CVPR 2026 论文列表

Conference on Computer Vision and Pattern Recognition

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4,042篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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主题: 多模态大模型 · 1,372 篇论文 · 重置筛选

HiSpatial: Taming Hierarchical 3D Spatial Understanding in Vision-Language Models

Huizhi Liang, Yichao Shen, Yu Deng, Sicheng Xu, ZhiYuan Feng, Tong Zhang, Yaobo Liang, Jiaolong Yang

展开摘要

Achieving human-like spatial intelligence for vision-language models (VLMs) requires inferring 3D structures from 2D observations, recognizing object properties and relations in 3D space, and performing high-level spatial reasoning. In this paper, we propose a principled hierarchical framework that decomposes the learning of 3D spatial understanding in VLMs into four progressively complex levels, from geometric perception to abstract spatial reasoning. Guided by this framework, we construct an automated pipeline that processes approximately 5M images with over 45M objects to generate 3D spatial VQA pairs across diverse tasks and scenes for VLM supervised fine-tuning. We also develop an RGB-D VLM incorporating metric-scale point maps as auxiliary inputs to further enhance spatial understanding. Extensive experiments demonstrate that our approach achieves state-of-the-art performance on multiple spatial understanding and reasoning benchmarks, surpassing specialized spatial models and large proprietary systems such as Gemini-2.5-pro and GPT-5. Moreover, our analysis reveals clear dependencies among hierarchical task levels, offering new insights into how multi-level task design facilitates the emergence of 3D spatial intelligence.

Poster
Echoes of Ownership: Adversarial-Guided Dual Injection for Copyright Protection in MLLMs

Chengwei Xia, Fan Ma, Ruijie Quan, Yunqiu Xu, Kun Zhan, Yi Yang

展开摘要

With the rapid deployment of multimodal large language models (MLLMs), disputes regarding model ownership have become increasingly frequent, raising significant concerns about intellectual property protection. In this paper, we propose a framework for generating copyright triggers for MLLMs, enabling model publishers to embed verifiable ownership information into the model. The goal is to construct trigger images that elicit ownership-related textual responses exclusively in fine-tuned derivatives, while remaining inert in other non-derivative models. Our method constructs a tracking trigger image by treating the image as a learnable tensor, performing adversarial optimization with dual-injection of ownership-relevant semantic information. The first injection is achieved by enforcing textual consistency between the output of an auxiliary MLLM and a predefined ownership-relevant target text; the consistency loss is backpropagated to inject this ownership-related information into the image. The second injection is performed at the semantic-level by minimizing the distance between the CLIP features of the image and those of the target text. Furthermore, we introduce an additional adversarial training stage involving the auxiliary model. It is specifically trained to resist generating ownership-relevant target text, thereby enhancing robustness in heavily fine-tuned derivative models. Extensive experiments demonstrate the effectiveness of our dual-injection approach in tracking model lineage under various fine-tuning and domain-shift scenarios.

Poster
Motus: A Unified Latent Action World Model

Hongzhe Bi, Hengkai Tan, Shenghao Xie, Zeyuan Wang, Shuhe Huang, Haitian Liu, Ruowen Zhao, Yao Feng, Chendong Xiang, Yinze Rong, Hongyan Zhao, Hanyu Liu, Zhizhong Su, Lei Ma, Hang Su, Jun Zhu

展开摘要

While a general embodied agent must function as a unified system, current methods are built on isolated models for understanding, world modeling, and control. This fragmentation prevents unifying multimodal generative capabilities and hinders learning from large-scale, heterogeneous data. In this paper, we propose Motus, a unified latent action world model that leverages existing general pretrained models and rich, sharable motion information. Motus introduces a Mixture-of-Transformer (MoT) architecture to integrate three experts (ie, understanding, video generation, and action) and adopts a UniDiffuser-style scheduler to enable flexible switching between different modeling modes (ie, world models, vision-language-action models, inverse dynamics models, video generation models, and video-action joint prediction). Motus further leverages the optical flow to learn latent actions and adopts a recipe with three-phase training pipeline and six-layer data pyramid, thereby extracting pixel-level "delta action" and enabling large-scale action pretraining. Experiments show that Motus achieves superior performance against state-of-the-art methods in both simulation (a +15% improvement over X-VLA and a +45% improvement over Pi-0.5) and real-world scenarios(improved by +11 48%), demonstrating unified modeling of all functionalities and priors significantly benefits downstream robotic tasks.

Poster
RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning

Yuhong Zhang, Zihan Gao, Shengpeng Li, Ling-Hao Chen, Kaisheng Liu, Runqing Cheng, Xiao Lin, Junjia Liu, Zhuoheng Li, Jingyi Feng, Ziyan He, Jintian Lin, Zheyan Huang, Zhifang Liu, Haoqian Wang

展开摘要

We introduce Robowheel, a data engine that converts human hand-object interaction (HOI) videos into training-ready supervision for cross-morphology robotic learning. From monocular RGB/RGB-D inputs, we perform high-precision HOI reconstruction and enforce physical plausibility via a reinforcement learning (RL) optimizer that refines hand-object relative poses under contact and penetration constraints. The reconstructed, contact-rich trajectories are then retargeted to cross-embodiments, robot arms with simple end-effectors, dexterous hands, and humanoids, yielding executable actions and rollouts. To scale coverage, we build a simulation-augmented framework on Isaac Sim with diverse domain randomization (embodiments, trajectories, object retrieval, background textures, hand motion mirroring), which enriches the distributions of trajectories and observations while preserving spatial relationships and physical plausibility. The entire data pipeline forms an end-to-end pipeline from video - reconstruction - retargeting - augmentation - data acquisition.We validate the data on mainstream vision-language-action (VLA) and imitation learning architectures, demonstrating that trajectories produced by our pipeline are as stable as those from teleoperation and yield comparable continual performance gains. To our knowledge, this provides the first quantitative evidence that HOI modalities can serve as effective supervision for robotic learning. Compared with teleoperation, Robowheel is lightweight: a single monocular RGB(D) camera is sufficient to extract a universal, embodiment-agnostic motion representation that could be flexibly retargeted across embodiments. We further assemble a large-scale multimodal dataset combining multi-camera captures, monocular videos, and public HOI corpora for training and evaluating embodied models.

Poster
ResiHMR: Residual-Limb Aware Single-Image 3D Human Mesh Recovery for Individuals with Limb Loss

Jiaying Ying, Heming Du, Kaihao Zhang, Sean M. Tweedy, Xin Yu

展开摘要

Single-image human mesh recovery provides a compact 3D, person-centric representation that supports analysis, animation, AR and VR, rehabilitation, and human-computer interaction. However, prevailing systems impose an intact-limb prior and degrade on people with limb loss, because fixed-topology models cannot represent residual limbs. In this work, we present ResiHMR, a residual-limb aware framework for single-image 3D human modeling. ResiHMR adopts residual-limb keypoints and introduces two components: (i) a topology-adaptive Residual Anchor-Factor Optimization module that constrains estimation to the observed kinematic subgraph of anatomically valid structures, and (ii) a geometry-based Residual-Limb Reconstruction module that estimates residual-limb boundaries and convex limb-termination geometry. Together, these modules introduce topology-aware optimization and explicit termination geometry as tools for human mesh recovery under non-standard limb anatomy. Unlike joint-removal methods in a fixed topology, ResiHMR explicitly reconstructs residual-limb surfaces and aligns optimization with limb-loss topology, which better matches prosthetic biomechanics and real-world use. To the best of our knowledge, this is the first single-image HMR system that explicitly reconstructs residual-limb surfaces and performs topology-adaptive optimization for individuals with limb loss. On a curated dataset of real-world images with limb loss, ResiHMR improves reconstruction quality under both SMPLify-X and HSMR backbones, reducing intact-joint 2D MPJPE from 41.32 to 37.40 with SMPLify-X and residual-limb 2D MPJPE from 73.61 to 23.19 with HSMR.

Poster
Breaking Semantic Boundaries: Distribution-Guided Semantic Exploration for Creative Generation

Fu Feng, Yucheng Xie, Ruixiao Shi, Xu Yang, Jing Wang, Xin Geng

展开摘要

Text-to-image (T2I) diffusion models effectively produce semantically aligned images, but their reliance on training distributions constrains their capacity for synthesizing truly novel, out-of-distribution concepts. Existing methods attempt to enhance creativity through semantic exploration, such as fusing known concept pairs, but the resulting images remain linguistically describable and confined to familiar semantic spaces. Inspired by the soft probabilistic outputs of classifiers on novel or out-of-distribution inputs, we propose Distribution-Conditional Generation, a paradigm that models novel concepts as image synthesis conditioned on class distributions, enabling controllable yet semantically unconstrained creative generation. Building on this, we propose DisTok, an encoder-decoder framework that unifies conditional and unconditional creative generation by decoding latent representations--either randomly sampled or mapped from conditions (e.g., class distributions)--into tokens representing novel concepts. DisTok is trained by iteratively sampling and fusing concept pairs from a dynamic pool to model progressively complex distributions, while enforcing semantic consistency through a vision-language model that aligns the class distributions of generated images with the input distributions. Extensive experiments demonstrate that DisTok enables efficient and flexible semantic exploration for token-level creative synthesis, achieving state-of-the-art text-image alignment and human preference.

Oral
PCA-Seg: Revisiting Cost Aggregation for Open-Vocabulary Semantic and Part Segmentation

Jianjian Yin, Tao Chen, Yi Chen, Gensheng Pei, Xiangbo Shu, Yazhou Yao, Fumin Shen

展开摘要

Recent advances in vision-language models (VLMs) have garnered substantial attention in open-vocabulary semantic and part segmentation (OSPS). However, existing methods extract image-text alignment cues from cost volumes through a serial structure of spatial and class aggregations, leading to knowledge interference between class-level semantics and spatial context. Therefore, this paper proposes a simple yet effective parallel cost aggregation (PCA-Seg) paradigm to alleviate the above challenge, enabling the model to capture richer vision-language alignment information from cost volumes. Specifically, we design an expert-driven perceptual learning (EPL) module that efficiently integrates semantic and contextual streams. It incorporates a multi-expert parser to extract complementary features from multiple perspectives. In addition, a coefficient mapper is designed to adaptively learn pixel-specific weights for each feature, enabling the integration of complementary knowledge into a unified and robust feature embedding. Furthermore, we propose a feature orthogonalization decoupling (FOD) strategy to mitigate redundancy between the semantic and contextual streams, which allows the EPL module to learn diverse knowledge from orthogonalized features. Extensive experiments on eight benchmarks show that each parallel block in PCA-Seg adds merely 0.35M parameters while achieving state-of-the-art OSPS performance.

Poster
MASQuant: Modality-Aware Smoothing Quantization for Multimodal Large Language Models

lulu hu, Wenhu Xiao, Xin Chen, Xinhua Xu, Bowen Xu, Kun Li, Yongliang Tao

展开摘要

Post-training quantization (PTQ) with computational equivalence for Large Language Models (LLMs) have demonstrated remarkable advances, however, their application to Multimodal Large Language Models (MLLMs) presents substantial challenges. In this paper, we analyze SmoothQuant as a case study and identify two critical issues: Smoothing Misalignment and Cross-Modal Computational Invariance. To address these issues, we propose Modality-Aware Smoothing Quantization (MASQuant), a novel framework that introduces (1) Modality-Aware Smoothing (MAS), which learns separate, modality-specific smoothing factors to prevent Smoothing Misalignment, and (2) Cross-Modal Compensation (CMC), which addresses Cross-modal Computational Invariance by using SVD whitening to transform multi-modal activation differences into low-rank forms, enabling unified quantization across modalities. MASQuant demonstrates stable quantization performance across both dual-modal and tri-modal MLLMs. Experimental results show that MASQuant is competitive among the state-of-the-art PTQ algorithms.

Poster
UniGame: Turning a Unified Multimodal Model Into Its Own Adversary

Zhaolong Su, Wang Lu, Hao Chen, Sharon Li, Jindong Wang

展开摘要

Unified Multimodal Models (UMMs) have shown impressive performance in both understanding and generation with a single architecture. However, UMMs still exhibit a fundamental inconsistency: understanding favors compact embeddings, whereas generation favors reconstruction-rich representations. This structural trade-off produces misaligned decision boundaries, degraded cross-modal coherence, and heightened vulnerability under distributional and adversarial shifts. In this paper, we present UniGame, a self-adversarial post-training framework that directly targets the inconsistencies. By applying a lightweight perturber at the shared token interface, UniGame enables the generation branch to actively seek and challenge fragile understanding, turning the model itself into its own adversary. Experiments demonstrate that UniGame significantly improves the consistency (+4.6%). Moreover, it also achieves substantial improvements in understanding (+3.6%), generation (+0.02), out-of-distribution and adversarial robustness (+4.8% and +6.2% on NaturalBench and AdVQA). The framework is architecture-agnostic, introduces <1% additional parameters, and is complementary to existing post-training methods. These results position adversarial self-play as a general and effective principle for enhancing the coherence, stability, and unified competence of future multimodal foundation models.

Poster
RealUnify: Do Unified Models Truly Benefit from Unification? A Comprehensive Benchmark

Yang Shi, Yuhao Dong, Yue Ding, Yuran Wang, Xuanyu Zhu, Sheng Zhou, Wenting Liu, Haochen Tian, Rundong Wang, Huanqian Wang, Zuyan Liu, Bohan Zeng, Ruizhe Chen, Qixun Wang, Zhuoran Zhang, Xinlong Chen, Chengzhuo Tong, Bozhou Li, Qiang Liu, Haotian Wang, Wenjing Yang, Yuanxing Zhang, Pengfei Wan, Yi-Fan Zhang, Ziwei Liu

展开摘要

The integration of visual understanding and generation into unified multimodal models represents a significant stride toward general-purpose AI. However, a fundamental question remains unanswered by existing benchmarks: does this architectural unification actually enable synergetic interaction between the constituent capabilities? Existing evaluation paradigms, which primarily assess understanding and generation in isolation, are insufficient for determining whether a unified model can leverage its understanding to enhance its generation, or use generative simulation to facilitate deeper comprehension. To address this critical gap, we introduce RealUnify, a benchmark specifically designed to evaluate bidirectional capability synergy. RealUnify comprises 1,000 meticulously human-annotated instances spanning 10 categories and 32 subtasks. It is structured around two core axes: 1) Understanding Enhances Generation, which requires reasoning (e.g., commonsense, logic) to guide image generation, and 2) Generation Enhances Understanding, which necessitates mental simulation or reconstruction (e.g., of transformed or disordered visual inputs) to solve reasoning tasks. A key contribution is our dual-evaluation protocol, which combines direct end-to-end assessment with a diagnostic stepwise evaluation that decomposes tasks into distinct understanding and generation phases. This protocol allows us to precisely discern whether performance bottlenecks stem from deficiencies in core abilities or from a failure to integrate them. Through large-scale evaluations of 12 leading unified models and 6 specialized baselines, we find that current unified models still struggle to achieve effective synergy, indicating that architectural unification alone is insufficient. These results highlight the need for new training strategies and inductive biases to fully unlock the potential of unified modeling.

Poster
Foundation Encoders Are All You Need for Preference-Aware Personalization

Hyungjin Kim, Seokho Ahn, Young-Duk Seo

展开摘要

Personalized image generation based on user behavior reflects individual preferences with minimal user intervention. However, existing studies often rely on inaccurate profiling, high resource costs, and model-specific designs, which jointly restrict creativity, diversity, and generality. To address these limitations, we propose FAN, a novel approach that enables preference-aware personalization using only foundation encoders, without additional structures. FAN performs tailored profiling to capture user preferences and reconstructs transformer-based encoders to integrate them while preserving target fidelity. Experiments show that FAN achieves robust personalization across various foundation text-to-image models. It also extends to applications such as CLIP retrieval, unCLIP, and vision-language models, seamlessly integrating into diverse encoders without fine-tuning.

Poster
Hypergraph-State Collaborative Reasoning for Multi-Object Tracking

Zikai Song, Junqing Yu, Yi-Ping Phoebe Chen, Wei Yang, Xinchao Wang

展开摘要

Motion reasoning serves as the cornerstone of multi-object tracking (MOT), as it enables consistent association of targets across frames. However, existing motion estimation approaches face two major limitations: (1) instability caused by noisy or probabilistic predictions, and (2) vulnerability under occlusion, where trajectories often fragment once visual cues disappear.To overcome these issues, we propose a collaborative reasoning framework that enhances motion estimation through joint inference among multiple correlated objects. By allowing objects with similar motion states to mutually constrain and refine each other, our framework stabilizes noisy trajectories and infers plausible motion continuity even when target is occluded.To realize this concept, we design HyperSSM, an architecture that integrates Hypergraph computation and a State Space Model (SSM) for unified spatial-temporal reasoning. The Hypergraph module captures spatial motion correlations through dynamic hyperedges, while the SSM enforces temporal smoothness via structured state transitions. This synergistic design enables simultaneous optimization of spatial consensus and temporal coherence, resulting in robust and stable motion estimation.Extensive experiments on four mainstream and diverse benchmarks(MOT17, MOT20, DanceTrack, and SportsMOT) covering various motion patterns and scene complexities, demonstrate that our approach achieves state-of-the-art performance across a wide range of tracking scenarios.

Poster
M4-RAG: A Massive-Scale Multilingual Multi-Cultural Multimodal RAG

David Anugraha, Patrick Amadeus Irawan, Anshul Singh, En-Shiun Annie Lee, Genta Indra Winata

展开摘要

Vision-language models (VLMs) have achieved strong performance in visual question answering (VQA), yet they remain constrained by static training data. Retrieval-Augmented Generation (RAG) mitigates this limitation by enabling access to up-to-date, culturally grounded, and multilingual information; however, multilingual multimodal RAG remains largely underexplored. We introduce M4-RAG, a massive-scale benchmark spanning 42 languages, 56 regional dialects and registers, and 189 countries, comprising over 80,000 culturally diverse image-question pairs for evaluating retrieval-augmented VQA across languages and modalities. To balance realism with reproducibility, we build a controlled retrieval environment containing millions of carefully curated multilingual documents relevant to the query domains, approximating real-world retrieval conditions while ensuring consistent experimentation. Our systematic evaluation reveals that although RAG consistently benefits smaller VLMs, it fails to scale to larger models and often even degrades their performance, exposing a critical mismatch between model size and current retrieval effectiveness. Our cross-lingual evaluations also reveal significant performance degradation when prompts or retrieved context are provided in non-English languages. The code, datasets, and evaluation protocols for M4-RAG are available as open-source at https://github.com/davidanugraha/M4-RAG.

Poster
Mimic Human Cognition, Master Multi-Image Reasoning: A Meta-Action Framework for Enhanced Visual Understanding

Jianghao Yin, Qingbin Li, Kun Sun, Cheng Ding, Jie Wang, Qin Chen, Jie Zhou, Nan Wang, Changqing Li, Pei Wu, Jian Xu, Zheming Yang, Liang He

展开摘要

While Multimodal Large Language Models (MLLMs) excel at single-image understanding, they exhibit significantly degraded performance in multi-image reasoning scenarios. Multi-image reasoning presents fundamental challenges including complex inter-relationships between images and scattered critical information across image sets. Inspired by human cognitive processes, we propose a Cognition-Inspired Meta-Action Framework (CINEMA), which decomposes multi-image reasoning into five structured meta-actions: Global, Focus, Hint, Think, and Answer, explicitly modeling the sequential cognitive steps humans naturally employ. For cold-start training, we introduce a Retrieval-Based Tree Sampling strategy that generates high-quality meta-action trajectories to bootstrap the model with reasoning patterns. During reinforcement learning, we adopt a two-stage paradigm: an exploration phase with Diversity-Preserving Strategy to avoid entropy collapse, followed by an annealed exploitation phase with DAPO to gradually strengthen exploitation. To train our model, we construct a dataset of 56k cold-start and 58k reinforcement learning instances spanning multi-image, multi-frame, and single-image tasks. We conduct extensive evaluations on multi-image reasoning benchmarks, video understanding benchmarks, and single-image benchmarks, achieving competitive state-of-the-art performance on several key benchmarks. Our model surpasses GPT-4o on the MUIR and MVMath benchmarks and notably outperforms specialized video reasoning models on video understanding benchmarks, demonstrating the effectiveness and generalizability of our human cognition-inspired reasoning framework.

Poster
Omni-Fake: Benchmarking Unified Multimodal Social Media Deepfake Detection

Tianxiao Li, Zhenglin Huang, Haiquan Wen, Yiwei He, Xinze Li, Bingyu Zhu, Wuhui Duan, Congang Chen, Zeyu Fu, Yi Dong, Baoyuan Wu, Xiangtai Li, Guangliang Cheng

展开摘要

Multimodal Deepfakes proliferating on social media threaten authenticity, information integrity, and digital forensics. Existing benchmarks are constrained by their single-modality scope, simplified manipulations, or unrealistic distributions, which limit their ability to assess real-world robustness. We present Omni-Fake, a unified omni-dataset for comprehensive multimodal deepfake detection in social-media settings. It comprises Omni-Fake-Set, a large-scale, high-quality dataset with 1M+ samples, and Omni-Fake-OOD, an out-of-distribution benchmark with 100k+ samples intentionally excluded from training to evaluate generalization. Omni-Fake spans four modalities--image, audio, video, and audio-video talking head and supports a joint detection-localization-explanation protocol. For images, audio, and videos, we define a ternary task (real / partially manipulated / fully synthetic) with spatial or temporal localization masks for fine-grained reasoning. Talking heads are formulated as an audio-video fusion binary task targeting speaking digital humans and lip-synced avatar forgeries. On top of Omni-Fake, we further propose Omni-Fake-R1, a reinforcement-learning-driven multimodal detector that adaptively integrates visual and auditory cues and outputs structured decisions, localization, and natural-language explanations. Extensive experiments show significant gains in detection accuracy, cross-modal generalization, and explainability over state-of-the-art baselines. Code will be released.

Poster
FantasyVLN: Unified Multimodal Chain-of-Thought Reasoning for Vision-and-Language Navigation

Jing Zuo, Lingzhou Mu, Fan Jiang, Chengcheng Ma, Mu Xu, Yonggang Qi

展开摘要

Achieving human-level performance in Vision-and-Language Navigation (VLN) requires an embodied agent to understand textual instructions, perceive visual observations, and reason over long action sequences. Recent works, such as NavCoT and NavGPT-2, demonstrate the potential of Chain-of-Thought (CoT) reasoning for improving interpretability and long-horizon planning. Moreover, multimodal extensions like OctoNav-R1 and CoT-VLA further validate CoT as a promising pathway toward human-like navigation reasoning. However, existing approaches face critical drawbacks: purely textual CoTs lack visual perception and easily overfit to sparse annotated reasoning steps, while multimodal CoTs incur severe token inflation by generating imagined visual observations, making real-time navigation impractical. In this work, we propose FantasyVLN, a unified implicit reasoning framework that preserves the benefits of CoT reasoning without explicit token overhead. Specifically, imagined visual tokens are encoded into a compact latent space using a pretrained Visual AutoRegressor (VAR) during CoT reasoning training, and the model jointly learns from textual, visual, and multimodal CoT modes under a unified multi-CoT strategy. At inference, our model performs direct instruction-to-action mapping while still enjoying reasoning-aware representations. Extensive experiments on LH-VLN show that our approach achieves reasoning-aware yet real-time navigation, improving success rates and efficiency while reducing inference latency by an order of magnitude compared to explicit CoT methods. Code is available at https://github.com/Fantasy-AMAP/fantasy-vln.

Poster
Stabilizing Streaming Video Geometry via Dynamic Feature Normalization

Xiaoyang Lyu, Muxin Liu, Xiaoshan Wu, Ruicheng Wang, Yi-Hua Huang, Yang-Tian Sun, Shaoshuai Shi, Xiaojuan Qi

展开摘要

Consistent 3D geometry estimation from streaming RGB input is crucial for real-world applications such as autonomous driving, embodied AI, and large-scale reconstruction. While modern monocular geometry foundation models achieve strong single-image accuracy, they exhibit severe temporal inconsistency on continuous input, notably dominated by scale-shift drifting. Through targeted empirical analysis, we trace this instability to its root cause: fluctuations in latent feature statistics, whose mean and variance directly determine the predicted depth's scale and shift. Building on this insight, we introduce Dynamic Feature Normalization (DyFN), a lightweight, causal recurrent module that dynamically and robustly modulates feature statistics to maintain stable geometry over time. We adapt powerful pretrained monocular geometry models for streaming by finetuning only DyFN, a mere 2% additional parameters, while keeping the backbone frozen, thereby achieving temporal consistency without compromising single-image accuracy. Extensive experiments across four benchmarks show that DyFN effectively eliminates temporal artifacts such as disjointed layering and positional jitter, and achieves state-of-the-art temporal stability, improving over prior streaming methods by up to 14% and even outperforming heavier non-causal video baselines. Project page: https://shawlyu.github.io/DyFN

Poster
HanDyVQA: A Video QA Benchmark for Fine-Grained Hand-Object Interaction Dynamics

Masatoshi Tateno, Gido Kato, Hirokatsu Kataoka, Yoichi Sato, Takuma Yagi

展开摘要

Hand-object interaction (HOI) involves dynamics where human manipulations produce spatio-temporal effects on objects. However, existing semantic HOI benchmarks focus on either manipulation or effects at a coarse level, lacking fine-grained spatio-temporal reasoning to capture HOI dynamics. We introduce HanDyVQA, a fine-grained video QA benchmark that comprehensively covers both the manipulation and effect aspects of HOI. HanDyVQA comprises six complementary question types (Action, Process, Objects, Location, State Change, and Object Parts), totaling 11.1K multiple-choice QA pairs. Collected QA pairs require recognizing manipulation styles, hand/object motions, and part-level state changes. HanDyVQA also includes 10.3K segmentation masks for Objects and Object Parts, enabling the evaluation of object/part-level reasoning in video object segmentation. We evaluated recent video foundation models on our benchmark and found that even the best, Gemini-2.5-Pro, achieved only 73% accuracy, well below human performance (97%). Further analysis shows the remaining challenges in spatial relationships, motion, and part-level geometric understanding. We also found that incorporating explicit HOI cues into visual features improves performance, providing insights for future HOI-aware models.

Poster
Lenses: Toward Polysemous Vision-Language Understanding

Hani Alomari, Ali Asgarov, Chris Thomas

展开摘要

Most vision-language models assume images have a single literal meaning, even though images are inherently polysemous. We propose a retrieval paradigm that models many-to-many relationships between images and text using interpretive lenses and introduce Lenses, a multi-prompt embedding model and dataset for polysemous image-text retrieval. The Lenses dataset contains 105,669 images and 732,405 captions, with each image paired with multiple captions and image-side prompts annotated across five categories: Literal, Figurative, Abstract, Background, and Emotional. Building on a multimodal large language model, the Lenses model uses learned lens tokens to extract lens-specific embeddings for every image and caption and compares these using a lens-masking similarity function with a global fallback that prioritizes same-lens matches while retaining a global pathway. Training uses a category-aware multi-positive contrastive loss and intra-set diversity regularization to align corresponding perspectives while preventing semantic collapse across lenses. We further propose lens-aware evaluation protocols, including category-aware ranking, that better reflect how humans match images and text. Experiments on the Lenses dataset and public benchmarks show that our model outperforms baselines on literal and non-literal retrieval and reduces over-reliance on literal cues.

Poster
Multi-speaker Attention Alignment for Multimodal Social Interaction

Liangyang Ouyang, Yifei Huang, Mingfang Zhang, Caixin Kang, Ryosuke Furuta, Yoichi Sato

展开摘要

Understanding social interaction in video requires reasoning over a dynamic interplay of verbal and non-verbal cues: who is speaking, to whom, and with what gaze or gestures.While Multimodal Large Language Models (MLLMs) are natural candidates, simply adding visual inputs yields surprisingly inconsistent gains on social tasks. Our quantitative analysis of cross-modal attention inside state-of-the-art MLLMs reveals a core failure mode: in multi-speaker scenes, visual and textual tokens lack speaker-consistent alignment, exhibiting substantially weaker cross-modal attention than in object-centric images.To address this, we propose a multimodal multi-speaker attention alignment method that can be integrated into existing MLLMs. First, we introduce dynamic cross-modal head selection to identify attention heads most responsible for grounding. Then, an adaptive social-aware attention bias, computed from existing attention patterns and speaker locations, is injected into the attention mechanism. This bias reinforces alignment between a speaker's visual representation and their utterances without introducing trainable parameters or architectural changes.We integrate our method into three distinct MLLMs (LLaVA-NeXT-Video, Qwen2.5-VL, and InternVL3) and evaluate on three benchmarks (TVQA+, MMSI, OnlineMMSI). Across four social tasks, results demonstrate that our approach improves the ability of MLLMs and achieves state-of-the-art results.Attention visualizations confirm our method successfully focuses the model on speaker-relevant regions, enabling more robust multi-party social reasoning.

Poster