CVPR 2026 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

4,042篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes

Christina Ourania Tze, Daniel Dauner, Yiyi Liao, Dzmitry Tsishkou, Andreas Geiger

展开摘要

Existing approaches to 3D semantic urban scene generation predominantly rely on voxel-based representations, which are bound by fixed resolution, challenging to edit, and memory-intensive in their dense form. In contrast, we advocate for a primitive-based paradigm where urban scenes are represented using compact, semantically meaningful 3D elements that are easy to manipulate and compose. To this end, we introduce PrITTI, a latent diffusion model that leverages vectorized object primitives and rasterized ground surfaces for generating diverse, controllable, and editable 3D semantic urban scenes. This hybrid representation yields a structured latent space that facilitates object- and ground-level manipulation. Experiments on KITTI-360 show that primitive-based representations unlock the full capabilities of diffusion transformers, achieving state-of-the-art 3D scene generation quality with lower memory requirements, faster inference, and greater editability than voxel-based methods. Beyond generation, PrITTI supports a range of downstream applications, including scene editing, inpainting, outpainting, and photo-realistic street-view synthesis.

Poster
DIMOS: Disentangling Instance-level Moving Object Segmentation

Hongxiang Huang, Hongwei Ren, Xiaopeng LIN, Yulong Huang, Zeke Xie, Bojun Cheng

展开摘要

Moving instance segmentation (MIS) attracts increasing attention due to its broad applications in traffic surveillance, autonomous driving, and animal tracking. Event cameras record asynchronous brightness changes, providing high temporal resolution and dynamic range, which makes them highly sensitive to motion information. By fusing event and image features, motion cues from events can complement spatial details from images, enhancing the performance of MIS. However, current multimodal MIS methods still struggle to segment small moving instances, as event cameras often yield sparse features under limited resolution. Moreover, event features entangle appearance attributes with motion cues, which further restricts effective cross-modal fusion. To address these challenges, we first propose a dual-disentangling feature extraction framework that separates and extracts appearance and motion information within both image and event modalities, thereby improving feature density. Subsequently, a multi-granularity cross-modal alignment is introduced to align distributionally and semantically consistent features across modalities, enabling more effective fusion with rich spatial and temporal details. The experiment results demonstrate that our method achieves state-of-the-art performance in multimodal MIS, especially for small instances under challenging conditions such as fast motion and low-light settings.

Poster
PromptLoop: Plug-and-Play Prompt Refinement via Latent Feedback for Diffusion Model Alignment

Suhyeon Lee, Jong Chul Ye

展开摘要

Despite recent progress, reinforcement learning (RL)-based fine-tuning of diffusion models often struggles with generalization, composability, and robustness against reward hacking. Recent studies have explored prompt refinement as a modular alternative, but most adopt a feed-forward approach that applies a single refined prompt throughout the entire sampling trajectory, thereby failing to fully leverage the sequential nature of reinforcement learning. To address this, we introduce PromptLoop, a plug-and-play RL framework that incorporates latent feedback into step-wise prompt refinement. Rather than modifying diffusion model weights, a multimodal large language model (MLLM) is trained with RL to iteratively update prompts based on intermediate latent states of diffusion models. This design achieves a structural analogy to the Diffusion RL approach, while retaining the flexibility and generality of prompt-based alignment. Extensive experiments across diverse reward functions and diffusion backbones demonstrate that PromptLoop (i) achieves effective reward optimization, (ii) generalizes seamlessly to unseen models, (iii) composes orthogonally with existing alignment methods, and (iv) mitigates over-optimization and reward hacking while introducing only a practically negligible inference overhead.

Poster
LEAD: Minimizing Learner-Expert Asymmetry in End-to-End Driving

Long Nguyen, Micha Fauth, Bernhard Jaeger, Daniel Dauner, Maximilian Igl, Andreas Geiger, Kashyap Chitta

展开摘要

Simulators can generate virtually unlimited driving data, yet imitation learning policies in simulation still struggle to achieve robust closed-loop performance. Motivated by this gap, we empirically study how misalignment between privileged expert demonstrations and sensor-based student observations can limit the effectiveness of imitation learning. More precisely, experts have significantly higher visibility (e.g., ignoring occlusions) and far lower uncertainty (e.g., knowing other vehicles' actions), making them difficult to imitate reliably. Furthermore, navigational intent (i.e., the route to follow) is under-specified in student models at test time via only a single target point. We demonstrate that these asymmetries can measurably limit driving performance in CARLA and offer practical interventions to address them. After careful modifications to narrow the gaps between expert and student, our TransFuser v6 (TFv6) student policy achieves a new state of the art on all major publicly available CARLA closed-loop benchmarks, reaching 95 DS on Bench2Drive and more than doubling prior performances on Longest6 v2 and Town13. Additionally, by integrating perception supervision from our dataset into a shared sim-to-real pipeline, we show consistent gains on the NAVSIM and Waymo Vision-Based End-to-End driving benchmarks. Our code, data, and models are publicly available at https://github.com/kesai-labs/lead.

Poster
Real-Time Long Horizon Air Quality Forecasting via Group-Relative Policy Optimization

Inha Kang, Eunki Kim, Wonjeong Ryu, Jaeyo Shin, Seungjun Yu, Yoon-Hee Kang, Seongeun Jeong, Eunhye Kim, Soontae Kim, Hyunjung Shim

展开摘要

Accurate long horizon forecasting of particulate matter (PM) concentration fields is essential for operational public health decisions. However, achieving reliable forecasts remains challenging in regions with complex terrain and strong atmospheric dynamics such as East Asia. While foundation models such as Aurora offer global generality, they often miss region-specific dynamics and rely on non-real-time inputs, limiting their practical utility for localized warning systems. To address this gap, we construct and release the real-world observations and high-resolution CMAQ--OBS dataset for East Asia, reducing regional error by 59.5% and enabling real-time 48-120 hour forecasts critical for public health alerts. However, standard point-wise objectives cannot reflect asymmetric operational costs, where false alarms deteriorate public trust while missed severe events endanger populations. This cost mismatch causes SFT models to over-predict and yield high False Alarm Rates. We introduce Group-Relative Policy Optimization (GRPO) with class-wise rewards and curriculum rollout to align predictions with operational priorities. Experimental results demonstrate that our framework significantly improves the reliability of the forecast. Compared to the SFT-only baseline, our model reduces the False Alarm Rate by 47.3% while achieving a competitive F1-score, proving its effectiveness for practical, real-world air quality forecasting systems on long lead time scenarios. Code and dataset are publicly available at https://github.com/kaist-cvml/FAKER-Air.

Poster
RAW-Domain Degradation Models for Realistic Smartphone Super-Resolution

Ali Mosleh, Faraz Ali, Fengjia Zhang, Stavros Tsogkas, Junyong Lee, Michael S. Brown, Alex Levinshtein

展开摘要

Digital zoom on smartphones relies on learning-based super-resolution (SR) models that operate on RAW sensor images, but obtaining sensor-specific training data is challenging due to the lack of ground-truth images. Synthetic data generation via "unprocessing" pipelines offers a potential solution by simulating the degradations that transform high-resolution (HR) images into their low-resolution (LR) counterparts. However, these pipelines can introduce domain gaps due to incomplete or unrealistic degradation modeling. In this paper, we demonstrate that principled and carefully designed degradation modeling can enhance SR performance in real-world conditions. Instead of relying on generic priors for camera blur and noise, we model device-specific degradations through calibration and unprocess publicly available rendered images into the RAW domain of different smartphones. Using these image pairs, we train a single-image SR model that operates on mosaicked RAW images and evaluate it on real data from a held-out device. Our experiments show that accurate degradation modeling leads to noticeable improvements, with our SR model outperforming baselines trained on large pools of arbitrarily chosen degradations.

Poster
FreeForm: Reduced-Order Deformable Simulation from Particle-Based Skinning Eigenmodes

Donglai Xiang, Vismay Modi, Rishit Dagli, Ty Trusty, Gilles Daviet, Anka He Chen, Nicholas Sharp, David I.W. Levin

展开摘要

We present a novel formulation for mesh-free, reduced-order simulation of deformable hyperelastic objects. Existing work in reduced-order elastodynamic simulation represents the input geometry by either meshes, which can be difficult to obtain due to challenges in scanning and triangulating complex shapes, or by neural fields that require per-shape optimization. We propose to adopt a Reproducing Kernel Particle Method (RKPM) representation, which enables the construction of reduced-order skinning weights by solving a generalized eigensystem on the Hessian matrix of the elastic energy. We demonstrate that this formulation not only leads to a 40x training speedup compared with the per-shape optimization of neural fields, but also achieves lower simulation error when evaluated against the converged results of finite element method. We show our simulation results on a wide variety of objects in different representations including meshes and Gaussian splats, as well as the application of our method in the downstream task of robot simulation.

Poster
Sparsely Timing the Change: A Spiking Temporal Framework for Remote Sensing Interpretation

Shilong Li, Xiurui Xie, Qiugang Zhan, Luochao Wang, Yong Deng, Guisong Liu

展开摘要

The temporal evolution patterns of surface spatial structures constitute a central concern within the field of intelligent remote sensing interpretation.However, constrained by the availability of only two temporal phases, modeling sparse spatio-temporal change processes to effectively interpret surface alterations remains a core challenge in intelligent remote sensing analysis. To address this, this paper proposes SpikeAdapter, a lightweight enhancement framework. This framework comprises Geo-Spike Interpolation (GSI-P), an spiking neural network (SNN) feature extractor, and the spatio-temporal fusion module STSpikeFuse. Inspired by the brain's perceptual response to new and fading stimuli, the core GSI-P module transforms bi-temporal radiometric differences into sparse spike sequences with time-to-first-spike characteristics.Then we use a feature extractor of SNN to capture dynamic variations of land-surface targets. The STSpkeFuse module employs a learnable temporal decay mechanism to adaptively fuse the SNN features with the semantic representations. This representations are generated by a traditional artificial neural network (ANN) backbone.Extensive experiments on change detection datasets demonstrate that SpikeAdapter effectively enhances temporal awareness and interpretability.

Poster
TouchDream: 3D Object Completion through Imagined Touch

Yuanbo Wang, Xinning Wang, Zhaoxuan Zhang, Changlong Wang, Qianchen Xia, Xiaopeng Wei, Xin Yang

展开摘要

Point cloud completion is crucial for robust 3D perception but remains challenging. Coarse-to-fine methods can lead to unconstrained local guesses in the absence of key structures, whereas diffusion-based approaches may introduce geometric inconsistencies. To overcome these limitations, we present TouchDream, a novel framework that leverages a diffusion model to `dream' of tactile sensing on object surfaces, which reformulates the sensing process as a learnable generative modeling task. Unlike visual cues, tactile data provides rich local geometry that can be directly converted into 3D space for point fusion, offering a powerful guide for detail-aware completion. Specifically, our approach generate compact tactile latent representations conditioned on coarse points and sampled touch poses. These generated touches are then used to optimize the coarse geometry. Extensive experiments show that our TouchDream model achieves the state-of-the-art performance.

Poster
Pixel Motion Diffusion is What We Need for Robot Control

E-Ro Nguyen, Yichi Zhang, Kanchana Ranasinghe, Xiang Li, Michael S Ryoo

展开摘要

We present DAWN (Diffusion is All We Need for robot control), a unified diffusion-based framework for language-conditioned robotic manipulation that bridges high-level motion intent and low-level robot action via structured pixel motion representation. In DAWN, both the high-level and low-level controllers are modeled as diffusion processes, yielding a fully trainable, end-to-end system with interpretable intermediate motion abstractions. DAWN achieves state-of-the-art results on the challenging CALVIN benchmark, demonstrating strong multi-task performance, and further validates its effectiveness on MetaWorld. Despite the substantial domain gap between simulation and reality and limited real-world data, we demonstrate reliable real-world transfer with only minimal finetuning, illustrating the practical viability of diffusion-based motion abstractions for robotic control. Our results show the effectiveness of combining diffusion modeling with motion-centric representations as a strong baseline for scalable and robust robot learning.

Poster
VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction

Zhiwen Fan, Jian Zhang, Renjie Li, Junge Zhang, Runjin Chen, Hezhen Hu, Kevin Wang, Peihao Wang, Huaizhi Qu, Shijie Zhou, Dilin Wang, Zhicheng Yan, Hongyu Xu, Justin Theiss, Tianlong Chen, Jiachen Li, Zhengzhong Tu, Zhangyang Wang, Rakesh Ranjan

展开摘要

The rapid advancement of Large Multimodal Models (LMMs) for 2D images and videos has sparked interest in extending these models to 3D scenes, with the goal of human-like visual-spatial intelligence. However, achieving deep spatial understanding comparable to human capabilities remains challenging for both model design and data acquisition. Existing methods often rely on external depth sensors for geometry capture or off-the-shelf algorithms for pre-constructing 3D maps, which limits their scalability.In this work, we introduce VLM-3R, a framework for Vision-Language Models that couples 3D reconstructive instruction tuning with scalable training data curation and a new benchmark for temporal reasoning. Specifically, VLM-3R processes monocular video frames with a geometry encoder that derives implicit 3D tokens representing scene context (spatial tokens) and camera motion (view tokens). In parallel, we build a scalable data creation pipeline with over 200K 3D reconstructive instruction-tuning question-answer pairs. To evaluate temporal reasoning, we further introduce the Vision-Spatial-Temporal Intelligence benchmark (VSTI-Bench), which contains over 138.6K question-answer pairs across five distinct tasks focused on evolving spatial relationships. Extensive experiments show that VLM-3R supports robust visual-spatial reasoning and improves the understanding of temporal 3D context changes, enabling monocular 3D spatial assistance and embodied reasoning.

Poster
TriLite: Efficient Weakly Supervised Object Localization with Universal Visual Features and Tri-Region Disentanglement

Arian Sabaghi, Jose Oramas

展开摘要

Weakly supervised object localization (WSOL) aims to localize target objects in images using only image-level labels. Despite recent progress, many approaches still rely on multi-stage pipelines or full fine-tuning of large backbones, increasing training cost, while the broader WSOL community continues to face the challenge of partial object coverage. We present TriLite, a single-stage WSOL framework that leverages a frozen Vision Transformer with DINOv2 pre-training in a self-supervised manner, and introduces only a minimal number of trainable parameters (fewer than 800K on ImageNet-1K) for both classification and localization. At its core is the proposed TriHead module, which decomposes patch features into foreground, background, and ambiguous regions, thereby improving object coverage while suppressing spurious activations. By disentangling classification and localization objectives, TriLite effectively exploits the universal representations learned by self-supervised ViTs without requiring expensive end-to-end training. Extensive experiments on CUB-200-2011, ImageNet-1K, and OpenImages demonstrate that TriLite sets a new state of the art, while remaining significantly more parameter-efficient and easier to train than prior methods. Code is available at: https://github.com/ariansabaghi/TriLite

Poster
TUDSR: Twice Upsampling-Diffusion for Higher Super-Resolution

Zhiqiang Wu, Yitong Dong, Xian Wei

展开摘要

Diffusion-based generative models have achieved remarkable success in real-world image super-resolution (SR). With tiled diffusion techniques, these models can produce high-resolution images that exceed their native-supported resolution. However, the quality of such high-resolution (e.g 2048^2) outputs often remains extremely poor, primarily due to two factors we consider: the image upsampling ratio (e.g x8) exceeding the model's native-supported upsampling ratio (e.g x4), and the model's native-supported resolution. In practice, training a native high-resolution model requires larger architectures, which incur significant computational overhead and GPU memory costs, making it hard on limited-resource equipment. Thus, we present TUDSR, a Twice Upsampling-Diffusion framework for higher SR. The TUDSR framework mainly consists of two stages: the first involves training at R-resolution, and the second introduces a looped chunk-based training strategy at NR-resolution. Each stage adapts a one-step GAN architecture comprising a generator and a discriminator. Based on SD2.1-base, we develop TUDSR-S, which achieves state-of-the-art performance across multiple benchmarks. Extensive experiments further demonstrate that TUDSR-S generates high-quality images at the resolutions of 1024^2 and even 2048^2, significantly outperforming existing approaches. Code is available at https://github.com/wuer5/TUDSR.

Poster
Distilling Unsigned Distance Function for Surface Reconstruction from 3D Gaussian Splatting

Qian Li, Rao Fu, Jiangtao Li, Fan Liu

展开摘要

Unsigned distance fields (UDFs) are well suited for representing open surfaces, but learning them from multi-view images is challenging because ground-truth surfaces are unavailable for supervision in most cases and the gradient of a UDF is undefined on the underlying surface. Prior methods optimize UDFs with global objectives and apply gradient-based priors ignoring the non-differentiability for queries on the target surface, which leads to unstable training and over-smoothing on fine details. We address these issues by distilling a patch-based UDF prior, trained on synthetic ground truth algebraic surfaces with closed form expressions, into a lightweight student UDF inside Gaussian optimization process. We design band-limited knowledge distillation strategy that leverages a pretrained patch-based UDF predictor to provide reliable near-surface UDF supervision, enabling stable student training and the recovery of high-frequency geometric details. In addition, we introduce a visibility- and geometry-aware confidence weighting that modulates teacher influence, further steering the student toward accurate surfaces in ambiguous or weakly constrained regions. Extensive experiments on various datasets demonstrate that our approach consistently improves reconstruction accuracy while maintaining competitive efficiency compared to existing UDF- and SDF-based methods.

Poster
MultiBanana: A Challenging Benchmark for Multi-Reference Text-to-Image Generation

Yuta Oshima, Daiki Miyake, Kohsei Matsutani, Yusuke Iwasawa, Masahiro Suzuki, Yutaka Matsuo, Hiroki Furuta

展开摘要

Recent text-to-image generation models have acquired the ability of multi-reference generation and editing; that is, to inherit the appearance of subjects from multiple reference images and re-render them in new contexts. However, existing benchmark datasets often focus on generation using a single or a few reference images, which prevents us from measuring progress in model performance or identifying weaknesses when following instructions with a larger number of references. In addition, their task definitions are still vague, limited to axes such as "what to edit" or "how many references are given", and therefore fail to capture the challenges inherent in combining heterogeneous references. To address this gap, we introduce MultiBanana, which is designed to assess the edge of model capabilities by widely covering problems specific to multi-reference settings: (1) varying the number of references (up to 8), (2) domain mismatch among references (e.g., photo vs. anime), (3) scale mismatch between reference and target scenes, (4) references containing rare concepts (e.g., a red banana), and (5) multilingual textual references for rendering. Our analysis among a variety of text-to-image models reveals their respective performances, typical failure modes, and areas for improvement.

Poster
4DSurf: High-Fidelity Dynamic Scene Surface Reconstruction

Renjie Wu, Hongdong Li, Jose M. Alvarez, miaomiao Liu

展开摘要

This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior reconstruction, they are typically limited to either a single object or objects with only small deformations, struggling to maintain temporally consistent surface reconstruction of large deformations over time. We propose "4DSurf", a novel and unified framework for generic dynamic surface reconstruction that does not require specifying the number or types of objects in the scene, can handle large surface deformations and temporal inconsistency in reconstruction. The key innovation of our framework is the introduction of Gaussian deformations induced Signed Distance Function Flow Regularization that constrains the motion of Gaussians to align with the evolving surface. To handle large deformations, we introduce an Overlapping Segment Partitioning strategy that divides the sequence into overlapping segments with small deformations and incrementally passes geometric information across segments through the shared overlapping timestep. Experiments on two challenging dynamic scene datasets, Hi4D and CMU Panoptic, demonstrate that our method outperforms state-of-the-art surface reconstruction methods by 49% and 19% in Chamfer distance, respectively, and achieves superior temporal consistency under sparse-view settings.

Poster
Hoi! - A Multimodal Dataset for Force-Grounded, Cross-View Articulated Manipulation

Tim Engelbracht, René Zurbrügg, Matteo Wohlrapp, Martin Büchner, Abhinav Valada, Marc Pollefeys, Hermann Blum, Zuria Bauer

展开摘要

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in 38 environments. Each object is operated in four embodiments - (i) human hand, (ii) human hand with a wrist-mounted camera, (iii) handheld UMI gripper, and (iv) a custom Hoi! gripper, where the tool embodiment provides end-effector forces and tactile sensing. Our dataset offers a holistic view of interaction understanding from video, enabling researchers to evaluate how well methods transfer between human and robotic viewpoints, but also investigate underexplored modalities such as interaction forces. The Project Website can be found at https://hoi-dataset.ethz.ch.

Poster
RAISE: Requirement-Adaptive Evolutionary Refinement for Training-Free Text-to-Image Alignment

Liyao Jiang, Ruichen Chen, Chao Gao, Di Niu

展开摘要

Recent text-to-image (T2I) diffusion models achieve remarkable realism, yet faithful prompt-image alignment remains challenging, particularly for complex prompts with multiple objects, relations, and fine-grained attributes. Existing training-free inference-time scaling methods rely on fixed iteration budgets that cannot adapt to prompt difficulty, while reflection-tuned models require carefully curated reflection datasets and extensive joint fine-tuning of diffusion and vision-language models, often overfitting to reflection paths data and lacking transferability across models. We introduce RAISE (Requirement-Adaptive Self-Improving Evolution), a training-free, requirement-driven evolutionary framework for adaptive T2I generation. RAISE formulates image generation as a requirement-driven adaptive scaling process, evolving a population of candidates at inference time through a diverse set of refinement actions--including prompt rewriting, noise resampling, and instructional editing. Each generation is verified against a structured checklist of requirements, enabling the system to dynamically identify unsatisfied items and allocate further computation only where needed. This achieves adaptive test-time scaling that aligns computational effort with semantic query complexity. On GenEval and DrawBench, RAISE attains state-of-the-art alignment (0.94 overall GenEval) while incurring fewer generated samples (reduced by 30-40%) and VLM calls (reduced by 80%) than prior scaling and reflection-tuned baselines, demonstrating efficient, generalizable, and model-agnostic multi-round self-improvement. Code is available at https://github.com/LiyaoJiang1998/RAISE.

Poster
Advancing Cancer Prognosis with Hierarchical Fusion of Genomic, Proteomic and Pathology Imaging Data from a Systems Biology Perspective

Junjie Zhou, Bao Xue, Meiling Wang, Wei Shao, Daoqiang Zhang

展开摘要

To enhance the precision of cancer prognosis, recent research has increasingly focused on multimodal survival methods by integrating genomic data and histology images. However, current approaches overlook the fact that the proteome serves as an intermediate layer bridging genomic alterations and histopathological features while providing complementary biological information essential for survival prediction. This biological reality exposes another architectural limitation: existing integrative analysis studies fuse these heterogeneous data sources in a flat manner that fails to capture their inherent biological hierarchy. To address these limitations, we propose HFGPI, a hierarchical fusion framework that models the biological progression from genes to proteins to histology images from a systems biology perspective. Specifically, we introduce Molecular Tokenizer, a molecular encoding strategy that integrates identity embeddings with expression profiles to construct biologically informed representations for genes and proteins. We then develop Gene-Regulated Protein Fusion (GRPF), which employs graph-aware cross-attention with structure-preserving alignment to explicitly model gene-protein regulatory relationships and generate gene-regulated protein representations. Additionally, we propose Protein-Guided Hypergraph Learning (PGHL), which establishes associations between proteins and image patches, leveraging hypergraph convolution to capture higher-order protein-morphology relationships. The final features are progressively fused across hierarchical layers to achieve precise survival outcome prediction. Extensive experiments on five benchmark datasets demonstrate the superiority of HFGPI over state-of-the-art methods.

Poster
Endless World: Real-Time 3D-Aware Long Video Generation

Ke Zhang, Jiacong Xu, Yiqun Mei, Vishal M. Patel

展开摘要

Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video generation. To support infinite video generation, we introduce a conditional autoregressive training strategy that aligns newly generated content with existing video frames. This design preserves long-range dependencies while remaining computationally efficient, enabling real-time inference on a single GPU without additional training overhead. Moreover, our Endless World integrates global 3D-aware attention to provide continuous geometric guidance across time. Our 3D injection mechanism enforces physical plausibility and geometric consistency throughout extended sequences, addressing key challenges in long-horizon and dynamic scene synthesis. Extensive experiments demonstrate that Endless World produces long, stable, and visually coherent videos, achieving competitive or superior performance to existing methods in both visual fidelity and spatial consistency. Our code will be released after review.

Poster