CVPR 2026 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

4,042篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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主题: 三维视觉 · 483 篇论文 · 重置筛选

Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation

Shifeng Chen, Yihui Li, Jun Liao, Hongyu Yang, Di Huang

展开摘要

Recent advances in 3D scene editing using NeRF and 3DGS enable high-quality static scene editing. In contrast, dynamic scene editing remains challenging, as methods that directly extend 2D diffusion models to 4D often produce motion artifacts, temporal flickering, and inconsistent style propagation. We introduce Catalyst4D, a framework that transfers high-quality 3D edits to dynamic 4D Gaussian scenes while maintaining spatial and temporal coherence. At its core, Anchor-based Motion Guidance (AMG) builds a set of structurally stable and spatially representative anchors from both original and edited Gaussians. These anchors serve as robust region-level references, and their correspondences are established via optimal transport to enable consistent deformation propagation without cross-region interference or motion drift. Complementarily, Color Uncertainty-guided Appearance Refinement (CUAR) preserves temporal appearance consistency by estimating per-Gaussian color uncertainty and selectively refining regions prone to occlusion-induced artifacts. Extensive experiments demonstrate that Catalyst4D achieves temporally stable, high-fidelity dynamic scene editing and outperforms existing methods in both visual quality and motion coherence.

Poster
DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization

Zhengxian Yang, Fei Xie, Xutao Xue, Rui Zhang, Taicheng Huang, Yang Liu, Mengqi Ji, Tao Yu

展开摘要

3D Gaussian Splatting (3DGS) has enabled efficient 3D scene reconstruction from everyday images with real-time, high-fidelity rendering, greatly advancing VR/AR applications. Fisheye cameras, with their wider field of view (FOV), promise high-quality reconstructions from fewer inputs and have recently attracted much attention. However, since 3DGS relies on rasterization, most subsequent works involving fisheye camera inputs first undistort images before training, which introduces two problems: 1) Black borders at image edges cause information loss and negate the fisheye's large FOV advantage; 2) Undistortion's stretch-and-interpolate resampling spreads each pixel's value over a larger area, diluting detail density-- causes 3DGS overfitting these low-frequency zones, producing blur and floating artifacts. In this work, we integrate fisheye camera model into the original 3DGS framework, enabling native fisheye image input for training without preprocessing. Despite correct modeling, we observed that the reconstructed scenes still exhibit floaters at image edges: Distortion increases toward the periphery, and 3DGS's original per-iteration random-selecting-view optimization ignores the cross-view correlations of a Gaussian, leading to extreme shapes (e.g., oversized or elongated) that degrade reconstruction quality. To address this, we introduce a feature-overlap-driven cross-view joint optimization strategy that establishes consistent geometric and photometric constraints across views--a technique equally applicable to existing pinhole-camera-based pipelines. Our DirectFisheye-GS matches or surpasses state-of-the-art performance on public datasets.

Poster
Generalizable Structure-Aware Keypoint Correspondence for Category-Unified 3D Single Object Tracking

Jie Xiao, YinChao Ma, Yuyang Tang, Dengqing Yang, Jianpeng Yang, Xu Zhou, Qiao Li, Wenfei Yang, Tianzhu Zhang

展开摘要

3D single object tracking (SOT) in point clouds is essential for real-world 3D perception, yet it remains challenging due to data sparsity and large variations in scale and structure across diverse object categories. Most existing methods rely on a category-specific paradigm that trains separate models for each class, severely limiting scalability and generalization in real deployment. Extending these methods to a single model capable of tracking diverse object categories proves inadequate, as the significant variations across categories make it difficult to establish reliable geometric correspondences without category-specific priors. To overcome these limitations, we propose a Unified Structural KeyPoint Tracker (UniKPT), a novel structure-aware and generalizable framework for category-unified 3D point cloud tracking. UniKPT comprises three key modules: (1) an adaptive keypoint extractor that produces scale-aware and semantically meaningful keypoints; (2) a progressive correspondence aligner that establishes robust cross-frame geometric associations; and (3) a confidence-aware structural localization module that suppresses unreliable matches and leverages fine-grained structural relationships for precise 3D localization. Extensive experiments on the nuScenes and KITTI benchmarks show that UniKPT achieves new state-of-the-art performance in category-unified 3D SOT. On the challenging nuScenes dataset, our unified model further surpasses category-specific state-of-the-art trackers by 4.37% in Success and 5.16% in Precision.

Poster