CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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Hash3D: Training-free Acceleration for 3D Generation

Xingyi Yang, Songhua Liu, Xinchao Wang

展开摘要

The quality of 3D generative modeling has been notably improved by the adoption of 2D diffusion models. Despite this progress, the cumbersome optimization process per sepresents a critical problem to efficiency. In this paper, we introduce Hash3D, a universal acceleration for 3D score distillation sampling (SDS) without model training.Central to Hash3D is the observation that images rendered from similar camera positions and diffusion time-steps often have redundant feature maps. By hashing and reusing these feature maps across nearby timesteps and camera angles, Hash3D eliminates unnecessary calculations. We implement this through an adaptive grid-based hashing. As a result, it largely speeds up the process of 3D generation. Surprisingly, this feature-sharing mechanism not only makes generation faster but also improves the smoothness and view consistency of the synthesized 3D objects. Our experiments covering 5 text-to-3D and 3 image-to-3D models, demonstrate Hash3D's versatility to speed up optimization, enhancing efficiency by 1.5~ 4x. Additionally, Hash3D's integration with 3D Gaussian splatting largely speeds up 3D model creation, reducing text-to-3D conversion to about 10 minutes and image-to-3D conversion to 30 seconds. The project page is https://adamdad.github.io/hash3D/.

Poster
Harnessing Global-Local Collaborative Adversarial Perturbation for Anti-Customization

Long Xu, Jiakai Wang, Haojie Hao, Haotong Qin, Jiejie Zhao, Xianglong Liu

展开摘要

Though achieving significant success in personalized image synthesis, Latent Diffusion Models (LDMs) pose substantial social risks caused by unauthorized misuse (e.g., face theft). To counter these threats, the Anti-Customization (AC) method that exploits adversarial perturbations was proposed. Unfortunately, existing AC methods show insufficient defense ability due to the ignorance of hierarchical characteristics, i.e., global feature correlations and local facial attributes, leading to weak resistance to concept transfer and semantic theft in customization methods. To address these limitations, we are motivated to propose a **G**lobal-L**o**cal c**o**llaborate**d** Anti-Customization (GoodAC) framework to generate powerful adversarial perturbations by disturbing both feature correlations and facial attributes. To enhance the ability to resist concept transfer, we disrupt the spatial correlation of perceptual features that form the basis of model generation at a global level, thereby creating highly concept-transfer-resistant adversarial camouflage. To improve the ability to resist semantic theft, leveraging the fact that facial attributes are personalized, we designed a personalized and precise facial attribute distortion strategy locally, focusing the attack on the individual's image structure to generate strong camouflage. Extensive experiments on various customization methods, including Dreambooth and LoRA, have strongly demonstrated that our GoodAC outperforms other state-of-the-art approaches by large margins, e.g., over 50% improvements on ISM.

Poster
Harnessing Frozen Unimodal Encoders for Flexible Multimodal Alignment

Mayug Maniparambil, Raiymbek Akshulakov, Yasser Abdelaziz Dahou Djilali, Sanath Narayan, Ankit Singh, Noel E. O'Connor

展开摘要

Recent contrastive multimodal vision-language models like CLIP have demonstrated robust open-world semantic understanding, becoming the standard image backbones for vision-language applications. However, recent findings suggest high semantic similarity between well-trained unimodal encoders, which raises a key question: Are semantically similar embedding spaces separated only by simple projection transformations? To validate this, we propose a novel framework that aligns vision and language using frozen unimodal encoders. It involves selecting semantically similar encoders in the latent space, curating a concept-rich dataset of image-caption pairs, and training simple MLP projectors. We evaluated our approach on various tasks involving both strong unimodal vision (0-shot localization) and language encoders (multi-lingual, long context) and show that simple Projectors retain unimodal capabilities in joint embedding space. Furthermore, our best model, utilizing DINOv2 and All-Roberta-Large text encoder, achieves 76(%) accuracy on ImageNet with a 20-fold reduction in data and 65-fold reduction in compute requirements compared to multimodal alignment where models are trained from scratch. The proposed framework enhances the accessibility of multimodal model development while enabling flexible adaptation across diverse scenarios. Code and curated datasets are available at github.com/mayug/freeze-align.

Poster
Harnessing Frequency Spectrum Insights for Image Copyright Protection Against Diffusion Models

Zhenguang Liu, Chao Shuai, Shaojing Fan, Ziping Dong, Jinwu Hu, Zhongjie Ba, Kui Ren

展开摘要

Diffusion models have achieved remarkable success in novel view synthesis, but their reliance on large, diverse, and often untraceable Web datasets has raised pressing concerns about image copyright protection. Current methods fall short in reliably identifying unauthorized image use, as they struggle to generalize across varied generation tasks and fail when the training dataset includes images from multiple sources with few identifiable (watermarked or poisoned) samples. In this paper, we present novel evidence that diffusion-generated images faithfully preserve the statistical properties of their training data, particularly reflected in their spectral features. Leveraging this insight, we introduce CoprGuard, a robust frequency domain watermarking framework to safeguard against unauthorized image usage in diffusion model training and fine-tuning. CoprGuard demonstrates remarkable effectiveness against a wide range of models, from naive diffusion models to sophisticated text-to-image models, and is robust even when watermarked images comprise a mere 1% of the training dataset. This robust and versatile approach empowers content owners to protect their intellectual property in the era of AI-driven image generation.

Poster
HarmonySet: A Comprehensive Dataset for Understanding Video-Music Semantic Alignment and Temporal Synchronization

Zitang Zhou, Ke Mei, Yu Lu, Tianyi Wang, Fengyun Rao

展开摘要

This paper introduces HarmonySet, a comprehensive dataset designed to advance video-music understanding. HarmonySet consists of 48,328 diverse video-music pairs, annotated with detailed information on rhythmic synchronization, emotional alignment, thematic coherence, and cultural relevance. We propose a multi-step human-machine collaborative framework for efficient annotation, combining human insights with machine-generated descriptions to identify key transitions and assess alignment across multiple dimensions. Additionally, we introduce a novel evaluation framework with tasks and metrics to assess the multi-dimensional alignment of video and music, including rhythm, emotion, theme, and cultural context. Our extensive experiments demonstrate that HarmonySet, along with the proposed evaluation framework, significantly improves the ability of multimodal models to capture and analyze the intricate relationships between video and music. Project page: https://harmonyset.github.io/.

Poster
Hardware-Rasterized Ray-Based Gaussian Splatting

Samuel Rota Bulò, Nemanja Bartolovic, Lorenzo Porzi, Peter Kontschieder

展开摘要

We present a novel, hardware-rasterized rendering approach for ray-based 3D Gaussian Splatting (RayGS), obtaining both fast and high-quality results for novel view synthesis. Our work contains a mathematically rigorous and geometrically intuitive derivation about how to efficiently estimate all relevant quantities for rendering RayGS models, structured with respect to standard hardware rasterization shaders. Our solution is the first enabling rendering RayGS models at sufficiently high frame rates to support quality-sensitive applications like Virtual and Mixed Reality. Our second contribution enables alias-free rendering for RayGS, by addressing MIP-related issues arising when rendering diverging scales during training and testing. We demonstrate significant performance gains, across different benchmark scenes, while retaining state-of-the-art appearance quality of RayGS.

Highlight
Handling Spatial-Temporal Data Heterogeneity for Federated Continual Learning via Tail Anchor

Hao Yu, Xin Yang, Le Zhang, Hanlin Gu, Tianrui Li, Lixin Fan, Qiang Yang

展开摘要

Federated Continual Learning (FCL) allows each client to continually update its knowledge from task streams, enhancing the applicability of federated learning in real-world scenarios. However, FCL needs to address not only spatial data heterogeneity between clients but also temporal data heterogeneity between tasks. In this paper, empirical experiments demonstrate that such input-level heterogeneity significantly affects the model's internal parameters and outputs, leading to severe spatial-temporal catastrophic forgetting of local and previous knowledge. To this end, we propose Federated Tail Anchor (FedTA) to mix trainable Tail Anchor with the frozen output features to adjust their position in the feature space, thereby overcoming parameter-forgetting and output-forgetting. Three novel components are also included: Input Enhancement for improving the performance of pre-trained models on downstream tasks; Selective Input Knowledge Fusion for fusion of heterogeneous local knowledge on the server; and Best Global Prototype Selection for finding the best anchor point for each class in the feature space. Extensive experiments demonstrate that FedTA not only outperforms existing FCL methods but also effectively preserves the relative positions of features.

Poster
HandOS: 3D Hand Reconstruction in One Stage

Xingyu Chen, Zhuheng Song, Xiaoke Jiang, Yaoqing Hu, Junzhi Yu, Lei Zhang

展开摘要

Existing approaches of hand reconstruction predominantly adhere to a multi-stage framework, encompassing detection, left-right classification, and pose estimation. This paradigm induces redundant computation and cumulative errors. In this work, we propose HandOS, an end-to-end framework for 3D hand reconstruction. Our central motivation lies in leveraging a frozen detector as the foundation while incorporating auxiliary modules for 2D and 3D keypoint estimation. In this manner, we integrate the pose estimation capacity into the detection framework, while at the same time obviating the necessity of using the left-right category as a prerequisite. Specifically, we propose an interactive 2D-3D decoder, where 2D joint semantics is derived from detection cues while 3D representation is lifted from those of 2D joints. Furthermore, hierarchical attention is designed to enable the concurrent modeling of 2D joints, 3D vertices, and camera translation. Consequently, we achieve an end-to-end integration of hand detection, 2D pose estimation, and 3D mesh reconstruction within a one-stage framework, so that the above multi-stage drawbacks are overcome. Meanwhile, the HandOS reaches state-of-the-art performances on public benchmarks, e.g., 5.0 PA-MPJPE on FreiHand and 64.6% PCK@0.05 on HInt-Ego4D.

Poster
Hand-held Object Reconstruction from RGB Video with Dynamic Interaction

Shijian Jiang, Qi Ye, Rengan Xie, Yuchi Huo, Jiming Chen

展开摘要

This work aims to reconstruct the 3D geometry of a rigid object manipulated by one or both hands using monocular RGB video. Previous methods rely on Structure-from-Motion or hand priors to estimate relative motion between the object and camera, which typically assume textured objects or single-hand interactions. To accurately recover object geometry in dynamic interactions, we incorporate priors from 3D generation model into object pose estimation and propose semantic consistency constraints to solve the challenge of shape and texture discrepancy between the generated priors and observations. The poses are initialized, followed by joint optimization of the object poses and implicit neural representation. During optimization, a novel pose outlier voting strategy with inter-view consistency is proposed to correct large pose errors. Experiments on three datasets demonstrate that our method significantly outperforms the state-of-the-art in reconstruction quality for both single- and two-hand scenarios. Our project page: https://east-j.github.io/dynhor/

Poster
Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer

Jiahao Cui, Hui Li, Yun Zhan, Hanlin Shang, Kaihui Cheng, Yuqi Ma, Shan Mu, Hang Zhou, Jingdong Wang, Siyu Zhu

展开摘要

Existing methodologies for animating portrait images face significant challenges, particularly in handling non-frontal perspectives, rendering dynamic objects around the portrait, and generating immersive, realistic backgrounds. In this paper, we introduce the first application of a pretrained transformer-based video generative model that demonstrates strong generalization capabilities and generates highly dynamic, realistic videos for portrait animation, effectively addressing these challenges. The adoption of a new video backbone model makes previous U-Net-based methods for identity maintenance, audio conditioning, and video extrapolation inapplicable. To address this limitation, we design an identity reference network consisting of a causal 3D VAE combined with a stacked series of transformer layers, ensuring consistent facial identity across video sequences. Additionally, we investigate various speech audio conditioning and motion frame mechanisms to enable the generation of continuous video driven by speech audio. Our method is validated through experiments on benchmark and newly proposed wild datasets, demonstrating substantial improvements over prior methods in generating realistic portraits characterized by diverse orientations within dynamic and immersive scenes.

Poster
HalLoc: Token-level Localization of Hallucinations for Vision Language Models

Eunkyu Park, Minyeong Kim, Gunhee Kim

展开摘要

Hallucinations pose a significant challenge to the reliability of large vision-language models, making their detection essential for ensuring accuracy in critical applications. Current detection methods often rely on computationally intensive models, leading to high latency and resource demands. Their definitive outcomes also fail to account for real-world scenarios where the line between hallucinated and truthful information is unclear. To address these issues, we propose HalLoc, a dataset designed for efficient, probabilistic hallucination detection. It features 150K token-level annotated samples, including hallucination types, across Visual Question Answering (VQA), instruction-following, and image captioning tasks. This dataset facilitates the development of models that detect hallucinations with graded confidence, enabling more informed user interactions. Additionally, we introduce a baseline model trained on HalLoc, offering low-overhead, concurrent hallucination detection during generation. The model can be seamlessly integrated into existing VLMs, improving reliability while preserving efficiency. The prospect of a robust plug-and-play hallucination detection module opens new avenues for enhancing the trustworthiness of vision-language models in real-world applications. The HalLoc dataset and code are publicly available at: https://github.com/dbsltm/cvpr25_halloc.

Poster
HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos

Jinglei Zhang, Jiankang Deng, Chao Ma, Rolandos Alexandros Potamias

展开摘要

Despite the advent in 3D hand pose estimation, current methods predominantly focus on single-image 3D hand reconstruction in the camera frame, overlooking the world-space motion of the hands. Such limitation prohibits their direct use in egocentric video settings, where hands and camera are continuously in motion. In this work, we propose HaWoR, a high-fidelity method for hand motion reconstruction in world coordinates from egocentric videos. We propose to decouple the task by reconstructing the hand motion in the camera space and estimating the camera trajectory in the world coordinate system. To achieve precise camera trajectory estimation, we propose an adaptive egocentric SLAM framework that addresses the shortcomings of traditional SLAM methods, providing robust performance under challenging camera dynamics. To ensure robust hand motion trajectories, even when the hands move out of view frustum, we devise a novel motion infiller network that effectively completes the missing frames of the sequence. Through extensive quantitative and qualitative evaluations, we demonstrate that HaWoR achieves state-of-the-art performance on both hand motion reconstruction and world-frame camera trajectory estimation under different egocentric benchmark datasets. Code and models are available on \href https://hawor-project.github.io/ https://hawor-project.github.io/ .

Highlight
HVI: A New Color Space for Low-light Image Enhancement

Qingsen Yan, Yixu Feng, Cheng Zhang, Guansong Pang, Kangbiao Shi, Peng Wu, Wei Dong, Jinqiu Sun, Yanning Zhang

展开摘要

Low-Light Image Enhancement (LLIE) is a crucial computer vision task that aims to restore detailed visual information from corrupted low-light images. Many existing LLIE methods are based on standard RGB (sRGB) space, which often produce color bias and brightness artifacts due to inherent high color sensitivity in sRGB. While converting the images using Hue, Saturation and Value (HSV) color space helps resolve the brightness issue, it introduces significant red and black noise artifacts. To address this issue, we propose a new color space for LLIE, namely Horizontal/Vertical-Intensity (HVI), defined by polarized HS maps and learnable intensity. The former enforces small distances for red coordinates to remove the red artifacts, while the latter compresses the low-light regions to remove the black artifacts. To fully leverage the chromatic and intensity information, a novel Color and Intensity Decoupling Network (CIDNet) is further introduced to learn accurate photometric mapping function under different lighting conditions in the HVI space. Comprehensive results from benchmark and ablation experiments show that the proposed HVI color space with CIDNet outperforms the state-of-the-art methods on 10 datasets. The code is available at https://github.com/Fediory/HVI-CIDNet.

Poster
HUSH: Holistic Panoramic 3D Scene Understanding using Spherical Harmonics

Jongsung Lee, Harin Park, Byeong-Uk Lee, Kyungdon Joo

展开摘要

Motivated by the efficiency of spherical harmonics (SH) in representing various physical phenomena, we propose a Holistic panoramic 3D scene Understanding framework using Spherical Harmonics, dubbed as HUSH. Our approach focuses on a unified framework adaptable to various 3D scene understanding tasks via SH bases. To achieve this, we first estimate SH coefficients, allowing for the adaptive configuration of the SH bases specific to each scene. HUSH then employs a hierarchical attention module that uses SH bases as queries to generate comprehensive scene features by integrating these scene-adaptive SH bases with image features. Additionally, we introduce an SH basis index module that adaptively emphasizes relevant SH bases to produce task-relevant features, enhancing the versatility of HUSH across different scene understanding tasks. Finally, by combining the scene features with task-relevant features in the task-specific heads, we perform various scene understanding tasks, including depth, surface normal and room layout estimation. Experiments demonstrate that HUSH achieves state-of-the-art performance on depth estimation benchmarks, highlighting the robustness and scalability of using SH in panoramic 3D scene understanding.

Poster
HUNet: Homotopy Unfolding Network for Image Compressive Sensing

Feiyang Shen, Hongping Gan

展开摘要

Deep Unfolding Networks (DUNs) have risen to prominence due to their interpretability and superior performance for image Compressive Sensing (CS). However, existing DUNs still face significant issues, such as the insufficient representation capability of single-scale image information during the iterative reconstruction phase and loss of feature information, which fundamentally limit the further enhancement of image CS performance. In this paper, we propose Homotopy Unfolding Network (HUNet) for image CS, which enables phase-by-phase reconstruction of images along homotopy path. Specifically, each iteration step of the traditional homotopy algorithm is mapped to a Multi-scale Homotopy Iterative Module (MHIM), which includes U-shaped stacked window-based Transformer blocks capable of efficient feature extraction. Within the MHIM, we design the deep homotopy continuation strategy to ensure the interpretability of the homotopy algorithm and facilitate feature learning. Additionally, we introduce a dual-path feature fusion module to mitigate the loss of high-dimensional feature information during the transmission between iterative phases, thereby maximizing the preservation of details in the reconstructed image. Extensive experiments indicate that HUNet achieves superior image reconstruction results compared to existing state-of-the-art methods. The source code is available at https://github.com/ICSResearch/HUNet.

Poster
HSI: A Holistic Style Injector for Arbitrary Style Transfer

Shuhao Zhang, Hui Kang, Yang Liu, Fang Mei, Hongjuan Li

展开摘要

Attention-based arbitrary style transfer methods have gained significant attention recently due to their impressive ability to synthesize style details. However, the point-wise matching within the attention mechanism may overly focus on local patterns such that neglect the remarkable global features of style images. Additionally, when processing large images, the quadratic complexity of the attention mechanism will bring high computational load. To alleviate above problems, we propose Holistic Style Injector (HSI), a novel attention-style transformation module to deliver artistic expression of target style. Specifically, HSI performs stylization only based on global style representation that is more in line with the characteristics of style transfer, to avoid generating local disharmonious patterns in stylized images. Moreover, we propose a dual relation learning mechanism inside the HSI to dynamically render images by leveraging semantic similarity in content and style, ensuring the stylized images preserve the original content and improve style fidelity. Note that the proposed HSI achieves linear computational complexity because it establishes feature mapping through element-wise multiplication rather than matrix multiplication. Qualitative and quantitative results demonstrate that our method outperforms state-of-the-art approaches in both effectiveness and efficiency.

Poster
HSI-GPT: A General-Purpose Large Scene-Motion-Language Model for Human Scene Interaction

Yuan Wang, Yali Li, Xiang Li, Shengjin Wang

展开摘要

While flourishing developments have been witnessed in text-to-motion generation, synthesizing physically realistic, controllable, language-conditioned Human Scene Interactions (HSI) remains a relatively underexplored landscape. Current HSI methods naively rely on conditional Variational AutoEncoder (cVAE) and diffusion models. They are typically associated with limited modalities of control signals and task-specific frameworks design, leading to inflexible adaptation across various interaction scenarios and descriptive-unfaithful motions in diverse 3D physical environments. In this paper, we propose HSI-GPT, a General-Purpose Large Scene-Motion-Language Model that applies "next-token prediction" paradigm of Large Language Models to the HSI domain. HSI-GPT not only exhibits remarkable flexibility to accommodate diverse control signals (3D scenes, textual commands, key-frame poses, as well as scene affordances), but it seamlessly supports various HSI-related tasks (e.g., multi-modal controlled HSI generation, HSI understanding, and general motion completion in 3D scenes). First, HSI-GPT quantizes textual descriptions and human motions into discrete, LLM-interpretable tokens with multi-modal tokenizers. Inspired by multi-modal learning, we develop a recipe for aligning mixed-modality tokens into the shared embedding space of LLMs. These interaction tokens are then organized into unified instruction following prompts, allowing HSI-GPT to fine-tune on question-and-answer tasks. Extensive experiments and visualizations validate that our general-purpose HSI-GPT model delivers exceptional performance across multiple HSI-related tasks.

Highlight
HRAvatar: High-Quality and Relightable Gaussian Head Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin, Ye Zhu, Kangjie Chen, Minghan Qin, Yu Li, Haoqian Wang

展开摘要

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and facial movements, makes this challenging. Previous methods achieve real-time performance by combining 3D Gaussian Splatting with a parametric head model, but the resulting head quality suffers from inaccurate face tracking and limited expressiveness of the deformation model. These methods also fail to produce realistic effects under novel lighting conditions. To address these issues, we propose HRAvatar, a 3DGS-based method that reconstructs high-fidelity, relightable 3D head avatars. HRAvatar reduces tracking errors through end-to-end optimization and better captures individual facial deformations using learnable blendshapes and learnable linear blend skinning. Additionally, it decomposes head appearance into several physical properties and incorporates physically-based shading to account for environmental lighting. Extensive experiments demonstrate that HRAvatar not only reconstructs superior-quality heads but also achieves realistic visual effects under varying lighting conditions.

Poster
HOTFormerLoc: Hierarchical Octree Transformer for Versatile Lidar Place Recognition Across Ground and Aerial Views

Ethan Griffiths, Maryam Haghighat, Simon Denman, Clinton Fookes, Milad Ramezani

展开摘要

We present HOTFormerLoc, a novel and versatile Hierarchical Octree-based TransFormer, for large-scale 3D place recognition in both ground-to-ground and ground-to-aerial scenarios across urban and forest environments. We propose an octree-based multi-scale attention mechanism that captures spatial and semantic features across granularities. To address the variable density of point distributions from spinning lidar, we present cylindrical octree attention windows to reflect the underlying distribution during attention.We introduce relay tokens to enable efficient global-local interactions and multi-scale representation learning at reduced computational cost. Our pyramid attentional pooling then synthesises a robust global descriptor for end-to-end place recognition in challenging environments. In addition, we introduce CS-Wild-Places, a novel 3D cross-source dataset featuring point cloud data from aerial and ground lidar scans captured in dense forests. Point clouds in CS-Wild-Places contain representational gaps and distinctive attributes such as varying point densities and noise patterns, making it a challenging benchmark for cross-view localisation in the wild. HOTFormerLoc achieves a top-1 average recall improvement of 5.5% - 11.5% on the CS-Wild-Places benchmark. Furthermore, it consistently outperforms SOTA 3D place recognition methods, with an average performance gain of 4.9% on well-established urban and forest datasets. The code and CS-Wild-Places benchmark is available at https://csiro-robotics.github.io/HOTFormerLoc.

Poster
HOT: Hadamard-based Optimized Training

Seonggon Kim, JunCheol Shin, Seung-taek Woo, Eunhyeok Park

展开摘要

It has become increasingly important to optimize backpropagation to reduce memory usage and computational overhead. Achieving this goal is highly challenging, as multiple objectives must be considered jointly while maintaining training quality. In this paper, we focus on matrix multiplication, which accounts for the largest portion of training costs, and analyze its backpropagation in detail to identify lightweight techniques that offer the best benefits. Based on this analysis, we introduce a novel method, Hadamard-based Optimized Training (HOT). In this approach, we apply Hadamard-based optimizations, such as Hadamard quantization and Hadamard low-rank approximation, selectively and with awareness of the suitability of each optimization for different backward paths. Additionally, we introduce two enhancements: activation buffer compression and layer-wise quantizer selection. Our extensive analysis shows that HOT achieves up to 75% memory savings and a 2.6 times acceleration on real GPUs, with negligible accuracy loss compared to FP32 precision.

Poster