CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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2,872篇论文

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Handling Spatial-Temporal Data Heterogeneity for Federated Continual Learning via Tail Anchor

Hao Yu, Xin Yang, Le Zhang, Hanlin Gu, Tianrui Li, Lixin Fan, Qiang Yang

展开摘要

Federated Continual Learning (FCL) allows each client to continually update its knowledge from task streams, enhancing the applicability of federated learning in real-world scenarios. However, FCL needs to address not only spatial data heterogeneity between clients but also temporal data heterogeneity between tasks. In this paper, empirical experiments demonstrate that such input-level heterogeneity significantly affects the model's internal parameters and outputs, leading to severe spatial-temporal catastrophic forgetting of local and previous knowledge. To this end, we propose Federated Tail Anchor (FedTA) to mix trainable Tail Anchor with the frozen output features to adjust their position in the feature space, thereby overcoming parameter-forgetting and output-forgetting. Three novel components are also included: Input Enhancement for improving the performance of pre-trained models on downstream tasks; Selective Input Knowledge Fusion for fusion of heterogeneous local knowledge on the server; and Best Global Prototype Selection for finding the best anchor point for each class in the feature space. Extensive experiments demonstrate that FedTA not only outperforms existing FCL methods but also effectively preserves the relative positions of features.

Poster
HandOS: 3D Hand Reconstruction in One Stage

Xingyu Chen, Zhuheng Song, Xiaoke Jiang, Yaoqing Hu, Junzhi Yu, Lei Zhang

展开摘要

Existing approaches of hand reconstruction predominantly adhere to a multi-stage framework, encompassing detection, left-right classification, and pose estimation. This paradigm induces redundant computation and cumulative errors. In this work, we propose HandOS, an end-to-end framework for 3D hand reconstruction. Our central motivation lies in leveraging a frozen detector as the foundation while incorporating auxiliary modules for 2D and 3D keypoint estimation. In this manner, we integrate the pose estimation capacity into the detection framework, while at the same time obviating the necessity of using the left-right category as a prerequisite. Specifically, we propose an interactive 2D-3D decoder, where 2D joint semantics is derived from detection cues while 3D representation is lifted from those of 2D joints. Furthermore, hierarchical attention is designed to enable the concurrent modeling of 2D joints, 3D vertices, and camera translation. Consequently, we achieve an end-to-end integration of hand detection, 2D pose estimation, and 3D mesh reconstruction within a one-stage framework, so that the above multi-stage drawbacks are overcome. Meanwhile, the HandOS reaches state-of-the-art performances on public benchmarks, e.g., 5.0 PA-MPJPE on FreiHand and 64.6% PCK@0.05 on HInt-Ego4D.

Poster
Hand-held Object Reconstruction from RGB Video with Dynamic Interaction

Shijian Jiang, Qi Ye, Rengan Xie, Yuchi Huo, Jiming Chen

展开摘要

This work aims to reconstruct the 3D geometry of a rigid object manipulated by one or both hands using monocular RGB video. Previous methods rely on Structure-from-Motion or hand priors to estimate relative motion between the object and camera, which typically assume textured objects or single-hand interactions. To accurately recover object geometry in dynamic interactions, we incorporate priors from 3D generation model into object pose estimation and propose semantic consistency constraints to solve the challenge of shape and texture discrepancy between the generated priors and observations. The poses are initialized, followed by joint optimization of the object poses and implicit neural representation. During optimization, a novel pose outlier voting strategy with inter-view consistency is proposed to correct large pose errors. Experiments on three datasets demonstrate that our method significantly outperforms the state-of-the-art in reconstruction quality for both single- and two-hand scenarios. Our project page: https://east-j.github.io/dynhor/

Poster
Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer

Jiahao Cui, Hui Li, Yun Zhan, Hanlin Shang, Kaihui Cheng, Yuqi Ma, Shan Mu, Hang Zhou, Jingdong Wang, Siyu Zhu

展开摘要

Existing methodologies for animating portrait images face significant challenges, particularly in handling non-frontal perspectives, rendering dynamic objects around the portrait, and generating immersive, realistic backgrounds. In this paper, we introduce the first application of a pretrained transformer-based video generative model that demonstrates strong generalization capabilities and generates highly dynamic, realistic videos for portrait animation, effectively addressing these challenges. The adoption of a new video backbone model makes previous U-Net-based methods for identity maintenance, audio conditioning, and video extrapolation inapplicable. To address this limitation, we design an identity reference network consisting of a causal 3D VAE combined with a stacked series of transformer layers, ensuring consistent facial identity across video sequences. Additionally, we investigate various speech audio conditioning and motion frame mechanisms to enable the generation of continuous video driven by speech audio. Our method is validated through experiments on benchmark and newly proposed wild datasets, demonstrating substantial improvements over prior methods in generating realistic portraits characterized by diverse orientations within dynamic and immersive scenes.

Poster
HalLoc: Token-level Localization of Hallucinations for Vision Language Models

Eunkyu Park, Minyeong Kim, Gunhee Kim

展开摘要

Hallucinations pose a significant challenge to the reliability of large vision-language models, making their detection essential for ensuring accuracy in critical applications. Current detection methods often rely on computationally intensive models, leading to high latency and resource demands. Their definitive outcomes also fail to account for real-world scenarios where the line between hallucinated and truthful information is unclear. To address these issues, we propose HalLoc, a dataset designed for efficient, probabilistic hallucination detection. It features 150K token-level annotated samples, including hallucination types, across Visual Question Answering (VQA), instruction-following, and image captioning tasks. This dataset facilitates the development of models that detect hallucinations with graded confidence, enabling more informed user interactions. Additionally, we introduce a baseline model trained on HalLoc, offering low-overhead, concurrent hallucination detection during generation. The model can be seamlessly integrated into existing VLMs, improving reliability while preserving efficiency. The prospect of a robust plug-and-play hallucination detection module opens new avenues for enhancing the trustworthiness of vision-language models in real-world applications. The HalLoc dataset and code are publicly available at: https://github.com/dbsltm/cvpr25_halloc.

Poster
HVI: A New Color Space for Low-light Image Enhancement

Qingsen Yan, Yixu Feng, Cheng Zhang, Guansong Pang, Kangbiao Shi, Peng Wu, Wei Dong, Jinqiu Sun, Yanning Zhang

展开摘要

Low-Light Image Enhancement (LLIE) is a crucial computer vision task that aims to restore detailed visual information from corrupted low-light images. Many existing LLIE methods are based on standard RGB (sRGB) space, which often produce color bias and brightness artifacts due to inherent high color sensitivity in sRGB. While converting the images using Hue, Saturation and Value (HSV) color space helps resolve the brightness issue, it introduces significant red and black noise artifacts. To address this issue, we propose a new color space for LLIE, namely Horizontal/Vertical-Intensity (HVI), defined by polarized HS maps and learnable intensity. The former enforces small distances for red coordinates to remove the red artifacts, while the latter compresses the low-light regions to remove the black artifacts. To fully leverage the chromatic and intensity information, a novel Color and Intensity Decoupling Network (CIDNet) is further introduced to learn accurate photometric mapping function under different lighting conditions in the HVI space. Comprehensive results from benchmark and ablation experiments show that the proposed HVI color space with CIDNet outperforms the state-of-the-art methods on 10 datasets. The code is available at https://github.com/Fediory/HVI-CIDNet.

Poster
HUSH: Holistic Panoramic 3D Scene Understanding using Spherical Harmonics

Jongsung Lee, Harin Park, Byeong-Uk Lee, Kyungdon Joo

展开摘要

Motivated by the efficiency of spherical harmonics (SH) in representing various physical phenomena, we propose a Holistic panoramic 3D scene Understanding framework using Spherical Harmonics, dubbed as HUSH. Our approach focuses on a unified framework adaptable to various 3D scene understanding tasks via SH bases. To achieve this, we first estimate SH coefficients, allowing for the adaptive configuration of the SH bases specific to each scene. HUSH then employs a hierarchical attention module that uses SH bases as queries to generate comprehensive scene features by integrating these scene-adaptive SH bases with image features. Additionally, we introduce an SH basis index module that adaptively emphasizes relevant SH bases to produce task-relevant features, enhancing the versatility of HUSH across different scene understanding tasks. Finally, by combining the scene features with task-relevant features in the task-specific heads, we perform various scene understanding tasks, including depth, surface normal and room layout estimation. Experiments demonstrate that HUSH achieves state-of-the-art performance on depth estimation benchmarks, highlighting the robustness and scalability of using SH in panoramic 3D scene understanding.

Poster
HUNet: Homotopy Unfolding Network for Image Compressive Sensing

Feiyang Shen, Hongping Gan

展开摘要

Deep Unfolding Networks (DUNs) have risen to prominence due to their interpretability and superior performance for image Compressive Sensing (CS). However, existing DUNs still face significant issues, such as the insufficient representation capability of single-scale image information during the iterative reconstruction phase and loss of feature information, which fundamentally limit the further enhancement of image CS performance. In this paper, we propose Homotopy Unfolding Network (HUNet) for image CS, which enables phase-by-phase reconstruction of images along homotopy path. Specifically, each iteration step of the traditional homotopy algorithm is mapped to a Multi-scale Homotopy Iterative Module (MHIM), which includes U-shaped stacked window-based Transformer blocks capable of efficient feature extraction. Within the MHIM, we design the deep homotopy continuation strategy to ensure the interpretability of the homotopy algorithm and facilitate feature learning. Additionally, we introduce a dual-path feature fusion module to mitigate the loss of high-dimensional feature information during the transmission between iterative phases, thereby maximizing the preservation of details in the reconstructed image. Extensive experiments indicate that HUNet achieves superior image reconstruction results compared to existing state-of-the-art methods. The source code is available at https://github.com/ICSResearch/HUNet.

Poster
HSI: A Holistic Style Injector for Arbitrary Style Transfer

Shuhao Zhang, Hui Kang, Yang Liu, Fang Mei, Hongjuan Li

展开摘要

Attention-based arbitrary style transfer methods have gained significant attention recently due to their impressive ability to synthesize style details. However, the point-wise matching within the attention mechanism may overly focus on local patterns such that neglect the remarkable global features of style images. Additionally, when processing large images, the quadratic complexity of the attention mechanism will bring high computational load. To alleviate above problems, we propose Holistic Style Injector (HSI), a novel attention-style transformation module to deliver artistic expression of target style. Specifically, HSI performs stylization only based on global style representation that is more in line with the characteristics of style transfer, to avoid generating local disharmonious patterns in stylized images. Moreover, we propose a dual relation learning mechanism inside the HSI to dynamically render images by leveraging semantic similarity in content and style, ensuring the stylized images preserve the original content and improve style fidelity. Note that the proposed HSI achieves linear computational complexity because it establishes feature mapping through element-wise multiplication rather than matrix multiplication. Qualitative and quantitative results demonstrate that our method outperforms state-of-the-art approaches in both effectiveness and efficiency.

Poster
HRAvatar: High-Quality and Relightable Gaussian Head Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin, Ye Zhu, Kangjie Chen, Minghan Qin, Yu Li, Haoqian Wang

展开摘要

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and facial movements, makes this challenging. Previous methods achieve real-time performance by combining 3D Gaussian Splatting with a parametric head model, but the resulting head quality suffers from inaccurate face tracking and limited expressiveness of the deformation model. These methods also fail to produce realistic effects under novel lighting conditions. To address these issues, we propose HRAvatar, a 3DGS-based method that reconstructs high-fidelity, relightable 3D head avatars. HRAvatar reduces tracking errors through end-to-end optimization and better captures individual facial deformations using learnable blendshapes and learnable linear blend skinning. Additionally, it decomposes head appearance into several physical properties and incorporates physically-based shading to account for environmental lighting. Extensive experiments demonstrate that HRAvatar not only reconstructs superior-quality heads but also achieves realistic visual effects under varying lighting conditions.

Poster
HOTFormerLoc: Hierarchical Octree Transformer for Versatile Lidar Place Recognition Across Ground and Aerial Views

Ethan Griffiths, Maryam Haghighat, Simon Denman, Clinton Fookes, Milad Ramezani

展开摘要

We present HOTFormerLoc, a novel and versatile Hierarchical Octree-based TransFormer, for large-scale 3D place recognition in both ground-to-ground and ground-to-aerial scenarios across urban and forest environments. We propose an octree-based multi-scale attention mechanism that captures spatial and semantic features across granularities. To address the variable density of point distributions from spinning lidar, we present cylindrical octree attention windows to reflect the underlying distribution during attention.We introduce relay tokens to enable efficient global-local interactions and multi-scale representation learning at reduced computational cost. Our pyramid attentional pooling then synthesises a robust global descriptor for end-to-end place recognition in challenging environments. In addition, we introduce CS-Wild-Places, a novel 3D cross-source dataset featuring point cloud data from aerial and ground lidar scans captured in dense forests. Point clouds in CS-Wild-Places contain representational gaps and distinctive attributes such as varying point densities and noise patterns, making it a challenging benchmark for cross-view localisation in the wild. HOTFormerLoc achieves a top-1 average recall improvement of 5.5% - 11.5% on the CS-Wild-Places benchmark. Furthermore, it consistently outperforms SOTA 3D place recognition methods, with an average performance gain of 4.9% on well-established urban and forest datasets. The code and CS-Wild-Places benchmark is available at https://csiro-robotics.github.io/HOTFormerLoc.

Poster
HOT: Hadamard-based Optimized Training

Seonggon Kim, JunCheol Shin, Seung-taek Woo, Eunhyeok Park

展开摘要

It has become increasingly important to optimize backpropagation to reduce memory usage and computational overhead. Achieving this goal is highly challenging, as multiple objectives must be considered jointly while maintaining training quality. In this paper, we focus on matrix multiplication, which accounts for the largest portion of training costs, and analyze its backpropagation in detail to identify lightweight techniques that offer the best benefits. Based on this analysis, we introduce a novel method, Hadamard-based Optimized Training (HOT). In this approach, we apply Hadamard-based optimizations, such as Hadamard quantization and Hadamard low-rank approximation, selectively and with awareness of the suitability of each optimization for different backward paths. Additionally, we introduce two enhancements: activation buffer compression and layer-wise quantizer selection. Our extensive analysis shows that HOT achieves up to 75% memory savings and a 2.6 times acceleration on real GPUs, with negligible accuracy loss compared to FP32 precision.

Poster
HORP: Human-Object Relation Priors Guided HOI Detection

Pei Geng, Jian Yang, Shanshan Zhang

展开摘要

Human-Object Interaction (HOI) detection aims to predict the <Human, Interaction, Object> triplets, where the core challenge lies in recognizing the interaction of each human-object pair. Despite recent progress thanks to more advanced model architectures, HOI performance remains unsatisfactory. In this work, we first perform some failure analysis and find that the accuracy of the no-interaction category is extremely low, largely hindering the improvement of overall performance. We further look into the error types and find the mis-classification between no-interaction and with-interaction ones can be handled by human-object relation priors. Specifically, to better distinguish no-interaction from direct interactions, we propose 3D location prior, which indicates the distance between human and object; as of no-interaction vs. indirect interactions, we propose gaze area prior, which denotes whether human can see the object or not. The above two types of human-object relation priors are represented by text and are combined with the original visual features, generating multi-modal cues for interaction recognition.Experimental results on the HICO-DET and V-COCO datasets demonstrate that our proposed human-object relation priors are effective and our method HORP surpasses previous methods under various settings and scenarios. In particular, the usage of our priors significantly enhances the model's recognition ability for the no-interaction category.

Poster
HOP: Heterogeneous Topology-based Multimodal Entanglement for Co-Speech Gesture Generation

Hongye Cheng, Tianyu Wang, Guangsi Shi, Zexing Zhao, Yanwei Fu

展开摘要

Co-speech gestures are crucial non-verbal cues that enhance speech clarity and expressiveness in human communication, which have attracted increasing attention in multimodal research. While the existing methods have made strides in gesture accuracy, challenges remain in generating diverse and coherent gestures, as most approaches assume independence among multimodal inputs and lack explicit modeling of their interactions. In this work, we propose a novel multimodal learning method named HOP for co-speech gesture generation that captures the heterogeneous entanglement between gesture motion, audio rhythm, and text semantics, enabling the generation of coordinated gestures. By leveraging spatiotemporal graph modeling, we achieve the alignment of audio and action. Moreover, to enhance modality coherence, we build the audio-text semantic representation based on a reprogramming module, which is beneficial for cross-modality adaptation. Our approach enables the trimodal system to learn each other's features and represent them in the form of topological entanglement. Extensive experiments demonstrate that HOP achieves state-of-the-art performance, offering more natural and expressive co-speech gesture generation. More information, codes, and demos are available here: https://star-uu-wang.github.io/HOP/.

Poster
HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation

Kun Liu, Qi Liu, Xinchen Liu, Jie Li, Yongdong Zhang, Jiebo Luo, Xiaodong He, Wu Liu

展开摘要

Text-to-video (T2V) generation has made tremendous progress in generating complicated scenes based on texts. However, human-object interaction (HOI) often cannot be precisely generated by current T2V models due to the lack of large-scale videos with accurate captions for HOI. To address this issue, we introduce HOIGen-1M, the first large-scale dataset for HOI Generation, consisting of over one million high-quality videos collected from diverse sources. In particular, to guarantee the high quality of videos, we first design an efficient framework to automatically curate HOI videos using the powerful multimodal large language models (MLLMs), and then the videos are further cleaned by human annotators. Moreover, to obtain accurate textual captions for HOI videos, we design a novel video description method based on a Mixture-of-Multimodal-Experts (MoME) strategy that not only generates expressive captions but also eliminates the hallucination by individual MLLM. Furthermore, due to the lack of an evaluation framework for generated HOI videos, we propose two new metrics to assess the quality of generated videos in a coarse-to-fine manner. Extensive experiments reveal that current T2V models struggle to generate high-quality HOI videos and confirm that our HOIGen-1M dataset is instrumental for improving HOI video generation.

Poster
HOIGPT: Learning Long-Sequence Hand-Object Interaction with Language Models

Mingzhen Huang, Fu-Jen Chu, Bugra Tekin, Kevin J. Liang, Haoyu Ma, Weiyao Wang, Xingyu Chen, Pierre Gleize, Hongfei Xue, Siwei Lyu, Kris Kitani, Matt Feiszli, Hao Tang

展开摘要

We introduce HOIGPT, a token-based generative method that unifies 3D hand-object interactions (HOI) perception and generation, offering the first comprehensive solution for captioning and generating high-quality 3D HOI sequences from a diverse range of conditional signals (e.g. text, objects, partial sequences). At its core, HOIGPT utilizes a large language model to predict the bidrectional transformation between HOI sequences and natural language descriptions. Given text inputs, HOIGPT generates a sequence of hand and object meshes; given (partial) HOI sequences, HOIGPT generates text descriptions and completes the sequences. To facilitate HOI understanding with a large language model, this paper introduces two key innovations: (1) a novel physically grounded HOI tokenizer, the hand-object decomposed VQ-VAE, for discretizing HOI sequences, and (2) a motion-aware language model trained to process and generate both text and HOI tokens. Extensive experiments demonstrate that HOIGPT sets new state-of-the-art performance on both text generation (+2.01% R Precision) and HOI generation (-2.56 FID) across multiple tasks and benchmarks.

Poster
HMAR: Efficient Hierarchical Masked Auto-Regressive Image Generation

Hermann Kumbong, Xian Liu, Tsung-Yi Lin, Ming-Yu Liu, Xihui Liu, Ziwei Liu, Daniel Y. Fu, Christopher Re, David W. Romero

展开摘要

Visual AutoRegressive modeling (VAR) shows promise in bridging the speed and quality gap between autoregressive image models and diffusion models. VAR reformulates autoregressive modeling by decomposing an image into successive resolution scales. During inference, an image is generated by predicting all the tokens in the next (higher-resolution) scale, conditioned on all tokens in all previous (lower-resolutions) scales. However, this formulation suffers from reduced image quality due to parallel generation of all tokens in a resolution scale; has sequence lengths scaling superlinearly in image resolution; and requires retraining to change the resolution sampling schedule.We introduce \underline H ierarchical \underline M asked \underline A uto\underline R egressive modeling (HMAR), a new image generation algorithm that alleviates these issues using next-scale prediction and masked prediction to generate high-quality images with fast sampling. HMAR reformulates next-scale prediction as a Markovian process, wherein prediction of each resolution scale is conditioned only on tokens in its immediate predecessor instead of the tokens in all predecessor resolutions. When predicting a resolution scale, HMAR uses a controllable multi-step masked generation procedure to generate a subset of the tokens in each step. On ImageNet 256 x 256 and 512 x 512 benchmarks, HMAR models match or outperform parameter-matched VAR, diffusion, and autoregressive baselines. We develop efficient IO-aware block-sparse attention kernels that allow HMAR to achieve faster training and inference times over VAR by over 2.5xand 1.75 xrespectively, as well as over 3 xlower inference memory footprint. Finally, the Markovian formulation of HMAR yields additional flexibility over VAR; we show that its sampling schedule can be changed without further training, and it can be applied to image editing tasks in a zero-shot manner.

Poster
HIIF: Hierarchical Encoding based Implicit Image Function for Continuous Super-resolution

Yuxuan Jiang, Ho Man Kwan, Tianhao Peng, Ge Gao, Fan Zhang, Xiaoqing Zhu, Joel Sole, David Bull

展开摘要

Recent advances in implicit neural representations (INRs) have shown significant promise in modeling visual signals for various low-vision tasks including image super-resolution (ISR). INR-based ISR methods typically learn continuous representations, providing flexibility for generating high-resolution images at any desired scale from their low-resolution counterparts. However, existing INR-based ISR methods utilize multi-layer perceptrons for parameterization in the network; this does not take account of the hierarchical structure existing in local sampling points and hence constrains the representation capability. In this paper, we propose a new Hierarchical encoding based Implicit Image Function for continuous image super-resolution, HIIF, which leverages a novel hierarchical positional encoding that enhances the local implicit representation, enabling it to capture fine details at multiple scales. Our approach also embeds a multi-head linear attention mechanism within the implicit attention network by taking additional non-local information into account. Our experiments show that, when integrated with different backbone encoders, HIIF outperforms the state-of-the-art continuous image super-resolution methods by up to 0.17dB in PSNR. The source code of HIIF will be made publicly available at www.github.com.

Poster
HERA: Hybrid Explicit Representation for Ultra-Realistic Head Avatars

Hongrui Cai, Yuting Xiao, Xuan Wang, Jiafei Li, Yudong Guo, Yanbo Fan, Shenghua Gao, Juyong Zhang

展开摘要

We introduce a novel approach to creating ultra-realistic head avatars and rendering them in real time (\geq 30 fps at 2048 x1334 resolution). First, we propose a hybrid explicit representation that combines the advantages of two primitive based efficient rendering techniques. UV-mapped 3D mesh is utilized to capture sharp and rich textures on smooth surfaces, while 3D Gaussian Splatting is employed to represent complex geometric structures. In the pipeline of modeling an avatar, after tracking parametric models based on captured multi-view RGB videos, our goal is to simultaneously optimize the texture and opacity map of mesh, as well as a set of 3D Gaussian splats localized and rigged onto the mesh facets. Specifically, we perform \alpha-blending on the color and opacity values based on the merged and re-ordered z-buffer from the rasterization results of mesh and 3DGS. This process involves the mesh and 3DGS adaptively fitting the captured visual information to outline a high-fidelity digital avatar. To avoid artifacts caused by Gaussian splats crossing the mesh facets, we design a stable hybrid depth sorting strategy. Experiments illustrate that our modeled results exceed those of state-of-the-art approaches.

Poster
HEIE: MLLM-Based Hierarchical Explainable AIGC Image Implausibility Evaluator

Fan Yang, Ru Zhen, Jianing Wang, Yanhao Zhang, Haoxiang Chen, Haonan Lu, Sicheng Zhao, Guiguang Ding

展开摘要

AIGC images are prevalent across various fields, yet they frequently suffer from quality issues like artifacts and unnatural textures. Specialized models aim to predict defect region heatmaps but face two primary challenges: (1) lack of explainability, failing to provide reasons and analyses for subtle defects, and (2) inability to leverage common sense and logical reasoning, leading to poor generalization. Multimodal large language models (MLLMs) promise better comprehension and reasoning but face their own challenges: (1) difficulty in fine-grained defect localization due to the limitations in capturing tiny details, and (2) constraints in providing pixel-wise outputs necessary for precise heatmap generation. To address these challenges, we propose HEIE: a novel MLLM-Based Hierarchical Explainable Image Implausibility Evaluator. We introduce the CoT-Driven Explainable Trinity Evaluator, which integrates heatmaps, scores, and explanation outputs, using CoT to decompose complex tasks into subtasks of increasing difficulty and enhance interpretability. Our Adaptive Hierarchical Implausibility Mapper synergizes low-level image features with high-level mapper tokens from LLMs, enabling precise local-to-global hierarchical heatmap predictions through an uncertainty-based adaptive token approach. Moreover, we propose a new dataset: Expl-AIGI-Eval, designed to facilitate interpretable implausibility evaluation of AIGC images. Our method demonstrates state-of-the-art performance through extensive experiments. Our project is at https://yfthu.github.io/HEIE/.

Poster