CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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Multi-Granularity Class Prototype Topology Distillation for Class-Incremental Source-Free Unsupervised Domain Adaptation

Peihua Deng, Jiehua Zhang, Xichun Sheng, Chenggang Yan, Yaoqi Sun, Ying Fu, Liang Li

展开摘要

This paper explores the Class-Incremental Source-Free Unsupervised Domain Adaptation (CI-SFUDA) problem, where the unlabeled target data come incrementally without access to labeled source instances. This problem poses two challenges, the interference of similar source-class knowledge in target-class representation learning and the shocks of new target knowledge to old ones. To address them, we propose the Multi-Granularity Class Prototype Topology Distillation (GROTO) algorithm, which effectively transfers the source knowledge to the class-incremental target domain. Concretely, we design the multi-granularity class prototype self-organization module and the prototype topology distillation module. First, we mine the positive classes by modeling accumulation distributions. Next, we introduce multi-granularity class prototypes to generate reliable pseudo-labels, and exploit them to promote the positive-class target feature self-organization. Second, the positive-class prototypes are leveraged to construct the topological structures of source and target feature spaces. Then, we perform the topology distillation to continually mitigate the shocks of new target knowledge to old ones. Extensive experiments demonstrate that our proposed method achieves state-of-the-art performance on three public datasets.

Poster
MuTri: Multi-view Tri-alignment for OCT to OCTA 3D Image Translation

Zhuangzhuang Chen, Hualiang Wang, Chubin Ou, Xiaomeng Li

展开摘要

Optical coherence tomography angiography (OCTA) shows its great importance in imaging microvascular networks by providing accurate 3D imaging of blood vessels, but it relies upon specialized sensors and expensive devices. For this reason, previous works show the potential to translate the readily available 3D Optical Coherence Tomography (OCT) images into 3D OCTA images. However, existing OCTA translation methods directly learn the mapping from the OCT domain to the OCTA domain in continuous and infinite space with guidance from only a single view, i.e., the OCTA project map, resulting in suboptimal results. To this end, we propose the multi-view Tri-alignment framework for OCT to OCTA 3D image translation in discrete and finite space, named MuTri. In the first stage, we pre-train two vector-quantized variational auto-encoder (VQVAE) by reconstructing 3D OCT and 3D OCTA data, providing semantic prior for subsequent multi-view guidances. In the second stage, our multi-view tri-alignment facilitates another VQVAE model to learn the mapping from the OCT domain to the OCTA domain in discrete and finite space. Specifically, a contrastive-inspired semantic alignment is proposed to maximize the mutual information with the pre-trained models from OCT and OCTA views, to facilitate codebook learning. Meanwhile, a vessel structure alignment is proposed to minimize the structure discrepancy with the pre-trained models from the OCTA project map view, benefiting from learning the detailed vessel structure information. We also collect the first large-scale dataset, namely, OCTA2024, which contains a pair of OCT and OCTA volumes from 846 subjects. Our codes and datasets are available at: https://github.com/xmed-lab/MuTri.

Poster
Mr. DETR: Instructive Multi-Route Training for Detection Transformers

Chang-Bin Zhang, Yujie Zhong, Kai Han

展开摘要

Existing methods enhance the training of detection transformers by incorporating an auxiliary one-to-many assignment. In this work, we treat the model as a multi-task framework, simultaneously performing one-to-one and one-to-many predictions. We investigate the roles of each component in the transformer decoder across these two training targets, including self-attention, cross-attention, and feed-forward network. Our empirical results demonstrate that any independent component in the decoder can effectively learn both targets simultaneously, even when other components are shared. This finding leads us to propose a multi-route training mechanism, featuring a primary route for one-to-one prediction and two auxiliary training routes for one-to-many prediction. We enhance the training mechanism with a novel instructive self-attention that dynamically and flexibly guides object queries for one-to-many prediction. The auxiliary routes are removed during inference, ensuring no impact on model architecture or inference cost. We conduct extensive experiments on various baselines, achieving consistent improvements as shown in Fig. 1. Project page: https://visual-ai.github.io/mrdetr

Poster
MovieBench: A Hierarchical Movie Level Dataset for Long Video Generation

Weijia Wu, Mingyu Liu, Zeyu Zhu, Xi Xia, Haoen Feng, Wen Wang, Kevin Qinghong Lin, Chunhua Shen, Mike Zheng Shou

展开摘要

Recent advancements in video generation models, such as Stable Video Diffusion, have shown promising results, but these works primarily focus on short videos, often limited to a single scene and lacking a rich storyline. These models struggle with generating long videos that involve multiple scenes, coherent narratives, and consistent characters. Furthermore, there is currently no publicly accessible dataset specifically designed for analyzing, evaluating, and training models for long video generation. In this paper, we present MovieBench: A Hierarchical Movie-Level Dataset for Long Video Generation, which addresses these challenges by providing unique contributions: (1) character consistency across scenes, (2) long videos with rich and coherent storylines, and (3) multi-scene narratives. MovieBench features three distinct levels of annotation: the movie level, which provides a broad overview of the film; the scene level, offering a mid-level understanding of the narrative; and the shot level, which emphasizes specific moments with detailed descriptions.

Poster
Movie Weaver: Tuning-Free Multi-Concept Video Personalization with Anchored Prompts

Feng Liang, Haoyu Ma, Zecheng He, Tingbo Hou, Ji Hou, Kunpeng Li, Xiaoliang Dai, Felix Juefei-Xu, Samaneh Azadi, Animesh Sinha, Peizhao Zhang, Peter Vajda, Diana Marculescu

展开摘要

Video personalization, which generates customized videos using reference images, has gained significant attention.However, prior methods typically focus on single-concept personalization, limiting broader applications that require multi-concept integration.Attempts to extend these models to multiple concepts often lead to identity blending, which results in composite characters with fused attributes from multiple sources.This challenge arises due to the lack of a mechanism to link each concept with its specific reference image.We address this with anchored prompts, which embed image anchors as unique tokens within text prompts, guiding accurate referencing during generation.Additionally, we introduce concept embeddings to encode the order of reference images.Our approach, Movie Weaver, seamlessly weaves multiple concepts--including face, body, and animal images--into one video, allowing flexible combinations in a single model.The evaluation shows that Movie Weaver outperforms existing methods for multi-concept video personalization in identity preservation and overall quality.

Poster
Move-in-2D: 2D-Conditioned Human Motion Generation

Hsin-Ping Huang, Yang Zhou, Jui-Hsien Wang, Difan Liu, Feng Liu, Ming-Hsuan Yang, Zhan Xu

展开摘要

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which restricts applications to specific motion types and global scene matching. We propose Move-in-2D, a novel approach to generate human motion sequences conditioned on a scene image, allowing for diverse motion that adapts to different scenes. Our approach utilizes a diffusion model that accepts both a scene image and text prompt as inputs, producing a motion sequence tailored to the scene. To train this model, we collect a large-scale video dataset featuring single-human activities, annotating each video with the corresponding human motion as the target output. Experiments demonstrate that our method effectively predicts human motion that aligns with the scene image after projection. Furthermore, we show that the generated motion sequence improves human motion quality in video synthesis tasks.

Poster
Motions as Queries: One-Stage Multi-Person Holistic Human Motion Capture

Kenkun Liu, Yurong Fu, Weihao Yuan, Jing Lin, Peihao Li, Xiaodong Gu, Lingteng Qiu, Haoqian Wang, Zilong Dong, Xiaoguang Han

展开摘要

Existing methods for capturing multi-person holistic human motions from a monocular video usually involve integrating the detector, the tracker, and the human pose & shape estimator into a cascaded system. Differently, we develop a one-stage multi-person holistic human motion capture system, which 1) employs only one network, enabling significant benefits from the end-to-end training on a large-scale dataset; 2) enables performance improving of the tracking module during training, avoiding being limited by a pre-trained tracker; 3) captures the motions of all individuals within a single shot, rather than tracking and estimating each person sequentially. In this system, each query within a temporal cross-attention module is responsible for the long motion of a specific individual, implicitly aggregating individual-specific information throughout the entire video. To further boost the proposed system from end-to-end training, we also construct a synthetic human video dataset, with multi-person and whole-body annotations. Extensive experiments across different datasets demonstrate both the efficacy and the efficiency of both the proposed method and the dataset. The code of our method will be made publicly available.

Poster
MotionStone: Decoupled Motion Intensity Modulation with Diffusion Transformer for Image-to-Video Generation

Shuwei Shi, Biao Gong, Xi Chen, Dandan Zheng, Shuai Tan, Zizheng Yang, Yuyuan Li, Jingwen He, Kecheng Zheng, JingDong Chen, Ming Yang, Yinqiang Zheng

展开摘要

The image-to-video (I2V) generation is conditioned on the static image, which has been enhanced recently by the motion intensity as an additional control signal. These motion-aware models are appealing to generate diverse motion patterns, yet there lacks a reliable motion estimator for training such models on large-scale video set in the wild. Traditional metrics, e.g., SSIM or optical flow, are hard to generalize to arbitrary videos, while, it is very tough for human annotators to label the abstract motion intensity neither. Furthermore, the motion intensity shall reveal both local object motion and global camera movement, which has not been studied before. This paper addresses the challenge with a new motion estimator, capable of measuring the decoupled motion intensities of objects and cameras in video. We leverage the contrastive learning on randomly paired videos and distinguish the video with greater motion intensity. Such a paradigm is friendly for annotation and easy to scale up to achieve stable performance on motion estimation. We then present a new I2V model, named MotionStone, developed with the decoupled motion estimator. Experimental results demonstrate the stability of the proposed motion estimator and the state-of-the-art performance of MotionStone on I2V generation. These advantages warrant the decoupled motion estimator to serve as a general plug-in enhancer for both data processing and video generation training.

Poster
MotionPro: A Precise Motion Controller for Image-to-Video Generation

Zhongwei Zhang, Fuchen Long, Zhaofan Qiu, Yingwei Pan, Wu Liu, Ting Yao, Tao Mei

展开摘要

Animating images with interactive motion control has garnered popularity for image-to-video (I2V) generation. Modern approaches typically rely on large Gaussian kernels to extend motion trajectories as condition without explicitly defining movement region, leading to coarse motion control and failing to disentangle object and camera moving. To alleviate these, we present MotionPro, a precise motion controller that novelly leverages region-wise trajectory and motion mask to regulate fine-grained motion synthesis and identify target motion category (i.e., object or camera moving), respectively. Technically, MotionPro first estimates the flow maps on each training video via a tracking model, and then samples the region-wise trajectories to simulate inference scenario. Instead of extending flow through large Gaussian kernels, our region-wise trajectory approach enables more precise control by directly utilizing trajectories within local regions, thereby effectively characterizing fine-grained movements. A motion mask is simultaneously derived from the predicted flow maps to capture the holistic motion dynamics of the movement regions. To pursue natural motion control, MotionPro further strengthens video denoising by incorporating both region-wise trajectories and motion mask through feature modulation. More remarkably, we meticulously construct a benchmark, i.e., MC-Bench, with 1.1K user-annotated image-trajectory pairs, for the evaluation of both fine-grained and object-level I2V motion control. Extensive experiments conducted on WebVid-10M and MC-Bench demonstrate the effectiveness of MotionPro. Please refer to our project page for more results: https://zhw-zhang.github.io/MotionPro-page/.

Poster
MotionPRO: Exploring the Role of Pressure in Human MoCap and Beyond

Shenghao Ren, Yi Lu, Jiayi Huang, Jiayi Zhao, He Zhang, Tao Yu, Qiu Shen, Xun Cao

展开摘要

Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer from issues such as timing drift and jitter, spatial problems like sliding and penetration, and poor global trajectory accuracy. In this paper, we revisit human MoCap from the perspective of interaction between human body and physical world by exploring the role of pressure. Firstly, we construct a large-scale human Motion capture dataset with Pressure, RGB and Optical sensors (named MotionPRO), which comprises 70 volunteers performing 400 types of motion, encompassing a total of 12.4M pose frames. Secondly, we examine both the necessity and effectiveness of the pressure signal through two challenging tasks: (1) pose and trajectory estimation based solely on pressure: We propose a network that incorporates a small kernel decoder and a long-short-term attention module, and proof that pressure could provide accurate global trajectory and plausible lower body pose. (2) pose and trajectory estimation by fusing pressure and RGB: We impose constraints on orthographic similarity along the camera axis and whole-body contact along the vertical axis to enhance the cross-attention strategy to fuse pressure and RGB feature maps. Experiments demonstrate that fusing pressure with RGB features not only significantly improves performance in terms of objective metrics, but also plausibly drives virtual humans (SMPL) in 3D scene. Furthermore, we demonstrate that incorporating physical perception enables humanoid robots to perform more precise and stable actions, which is highly beneficial for the development of embodied artificial intelligence. Project page is available at: https://nju-cite-mocaphumanoid.github.io/MotionPRO/

Highlight
MotionMap: Representing Multimodality in Human Pose Forecasting

Reyhaneh Hosseininejad, Megh Shukla, Saeed Saadatnejad, Mathieu Salzmann, Alexandre Alahi

展开摘要

Human pose forecasting is inherently multimodal since multiple future motions exist for an observed pose sequence. However, learning this multimodality is challenging since the task is ill-posed. To address this issue, we propose an alternative paradigm to make the task well-posed. Additionally, while state-of-the-art methods predict multimodality, this is attained through a large volume of predictions obtained by oversampling. However, such an approach glosses over key questions: (1) Can we capture multimodality by efficiently sampling a smaller number of predictions? (2) Subsequently, which of the predicted futures is more likely for an observed pose sequence? We address these questions with MotionMap, a simple yet effective heatmap based representation for multimodality. We extend heatmaps to represent a spatial distribution over the space of all possible motions, where different local maxima correspond to different forecasts for a given observation. Not only can MotionMap capture a variable number of modes per observation, but it also provides confidence measures for different modes. Further, MotionMap captures rare modes that are non-trivial to evaluate yet critical for robustness. Finally, MotionMap allows us to introduce the notion of uncertainty and controllability over the forecasted pose sequence. We support our claims through multiple qualitative and quantitative experiments using popular 3D human pose datasets: Human3.6M and AMASS, highlighting the strengths and limitations of our proposed method.

Poster
MotionBench: Benchmarking and Improving Fine-grained Video Motion Understanding for Vision Language Models

Wenyi Hong, Yean Cheng, Zhuoyi Yang, Weihan Wang, Lefan Wang, Xiaotao Gu, Shiyu Huang, Yuxiao Dong, Jie Tang

展开摘要

In the quest for artificial general intelligence, Multi-modal Large Language Models (MLLMs) have emerged as a focal point in recent advancements. However, the predominant focus remains on developing their capabilities in static image understanding. The potential of MLLMs in processing sequential visual data is still insufficiently explored, highlighting the absence of a comprehensive, high-quality assessment of their performance. In this paper, we introduce Video-MME, the first-ever full-spectrum, Multi-Modal Evaluation benchmark of MLLMs in Video analysis. Our work distinguishes from existing benchmarks through four key features: 1) Diversity in video types, spanning 6 primary visual domains with 30 subfields to ensure broad scenario generalizability; 2) Duration in temporal dimension, encompassing both short-, medium-, and long-term videos, ranging from 11 seconds to 1 hour, for robust contextual dynamics; 3) Breadth in data modalities, integrating multi-modal inputs besides video frames, including sub- titles and audios, to unveil the all-round capabilities of MLLMs; 4) Quality in annotations, utilizing rigorous manual labeling by expert annotators to facilitate precise and reliable model assessment. 900 videos with a total of 254 hours are manually selected and annotated by repeatedly viewing all the video content, resulting in 2,700 question-answer pairs. With Video-MME, we extensively evaluate various state-of-the-art MLLMs, including GPT-4 series and Gemini 1.5 Pro, as well as open-source image models like InternVL-Chat-V1.5 and video models like LLaVA-NeXT-Video. Our experiments reveal that Gemini 1.5 Pro is the best-performing commercial model, significantly outperforming the open-source models with an average accuracy of 75%, compared to 71.9% for GPT-4o. The results also demonstrate that Video-MME is a universal benchmark, which applies to both image and video MLLMs. Further analysis indicates that subtitle and audio information could significantly enhance video understanding. Besides, a decline in MLLM performance is observed as video duration increases for all models. Our dataset along with these findings underscores the need for further improvements in handling longer sequences and multi-modal data, shedding light on future MLLM development. Project page: https://video-mme.github.io.

Poster
Motion-Grounded Video Reasoning: Understanding and Perceiving Motion at Pixel Level

Andong Deng, Tongjia Chen, Shoubin Yu, Taojiannan Yang, Lincoln Spencer, Yapeng Tian, Ajmal Saeed Mian, Mohit Bansal, Chen Chen

展开摘要

In this paper, we introduce Motion-Grounded Video Reasoning, a new motionunderstanding task that requires generating visual answers (video segmentationmasks) according to the input question, and hence needs implicit spatiotemporalreasoning and grounding. This task extends existing spatiotemporal groundingwork focusing on explicit action/motion grounding, to a more general format byenabling implicit reasoning via questions. To facilitate the development of the newtask, we collect a large-scale dataset called GROUNDMORE, which comprises1,715 video clips, 249K object masks that are deliberately designed with 4 questiontypes (Causal, Sequential, Counterfactual, and Descriptive) for benchmarkingdeep and comprehensive motion reasoning abilities. GROUNDMORE uniquelyrequires models to generate visual answers, providing a more concrete and visuallyinterpretable response than plain texts. It evaluates models on both spatiotemporalgrounding and reasoning, fostering to address complex challenges in motion-relatedvideo reasoning, temporal perception, and pixel-level understanding. Furthermore,we introduce a novel baseline model named Motion-Grounded Video ReasoningAssistant (MORA). MORA incorporates the multimodal reasoning ability from theMultimodal LLM, the pixel-level perception capability from the grounding model(SAM), and the temporal perception ability from a lightweight localization head.MORA achieves respectable performance on GROUNDMORE outperforming thebest existing visual grounding baseline model by an average of 21.5% relatively.We hope this novel and challenging task will pave the way for future advancementsin robust and general motion understanding via video reasoning segmentation.

Poster
Motion Prompting: Controlling Video Generation with Motion Trajectories

Daniel Geng, Charles Herrmann, Junhwa Hur, Forrester Cole, Serena Zhang, Tobias Pfaff, Tatiana Lopez-Guevara, Yusuf Aytar, Michael Rubinstein, Chen Sun, Oliver Wang, Andrew Owens, Deqing Sun

展开摘要

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal compositions. To this end, we train a video generation model conditioned on spatio-temporally sparse or dense motion trajectories. In contrast to prior motion conditioning work, this flexible representation can encode any number of trajectories, object-specific or global scene motion, and temporally sparse motion; due to its flexibility we refer to this conditioning as motion prompts. While users may directly specify sparse trajectories, we also show how to translate high-level user requests into detailed, semi-dense motion prompts, a process we term motion prompt expansion. We demonstrate the versatility of our approach through various applications, including camera and object motion control, "interacting" with an image, motion transfer, and image editing. Our results showcase emergent behaviors, such as realistic physics, suggesting the potential of motion prompts for probing video models and interacting with future generative world models. Finally, we evaluate quantitatively, conduct a human study, and demonstrate strong performance.

Poster
Motion Modes: What Could Happen Next?

Karran Pandey, Yannick Hold-Geoffroy, Matheus Gadelha, Niloy J. Mitra, Karan Singh, Paul Guerrero

展开摘要

Predicting diverse object motions from a single static image remains challenging, as current video generation models often entangle object movement with camera motion and other scene changes. While recent methods can predict specific motions from motion arrow input, they rely on synthetic data and predefined motions, limiting their application to complex scenes. We introduce Motion Modes, a training-free approach that explores a pre-trained image-to-video generator's latent distribution to discover various distinct and plausible motions focused on selected objects in static images. We achieve this by employing a flow generator guided by energy functions designed to disentangle object and camera motion. Additionally, we use an energy inspired by particle guidance to diversify the generated motions, without requiring explicit training data. Experimental results demonstrate that Motion Modes generates realistic and varied object animations, surpassing previous methods and even human predictions regarding plausibility and diversity.

Poster
MotiF: Making Text Count in Image Animation with Motion Focal Loss

Shijie Wang, Samaneh Azadi, Rohit Girdhar, Saketh Rambhatla, Chen Sun, Xi Yin

展开摘要

Text-Image-to-Video (TI2V) generation aims to generate a video from an image following a text description, which is also referred to as text-guided image animation. Most existing methods struggle to generate videos that align well with the text prompts, particularly when motion is specified. To overcome this limitation, we introduce MotiF, a simple yet effective approach that directs the model's learning to the regions with more motion, thereby improving the text alignment and motion generation. We use optical flow to generate a motion heatmap and weight the loss according to the intensity of the motion. This modified objective leads to noticeable improvements and complements existing methods that utilize motion priors as model inputs. Additionally, due to the lack of a diverse benchmark for evaluating TI2V generation, we propose TI2V-Bench, a dataset consists of 320 image-text pairs for robust evaluation. We present a human evaluation protocol that asks the annotators to select an overall preference between two videos followed by their justifications. Through a comprehensive evaluation, MotiF outperforms nine open-sourced models, achieving an average preference of 72%. The TI2V-Bench and additional results are released in https://wang-sj16.github.io/motif/.

Poster
Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation

Junha Lee, Chunghyun Park, Jaesung Choe, Yu-Chiang Frank Wang, Jan Kautz, Minsu Cho, Chris Choy

展开摘要

We tackle open-vocabulary 3D scene segmentation tasks by introducing a novel data generation pipeline and training framework. Our work targets three essential aspects required for an effective dataset: precise 3D region segmentation, comprehensive textual descriptions, and sufficient dataset scale. By leveraging state-of-the-art open-vocabulary image segmentation models and region-aware vision-language models (VLM), we develop an automatic pipeline capable of producing high-quality 3D mask-text pairs. Applying this pipeline to multiple 3D scene datasets, we create Mosaic3D-5.6M, a dataset of more than 30K annotated scenes with 5.6M mask-text pairs - significantly larger than existing datasets. Building on these data, we propose Mosaic3D, a 3D visiual foundation model (3D-VFM) combining a 3D encoder trained with contrastive learning and a lightweight mask decoder for open-vocabulary 3D semantic and instance segmentation. Our approach achieves state-of-the-art results on open-vocabulary 3D semantic and instance segmentation benchmarks including ScanNet200, Matterport3D, and ScanNet++, with ablation studies validating the effectiveness of our large-scale training data. https://nvlabs.github.io/Mosaic3D/

Poster
Mosaic of Modalities: A Comprehensive Benchmark for Multimodal Graph Learning

Jing Zhu, Yuhang Zhou, Shengyi Qian, Zhongmou He, Tong Zhao, Neil Shah, Danai Koutra

展开摘要

Graph machine learning has made significant strides in recent years, yet the integration of visual information with graph structure and its potential for improving performance in downstream tasks remains an underexplored area. To address this critical gap, we introduce the Multimodal Graph Benchmark (MM-GRAPH), a pioneering benchmark that incorporates both visual and textual information into graph learning tasks. MM-GRAPH extends beyond existing text-attributed graph benchmarks, offering a more comprehensive evaluation framework for multimodal graph learning. Our benchmark comprises seven diverse datasets of varying scales (ranging from thousands to millions of edges), designed to assess algorithms across different tasks in real-world scenarios. These datasets feature rich multimodal node attributes, including visual data, which enables a more holistic evaluation of various graph learning frameworks in complex, multimodal environments. To support advancements in this emerging field, we provide an extensive empirical study on various graph learning frameworks when presented with features from multiple modalities, particularly emphasizing the impact of visual information. This study offers valuable insights into the challenges and opportunities of integrating visual data into graph learning.

Poster
Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization

Jamie Wynn, Zawar Qureshi, Jakub Powierza, Jamie Watson, Mohamed Sayed

展开摘要

Exploring real-world spaces using novel-view synthesis is fun, and reimagining those worlds in a different style adds another layer of excitement. Stylized worlds can also be used for downstream tasks where there is limited training data and a need to expand a model's training distribution. Most current novel-view synthesis stylization techniques lack the ability to convincingly change geometry. This is because any geometry change requires increased style strength which is often capped for stylization stability and consistency. In this work, we propose a new autoregressive 3D Gaussian Splatting stylization method. As part of this method, we contribute a new RGBD diffusion model that allows for strength control over appearance and shape stylization. To ensure consistency across stylized frames, we use a combination of novel depth-guided cross attention, feature injection, and a Warp ControlNet conditioned on composite frames for guiding the stylization of new frames. We validate our method via extensive qualitative results, quantitative experiments, and a user study.

Poster