humans with diverse expertise levels to provide iterative guidance, $\text{M}^3\text{HF}$ leverages both expert and non-expert feedback to continuously refine agents' policies. During training, we strategically pause agent learning for human evaluation, parse feedback using large language models to assign it appropriately and update reward functions through predefined templates and adaptive weights by using weight decay and performance-based adjustments. Our approach enables the integration of nuanced human insights across various levels of quality, enhancing the interpretability and robustness of multi-agent cooperation. Empirical results in challenging environments demonstrate that $\text{M}^3\text{HF}$ significantly outperforms state-of-the-art methods, effectively addressing the complexities of reward design in MARL and enabling broader human participation in the training process.

Poster
The Berkeley Function Calling Leaderboard (BFCL): From Tool Use to Agentic Evaluation of Large Language Models

Shishir G Patil, Huanzhi Mao, Fanjia Yan, Charlie Cheng-Jie Ji, Vishnu Suresh, Ion Stoica, Joseph E. Gonzalez

展开摘要

Function calling, also called tool use, refers to an LLM's ability to invoke external functions, APIs, or user-defined tools in response to user queries—an essential capability for agentic LLM applications. Despite its prominence, there did not exist a standard benchmark to evaluate function calling abilities, due to two reasons – the challenging nature of evaluating when a function call is valid, and the challenge of acquiring diverse, real-world functions. We present the Berkeley Function Calling Leaderboard (BFCL), a comprehensive benchmark designed to evaluate function calling capabilities in a wide range of real-world settings. The BFCL benchmark evaluates serial and parallel function calls, across various programming languages using a novel Abstract Syntax Tree (AST) evaluation method that can easily scale to thousands of functions. We construct the benchmark using a combination of expert curated, and user-contributed functions and associated prompts. Finally, BFCL benchmark evaluates the ability of models to abstain and reason in stateful multi-step agentic setting. Evaluating a wide range of models, we observe that while state-of-the-art LLMs excel at singleturn calls, memory, dynamic decision-making, and long-horizon reasoning remain open challenges. Since its preview, BFCL has become the defacto standard for evaluating function-calls, and can be accessed at gorilla.cs.berkeley.edu/leaderboard.html.

Poster
Understanding Bias Reinforcement in LLM Agents Debate

Jihwan Oh, Minchan Jeong, Jongwoo Ko, Se-Young Yun

展开摘要

Large Language Models (LLMs) solve complex problems using training-free methods like prompt engineering and in-context learning, yet ensuring reasoning correctness remains challenging. While self-correction methods such as self-consistency and self-refinement aim to improve reliability, they often reinforce biases due to the lack of effective feedback mechanisms. Multi-Agent Debate (MAD) has emerged as an alternative, but we identify two key limitations: bias reinforcement, where debate amplifies model biases instead of correcting them, and lack of perspective diversity, as all agents share the same model and reasoning patterns, limiting true debate effectiveness. To systematically evaluate these issues, we introduce $\textit{MetaNIM Arena}$, a benchmark designed to assess LLMs in adversarial strategic decision-making, where dynamic interactions influence optimal decisions. To overcome MAD’s limitations, we propose $\texttt{\textbf{DReaMAD}}$ ($\textbf{D}$iverse $\textbf{Rea}$soning via $\textbf{M}$ulti-$\textbf{A}$gent $\textbf{D}$ebate with Refined Prompt), a novel framework that (1) refines LLMs’ strategic prior knowledge to improve reasoning quality and (2) promotes diverse viewpoints within a single model by systematically modifying prompts, reducing bias. Empirical results show that $\texttt{\textbf{DReaMAD}}$ significantly improves decision accuracy, reasoning diversity, and bias mitigation across multiple strategic tasks, establishing it as a more effective approach for LLM-based decision-making.

Poster
Wolfpack Adversarial Attack for Robust Multi-Agent Reinforcement Learning

Sunwoo Lee, Jaebak Hwang, Yonghyeon Jo, Seungyul Han

展开摘要

Traditional robust methods in multi-agent reinforcement learning (MARL) often struggle against coordinated adversarial attacks in cooperative scenarios. To address this limitation, we propose the Wolfpack Adversarial Attack framework, inspired by wolf hunting strategies, which targets an initial agent and its assisting agents to disrupt cooperation. Additionally, we introduce the Wolfpack-Adversarial Learning for MARL (WALL) framework, which trains robust MARL policies to defend against the proposed Wolfpack attack by fostering system-wide collaboration. Experimental results underscore the devastating impact of the Wolfpack attack and the significant robustness improvements achieved by WALL. Our code is available at https://github.com/sunwoolee0504/WALL.

Poster