CVPR 2026 论文列表

Conference on Computer Vision and Pattern Recognition

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4,042篇论文

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  • Oral
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  • Poster
    3,90496.6%

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主题: 图像生成 · 689 篇论文 · 重置筛选

Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction

Jiaxin Huang, Yuanbo Yang, Bangbang Yang, Lin Ma, Yuewen Ma, Yiyi Liao

展开摘要

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an adapter on its tokens, which are regularized to align with the appearance latents of pre-trained video diffusion models. By jointly generating these disentangled yet aligned latents, Gen3R produces both RGB videos and corresponding 3D geometry, including camera poses, depth maps, and global point clouds. Experiments demonstrate that our approach achieves state-of-the-art results in single- and multi-image conditioned 3D scene generation. Additionally, our method can enhance the robustness of reconstruction by leveraging generative priors, demonstrating the mutual benefit of tightly coupling reconstruction and generative models.

Poster
OrionEdit: Bridging Reference and Source Images for Generalized Cross-Image Editing

Zeyu Jiang, Lai Man Po, XUYUAN XU, Yexin Wang, Guoping Gong, Haoxuan Wu, Chenbo Yan, Kun Li, Yuyang Liu

展开摘要

Multimodal image synthesis has made significant progress, yet most editing methods still rely on textual instructions, which are less direct than visual guidance. Recently, a new paradigm edits one image using another as reference, enabling more intuitive manipulation through visual exemplars. We formalize this setting as cross-image editing, where a source image is modified under one or more visual references. We propose OrionEdit, a unified framework that regulates editing via symmetric orthogonal subspace disentanglement and reverse-causal attention with information-flow masks enforcing unidirectional latent dependencies. Built on standard diffusion backbones, OrionEdit enables zero-shot multi-reference editing and outperforms open-source baselines, approaching proprietary models in fidelity and disentanglement. The model is available at https://github.com/cityuhkai/OrionEdit.

Poster
Stereo World Model: Camera-Guided Stereo Video Generation

Yang-Tian Sun, Zehuan Huang, Yifan Niu, Lin Ma, Yan-Pei Cao, Yuewen Ma, Xiaojuan Qi

展开摘要

We present StereoWorld, a camera-conditioned stereo world model that jointly learns appearance and binocular geometry for end-to-end stereo video generation.Unlike monocular RGB or RGBD approaches, StereoWorld operates exclusively within the RGB modality, while simultaneously grounding geometry directly from disparity. To efficiently achieve consistent stereo generation, our approach introduces two key designs: (1) a unified camera-frame RoPE that augments latent tokens with camera-aware rotary positional encoding, enabling relative, view- and time-consistent conditioning while preserving pretrained video priors via a stable attention initialization; and (2) a stereo-aware attention decomposition that factors full 4D attention into 3D intra-view attention plus horizontal row attention, leveraging the epipolar prior to capture disparity-aligned correspondences with substantially lower compute. Across benchmarks, StereoWorld improves stereo consistency, disparity accuracy, and camera-motion fidelity over strong monocular-then-convert pipelines, achieving more than 3x faster generation with an additional 5% gain in viewpoint consistency. Beyond benchmarks, StereoWorld enables end-to-end binocular VR rendering without depth estimation or inpainting, enhances embodied policy learning through metric-scale depth grounding, and is compatible with long-video distillation for extended interactive stereo synthesis.

Poster
Fine-Grained Multi Image Object Hallucination Benchmark

Joonki Min, Chaeyun Kim, Hyungwook Choi, Yejin Kim, Kihyun Kim, Yohan Jo, Joonseok Lee

展开摘要

Multimodal Large Language Models (MLLMs) are increasingly deployed in multi-image scenarios requiring complex reasoning across visual contexts. However, current MLLMs remain fundamentally limited by object hallucination--generating plausible yet factually inconsistent descriptions about objects. Existing benchmarks, designed primarily for single-image settings or providing only high-level multi-image assessments, cannot systematically diagnose how visual complexity and reasoning demands trigger hallucination. To address this gap, we introduce MIOH, a fine-grained multi-image object hallucination benchmark that systematically evaluates object hallucination across four foundational tasks (existence, counting, attribute, position) through three multi-image reasoning patterns (comprehensive, comparative, selective) under three controlled adversarial pressures (visual context scale, perceptual difficulty, contextual bias). Through evaluation of 29 models, we reveal that even state-of-the-art systems like GPT-5 and Gemini-2.5-Pro exhibit distinct failure patterns across different reasoning patterns and tasks. Our evaluation reveals that hallucination stems not merely from perceptual failures but from integration-stage limitations when maintaining object representations across multiple images. MIOH provides a controlled framework for analyzing multi-image object hallucination and serves as a critical evaluation tool for developing more reliable multimodal AI systems.

Poster
Restore Text First, Enhance Image Later: Two-Stage Scene Text Image Super-Resolution with Glyph Structure Guidance

Minxing Luo, Linlong Fan, Qiushi Wang, Ge Wu, Yiyan Luo, Yuhang Yu, Jinwei Chen, Yaxing Wang, Qingnan Fan, Jian Yang

展开摘要

Current image super-resolution methods show strong performance on natural images but distort text, creating a fundamental trade-off between image quality and textual readability. To address this, we introduce **TIGER** (**T**ext-**I**mage **G**uided sup**E**r-**R**esolution), a novel two-stage framework that breaks this trade-off through a *"text-first, image-later"* paradigm. TIGER explicitly decouples glyph restoration from image enhancement: it first reconstructs precise text structures and uses them to guide full-image super-resolution. This ensures high fidelity and readability. To support comprehensive training and evaluation, we present the UZ-ST (UltraZoom-ST) dataset, the first Chinese scene text dataset with extreme zoom. Extensive experiments show TIGER achieves state-of-the-art performance, enhancing readability and image quality.

Poster
Can We Build Scene Graphs, Not Classify Them? FlowSG: Progressive Image-Conditioned Scene Graph Generation with Flow Matching

Xin Hu, Ke Qin, Wen Yin, Yuan-Fang Li, Ming Li, Tao He

展开摘要

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification instead of a genuine progressive, generative task. We propose FlowSG, which recasts SGG as continuous-time transport on a hybrid discrete-continuous state: starting from a noised graph , the model progressively grows an image-conditioned scene graph through constraint-aware refinements that jointly synthesize nodes (objects) and edges (predicates). Specifically, we first leverage a VQ-VAE to quantize a scene graph (e.g., the continuous visual features) into compact, predictable tokens; a graph Transformer then (i) predicts a conditional velocity field to transport continuous geometry (boxes) and (ii) updates discrete posteriors for categorical tokens (object features and predicate labels), coupling semantics and geometry via flow-conditioned message aggregation. Training combines flow-matching losses for geometry with a discrete-flow objective for tokens, yielding few-step inference and plug-and-play compatibility with standard detectors/segmenters. Extensive experiments on VG and PSG under closed- and open-vocabulary protocols show consistent gains in predicate R/mR and graph-level metrics, validating the mixed discrete-continuous generative formulation over one-shot classification baselines, e.g., an average improvement of about 3 points over the SOTA USG-Par.

Poster
FreqSIC: Frequency-aware Stereo Image Compression with Bi-directional Checkerboard Context Model

Shiyu Qin, Yongkang Lu, Yimin Zhou, Jiawei Li, Yifan Ren, Yuerong Xue, Shu-Tao Xia, Bin CHEN

展开摘要

Stereo image compression is essential for a wide range of 3D vision. Recent methods have demonstrated strong capabilities in eliminating inter-view redundancy and enabling compact entropy coding via spatial-domain stereo transformation and advanced autoregressive entropy models. However, these approaches often suffer from high-frequency information loss and incur considerable coding latency. To overcome these limitations, we propose a novel frequency stereo context transfer (FSCT) module. Unlike spatial-domain methods, the FSCT module separately captures inter-view redundancy in high- and low-frequency components and dynamically balances their contributions to preserve reconstruction quality. In addition, we replace the conventional autoregressive framework with a checkerboard strategy and integrate the FSCT module to model inter-view priors, enabling faster and more efficient entropy coding. Extensive experiments demonstrate that our method achieves state-of-the-art rate-distortion performance among existing stereo image compression approaches, while also attaining the lowest coding latency.

Poster
Ultra-Low Bitrate Perceptual Image Compression with Shallow Encoder

Tianyu Zhang, Dong Liu, Chang Wen Chen

展开摘要

Ultra-low bitrate image compression (below 0.05 bits per pixel) is increasingly critical for bandwidth-constrained and computation-limited encoding scenarios such as edge devices. Existing frameworks typically rely on large pretrained encoders (e.g., VAEs or tokenizer-based models) and perform transform coding within their generative latent space. While these approaches achieve impressive perceptual fidelity, their reliance on heavy encoder networks makes them unsuitable for deployment on weak sender devices. In this work, we explore the feasibility of applying shallow encoders for ultra-low bitrate compression and propose a novel Asymmetric Extreme Image Compression (AEIC) framework that pursues simultaneously encoding simplicity and decoding quality. Specifically, AEIC employs moderate or even shallow encoder networks, while leveraging an one-step diffusion decoder to maintain high-fidelity and high-realism reconstructions under extreme bitrates. To further enhance the efficiency of shallow encoders, we design a dual-side feature distillation scheme that transfers knowledge from AEIC with moderate encoders to its shallow encoder variants. Experiments show that AEIC not only outperforms existing methods on rate-distortion-perception performance at ultra-low bitrates, but also delivers exceptional encoding efficiency for 35.8 FPS on 1080P images, while maintaining competitive decoding speed compared to existing methods. Code is available at https://github.com/LuizScarlet/AEIC.

Poster
Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancement

Xinyue Liang, Zhiyuan Ma, Lingchen Sun, Yanjun Guo, Lei Zhang

展开摘要

Although recent 3D-native generators have made great progress in synthesizing reliable geometry, they still fall short in achieving realistic appearances. A key obstacle lies in the lack of diverse and high-quality real-world 3D assets with rich surface details, since capturing such data is intrinsically difficult due to the diverse scales of scenes, non-rigid motions of objects, and the limited precision of scanners.We introduce Photo3D, a framework for advancing photorealistic 3D generation, which is driven by the image data generated by the GPT-4o-Image model.Considering that the generated images can distort 3D structures due to their lack of multi-view consistency, we design a structure-aligned multi-view synthesis pipeline and construct a detail-enhanced multi-view dataset paired with 3D geometry. Building on it, we present a realistic detail enhancement scheme that leverages perceptual feature adaptation and semantic structure matching to enforce appearance consistency with the realistic detail priors while preserving the structural consistency with the 3D-native geometry. While our scheme is general to different 3D-native generators, we present dedicated training strategies to facilitate the optimization of geometry-texture coupled and decoupled 3D-native generation paradigms. Experiments demonstrate that Photo3D generalizes well across diverse 3D-native generation paradigms and achieves state-of-the-art photorealistic 3D generation performance. Project Page: https://liangsanzhu.github.io/photo3d-page/

Poster
When Pretty Isn't Useful: Investigating Why Modern Text-to-Image Models Fail as Reliable Training Data Generators

Krzysztof Adamkiewicz, Brian B. Moser, Stanislav Frolov, Tobias Christian Nauen, Federico Raue, Andreas Dengel

展开摘要

Recent text-to-image (T2I) diffusion models produce visually stunning images and demonstrate excellent prompt following. But do they perform well as synthetic vision data generators? In this work, we revisit the promise of synthetic data as a scalable substitute for real training sets and uncover a surprising performance regression. We generate large-scale synthetic datasets using state-of-the-art T2I models released between 2022 and 2025, train standard classifiers solely on this synthetic data, and evaluate them on real test data. Despite observable advances in visual fidelity and prompt adherence, classification accuracy on real test data consistently declines with newer T2I models as training data generators. Our analysis reveals a hidden trend: These models collapse to a narrow, aesthetic-centric distribution that undermines diversity and real data distribution coverage. Overall, our findings challenge a growing assumption in vision research, namely that progress in generative realism implies progress in data realism. We thus highlight an urgent need to rethink the capabilities of modern T2I models as reliable training data generators.

Poster
Pano3DComposer: Feed-Forward Compositional 3D Scene Generation from Single Panoramic Image

Zidian Qiu, Ancong Wu

展开摘要

Current compositional image-to-3D scene generation approaches construct 3D scenes by time-consuming iterative layout optimization or inflexible joint object-layout generation. Moreover, most methods rely on limited field-of-view perspective images, hindering the creation of complete 360^\circ environments. To address these limitations, we design Pano3DComposer, an efficient feed-forward framework for panoramic images. To decouple object generation from layout estimation, we propose a plug-and-play Object-World Transformation Predictor. This module converts the 3D objects generated by off-the-shelf image-to-3D models from local to world coordinates. To achieve this, we adapt the VGGT architecture to Alignment-VGGT by using target object crop, multi-view object renderings and camera parameters to predict the transformation. The predictor is trained using pseudo-geometric supervision to address the shape discrepancy between generated and ground-truth objects. For input images from unseen domains, we further introduce a Coarse-to-Fine (C2F) alignment mechanism for Pano3DComposer that iteratively refines geometric consistency with feedback of scene rendering. Our method achieves superior geometric accuracy for image/text-to-3D tasks on synthetic and real-world datasets. It can generate a high-fidelity 3D scene in approximately 20 seconds on an RTX 4090 GPU. The code will be released if accepted.

Poster
GenMask: Adapting DiT for Segmentation via Direct Mask Generation

Yuhuan Yang, Xianwei Zhuang, Yuxuan Cai, Chaofan Ma, Shuai Bai, Jiangchao Yao, Ya Zhang, Junyang Lin, Yanfeng Wang

展开摘要

Recent approaches for segmentation have leveraged pretrained generative models as feature extractors, treating segmentation as a downstream adaptation task via indirect feature retrieval. This implicit use suffers from a fundamental misalignment in representation.It also depends heavily on indirect feature extraction pipelines, which complicate the workflow and limit adaptation.In this paper, we argue that instead of indirect adaptation, segmentation tasks should be trained directly in a generative manner.We identify a key obstacle to this unified formulation: VAE latents of binary masks are sharply distributed, noise robust, and linearly separable, distinct from natural image latents.To bridge this gap, we introduce timesteps sampling strategy for binary masks that emphasizes extreme noise levels for segmentation and moderate noise for image generation, enabling harmonious joint training.We present GenMask, a DiT trains to generate black-and-white segmentation masks as well as colorful images in RGB space under the original generative objective. GenMask preserves the original DiT architecture while removing the need of feature extraction pipelines tailored for segmentation tasks. Empirically, GenMask attains state-of-the-art performance on referring and reasoning segmentation benchmarks and ablations quantify the contribution of each component.

Poster
OpenT2M: No-frill Motion Generation with Open-source, Large-scale, High-quality Data

Bin Cao, Sipeng Zheng, Hao Luo, Boyuan Li, Jing Liu, Zongqing Lu

展开摘要

Text-to-motion (T2M) generation aims to create realistic human movements from text descriptions, with promising applications in animation and robotics. Despite recent progress, current T2M models perform poorly on unseen text descriptions due to the small scale and limited diversity of existing motion datasets. To address this problem, we introduce OpenT2M, a million-level, high-quality, and open-source motion dataset containing over 2800 hours of human motion. Each sequence undergoes rigorous quality control through physical feasibility validation and multi-granularity filtering, with detailed second-wise text annotations. We also develop an automated pipeline for creating long-horizon sequences, enabling complex motion generation. Building upon OpenT2M, we introduce MonoFirll, a pretrained motion model that achieves compelling T2M results without complicated designs or technique tricks as "frills'". Its core component is 2D-PRQ, a novel motion tokenizer that captures spatiotemporal dependencies by dividing the human body into biology parts. Experiments show that OpenT2M significantly improves generalization of existing T2M models, while 2D-PRQ achieves superior reconstruction and strong zero-shot performance. We expect OpenT2M and MonoFirll will advance the T2M field by addressing longstanding data quality and benchmarking challenges. The project page is https://research.beingbeyond.com/opent2m

Poster
PosterReward: Unlocking Accurate Evaluation for High-Quality Graphic Design Generation

Jianyu Lai, Sixiang Chen, Jialin Gao, Hengyu Shi, Zhongying Liu, Fuxiang Zhai, Junfeng Luo, Xiaoming Wei, Lujia Wang, Lei Zhu

展开摘要

Recent advancements in the text-rendering capabilities of image generation models have made the end-to-end creation of graphic design content, such as posters, increasingly feasible. However, existing reward models fall short of accurately assessing design quality, as they primarily focus on global image aesthetics while overlooking the critical dimensions of typography and layout. Furthermore, the scarcity of domain-specific preference data remains a significant bottleneck, limiting the further development of graphic design evaluation and generation. To bridge this gap, we design an automated pipeline to construct a high-quality dataset of 70k poster preferences by leveraging the consensus of multiple Multi-modal Large Language Models (MLLMs) to simulate human-like judgment. Based on this dataset, we propose PosterReward, a reward model specifically designed for high-precision poster assessment through a cascaded, multi-stage training strategy. We also provide multiple variants of the model to cater to different application scenarios. Finally, we introduce PosterRewardBench and PosterBench to evaluate the performance of existing reward models in poster assessment and the generation capabilities of current text-to-image models in poster creation, respectively.

Poster
No Hard Negatives Required: Concept Centric Learning Leads to Compositionality without Degrading Zero-shot Capabilities of Contrastive Models

Hai X. Pham, David T Hoffmann, Ricardo Guerrero, Brais Martinez

展开摘要

Contrastive vision-language (V&L) models remain a popular choice for various applications. However, several limitations have emerged, most notably the limited ability of V&L models to learn compositional representations. Prior methods often addressed this limitation by generating custom training data to obtain hard-negative samples. Hard-negatives have been shown to improve performance on compositionality tasks, but are often specific to a single benchmark, do not generalize, and can cause substantial degradation of basic V&L capabilities such as zero-shot or retrieval performance, rendering them impractical. In this work we follow a different approach. We identify two root causes that limit compositionality performance of V&Ls: 1) Long training captions do not require a compositional representation; and 2) The final global pooling in the text and image encoders leads to a complete loss of the necessary information to learn binding in the first place. As a remedy, we propose two simple solutions: 1) We obtain short concept centric caption parts using standard NLP software and align those with the image; and 2) We introduce a parameter-free cross-modal attention-pooling to obtain concept centric visual embeddings from the image encoder. With these two changes and simple auxiliary contrastive losses, we obtain SOTA performance on standard compositionality benchmarks, while maintaining or improving strong zero-shot and retrieval capabilities. This is achieved without increasing inference cost. We release the code for this work at https://github.com/SamsungLabs/concept_centric_clip.

Poster
PAMotion: Physics-Aware Motion Generation for Full-Body Interaction with Multiple Objects

Yan Di, Yuheng Li, Yaoxing Wang, Mengge Liu, Shan Gao, Xiangyang Ji

展开摘要

We present PAMotion, a physics-aware diffusion framework for generating realistic full-body human interactions with multiple objects.Existing diffusion-based methods that jointly synthesize human and object motions often struggle to capture the intricate physical interactions--especially those involving complex hand-object contacts. To address this issue, in this paper, we begin with our key observation: in everyday, slow-motion scenarios, object accelerations inherently reveal the underlying physical interactions.If an object's acceleration aligns with gravity, it is likely in free motion with no physical contact from human or other objects; otherwise, it must be in contact--directly or indirectly--with the human body. Building on this intuition, PAMotion jointly models full-body human motion, object motion, and their corresponding accelerations, enforcing physical plausibility through a physics-aware interaction loss.In this loss, we softly penalizes violations of consistency between object acceleration and human-object contact states. PAMotion follows a coarse-to-fine pipline: we first synthesize global torso and object translations, then conditionally refine hand motions and object rotations, achieving both high-level motion-text consistency and low-level physical fidelity. Experiments on two challenging datasets HIMO and ParaHome demonstrate that PAMotion achieves state-of-the-art performance in generating realistic, physically consistent full-body manipulation sequences involving multiple objects. Our code is released at https://github.com/liyuheng520/PAMotion.

Poster
When LoRA Betrays: Backdooring Text-to-Image Models by Masquerading as Benign Adapters

Liangwei Lyu, Jiaqi Xu, Jianwei Ding, Qiyao Deng

展开摘要

Low-Rank Adaptation (LoRA) has emerged as a leading technique for efficiently fine-tuning text-to-image diffusion models, and its widespread adoption on open-source platforms has fostered a vibrant culture of model sharing and customization. However, the same modular and plug-and-play flexibility that makes LoRA appealing also introduces a broader attack sur-face. To highlight this risk, we propose Masquerade-LoRA (MasqLoRA), the first backdoor attack that leverages the LoRA mechanism to stealthily inject malicious behavior into text-to-image diffusion models. MasqLoRA operates by freezing the base model parameters and updating only the low-rank adapter weights using a small number of "trigger word-target image" pairs. This enables the attacker to train a standalone backdoor LoRA module that embeds a hidden cross-modal mapping: when the module is loaded and a specific textual trigger is provided, the model produces a predefined visual output; other-wise, it behaves indistinguishably from the clean model, ensuring the stealthiness of the attack. Experimental results demonstrate that MasqLoRA can be trained with minimal resource overhead and achieves a high attack success rate of 99.8%. MasqLoRA reveals a severe and unique threat in the AI supply chain, underscoring the urgent need for dedicated defense mechanisms for the LoRA-centric sharing ecosystem.

Poster
RewardFlow: Generate Images by Optimizing What You Reward

Onkar Susladkar, Dong-Hwan Jang, Tushar Prakash, Adheesh Juvekar, Vedant Shah, Ayush Barik, Nabeel Bashir, Muntasir Wahed, Ritish Shrirao, Ismini Lourentzou

展开摘要

RewardFlow is a zero-shot, training-free framework for text-guided image editing and generation based on reward-guided Langevin dynamics. We steer pretrained diffusion and flow-matching models at inference time using a diverse set of differentiable rewards, and control their influence with a prompt-aware adaptive policy that parses the text instruction, infers edit intent, and dynamically adjusts update steps. Our design includes a differentiable VQA-based reward for fine-grained semantic supervision and a SAM-guided reward for precise, localized edits with minimal leakage. Across standard image editing and compositional generation benchmarks, RewardFlow achieves state-of-the-art zero-shot edit fidelity and compositional alignment.

Poster
CAD-Refiner: A Unified Framework for CAD Generation and Iterative Editing

Meng Yuan, Dawei Lin, Hongxia Xie, Tieru Wu, Rui Ma

展开摘要

Computer-Aided Design (CAD) modeling underpins a wide range of industrial applications. During the conceptual design phase, designers often refine initial solutions iteratively to achieve desired results. A key goal of AI-assisted CAD is to support the full modeling workflow from initial generation to iterative refinement. However, most existing approaches treat generation and editing as separate tasks, hindering coherence and adaptability in real-world scenarios. To address this limitation, we propose CAD-Refiner, a unified framework that supports free-form multimodal inputs and enables iterative refinement over previously generated results. Specifically, we design an agent named CAD Insighter that interprets multimodal inputs into topological structure graphs, which explicitly represent the fundamental elements and their relationships within CAD objects. We then propose a carefully designed decoder architecture and a Sequence Injection Strategy (SIS) to enable multiple applications within a unified modeling framework. Furthermore, we propose CAD Checker, an error-aware feedback module that performs geometry-based reward shaping during optimization, enhancing modeling quality and geometric validity. Additionally, we introduce MMCAD, a multimodal extension of DeepCAD tailored for CAD generation and editing. Extensive experiments demonstrate the effectiveness of CAD-Refiner across multiple tasks.

Poster
VibeToken: Scaling 1D Image Tokenizers and Autoregressive Models for Dynamic Resolution Generations

Maitreya Patel, Jingtao Li, Weiming Zhuang, Yezhou Yang, Lingjuan Lv

展开摘要

We introduce an efficient, resolution-agnostic autoregressive (AR) image synthesis approach that generalizes to arbitrary resolutions and aspect ratios, narrowing the gap to diffusion models at scale. At its core is VibeToken, a novel resolution-agnostic 1D Transformer-based image tokenizer that encodes images into a dynamic, user-controllable sequence of 32-256 tokens, achieving a state-of-the-art efficiency and performance trade-off. Building on VibeToken, we present VibeToken-Gen, a class-conditioned AR generator with out-of-the-box support for arbitrary resolutions while requiring significantly fewer compute resources. Notably, VibeToken-Gen synthesizes 1024x1024 images using only 64 tokens and achieves 3.94 gFID; by comparison, a diffusion-based state-of-the-art alternative requires 1,024 tokens and attains 5.87 gFID. In contrast to fixed-resolution AR models such as LlamaGen - whose inference FLOPs grow quadratically with resolution ( 11T FLOPs at 1024x1024) - VibeToken-Gen maintains a constant 179G FLOPs (63.4x efficient) independent of resolution. We hope VibeToken can help unlock the wide adoption of AR visual generative models in production use cases. Project page: https://github.com/SonyResearch/VibeToken

Poster