ICLR 2024 论文列表

International Conference on Learning Representations

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2,260篇论文

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  • Oral
    863.8%
  • Spotlight
    36716.2%
  • Poster
    1,80780.0%

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Optimal Sample Complexity of Contrastive Learning

Noga Alon, Dmitrii Avdiukhin, Dor Elboim, Orr Fischer, Grigory Yaroslavtsev

展开摘要

Contrastive learning is a highly successful technique for learning representations of data from labeled tuples, specifying the distance relations within the tuple. We study the sample complexity of contrastive learning, i.e. the minimum number of labeled tuples sufficient for getting high generalization accuracy. We give tight bounds on the sample complexity in a variety of settings, focusing on arbitrary distance functions, $\ell_p$-distances, and tree metrics. Our main result is an (almost) optimal bound on the sample complexity of learning $\ell_p$-distances for integer $p$. For any $p \ge 1$, we show that $\tilde \Theta(nd)$ labeled tuples are necessary and sufficient for learning $d$-dimensional representations of $n$-point datasets. Our results hold for an arbitrary distribution of the input samples and are based on giving the corresponding bounds on the Vapnik-Chervonenkis/Natarajan dimension of the associated problems. We further show that the theoretical bounds on sample complexity obtained via VC/Natarajan dimension can have strong predictive power for experimental results, in contrast with the folklore belief about a substantial gap between the statistical learning theory and the practice of deep learning.

Spotlight
Unified Generative Modeling of 3D Molecules with Bayesian Flow Networks

Yuxuan Song, Jingjing Gong, Hao Zhou, Mingyue Zheng, Jingjing Liu, Wei-Ying Ma

展开摘要

Advanced generative model (\textit{e.g.}, diffusion model) derived from simplified continuity assumptions of data distribution, though showing promising progress, has been difficult to apply directly to geometry generation applications due to the \textit{multi-modality} and \textit{noise-sensitive} nature of molecule geometry. This work introduces Geometric Bayesian Flow Networks (GeoBFN), which naturally fits molecule geometry by modeling diverse modalities in the differentiable parameter space of distributions. GeoBFN maintains the SE-(3) invariant density modeling property by incorporating equivariant inter-dependency modeling on parameters of distributions and unifying the probabilistic modeling of different modalities. Through optimized training and sampling techniques, we demonstrate that GeoBFN achieves state-of-the-art performance on multiple 3D molecule generation benchmarks in terms of generation quality (90.87\% molecule stability in QM9 and 85.6\% atom stability in GEOM-DRUG\footnote{The scores are reported at 1k sampling steps for fair comparison, and our scores could be further improved if sampling sufficiently longer steps.}). GeoBFN can also conduct sampling with any number of steps to reach an optimal trade-off between efficiency and quality (\textit{e.g.}, 20$\times$ speedup without sacrificing performance).

Oral
Image Inpainting via Tractable Steering of Diffusion Models

Anji Liu, Mathias Niepert, Guy Van den Broeck

展开摘要

Diffusion models are the current state of the art for generating photorealistic images. Controlling the sampling process for constrained image generation tasks such as inpainting, however, remains challenging since exact conditioning on such constraints is intractable. While existing methods use various techniques to approximate the constrained posterior, this paper proposes to exploit the ability of Tractable Probabilistic Models (TPMs) to exactly and efficiently compute the constrained posterior, and to leverage this signal to steer the denoising process of diffusion models. Specifically, this paper adopts a class of expressive TPMs termed Probabilistic Circuits (PCs). Building upon prior advances, we further scale up PCs and make them capable of guiding the image generation process of diffusion models. Empirical results suggest that our approach can consistently improve the overall quality and semantic coherence of inpainted images across three natural image datasets (i.e., CelebA-HQ, ImageNet, and LSUN) with only ~10% additional computational overhead brought by the TPM. Further, with the help of an image encoder and decoder, our method can readily accept semantic constraints on specific regions of the image, which opens up the potential for more controlled image generation tasks. In addition to proposing a new framework for constrained image generation, this paper highlights the benefit of more tractable models and motivates the development of expressive TPMs.

Poster
Learning Over Molecular Conformer Ensembles: Datasets and Benchmarks

Yanqiao Zhu, Jeehyun Hwang, Keir Adams, Zhen Liu, Bozhao Nan, Brock Stenfors, Yuanqi Du, Jatin Chauhan, Olaf Wiest, Olexandr Isayev, Connor W. Coley, Yizhou Sun, Wei Wang

展开摘要

Molecular Representation Learning (MRL) has proven impactful in numerous biochemical applications such as drug discovery and enzyme design. While Graph Neural Networks (GNNs) are effective at learning molecular representations from a 2D molecular graph or a single 3D structure, existing works often overlook the flexible nature of molecules, which continuously interconvert across conformations via chemical bond rotations and minor vibrational perturbations. To better account for molecular flexibility, some recent works formulate MRL as an ensemble learning problem, focusing on explicitly learning from a set of conformer structures. However, most of these studies have limited datasets, tasks, and models. In this work, we introduce the first MoleculAR Conformer Ensemble Learning (MARCEL) benchmark to thoroughly evaluate the potential of learning on con- former ensembles and suggest promising research directions. MARCEL includes four datasets covering diverse molecule- and reaction-level properties of chemically diverse molecules including organocatalysts and transition-metal catalysts, extending beyond the scope of common GNN benchmarks that are confined to drug-like molecules. In addition, we conduct a comprehensive empirical study, which benchmarks representative 1D, 2D, and 3D MRL models, along with two strategies that explicitly incorporate conformer ensembles into 3D models. Our findings reveal that direct learning from an accessible conformer space can improve performance on a variety of tasks and models.

Poster
Hindsight PRIORs for Reward Learning from Human Preferences

Mudit Verma, Katherine Metcalf

展开摘要

Preference based Reinforcement Learning (PbRL) removes the need to hand specify a reward function by learning one from preference feedback over policy behaviors. Current approaches to PbRL do not address the credit assignment problem inherent in determining which parts of a behavior most contributed to a preference resulting in data intensive approaches and subpar reward models. We address such limitations by introducing a credit assignment strategy (PRIOR) that uses a forward dynamics world model to approximate state importance within a trajectory and then guides rewards to be proportional to state importance through an auxiliary predicted return redistribution objective. Incorporating state importance into reward learning improves the speed of policy learning, overall policy performance, and reward recovery on both locomotion and manipulation tasks. For example, PRIOR achieves 80% success rate with half the amount of data compared to baselines. The performance gains and our ablations demonstrate the benefits even a simple credit assignment strategy can have on reward learning and that state importance in forward dynamics prediction is a strong proxy for a state's contribution to a preference decision.

Poster
Hypergraph Dynamic System

Jielong Yan, Yifan Feng, Shihui Ying, Yue Gao

展开摘要

Recently, hypergraph neural networks (HGNNs) exhibit the potential to tackle tasks with high-order correlations and have achieved success in many tasks. However, existing evolution on the hypergraph has poor controllability and lacks sufficient theoretical support (like dynamic systems), thus yielding sub-optimal performance. One typical scenario is that only one or two layers of HGNNs can achieve good results and more layers lead to degeneration of performance. Under such circumstances, it is important to increase the controllability of HGNNs. In this paper, we first introduce hypergraph dynamic systems (HDS), which bridge hypergraphs and dynamic systems and characterize the continuous dynamics of representations. We then propose a control-diffusion hypergraph dynamic system by an ordinary differential equation (ODE). We design a multi-layer HDS$^{ode}$ as a neural implementation, which contains control steps and diffusion steps. HDS$^{ode}$ has the properties of controllability and stabilization and is allowed to capture long-range correlations among vertices. Experiments on $9$ datasets demonstrate HDS$^{ode}$ beat all compared methods. HDS$^{ode}$ achieves stable performance with increased layers and solves the poor controllability of HGNNs. We also provide the feature visualization of the evolutionary process to demonstrate the controllability and stabilization of HDS$^{ode}$.

Poster
Improving LoRA in Privacy-preserving Federated Learning

Youbang Sun, Zitao Li, Yaliang Li, Bolin Ding

展开摘要

Low-rank adaptation (LoRA) is one of the most popular task-specific parameter-efficient fine-tuning (PEFT) methods on pre-trained language models for its good performance and computational efficiency. LoRA injects a product of two trainable rank decomposition matrices over the top of each frozen pre-trained model module. However, when applied in the setting of privacy-preserving federated learning (FL), LoRA may become unstable due to the following facts: 1) the effects of data heterogeneity and multi-step local updates are non-negligible, 2) additive noise enforced on updating gradients to guarantee differential privacy (DP) can be amplified and 3) the final performance is susceptible to hyper-parameters. A key factor leading to these phenomena is the discordance between jointly optimizing the two low-rank matrices by local clients and separately aggregating them by the central server. Thus, this paper proposes an efficient and effective version of LoRA, Federated Freeze A LoRA (FFA-LoRA), to alleviate these challenges and further halve the communication cost of federated fine-tuning LLMs. The core idea of FFA-LoRA is to fix the randomly initialized non-zero matrices and only fine-tune the zero-initialized matrices. Compared to LoRA, FFA-LoRA is motivated by practical and theoretical benefits in privacy-preserved FL. Our experiments demonstrate that FFA-LoRA provides more consistent performance with better computational efficiency over vanilla LoRA in various FL tasks.

Poster
Reclaiming the Source of Programmatic Policies: Programmatic versus Latent Spaces

Tales Henrique Carvalho, Kenneth Tjhia, Levi Lelis

展开摘要

Recent works have introduced LEAPS and HPRL, systems that learn latent spaces of domain-specific languages, which are used to define programmatic policies for partially observable Markov decision processes (POMDPs). These systems induce a latent space while optimizing losses such as the behavior loss, which aim to achieve locality in program behavior, meaning that vectors close in the latent space should correspond to similarly behaving programs. In this paper, we show that the programmatic space, induced by the domain-specific language and requiring no training, presents values for the behavior loss similar to those observed in latent spaces presented in previous work. Moreover, algorithms searching in the programmatic space significantly outperform those in LEAPS and HPRL. To explain our results, we measured the "friendliness" of the two spaces to local search algorithms. We discovered that algorithms are more likely to stop at local maxima when searching in the latent space than when searching in the programmatic space. This implies that the optimization topology of the programmatic space, induced by the reward function in conjunction with the neighborhood function, is more conducive to search than that of the latent space. This result provides an explanation for the superior performance in the programmatic space.

Poster
Efficient Streaming Language Models with Attention Sinks

Guangxuan Xiao, Yuandong Tian, Beidi Chen, Song Han, Mike Lewis

展开摘要

Deploying Large Language Models (LLMs) in streaming applications such as multi-round dialogue, where long interactions are expected, is urgently needed but poses two major challenges. Firstly, during the decoding stage, caching previous tokens' Key and Value states (KV) consumes extensive memory. Secondly, popular LLMs cannot generalize to longer texts than the training sequence length. Window attention, where only the most recent KVs are cached, is a natural approach --- but we show that it fails when the text length surpasses the cache size. We observe an interesting phenomenon, namely attention sink, that keeping the KV of initial tokens will largely recover the performance of window attention. In this paper, we first demonstrate that the emergence of attention sink is due to the strong attention scores towards initial tokens as a ``sink'' even if they are not semantically important. Based on the above analysis, we introduce StreamingLLM, an efficient framework that enables LLMs trained with a finite length attention window to generalize to infinite sequence length without any fine-tuning. We show that StreamingLLM can enable Llama-2, MPT, Falcon, and Pythia to perform stable and efficient language modeling with up to 4 million tokens and more. In addition, we discover that adding a placeholder token as a dedicated attention sink during pre-training can further improve streaming deployment. In streaming settings, StreamingLLM outperforms the sliding window recomputation baseline by up to 22.2$\times$ speedup. Code and datasets are provided at https://github.com/mit-han-lab/streaming-llm.

Poster
V-DETR: DETR with Vertex Relative Position Encoding for 3D Object Detection

Yichao Shen, Zigang Geng, Yuhui Yuan, Yutong Lin, Ze Liu, Chunyu Wang, Han Hu, Nanning Zheng, Baining Guo

展开摘要

We introduce a highly performant 3D object detector for point clouds using the DETR framework. The prior attempts all end up with suboptimal results because they fail to learn accurate inductive biases from the limited scale of training data. In particular, the queries often attend to points that are far away from the target objects, violating the locality principle in object detection. To address the limitation, we introduce a novel 3D Vertex Relative Position Encoding (3DV-RPE) method which computes position encoding for each point based on its relative position to the 3D boxes predicted by the queries in each decoder layer, thus providing clear information to guide the model to focus on points near the objects, in accordance with the principle of locality. Furthermore, we have systematically refined our pipeline, including data normalization, to better align with the task requirements. Our approach demonstrates remarkable performance on the demanding ScanNetV2 benchmark, showcasing substantial enhancements over the prior state-of-the-art CAGroup3D. Specifically, we achieve an increase in $AP_{25}$ from $75.1\%$ to $77.8\%$ and in ${AP}_{50}$ from $61.3\%$ to $66.0\%$.

Poster
MetaMath: Bootstrap Your Own Mathematical Questions for Large Language Models

Longhui Yu, Weisen Jiang, Han Shi, Jincheng Yu, Zhengying Liu, Yu Zhang, James Kwok, Zhenguo Li, Adrian Weller, Weiyang Liu

展开摘要

Large language models (LLMs) have pushed the limits of natural language understanding and exhibited excellent problem-solving ability. Despite the great success, most existing open-source LLMs (\eg, LLaMA-2) are still far away from satisfactory for solving mathematical problems due to the complex reasoning procedures. To bridge this gap, we propose \emph{MetaMath}, a finetuned language model that specializes in mathematical reasoning. Specifically, we start by bootstrapping mathematical questions by rewriting the question from multiple perspectives, which results in a new dataset called MetaMathQA. Then we finetune the LLaMA-2 models on MetaMathQA. Experimental results on two popular benchmarks (\ie, GSM8K and MATH) for mathematical reasoning demonstrate that MetaMath outperforms a suite of open-source LLMs by a significant margin. Our MetaMath-7B model achieves $66.5\%$ on GSM8K and $19.8\%$ on MATH, exceeding the state-of-the-art models of the same size by $11.5\%$ and $8.7\%$. Particularly, MetaMath-70B achieves an accuracy of $82.3\%$ on GSM8K, slightly better than GPT-3.5-Turbo. We release the MetaMathQA dataset, the MetaMath models with different model sizes and the training code for public use.

Spotlight
Query-Dependent Prompt Evaluation and Optimization with Offline Inverse RL

Hao Sun, Alihan Hüyük, Mihaela van der Schaar

展开摘要

In this study, we aim to enhance the arithmetic reasoning ability of Large Language Models (LLMs) through zero-shot prompt optimization. We identify a previously overlooked objective of query dependency in such optimization and elucidate two ensuing challenges that impede the successful and economical design of prompt optimization techniques. One primary issue is the absence of an effective method to evaluate prompts during inference when the golden answer is unavailable. Concurrently, learning via interactions with the LLMs to navigate the expansive natural language prompting space proves to be resource-intensive. To address this, we introduce Prompt-OIRL, which harnesses offline inverse reinforcement learning to draw insights from offline prompting demonstration data. Such data exists as by-products when diverse prompts are benchmarked on open-accessible datasets. With Prompt-OIRL, the query-dependent prompt optimization objective is achieved by first learning an offline reward model. This model can evaluate any query-prompt pairs without accessing LLMs. Subsequently, a best-of-N strategy is deployed to recommend the optimal prompt. Our experimental evaluations across various LLM scales and arithmetic reasoning datasets underscore both the efficacy and economic viability of the proposed approach.

Poster
A Sublinear Adversarial Training Algorithm

Yeqi Gao, Lianke Qin, Zhao Song, Yitan Wang

展开摘要

Adversarial training is a widely used strategy for making neural networks resistant to adversarial perturbations. For a neural network of width $m$, $n$ input training data in $d$ dimension, it takes $\Omega(mnd)$ time cost per training iteration for the forward and backward computation. In this paper we analyze the convergence guarantee of adversarial training procedure on a two-layer neural network with shifted ReLU activation, and shows that only $o(m)$ neurons will be activated for each input data per iteration. Furthermore, we develop an algorithm for adversarial training with time cost $o(m n d)$ per iteration by applying half-space reporting data structure.

Poster
Win-Win: Training High-Resolution Vision Transformers from Two Windows

Vincent Leroy, Jerome Revaud, Thomas Lucas, Philippe Weinzaepfel

展开摘要

Transformers have become the standard in state-of-the-art vision architectures, achieving impressive performance on both image-level and dense pixelwise tasks. However, training vision transformers for high-resolution pixelwise tasks has a prohibitive cost. Typical solutions boil down to hierarchical architectures, fast and approximate attention, or training on low-resolution crops. This latter solution does not constrain architectural choices, but it leads to a clear performance drop when testing at resolutions significantly higher than that used for training, thus requiring ad-hoc and slow post-processing schemes. In this paper, we propose a novel strategy for efficient training and inference of high-resolution vision transformers. The key principle is to mask out most of the high-resolution inputs during training, keeping only N random windows. This allows the model to learn local interactions between tokens inside each window, and global interactions between tokens from different windows. As a result, the model can directly process the high-resolution input at test time without any special trick. We show that this strategy is effective when using relative positional embedding such as rotary embeddings. It is 4 times faster to train than a full-resolution network, and it is straightforward to use at test time compared to existing approaches. We apply this strategy to three dense prediction tasks with high-resolution data. First, we show on the task of semantic segmentation that a simple setting with 2 windows performs best, hence the name of our method: Win-Win. Second, we confirm this result on the task of monocular depth prediction. Third, to demonstrate the generality of our contribution, we further extend it to the binocular task of optical flow, reaching state-of-the-art performance on the Spring benchmark that contains Full-HD images with an order of magnitude faster inference than the best competitor

Poster
TESTAM: A Time-Enhanced Spatio-Temporal Attention Model with Mixture of Experts

Hyunwook Lee, Sungahn Ko

展开摘要

Accurate traffic forecasting is challenging due to the complex dependency on road networks, various types of roads, and the abrupt speed change due to the events. Recent works mainly focus on dynamic spatial modeling with adaptive graph embedding or graph attention having less consideration for temporal characteristics and in-situ modeling. In this paper, we propose a novel deep learning model named TESTAM, which individually models recurring and non-recurring traffic patterns by a mixture-of-experts model with three experts on temporal modeling, spatio-temporal modeling with static graph, and dynamic spatio-temporal dependency modeling with dynamic graph. By introducing different experts and properly routing them, TESTAM could better model various circumstances, including spatially isolated nodes, highly related nodes, and recurring and non-recurring events. For the proper routing, we reformulate a gating problem into a classification problem with pseudo labels. Experimental results on three public traffic network datasets, METR-LA, PEMS-BAY, and EXPY-TKY, demonstrate that TESTAM achieves a better indication and modeling of recurring and non-recurring traffic.

Poster
Low Rank Matrix Completion via Robust Alternating Minimization in Nearly Linear Time

Yuzhou Gu, Zhao Song, Junze Yin, Lichen Zhang

展开摘要

Given a matrix $M\in \mathbb{R}^{m\times n}$, the low rank matrix completion problem asks us to find a rank-$k$ approximation of $M$ as $UV^\top$ for $U\in \mathbb{R}^{m\times k}$ and $V\in \mathbb{R}^{n\times k}$ by only observing a few entries specified by a set of entries $\Omega\subseteq [m]\times [n]$. In particular, we examine an approach that is widely used in practice --- the alternating minimization framework. Jain, Netrapalli and Sanghavi showed that if $M$ has incoherent rows and columns, then alternating minimization provably recovers the matrix $M$ by observing a nearly linear in $n$ number of entries. While the sample complexity has been subsequently improved, alternating minimization steps are required to be computed exactly. This hinders the development of more efficient algorithms and fails to depict the practical implementation of alternating minimization, where the updates are usually performed approximately in favor of efficiency. In this paper, we take a major step towards a more efficient and error-robust alternating minimization framework. To this end, we develop an analytical framework for alternating minimization that can tolerate a moderate amount of errors caused by approximate updates. Moreover, our algorithm runs in time $\widetilde O(|\Omega| k)$, which is nearly linear in the time to verify the solution while preserving the sample complexity. This improves upon all prior known alternating minimization approaches which require $\widetilde O(|\Omega| k^2)$ time.

Poster
Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning

Juan Rocamonde, Victoriano Montesinos, Elvis Nava, Ethan Perez, David Lindner

展开摘要

Reinforcement learning (RL) requires either manually specifying a reward function, which is often infeasible, or learning a reward model from a large amount of human feedback, which is often very expensive. We study a more sample-efficient alternative: using pretrained vision-language models (VLMs) as zero-shot reward models (RMs) to specify tasks via natural language. We propose a natural and general approach to using VLMs as reward models, which we call VLM-RMs. We use VLM-RMs based on CLIP to train a MuJoCo humanoid to learn complex tasks without a manually specified reward function, such as kneeling, doing the splits, and sitting in a lotus position. For each of these tasks, we only provide _a single sentence text prompt_ describing the desired task with minimal prompt engineering. We provide videos of the trained agents at: https://sites.google.com/view/vlm-rm. We can improve performance by providing a second "baseline" prompt and projecting out parts of the CLIP embedding space irrelevant to distinguish between goal and baseline. Further, we find a strong scaling effect for VLM-RMs: larger VLMs trained with more compute and data are better reward models. The failure modes of VLM-RMs we encountered are all related to known capability limitations of current VLMs, such as limited spatial reasoning ability or visually unrealistic environments that are far off-distribution for the VLM. We find that VLM-RMs are remarkably robust as long as the VLM is large enough. This suggests that future VLMs will become more and more useful reward models for a wide range of RL applications.

Poster
Learning Multi-Faceted Prototypical User Interests

Nhu-Thuat Tran, Hady W. Lauw

展开摘要

We seek to uncover the latent interest units from behavioral data to better learn user preferences under the VAE framework. Existing practices tend to ignore the multiple facets of item characteristics, which may not capture it at appropriate granularity. Moreover, current studies equate the granularity of item space to that of user interests, which we postulate is not ideal as user interests would likely map to a small subset of item space. In addition, the compositionality of user interests has received inadequate attention, preventing the modeling of interactions between explanatory factors driving a user's decision. To resolve this, we propose to align user interests with multi-faceted item characteristics. First, we involve prototype-based representation learning to discover item characteristics along multiple facets. Second, we compose user interests from uncovered item characteristics via binding mechanism, separating the granularity of user preferences from that of item space. Third, we design a dedicated bi-directional binding block, aiding the derivation of compositional user interests. On real-world datasets, the experimental results demonstrate the strong performance of our proposed method compared to a series of baselines.

Poster
Forward Learning with Top-Down Feedback: Empirical and Analytical Characterization

Ravi Francesco Srinivasan, Francesca Mignacco, Martino Sorbaro, Maria Refinetti, Avi Cooper, Gabriel Kreiman, Giorgia Dellaferrera

展开摘要

"Forward-only" algorithms, which train neural networks while avoiding a backward pass, have recently gained attention as a way of solving the biologically unrealistic aspects of backpropagation. Here, we first address compelling challenges related to the "forward-only" rules, which include reducing the performance gap with backpropagation and providing an analytical understanding of their dynamics. To this end, we show that the forward-only algorithm with top-down feedback is well-approximated by an "adaptive-feedback-alignment" algorithm, and we analytically track its performance during learning in a prototype high-dimensional setting. Then, we compare different versions of forward-only algorithms, focusing on the Forward-Forward and PEPITA frameworks, and we show that they share the same learning principles. Overall, our work unveils the connections between three key neuro-inspired learning rules, providing a link between "forward-only" algorithms, i.e., Forward-Forward and PEPITA, and an approximation of backpropagation, i.e., Feedback Alignment.

Poster
Causal Structure Recovery with Latent Variables under Milder Distributional and Graphical Assumptions

Xiu-Chuan Li, Kun Zhang, Tongliang Liu

展开摘要

Traditional causal discovery approaches typically assume the absence of latent variables, a simplification that often does not align with real-world situations. Recently, there has been a surge of causal discovery methods that explicitly consider latent variables. While some works aim to reveal causal relations between observed variables in the presence of latent variables, others seek to identify latent variables and recover the causal structure over them. The latter typically entail strong distributional and graphical assumptions, such as the non-Gaussianity, purity, and two-pure-children assumption. In this paper, we endeavor to recover the whole causal structure involving both latent and observed variables under milder assumptions. We formulate two cases, one allows entirely arbitrary distribution and requires only one pure child per latent variable, and the other requires no pure child and imposes the non-Gaussianity requirement on only a subset of variables, and they both avoid the purity assumption. We prove the identifiability of linear latent variable models in both cases, and our constructive proof leads to theoretically sound and computationally efficient algorithms.

Poster