CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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2,872篇论文

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Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency

Hyunho Ha, Lei Xiao, Christian Richardt, Thu Nguyen-Phuoc, Changil Kim, Min H. Kim, Douglas Lanman, Numair Khan

展开摘要

We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant computational resources. In contrast, selective-input methods reduce this cost but often compromise quality, leading to multi-view and temporal inconsistencies such as flickering artifacts. Our method addresses this challenge to deliver efficient, high-quality novel-view synthesis with view and temporal consistency. The key innovation of our approach lies in using global geometry to guide an image-based rendering pipeline. To accomplish this, we progressively refine depth maps using color difference masks across time. These depth maps are then accumulated through truncated signed distance fields in the synthesized view's image space. This depth representation is view and temporally consistent, and is used to guide a pre-trained blending network that fuses multiple forward-rendered input-view images. Thus, the network is encouraged to output geometrically consistent synthesis results across multiple views and time. Our approach achieves consistent, high-quality video synthesis, while running efficiently in an online manner.

Poster
Geometry in Style: 3D Stylization via Surface Normal Deformation

Nam Anh Dinh, Itai Lang, Hyunwoo Kim, Oded Stein, Rana Hanocka

展开摘要

We present Geometry in Style, a new method for identity-preserving mesh stylization. Existing techniques either adhere to the original shape through overly restrictive deformations such as bump maps or significantly modify the input shape using expressive deformations that may introduce artifacts or alter the identity of the source shape. In contrast, we represent a deformation of a triangle mesh as a target normal vector for each vertex neighborhood. The deformations we recover from target normals are expressive enough to enable detailed stylizations yet restrictive enough to preserve the shape's identity. We achieve such deformations using our novel differentiable As-Rigid-As-Possible (dARAP) layer, a neural-network-ready adaptation of the classical ARAP algorithm which we use to solve for per-vertex rotations and deformed vertices. As a differentiable layer, dARAP is paired with a visual loss from a text-to-image model to drive deformations toward style prompts, altogether giving us Geometry in Style.

Poster
Geometry Field Splatting with Gaussian Surfels

Kaiwen Jiang, Venkataram Sivaram, Cheng Peng, Ravi Ramamoorthi

展开摘要

Geometric reconstruction of opaque surfaces from images is a longstanding challenge in computer vision, with renewed interest from volumetric view synthesis algorithms using radiance fields. We leverage the geometry field proposed in recent work for stochastic opaque surfaces, which can then be converted to volume densities. We adapt Gaussian kernels or surfels to splat the geometry field rather than the volume, enabling precise reconstruction of opaque solids. Our first contribution is to derive an efficient and almost exact differentiable rendering algorithm for geometry fields parameterized by Gaussian surfels, while removing current approximations involving Taylor series and no self-attenuation. Next, we address the discontinuous loss landscape when surfels cluster near geometry, showing how to guarantee that the rendered color is a continuous function of the colors of the kernels, irrespective of ordering. Finally, we use latent representations with spherical harmonics encoded reflection vectors rather than spherical harmonics encoded colors to better address specular surfaces. We demonstrate significant improvement in the quality of reconstructed 3D surfaces on widely-used datasets.

Poster
Geometric Knowledge-Guided Localized Global Distribution Alignment for Federated Learning

Yanbiao Ma, Wei Dai, Wenke Huang, Jiayi Chen

展开摘要

Data heterogeneity in federated learning, characterized by a significant misalignment between local and global distributions, leads to divergent local optimization directions and hinders global model training. Existing studies mainly focus on optimizing local updates or global aggregation, but these indirect approaches demonstrate instability when handling highly heterogeneous data distributions, especially in scenarios where label skew and domain skew coexist. To address this, we propose a geometry-guided data generation method that centers on simulating the global embedding distribution locally. We first introduce the concept of the geometric shape of an embedding distribution and then address the challenge of obtaining global geometric shapes under privacy constraints. Subsequently, we propose GGEUR, which leverages global geometric shapes to guide the generation of new samples, enabling a closer approximation to the ideal global distribution. In single-domain scenarios, we augment samples based on global geometric shapes to enhance model generalization; in multi-domain scenarios, we further employ class prototypes to simulate the global distribution across domains. Extensive experimental results demonstrate that our method significantly enhances the performance of existing approaches in handling highly heterogeneous data, including scenarios with label skew, domain skew, and their coexistence.

Poster
GeoMM: On Geodesic Perspective for Multi-modal Learning

Shibin Mei, Hang Wang, Bingbing Ni

展开摘要

Geodesic distance serves as a reliable means of measuring distance in nonlinear spaces, and such nonlinear manifolds are prevalent in the current multimodal learning. In these scenarios, some samples may exhibit high similarity, yet they convey different semantics, making traditional distance metrics inadequate for distinguishing between positive and negative samples. This paper introduces geodesic distance as a novel distance metric in multi-modal learning for the first time, to mine correlations between samples, aiming to address the limitations of common distance metric. Our approach incorporates a comprehensive series of strategies to adapt geodesic distance for the current multimodal learning. Specifically, we construct a graph structure to represent the adjacency relationships among samples by thresholding distances between them and then apply the shortest-path algorithm to obtain geodesic distance within this graph. To facilitate efficient computation, we further propose a hierarchical graph structure through clustering and combined with incremental update strategies for dynamic status updates. Extensive experiments across various downstream tasks validate the effectiveness of our proposed method, demonstrating its capability to capture complex relationships between samples and improve the performance of multimodal learning models.

Poster
GeoDepth: From Point-to-Depth to Plane-to-Depth Modeling for Self-Supervised Monocular Depth Estimation

Haifeng Wu, Shuhang Gu, Lixin Duan, Wen Li

展开摘要

Self-supervised monocular depth estimation has long been treated as a point-wise prediction problem, where the depth of each pixel is usually estimated independently. However, artifacts are often observed in the estimated depth map, e.g., depth values for points located in the same region may jump dramatically. To address this issue, we propose a novel self-supervised monocular depth estimation framework called GeoDepth, where we explore the intrinsic geometric representation in 3D scenes for producing accurate and continuous depth maps. In particular, we model the complex 3D scene as a collection of planes with varying sizes, where each plane is characterized by a unique set of parameters, namely planar normal (indicating plane orientation) and planar offset (defining the perpendicular distance from the camera center to the plane). Under this modeling, points in the same plane are enforced to share a unique representation and their depth variations related only to pixel coordinates, thus this geometric relationship can be exploited to regularize the depth variations of these points. To this end, we design a structured plane generation module that introduces spatio-temporal geometric cues and the plane uniqueness principle to recover the correct scene plane representation. In addition, we develop a depth discontinuity module to identify depth discontinuity regions and subsequently optimize them. Our experiments on the KITTI and NYUv2 datasets demonstrate that GeoDepth achieves state-of-the-art performance, with additional tests on Make3D and ScanNet validating its generalization capabilities.

Poster
GeoAvatar: Geometrically-Consistent Multi-Person Avatar Reconstruction from Sparse Multi-View Videos

Soohyun Lee, Seoyeon Kim, Heekyung Lee, Won-Sik Jeong, Joo Ho Lee

展开摘要

Multi-person avatar reconstruction from sparse multi-view videos is challenging. The independent avatar reconstruction of each person often fails to reconstruct the geometric relationship among multiple instances, resulting in inter-penetrations among avatars. Some researchers resolve this issue via neural volumetric rendering techniques but they suffer from huge computational costs for rendering and training. In this paper, we propose a multi-person avatar reconstruction method that reconstructs a 3D avatar of each person while keeping the geometric relations among people. Our 2D Gaussian Splatting (2DGS)-based avatar representation allows us to represent geometrically-accurate surfaces of multiple instances that support sharp inside-outside tests. We utilize the monocular prior to alleviate the inter-penetration via surface ordering and to enhance the geometry in less-observed and textureless surfaces. We demonstrate the efficiency and performance of our method quantitatively and qualitatively on a multi-person dataset containing close interactions.

Poster
Generative Zero-Shot Composed Image Retrieval

Lan Wang, Wei Ao, Vishnu Naresh Boddeti, Ser-Nam Lim

展开摘要

Composed Image Retrieval (CIR) is a vision-language task utilizing queries comprising images and textual descriptions to achieve precise image retrieval. This task seeks to find images that are visually similar to a reference image while incorporating specific changes or features described textually (visual delta). CIR enables a more flexible and user-specific retrieval by bridging visual data with verbal instructions. This paper introduces a novel generative method that augments Composed Image Retrieval by Composed Image Generation (CIG) to provide pseudo-target images. CIG utilizes a textual inversion network to map reference images into semantic word space, which generates pseudo-target images in combination with textual descriptions. These images serve as additional visual information, significantly improving the accuracy and relevance of retrieved images when integrated into existing retrieval frameworks. Experiments conducted across multiple CIR datasets and several baseline methods demonstrate improvements in retrieval performance, which shows the potential of our approach as an effective add-on for existing composed image retrieval.

Poster
Generative Video Propagation

Shaoteng Liu, Tianyu Wang, Jui-Hsien Wang, Qing Liu, Zhifei Zhang, Joon-Young Lee, Yijun Li, Bei Yu, Zhe Lin, Soo Ye Kim, Jiaya Jia

展开摘要

Large-scale video generation models have the inherent ability to realistically model natural scenes. In this paper, we demonstrate that through a careful design of a generative video propagation framework, various video tasks can be addressed in a unified way by leveraging the generative power of such models. Specifically, our framework, GenProp, encodes the original video with a selective content encoder and propagates the changes made to the first frame using an image-to-video generation model. We propose a data generation scheme to cover multiple video tasks based on instance-level video segmentation datasets. Our model is trained by incorporating a mask prediction decoder head and optimizing a region-aware loss to aid the encoder to preserve the original content while the generation model propagates the modified region. This novel design opens up new possibilities: In editing scenarios, GenProp allows substantial changes to an object's shape; for insertion, the inserted objects can exhibit independent motion; for removal, GenProp effectively removes effects like shadows and reflections from the whole video; for tracking, GenProp is capable of tracking objects and their associated effects together. Experiment results demonstrate the leading performance of our model in various video tasks, and we further provide in-depth analyses of the proposed framework.

Poster
Generative Sparse-View Gaussian Splatting

Hanyang Kong, Xingyi Yang, Xinchao Wang

展开摘要

Novel view synthesis from limited observations remains a significant challenge due to the lack of information in under-sampled regions, often resulting in noticeable artifacts. We introduce Generative Sparse-view Gaussian Splatting (GS-GS), a general pipeline designed to enhance the rendering quality of 3D/4D Gaussian Splatting (GS) when training views are sparse. Our method generates unseen views using generative models, specifically leveraging pre-trained image diffusion models to iteratively refine view consistency and hallucinate additional images at pseudo views. This approach improves 3D/4D scene reconstruction by explicitly enforcing semantic correspondences during the generation of unseen views, thereby enhancing geometric consistency--unlike purely generative methods that often fail to maintain view consistency. Extensive evaluations on various 3D/4D datasets--including Blender, LLFF, Mip-NeRF360, and Neural 3D Video--demonstrate that our GS-GS outperforms existing state-of-the-art methods in rendering quality without sacrificing efficiency.

Poster
Generative Photomontage

Sean J. Liu, Nupur Kumari, Ariel Shamir, Jun-Yan Zhu

展开摘要

Text-to-image models are powerful tools for image creation. However, the generation process is akin to a dice roll and makes it difficult to achieve a single image that captures everything a user wants. In this paper, we propose a framework for creating the desired image by compositing it from various parts of generated images, in essence forming a Generative Photomontage. Given a stack of images generated by ControlNet using the same input condition and different seeds, we let users select desired parts from the generated results using a brush stroke interface. We introduce a novel technique that takes in the user's brush strokes, segments the generated images using a graph-based optimization in diffusion feature space, and then composites the segmented regions via a new feature-space blending method. Our method faithfully preserves the user-selected regions while compositing them harmoniously. We demonstrate that our flexible framework can be used for many applications, including generating new appearance combinations, fixing incorrect shapes and artifacts, and improving prompt alignment. We show compelling results for each application and demonstrate that our method outperforms existing image blending methods and various baselines.

Poster
Generative Photography: Scene-Consistent Camera Control for Realistic Text-to-Image Synthesis

Yu Yuan, Xijun Wang, Yichen Sheng, Prateek Chennuri, Xingguang Zhang, Stanley Chan

展开摘要

Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a specific camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the generator will not be able to interpret and generate scene-consistent images. This limitation not only hinders the adoption of generative tools in professional photography but also highlights the broader challenge of aligning data-driven models with real-world physical settings. In this paper, we introduce Generative Photography, a framework that allows controlling camera intrinsic settings during content generation. The core innovation of this work are the concepts of Dimensionality Lifting and Differential Camera Intrinsics Learning, enabling smooth and consistent transitions across different camera settings. Experimental results show that our method produces significantly more scene-consistent photorealistic images than state-of-the-art models such as Stable Diffusion 3 and FLUX. Our code and additional results are available at https://generative-photography.github.io/project.

Highlight
Generative Omnimatte: Learning to Decompose Video into Layers

Yao-Chih Lee, Erika Lu, Sarah Rumbley, Michal Geyer, Jia-Bin Huang, Tali Dekel, Forrester Cole

展开摘要

Given a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections.Existing omnimatte methods assume a static background or accurate pose and depth estimation and produce poor decompositions when these assumptions are violated. Furthermore, due to the lack of generative prior on natural videos, existing methods cannot complete dynamic occluded regions.We present a novel generative layered video decomposition framework to address the omnimatte problem. Our method does not assume a stationary scene or require camera pose or depth information and produces clean, complete layers, including convincing completions of occluded dynamic regions. Our core idea is to train a video diffusion model to identify and remove scene effects caused by a specific object. We show that this model can be finetuned from an existing video inpainting model with a small, carefully curated dataset, anddemonstrate high-quality decompositions and editing results for a wide range of casually captured videos containing soft shadows, glossy reflections, splashing water, and more.

Highlight
Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation

Hadi Alzayer, Philipp Henzler, Jonathan T. Barron, Jia-Bin Huang, Pratul P. Srinivasan, Dor Verbin

展开摘要

Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for more specular objects whose appearance strongly depends on the viewing direction. Some prior approaches model appearance variation across images using a per-image embedding vector, while others use physically-based rendering to recover the materials and per-image illumination. Such approaches fail at faithfully recovering view-dependent appearance given significant variation in input illumination and tend to produce mostly diffuse results. We present an approach that reconstructs objects from images taken under different illuminations by first relighting the images under a single reference illumination with a multiview relighting diffusion model and then reconstructing the object's geometry and appearance with a radiance field architecture that is robust to the small remaining inconsistencies among the relit images. We validate our proposed approach on both simulated and real datasets and demonstrate that it greatly outperforms existing techniques at reconstructing high-fidelity appearance from images taken under extreme illumination variation. Moreover, our approach is particularly effective at recovering view-dependent "shiny" appearance which cannot be reconstructed by prior methods.

Highlight
Generative Multimodal Pretraining with Discrete Diffusion Timestep Tokens

Kaihang Pan, Wang Lin, Zhongqi Yue, Tenglong Ao, Liyu Jia, Wei Zhao, Juncheng Li, Siliang Tang, Hanwang Zhang

展开摘要

Recent endeavors in Multimodal Large Language Models (MLLMs) aim to unify visual comprehension and generation by combining LLM and diffusion models, the state-of-the-art in each task, respectively. Existing approaches rely on spatial visual tokens, where image patches are encoded and arranged according to a spatial order (e.g., raster scan). However, we show that spatial tokens lack the recursive structure inherent to languages, hence form an impossible language for LLM to master. In this paper, we build a proper visual language by leveraging diffusion timesteps to learn discrete, recursive visual tokens. Our proposed tokens recursively compensate for the progressive attribute loss in noisy images as timesteps increase, enabling the diffusion model to reconstruct the original image at any timestep. This approach allows us to effectively integrate the strengths of LLMs in autoregressive reasoning and diffusion models in precise image generation, achieving seamless multimodal comprehension and generation within a unified framework. Extensive experiments show that we achieve a new SOTA for multimodal comprehension and generation simultaneously compared with other MLLMs. Project Page: https://DDT-LLaMA.github.io/.

Award Candidate
Generative Modeling of Class Probability for Multi-Modal Representation Learning

JungKyoo Shin, Bumsoo Kim, Eunwoo Kim

展开摘要

Multi-modal understanding plays a crucial role in artificial intelligence by enabling models to jointly interpret inputs from different modalities. However, conventional approaches such as contrastive learning often struggle with modality discrepancies, leading to potential misalignments. In this paper, we propose a novel class anchor alignment approach that leverages class probability distributions for multi-modal representation learning. Our method, Class-anchor-ALigned generative Modeling (CALM), encodes class anchors as prompts to generate and align class probability distributions for each modality, enabling more flexible alignment. Furthermore, we introduce a cross-modal probabilistic variational autoencoder to model uncertainty in the alignment, enhancing the ability to capture deeper relationships between modalities and data variations. Extensive experiments on four benchmark datasets demonstrate that our approach significantly outperforms state-of-the-art methods, especially in out-of-domain evaluations. This highlights its superior generalization capabilities in multi-modal representation learning.

Highlight
Generative Map Priors for Collaborative BEV Semantic Segmentation

Jiahui Fu, Yue Gong, Luting Wang, Shifeng Zhang, Xu Zhou, Si Liu

展开摘要

Collaborative perception aims to address the constraint of single-agent perception by exchanging information among multiple agents. Previous works primarily focus on collaborative object detection, exploring compressed transmission and fusion prediction tailored to sparse object features. However, these strategies are not well-suited for dense features in collaborative BEV semantic segmentation. Therefore, we propose CoGMP, a novel Collaborative framework that leverages Generative Map Priors to achieve efficient compression and robust fusion. CoGMP introduces two key innovations: Element Format Feature Compression (EFFC) and Structure Guided Feature Fusion (SGFF). Specifically, EFFC leverages map element priors from codebook to encode BEV features as discrete element indices for transmitted information compression. Meanwhile, SGFF utilizes a diffusion model with structural priors to coherently integrate multi-agent features, thereby achieving consistent fusion predictions. Evaluations on the OPV2V dataset show that CoGMP achieves a 6.89/7.64 Road/Lane IoU improvement and a 32-fold reduction in communication volume.

Poster
Generative Inbetweening through Frame-wise Conditions-Driven Video Generation

Tianyi Zhu, Dongwei Ren, Qilong Wang, Xiaohe Wu, Wangmeng Zuo

展开摘要

Generative inbetweening aims to generate intermediate frame sequences by utilizing two key frames as input. Although remarkable progress has been made in video generation models, generative inbetweening still faces challenges in maintaining temporal stability due to the ambiguous interpolation path between two key frames. This issue becomes particularly severe when there is a large motion gap between input frames. In this paper, we propose a straightforward yet highly effective Frame-wise Conditions-driven Video Generation (FCVG) method that significantly enhances the temporal stability of interpolated video frames. Specifically, our FCVG provides an explicit condition for each frame, making it much easier to identify the interpolation path between two input frames and thus ensuring temporally stable production of visually plausible video frames. To achieve this, we suggest extracting matched lines from two input frames that can then be easily interpolated frame by frame, serving as frame-wise conditions seamlessly integrated into existing video generation models. In extensive evaluations covering diverse scenarios such as natural landscapes, complex human poses, camera movements and animations, existing methods often exhibit incoherent transitions across frames. In contrast, our FCVG demonstrates the capability to generate temporally stable videos using both linear and non-linear interpolation curves. Our project page and code are available at https://fcvg-inbetween.github.io/.

Poster
Generative Image Layer Decomposition with Visual Effects

Jinrui Yang, Qing Liu, Yijun Li, Soo Ye Kim, Daniil Pakhomov, Mengwei Ren, Jianming Zhang, Zhe Lin, Cihang Xie, Yuyin Zhou

展开摘要

Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge. Layered representations, which allow for independent editing of image components, are essential for user-driven content creation, yet existing approaches often struggle to decompose image into plausible layers with accurately retained transparent visual effects such as shadows and reflections. We propose LayerDecomp, a generative framework for image layer decomposition which outputs photorealistic clean backgrounds and high-quality transparent foregrounds with faithfully preserved visual effects. To enable effective training, we first introduce a dataset preparation pipeline that automatically scales up simulated multi-layer data with synthesized visual effects. To further enhance real-world applicability, we supplement this simulated dataset with camera-captured images containing natural visual effects. Additionally, we propose a consistency loss which enforces the model to learn accurate representations for the transparent foreground layer when ground-truth annotations are not available. Our method achieves superior quality in layer decomposition, outperforming existing approaches in object removal and spatial editing tasks across several benchmarks and multiple user studies, unlocking various creative possibilities for layer-wise image editing.

Poster
Generative Hard Example Augmentation for Semantic Point Cloud Segmentation

Qi Zhang, Jibin Peng, Zhao Huang, Wei Feng, Di Lin

展开摘要

The recent progress in semantic point cloud segmentation is attributed to deep networks, which require a large amount of point cloud data for training. However, how to collect substantial point-wise annotations of the point clouds at affordable cost for the end-to-end network training still needs to be solved. In this paper, we propose Generative Hard Example Augmentation (GHEA) to achieve novel examples of point clouds, which enrich the data for training the segmentation network. Firstly, GHEA employs the generative network to embed the discrepancy between the point clouds into the latent space. From the latent space, we sample multiple discrepancies for reshaping a point cloud to various examples, contributing to the richness of the training data. Secondly, GHEA mixes the reshaped point clouds by respecting their segmentation errors. This mixup allows the reshaped point clouds, which are difficult to segment, to join as the challenging example for network training. We evaluate the effectiveness of GHEA, which helps the popular segmentation networks to improve the performances.

Poster