CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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UniScene: Unified Occupancy-centric Driving Scene Generation

Bohan Li, Jiazhe Guo, Hongsi Liu, Yingshuang Zou, Yikang Ding, Xiwu Chen, Hu Zhu, Feiyang Tan, Chi Zhang, Tiancai Wang, Shuchang Zhou, Li Zhang, Xiaojuan Qi, Hao Zhao, Mu Yang, Wenjun Zeng, Xin Jin

展开摘要

Generating high-fidelity, controllable, and annotated training data is critical for autonomous driving. Existing methods typically generate a single data form directly from a coarse scene layout, which not only fails to output rich data forms required for diverse downstream tasks but also struggles to model the direct layout-to-data distribution. In this paper, we introduce UniScene, the first unified framework for generating three key data forms - semantic occupancy, video, and LiDAR - in driving scenes. UniScene employs a progressive generation process that decomposes the complex task of scene generation into two hierarchical steps: (a) first generating semantic occupancy from a customized scene layout as a meta scene representation rich in both semantic and geometric information, and then (b) conditioned on occupancy, generating video and LiDAR data, respectively, with two novel transfer strategies of Gaussian-based Joint Rendering and Prior-guided Sparse Modeling. This occupancy-centric approach reduces the generation burden, especially for intricate scenes, while providing detailed intermediate representations for the subsequent generation stages. Extensive experiments demonstrate that UniScene outperforms previous SOTAs in the occupancy, video, and LiDAR generation, which also indeed benefits downstream driving tasks. The Project is available at https://arlo0o.github.io/uniscene/.

Poster
UniSTD: Towards Unified Spatio-Temporal Learning across Diverse Disciplines

Chen Tang, Xinzhu Ma, Encheng Su, Xiufeng Song, Xiaohong Liu, Wei-Hong Li, Lei Bai, Wanli Ouyang, Xiangyu Yue

展开摘要

Traditional spatiotemporal models generally rely on task-specific architectures, which limit their generalizability and scalability across diverse tasks due to domain-specific design requirements. In this paper, we introduce UniSTD, a unified Transformer-based framework for spatiotemporal modeling, which is inspired by advances in recent foundation models with the two-stage pretraining-then-adaption paradigm. Specifically, our work demonstrates that task-agnostic pretraining on 2D vision and vision-text datasets can build a generalizable model foundation for spatiotemporal learning, followed by specialized joint training on spatiotemporal datasets to enhance task-specific adaptability. To improve the learning capabilities across domains, our framework employs a rank-adaptive mixture-of-expert adaptation by using fractional interpolation to relax the discrete variables so that can be optimized in the continuous space. Additionally, we introduce a temporal module to incorporate temporal dynamics explicitly. We evaluate our approach on a large-scale dataset covering 10 tasks across 4 disciplines, demonstrating that a unified spatiotemporal model can achieve scalable, cross-task learning and support up to 10 tasks simultaneously within one model while reducing training costs in multi-domain applications. Code will be available at https://github.com/1hunters/UniSTD.

Poster
UniPre3D: Unified Pre-training of 3D Point Cloud Models with Cross-Modal Gaussian Splatting

Ziyi Wang, Yanran Zhang, Jie Zhou, Jiwen Lu

展开摘要

The scale diversity of point cloud data presents significant challenges in developing unified representation learning techniques for 3D vision. Currently, there are few unified 3D models, and no existing pre-training method is equally effective for both object- and scene-level point clouds. In this paper, we introduce UniPre3D, the first unified pre-training method that can be seamlessly applied to point clouds of any scale and 3D models of any architecture. Our approach predicts Gaussian primitives as the pre-training task and employs differentiable Gaussian splatting to render images, enabling precise pixel-level supervision and end-to-end optimization. To further regulate the complexity of the pre-training task and direct the model's focus toward geometric structures, we integrate 2D features from pre-trained image models to incorporate well-established texture knowledge. We validate the universal effectiveness of our proposed method through extensive experiments across a variety of object- and scene-level tasks, using diverse point cloud models as backbones. Code is available at https://github.com/wangzy22/UniPre3D.

Poster
UniPhy: Learning a Unified Constitutive Model for Inverse Physics Simulation

Himangi Mittal, Peiye Zhuang, Hsin-Ying Lee, Shubham Tulsiani

展开摘要

We propose UniPhy, a common latent-conditioned neural constitutive model that can encode the physical properties of diverse materials. At inference UniPhy allows `inverse simulation' i.e. inferring material properties by optimizing the scene-specific latent to match the available observations via differentiable simulation. In contrast to existing methods that treat such inference as system identification, UniPhy does not rely on user-specified material information. Compared to prior neural constitutive modeling approaches which learn instance specific networks, the shared training across materials improves both, robustness and accuracy of the estimates. We train UniPhy using simulated trajectories across diverse geometries and materials -- elastic, plasticine, sand, and fluids (Newtonian & non-Newtonian). At inference, given an object with unknown material properties, UniPhy can infer the material properties via latent optimization to match the motion observations, and can then allow re-simulating the object under diverse scenarios. We compare UniPhy against prior inverse simulation methods, and show that the inference from UniPhy enables more accurate replay and re-simulation under novel conditions.

Poster
UniMamba: Unified Spatial-Channel Representation Learning with Group-Efficient Mamba for LiDAR-based 3D Object Detection

Xin Jin, Haisheng Su, Kai Liu, Cong Ma, Wei Wu, Fei HUI, Junchi Yan

展开摘要

Recent advances in LiDAR 3D detection have demonstrated the effectiveness of Transformer-based frameworks in capturing the global dependencies from point cloud spaces, which serialize the 3D voxels into the flattened 1D sequence for iterative self-attention. However, the spatial structure of 3D voxels will be inevitably destroyed during the serialization process. Besides, due to the considerable number of 3D voxels and quadratic complexity of Transformers, multiple sequences are grouped before feeding to Transformers, leading to a limited receptive field. Inspired by the impressive performance of State Space Models (SSM), in this paper, we propose a novel Unified Mamba (UniMamba), which seamlessly integrates the merits of 3D convolution and SSM in a concise multi-head manner, aiming to perform "local and global" spatial context aggregation efficiently and simultaneously. Specifically, a UniMamba block is designed which mainly consists of spatial locality modeling, complementary Z-order serialization and local-global sequential aggregator. The spatial locality modeling module integrates 3D submanifold convolution to capture the dynamic spatial position embedding before serialization. Then the efficient Z-order curve is adopted for serialization both horizontally and vertically. Furthermore, the local-global sequential aggregator adopts the channel grouping strategy to efficiently encode both "local and global" spatial inter-dependencies using multi-head SSM. Additionally, an encoder-decoder architecture with stacked UniMamba blocks is formed to facilitate multi-scale spatial learning hierarchically. Extensive experiments are conducted on three popular datasets: nuScenes, Waymo and Argoverse 2. Particularly, our UniMamba achieves 70.2 mAP on the nuScenes dataset.

Poster
UniK3D: Universal Camera Monocular 3D Estimation

Luigi Piccinelli, Christos Sakaridis, Mattia Segu, Yung-Hsu Yang, Siyuan Li, Wim Abbeloos, Luc Van Gool

展开摘要

Monocular 3D estimation is crucial for visual perception. However, current methods fall short by relying on oversimplified assumptions, such as pinhole camera models or rectified images. These limitations severely restrict their general applicability, causing poor performance in real-world scenarios with fisheye or panoramic images and resulting in substantial context loss. To address this, we present UniK3D, the first generalizable method for monocular 3D estimation able to model any camera. Our method introduces a spherical 3D representation which allows for better disentanglement of camera and scene geometry and enables accurate metric 3D reconstruction for unconstrained camera models. Our camera component features a novel, model-independent representation of the pencil of rays, achieved through a learned superposition of spherical harmonics. We also introduce an angular loss, which, together with the camera module design, prevents the contraction of the 3D outputs for wide-view cameras. A comprehensive zero-shot evaluation on 13 diverse datasets demonstrates the state-of-the-art performance of UniK3D across 3D, depth, and camera metrics, with substantial gains in challenging large-field-of-view and panoramic settings, while maintaining top accuracy in conventional pinhole small-field-of-view domains. Code and models are available at github.com/lpiccinelli-eth/unik3d

Poster
UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation

Yinqiao Wang, Hao Xu, Pheng-Ann Heng, Chi-Wing Fu

展开摘要

Estimating the 3D pose of hand and potential hand-held object from monocular images is a longstanding challenge. Yet, existing methods are specialized, focusing on either bare-hand or hand interacting with object. No method can flexibly handle both scenarios and their performance degrades when applied to the other scenario. In this paper, we propose UniHOPE, a unified approach for general 3D hand-object pose estimation, flexibly adapting both scenarios. Technically, we design a grasp-aware feature fusion module to integrate hand-object features with an object switcher to dynamically control the hand-object pose estimation according to grasping status. Further, to uplift the robustness of hand pose estimation regardless of object presence, we generate realistic de-occluded image pairs to train the model to learn object-induced hand occlusions, and formulate multi-level feature enhancement techniques for learning occlusion-invariant features. Extensive experiments on three commonly-used benchmarks demonstrate UniHOPE's SOTA performance in addressing hand-only and hand-object scenarios. Code will be released on https://github.com/JoyboyWang/UniHOPE_Pytorch.

Poster
UniGraspTransformer: Simplified Policy Distillation for Scalable Dexterous Robotic Grasping

Wenbo Wang, Fangyun Wei, Lei Zhou, Xi Chen, Lin Luo, Xiaohan Yi, Yizhong Zhang, Yaobo Liang, Chang Xu, Yan Lu, Jiaolong Yang, Baining Guo

展开摘要

We introduce UniGraspTransformer, a universal Transformer-based network for dexterous robotic grasping that simplifies training while enhancing scalability and performance. Unlike prior methods such as UniDexGrasp++, which require complex, multi-step training pipelines, UniGraspTransformer follows a streamlined process: first, dedicated policy networks are trained for individual objects using reinforcement learning to generate successful grasp trajectories; then, these trajectories are distilled into a single, universal network. Our approach enables UniGraspTransformer to scale effectively, incorporating up to 12 self-attention blocks for handling thousands of objects with diverse poses. Additionally, it generalizes well to both idealized and real-world inputs, evaluated in state-based and vision-based settings. Notably, UniGraspTransformer generates a broader range of grasping poses for objects in various shapes and orientations, resulting in more diverse grasp strategies. Experimental results demonstrate significant improvements over state-of-the-art, UniDexGrasp++, across various object categories, achieving success rate gains of 3.5%, 7.7%, and 10.1% on seen objects, unseen objects within seen categories, and completely unseen objects, respectively, in the vision-based setting. Project page: https://dexhand.github.io/UniGraspTransformer/

Poster
UniGoal: Towards Universal Zero-shot Goal-oriented Navigation

Hang Yin, Xiuwei Xu, Linqing Zhao, Ziwei Wang, Jie Zhou, Jiwen Lu

展开摘要

In this paper, we propose a general framework for universal zero-shot goal-oriented navigation. Existing zero-shot methods build inference framework upon large language models (LLM) for specific tasks, which differs a lot in overall pipeline and fails to generalize across different types of goal. Towards the aim of universal zero-shot navigation, we propose a uniform graph representation to unify different goals, including object category, instance image and text description. We also convert the observation of agent into an online maintained scene graph. With this consistent scene and goal representation, we preserve most structural information compared with pure text and are able to leverage LLM for explicit graph-based reasoning.Specifically, we conduct graph matching between the scene graph and goal graph at each time instant and propose different strategies to generate long-term goal of exploration according to different matching states. The agent first iteratively searches subgraph of goal when zero-matched. With partial matching, the agent then utilizes coordinate projection and anchor pair alignment to infer the goal location. Finally scene graph correction and goal verification are applied for perfect matching. We also present a blacklist mechanism to enable robust switch between stages.Extensive experiments on several benchmarks show that our UniGoal achieves state-of-the-art zero-shot performance on three studied navigation tasks with a single model, even outperforming task-specific zero-shot methods and supervised universal methods.

Poster
Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion

ZhiFei Chen, Tianshuo Xu, Wenhang Ge, Leyi Wu, Dongyu Yan, Jing He, Luozhou Wang, Lu Zeng, Shunsi Zhang, Ying-Cong Chen

展开摘要

Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images. Despite achieving promising results of existing rendering methods, they merely approximate the ideal estimation for a specific scene and come with a high computational cost. Additionally, the inverse conditional distribution transfer is intractable due to the inherent ambiguity. To address these challenges, we propose a data-driven method that jointly models rendering and inverse rendering as two conditional generation tasks within a single diffusion framework. Inspired by UniDiffuser, we utilize two distinct time schedules to model both tasks, and with a tailored dual streaming module, we achieve cross-conditioning of two pre-trained diffusion models. This unified approach, named Uni-Renderer, allows the two processes to facilitate each other through a cycle-consistent constrain, mitigating ambiguity by enforcing consistency between intrinsic properties and rendered images.Combined with a meticulously prepared dataset, our method effectively decomposition of intrinsic properties and demonstrating a strong capability to recognize changes during rendering. We will open-source our training and inference code to the public, fostering further research and development in this area.

Poster
Understanding Fine-tuning CLIP for Open-vocabulary Semantic Segmentation in Hyperbolic Space

Zelin Peng, Zhengqin Xu, Zhilin Zeng, Changsong Wen, Yu Huang, Menglin Yang, Feilong Tang, Wei Shen

展开摘要

CLIP, a foundational vision-language model, has emerged as a powerful tool for open-vocabulary semantic segmentation. While freezing the text encoder preserves its powerful embeddings, recent studies show that fine-tuning both the text and image encoders jointly significantly enhances segmentation performance, especially for classes from open sets. In this work, we explain this phenomenon from the perspective of hierarchical alignment, since during fine-tuning, the hierarchy level of image embeddings shifts from image-level to pixel-level. We achieve this by leveraging hyperbolic space, which naturally encoders hierarchical structures. Our key observation is that, during fine-tuning, the hyperbolic radius of CLIP's text embeddings decreases, facilitating better alignment with the pixel-level hierarchical structure of visual data. Building on this insight, we propose HyperCLIP, a novel fine-tuning strategy that adjusts the hyperbolic radius of the text embeddings through scaling transformations. By doing so, HyperCLIP equips CLIP with segmentation capability while introducing only a small number of learnable parameters. Our experiments demonstrate that HyperCLIP achieves state-of-the-art performance on open-vocabulary semantic segmentation tasks across three benchmarks, while fine-tuning only approximately 4% of the total parameters of CLIP. More importantly, we observe that after adjustment, CLIP's text embeddings exhibit a relatively fixed hyperbolic radius across datasets, suggesting that the segmentation task has a characteristic level in hyperbolic space.

Poster
Uncertainty-guided Perturbation for Image Super-Resolution Diffusion Model

Leheng Zhang, Weiyi You, Kexuan Shi, Shuhang Gu

展开摘要

Diffusion-based image super-resolution methods have demonstrated significant advantages over GAN-based approaches, particularly in terms of perceptual quality. Building upon a lengthy Markov chain, diffusion-based methods possess remarkable modeling capacity, enabling them to achieve outstanding performance in real-world scenarios. Unlike previous methods that focus on modifying the noise schedule or sampling process to enhance performance, our approach emphasizes the improved utilization of LR information. We find that different regions of the LR image can be viewed as corresponding to different timesteps in a diffusion process, where flat areas are closer to the target HR distribution but edge and texture regions are farther away. In these flat areas, applying a slight noise is more advantageous for the reconstruction. We associate this characteristic with uncertainty and propose to apply uncertainty estimate to guide region-specific noise level control, a technique we refer to as Uncertainty-guided Noise Weighting. Pixels with lower uncertainty (i.e., flat regions) receive reduced noise to preserve more LR information, therefore improving performance. Furthermore, we modify the network architecture of previous methods to develop our Uncertainty-guided Perturbation Super-Resolution (UPSR) model. Extensive experimental results demonstrate that, despite reduced model size and training overhead, the proposed UPSR method outperforms current state-of-the-art methods across various datasets, both quantitatively and qualitatively.

Poster
Uncertainty-Instructed Structure Injection for Generalizable HD Map Construction

Xiaolu Liu, Ruizi Yang, Song Wang, Wentong Li, Junbo Chen, Jianke Zhu

展开摘要

Reliable high-definition (HD) map construction is crucial for the driving safety of autonomous vehicles. While recent studies demonstrate improved performance, their generalization capability across unfamiliar driving scenes remains unexplored. To tackle this issue, we propose UIGenMap, an uncertainty-instructed structure injection approach for generalizable HD map vectorization, which concerns the uncertainty resampling in statistical distribution and employs explicit instance features to reduce the excessive reliance on training data. Specifically, we introduce the perspective-view (PV) detection branch to obtain explicit structural features, in which the uncertainty-aware decoder is designed to dynamically sample probability distributions considering the difference in scenes. With probabilistic embedding and selection, UI2DPrompt is proposed to construct PV learnable prompts. These PV prompts are integrated into the map decoder by designed hybrid injection to compensate for neglected instance structures. To ensure real-time inference, a lightweight Mimic Query Distillation is designed to learn from PV prompts, which can serve as an efficient alternative to the flow of PV branches. Extensive experiments on challenging geographically disjoint (geo-based) data splits demonstrate that our UIGenMap achieves superior performance, with +5.7 mAP improvement on nuScenes dataset. Source code is available at \href https://github.com/xiaolul2/UIGenMap https://github.com/xiaolul2/UIGenMap .

Poster
Uncertainty Weighted Gradients for Model Calibration

Jinxu Lin, Linwei Tao, Minjing Dong, Chang Xu

展开摘要

Model calibration is essential for ensuring that the predictions of deep neural networks accurately reflect true probabilities in real-world classification tasks. However, deep networks often produce over-confident or under-confident predictions, leading to miscalibration. Various methods have been proposed to address this issue by designing effective loss functions for calibration, such as focal loss. In this paper, we analyze its effectiveness and provide a unified loss framework of focal loss and its variants, where we mainly attribute their superiority in model calibration to the loss weighting factor that estimates sample-wise uncertainty. Based on our analysis, existing loss functions fail to achieve optimal calibration performance due to two main issues: including misalignment during optimization and insufficient precision in uncertainty estimation. Specifically, focal loss cannot align sample uncertainty with gradient scaling and the single logit cannot indicate the uncertainty. To address these issues, we reformulate the optimization from the perspective of gradients, which focuses on uncertain samples. Meanwhile, we propose using the Brier Score as the loss weight factor, which provides a more accurate uncertainty estimation via all the logits. Extensive experiments on various models and datasets demonstrate that our method achieves state-of-the-art (SOTA) performance.

Poster
Uncertainty Meets Diversity: A Comprehensive Active Learning Framework for Indoor 3D Object Detection

Jiangyi Wang, Na Zhao

展开摘要

Active learning has emerged as a promising approach to reduce the substantial annotation burden in 3D object detection tasks, spurring several initiatives in outdoor environments. However, its application in indoor environments remains unexplored. Compared to outdoor 3D datasets, indoor datasets face significant challenges, including fewer training samples per class, a greater number of classes, more severe class imbalance, and more diverse scene types and intra-class variances.This paper presents the first study on active learning for indoor 3D object detection, where we propose a novel framework tailored for this task. Our method incorporates two key criteria - uncertainty and diversity - to actively select the most ambiguous and informative unlabeled samples for annotation. The uncertainty criterion accounts for both inaccurate detections and undetected objects, ensuring that the most ambiguous samples are prioritized. Meanwhile, the diversity criterion is formulated as a joint optimization problem that maximizes the diversity of both object class distributions and scene types, using a new Class-aware Adaptive Prototype (CAP) bank. The CAP bank dynamically allocates representative prototypes to each class, helping to capture varying intra-class diversity across different categories.We evaluate our method on SUN RGB-D and ScanNetV2, where it outperforms baselines by a significant margin, achieving over 85% of fully-supervised performance with just 10% of the annotation budget.

Poster
Uncertain Multimodal Intention and Emotion Understanding in the Wild

Qu Yang, Qinghongya Shi, Tongxin Wang, Mang Ye

展开摘要

Understanding intention and emotion from social media poses unique challenges due to the inherent uncertainty in multimodal data, where posts often contain incomplete or missing modalities. While this uncertainty reflects real-world scenarios, it remains underexplored within the computer vision community, particularly in conjunction with the intrinsic relationship between emotion and intention. To address these challenges, we introduce the Multimodal IntentioN and Emotion Understanding in the Wild (MINE) dataset, comprising over 20,000 topic-specific social media posts with natural modality variations across text, image, video, and audio. MINE is distinctively constructed to capture both the uncertain nature of multimodal data and the implicit correlations between intentions and emotions, providing extensive annotations for both aspects. To tackle these scenarios, we propose the Bridging Emotion-Intention via Implicit Label Reasoning (BEAR) framework. BEAR consists of two key components: a BEIFormer that leverages emotion-intention correlations, and a Modality Asynchronous Prompt that handles modality uncertainty. Experiments show that BEAR outperforms existing methods in processing uncertain multimodal data while effectively mining emotion-intention relationships for social media content understanding.

Poster
Unboxed: Geometrically and Temporally Consistent Video Outpainting

Zhongrui Yu, Martina Megaro-Boldini, Robert W. Sumner, Abdelaziz Djelouah

展开摘要

Extending the field of view of video content beyond its original version has many applications: immersive viewing experience with VR devices, reformatting 4:3 legacy content to today's viewing conditions with wide screens, or simply extending vertically captured phone videos. Many existing works focus on synthesizing the video using generative models only. Despite promising results, this strategy seems at the moment limited in terms of quality. In this work, we address this problem using two key ideas: 3D supported outpainting for the static regions of the images, and leveraging pre-trained video diffusion model to ensure realistic and temporally coherent results, particularly for the dynamic parts. In the first stage, we iterate between image outpainting and updating the 3D scene representation - we use 3D Gaussian Splatting. Then we consider dynamic objects independently per frame and inpaint missing pixels. Finally, we propose a denoising scheme that allows to maintain known reliable regions and update the dynamic parts to obtain temporally realistic results.We achieve state-of-the-art video outpainting. This is validated quantitatively and through a user study. We are also able to extend the field of view largely beyond the limits reached by existing methods.

Poster
Unbiasing through Textual Descriptions: Mitigating Representation Bias in Video Benchmarks

Nina Shvetsova, Arsha Nagrani, Bernt Schiele, Hilde Kuehne, Christian Rupprecht

展开摘要

We propose a new "Unbiased through Textual Description (UTD)" video benchmark based on unbiased subsets of existing video classification and retrieval datasets to enable a more robust assessment of video understanding capabilities. Namely, we tackle the problem that current video benchmarks may suffer from different representation biases, e.g., object bias or single-frame bias, where mere recognition of objects or utilization of only a single frame is sufficient for correct prediction. We leverage VLMs and LLMs to analyze and debias benchmarks from such representation biases. Specifically, we generate frame-wise textual descriptions of videos, filter them for specific information (e.g. only objects) and leverage them to examine representation biases across three dimensions: 1) concept bias -- determining if a specific concept (e.g., objects) alone suffice for prediction; 2) temporal bias -- assessing if temporal information contributes to prediction; and 3) common sense vs. dataset bias -- evaluating whether zero-shot reasoning or dataset correlations contribute to prediction. We conduct a systematic analysis of 12 popular video classification and retrieval datasets and create new object-debiased test splits for these datasets. Moreover, we benchmark 30 state-of-the-art video models on original and debiased splits and analyze biases in the models. To facilitate the future development of more robust video understanding benchmarks and models, we release: "UTD-descriptions", a dataset with our rich structured descriptions for each dataset, and "UTD-splits", a dataset of object-debiased test splits.

Poster