CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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2,872篇论文

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EventPSR: Surface Normal and Reflectance Estimation from Photometric Stereo Using an Event Camera

Bohan Yu, Jin Han, Boxin Shi, Imari Sato

展开摘要

Simultaneously acquisition of the surface normal and reflectance parameters is a crucial but challenging technique in the field of computer vision and graphics. It requires capturing multiple high dynamic range (HDR) images in existing methods using frame-based cameras. In this paper, we propose EventPSR, the first work to recover surface normal and reflectance parameters (e.g., metallic and roughness) simultaneously using an event camera. Compared with the existing methods based on photometric stereo or neural radiance fields, EventPSR is a robust and efficient approach that works consistently with different materials. Thanks to the extremely high temporal resolution and high dynamic range coverage of event cameras, EventPSR can recover accurate surface normal and reflectance of objects with various materials in 10 seconds. Extensive experiments on both synthetic data and real objects show that compared with existing methods using more than 100 HDR images, EventPSR recovers comparable surface normal and reflectance parameters with only about 30% of the data rate.

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Erasing Undesirable Influence in Diffusion Models

Jing Wu, Trung Le, Munawar Hayat, Mehrtash Harandi

展开摘要

Diffusion models are highly effective at generating high-quality images but pose risks, such as the unintentional generation of NSFW (not safe for work) content.Although various techniques have been proposed to mitigate unwanted influences in diffusion models while preserving overall performance, achieving a balance between these goals remains challenging.In this work, we introduce EraseDiff, an algorithm designed to preserve the utility of the diffusion model on retained data while removing the unwanted information associated with the data to be forgotten.Our approach formulates this task as a constrained optimization problem using the value function, resulting in a natural first-order algorithm for solving the optimization problem.By altering the generative process to deviate away from the ground-truth denoising trajectory, we update parameters for preservation while controlling constraint reduction to ensure effective erasure, striking an optimal trade-off.Extensive experiments and thorough comparisons with state-of-the-art algorithms demonstrate that EraseDiff effectively preserves the model's utility, efficacy, and efficiency.

Poster
EntityErasure: Erasing Entity Cleanly via Amodal Entity Segmentation and Completion

Yixing Zhu, Qing Zhang, Yitong Wang, Yongwei Nie, Wei-Shi Zheng

展开摘要

This paper presents EntityErasure, a novel diffusion-based inpainting method that can effectively erase entities without inducing unwanted sundries. To this end, we propose to address this problem by dividing it into amodal entity segmentation and completion, such that the region to inpaint takes only entities in the non-inpainting area as reference, avoiding the possibility to generate unpredictable sundries. Moreover, we develop two entity segmentation based metrics for quantitatively assessing the performance of object erasure, which are shown be more effective than existing metrics. Experimental results demonstrate that our approach outperforms other state-of-the-art object erasure methods. Our code and data are available at https://zyxunh.github.io/EntityErasure-ProjectPage/.

Poster
Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility

Yidi Li, Jun Xiao, Zhengda Lu, Yiqun Wang, Haiyong Jiang

展开摘要

This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization framework, consisting of an auxiliary 3D Gaussian Splatting optimization branch and a 3D vector graphics optimization branch. The introduced 3DGS branch can bridge the domain gaps between text prompts and vector graphics with more consistent guidance. Moreover, 3DGS allows for progressive detail control by scheduling classifier-free guidance, facilitating guiding vector graphics with coarse shapes at the initial stages and finer details at later stages. We also improve the view-dependent occlusions by devising a visibility-awareness rendering module. Extensive results on 3D sketches and 3D iconographies, demonstrate the superiority of the method on different abstraction levels of details, cross-view consistency, and occlusion-aware stroke culling.

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Edit Away and My Face Will not Stay: Personal Biometric Defense against Malicious Generative Editing

Hanhui Wang, Yihua Zhang, Ruizheng Bai, Yue Zhao, Sijia Liu, Zhengzhong Tu

展开摘要

Recent advancements in diffusion models have made generative image editing more accessible than ever. While these developments allow users to generate creative edits with ease, they also raise significant ethical concerns, particularly regarding malicious edits to human portraits that threaten individuals' privacy and identity security. Existing general-purpose image protection methods primarily focus on generating adversarial perturbations to nullify edit effects. However, these approaches often exhibit instability to protect against diverse editing requests. In this work, we introduce a novel perspective to personal human portrait protection against malicious editing. Unlike traditional methods aiming to prevent edits from taking effect, our method, FaceLock, optimizes adversarial perturbations to ensure that original biometric information---such as facial features---is either destroyed or substantially altered post-editing, rendering the subject in the edited output biometrically unrecognizable. Our approach innovatively integrates facial recognition and visual perception factors into the perturbation optimization process, ensuring robust protection against a variety of editing attempts. Besides, we shed light on several critical issues with commonly used evaluation metrics in image editing and reveal cheating methods by which they can be easily manipulated, leading to deceptive assessments of protection. Through extensive experiments, we demonstrate that FaceLock significantly outperforms all baselines in defense performance against a wide range of malicious edits. Moreover, our method also exhibits strong robustness against purification techniques. Comprehensive ablation studies confirm the stability and broad applicability of our method across diverse diffusion-based editing algorithms. Our work not only advances the state-of-the-art in biometric defense but also sets the foundation for more secure and privacy-preserving practices in image editing.

Poster
Early-Bird Diffusion: Investigating and Leveraging Timestep-Aware Early-Bird Tickets in Diffusion Models for Efficient Training

Lexington Whalen, Zhenbang Du, Haoran You, Chaojian Li, Sixu Li, Yingyan Lin

展开摘要

Training diffusion models (DMs) requires substantial computational resources due to multiple forward and backward passes across numerous timesteps, motivating research into efficient training techniques. In this paper, we propose EB-Diff-Train, a new efficient DM training approach that is orthogonal to other methods of accelerating DM training, by investigating and leveraging Early-Bird (EB) tickets--sparse subnetworks that manifest early in the training process and maintain high generation quality. We first investigate the existence of traditional EB tickets in DMs, enabling competitive generation quality without fully training a dense model. Then, we delve into the concept of diffusion-dedicated EB tickets, drawing on insights from varying importance of different timestep regions. These tickets adapt their sparsity levels according to the importance of corresponding timestep regions, allowing for aggressive sparsity during non-critical regions while conserving computational resources for crucial timestep regions. Building on this, we develop an efficient DM training technique that derives timestep-aware EB tickets, trains them in parallel, and combines them during inference for image generation. Extensive experiments validate the existence of both traditional and timestep-aware EB tickets, as well as the effectiveness of our proposed EB-Diff-Train method. This approach can significantly reduce training time both spatially and temporally--achieving 2.9x 5.8x speedups over training unpruned dense models, and up to 10.3x faster training compared to standard train-prune-finetune pipelines--without compromising generative quality. Our code is available at https://github.com/GATECH-EIC/Early-Bird-Diffusion.

Poster
DualPM: Dual Posed-Canonical Point Maps for 3D Shape and Pose Reconstruction

Ben Kaye, Tomas Jakab, Shangzhe Wu, Christian Ruprecht, Andrea Vedaldi

展开摘要

The choice of data representation is a key factor in the success of deep learning in geometric tasks. For instance, DUSt3R has recently introduced the concept of viewpoint- invariant point maps, generalizing depth prediction, and showing that one can reduce all the key problems in the 3D reconstruction of static scenes to predicting such point maps. In this paper, we develop an analogous concept for a very different problem, namely, the reconstruction of the 3D shape and pose of deformable objects. To this end, we introduce the Dual Point Maps (DualPM), where a pair of point maps is extracted from the same image, one associating pixels to their 3D locations on the object, and the other to a canonical version of the object at rest pose. We also extend point maps to amodal reconstruction, seeing through self-occlusions to obtain the complete shape of the object. We show that 3D reconstruction and 3D pose estimation reduce to the prediction of the DualPMs. We demonstrate empirically that this representation is a good target for a deep network to predict; specifically, we consider modeling quadrupeds, showing that DualPMs can be trained purely on 3D synthetic data, consisting of one or two models per category, while generalizing very well to real images. With this, we improve by a large margin previous methods for the 3D analysis and reconstruction of this type of objects.

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DoraCycle: Domain-Oriented Adaptation of Unified Generative Model in Multimodal Cycles

Rui Zhao, Weijia Mao, Mike Zheng Shou

展开摘要

Adapting generative models to specific domains presents an effective solution for satisfying specialized requirements. However, adapting to some complex domains remains challenging, especially when these domains require substantial paired data to capture the targeted distributions. Since unpaired data from a single modality, such as vision or language, is more readily available, we utilize the bidirectional mappings between vision and language learned by the unified generative model to enable training on unpaired data for domain adaptation. Specifically, we propose DoraCycle, which integrates two multimodal cycles: text-to-image-to-text and image-to-text-to-image. The model is optimized through cross-entropy loss computed at the cycle endpoints, where both endpoints share the same modality. This facilitates self-evolution of the model without reliance on annotated text-image pairs. Experimental results demonstrate that for tasks independent of paired knowledge, such as stylization, DoraCycle can effectively adapt the unified model using only unpaired data. For tasks involving new paired knowledge, such as specific identities, a combination of a small set of paired image-text examples and larger-scale unpaired data is sufficient for effective domain-oriented adaptation. The code will be released at https://github.com/showlab/DoraCycle.

Poster
Diff2Flow: Training Flow Matching Models via Diffusion Model Alignment

Johannes Schusterbauer, Ming Gui, Frank Fundel, Björn Ommer

展开摘要

Diffusion models have revolutionized generative tasks through high-fidelity outputs, yet flow matching (FM) offers faster inference and empirical performance gains. However, current foundation FM models are computationally prohibitive for finetuning, while diffusion models like Stable Diffusion benefit from efficient architectures and ecosystem support. This work addresses the critical challenge of efficiently transferring knowledge from pre-trained diffusion models to flow matching. We propose Diff2Flow, a novel framework that systematically bridges diffusion and FM paradigms by rescaling timesteps, aligning interpolants, and deriving FM-compatible velocity fields from diffusion predictions. This alignment enables direct and efficient FM finetuning of diffusion priors with no extra computation overhead. Our experiments demonstrate that Diff2Flow outperforms naive FM and diffusion finetuning particularly under parameter-efficient constraints, while achieving superior or competitive performance across diverse downstream tasks compared to state-of-the-art methods.

Poster
Detecting Adversarial Data Using Perturbation Forgery

Qian Wang, Chen Li, Yuchen Luo, Hefei Ling, Shijuan Huang, Ruoxi Jia, Ning Yu

展开摘要

As a defense strategy against adversarial attacks, adversarial detection aims to identify and filter out adversarial data from the data flow based on discrepancies in distribution and noise patterns between natural and adversarial data. Although previous detection methods achieve high performance in detecting gradient-based adversarial attacks, new attacks based on generative models with imbalanced and anisotropic noise patterns evade detection. Even worse, the significant inference time overhead and limited performance against unseen attacks make existing techniques impractical for real-world use. In this paper, we explore the proximity relationship among adversarial noise distributions and demonstrate the existence of an open covering for these distributions. By training on the open covering of adversarial noise distributions, a detector with strong generalization performance against various types of unseen attacks can be developed. Based on this insight, we heuristically propose Perturbation Forgery, which includes noise distribution perturbation, sparse mask generation, and pseudo-adversarial data production, to train an adversarial detector capable of detecting any unseen gradient-based, generative-based, and physical adversarial attacks. Comprehensive experiments conducted on multiple general and facial datasets, with a wide spectrum of attacks, validate the strong generalization of our method.

Poster
Decompositional Neural Scene Reconstruction with Generative Diffusion Prior

Junfeng Ni, Yu Liu, Ruijie Lu, Zirui Zhou, Song-Chun Zhu, Yixin Chen, Siyuan Huang

展开摘要

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches incorporate semantic or geometric regularization to address this issue, but they suffer significant degradation in underconstrained areas and fail to recover occluded regions. We argue that the key to solving this problem lies in supplementing missing information for these areas. To this end, we propose DP-Recon, which employs diffusion priors in the form of Score Distillation Sampling (SDS) to optimize the neural representation of each individual object under novel views. This provides additional information for the underconstrained areas, but directly incorporating diffusion prior raises potential conflicts between the reconstruction and generative guidance. Therefore, we further introduce a visibility-guided approach to dynamically adjust the per-pixel SDS loss weights. Together these components enhance both geometry and appearance recovery while remaining faithful to input images. Extensive experiments across Replica and ScanNet++ demonstrate that our method significantly outperforms state-of-the-art methods. Notably, it achieves better object reconstruction under 10 views than the baselines under 100 views. Our method enables seamless text-based editing for geometry and appearance through SDS optimization and produces decomposed object meshes with detailed UV maps that support photorealistic Visual effects (VFX) editing. The project page is available at https://dp-recon.github.io/.

Poster
DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D Editing

Yufei Huang, Bangyan Liao, Yuqi Hu, Haitao Lin, Lirong Wu, Siyuan Li, Cheng Tan, Zicheng Liu, Yunfan Liu, Zelin Zang, Chang Yu, Zhen Lei

展开摘要

Score Distillation Sampling (SDS) has been successfully extended to text-driven 3D scene editing with 2D pretrained diffusion models. However, SDS-based editing methods suffer from lengthy optimization processes with slow inference and low quality. We attribute the issue of lengthy optimization to the stochastic optimization scheme used in SDS-based editing, where many steps may conflict with each other (e.g., the inherent trade-off between editing and preservation). To reduce this internal conflict and speed up the editing process, we propose to separate editing and preservation in time with a diffusion time schedule and frame the 3D editing optimization process as a diffusion bridge sampling process. Motivated by the analysis above, we introduce DaCapo, a fast diffusion sampling-like 3D editing method that incorporates a novel stacked bridge framework, which estimates a direct diffusion bridge between source and target distribution with only a pretrained 2D diffusion model. Specifically, It models the editing process as a combination of inversion and generation, where both processes happen simultaneously as a stack of Diffusion Bridges. DaCapo shows a 15x speed-up with comparable results to the state-of-the-art SDS-based method. It completes the process in just 2,500 steps on a single GPU and accommodates a variety of 3D representation methods.

Poster
DUNE: Distilling a Universal Encoder from Heterogeneous 2D and 3D Teachers

Mert Bülent Sarıyıldız, Philippe Weinzaepfel, Thomas Lucas, Pau de Jorge, Diane Larlus, Yannis Kalantidis

展开摘要

Recent multi-teacher distillation methods have unified the encoders of multiple foundation models into a single encoder, achieving competitive performance on core vision tasks like classification, segmentation, and depth estimation. This led us to ask: Could similar success be achieved when the pool of teachers also includes vision models specialized in diverse tasks across both 2D and 3D perception? In this paper, we define and investigate the problem of heterogeneous teacher distillation, or co-distillation, a challenging multi-teacher distillation scenario where teacher models vary significantly in both (a) their design objectives and (b) the data they were trained on. We explore data-sharing strategies and teacher-specific encoding, and introduce DUNE, a single encoder excelling in 2D vision, 3D understanding, and 3D human perception. Our model achieves performance comparable to that of its larger teachers, sometimes even outperforming them, on their respective tasks. Notably, DUNE surpasses MASt3R in Map-free Visual Relocalization with a much smaller encoder.

Poster
DTGBrepGen: A Novel B-rep Generative Model through Decoupling Topology and Geometry

Jing Li, Yihang Fu, Falai Chen

展开摘要

Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However, automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between the topology and geometry of the models. Existing methods tend to prioritize geometric representation while giving insufficient attention to topological constraints, making it difficult to maintain structural validity and geometric accuracy. In this paper, we propose DTGBrepGen, a novel topology-geometry decoupled framework for B-rep generation that explicitly addresses both aspects. Our approach first generates valid topological structures through a two-stage process that independently models edge-face and edge-vertex adjacency relationships. Subsequently, we employ Transformer-based diffusion models for sequential geometry generation, progressively generating vertex coordinates, followed by edge geometries and face geometries which are represented as B-splines. Extensive experiments on diverse CAD datasets show that DTGBrepGen significantly outperforms existing methods in both topological validity and geometric accuracy, achieving higher validity rates and producing more diverse and realistic B-reps. Our code is publicly available at https://github.com/jinli99/DTGBrepGen.

Poster
Consistent and Controllable Image Animation with Motion Diffusion Models

Xin Ma, Yaohui Wang, Gengyun Jia, Xinyuan Chen, Tien-Tsin Wong, Yuan-Fang Li, Cunjian Chen

展开摘要

Diffusion models have achieved significant progress in the task of image animation due to their powerful generative capabilities. However, preserving appearance consistency to the static input image, and avoiding abrupt motion change in the generated animation, remains challenging. In this paper, we introduce Cinemo, a novel image animation approach that aims to achieve better appearance consistency and motion smoothness. The core of Cinemo is to focus on learning the distribution of motion residuals, rather than directly predicting frames as in existing diffusion models. During the inference, we further mitigate the sudden motion changes in the generated video by introducing a novel DCT-based noise refinement strategy. To counteract the over-smoothing of motion, we introduce a dynamics degree control design for better control of the magnitude of motion. Altogether, these strategies enable Cinemo to produce highly consistent, smooth, and motion-controllable results. Extensive experiments compared with several state-of-the-art methods demonstrate the effectiveness and superiority of our proposed approach. In the end, we also demonstrate how our model can be applied for motion transfer or video editing of any given video.

Poster
Condensing Action Segmentation Datasets via Generative Network Inversion

Guodong Ding, Rongyu Chen, Angela Yao

展开摘要

This work presents the first condensation approach for procedural video datasets used in temporal action segmentation. We propose a condensation framework that leverages generative prior learned from the dataset and network inversion to condense data into compact latent codes with significant storage reduced across temporal and channel aspects. Orthogonally, we propose sampling diverse and representative action sequences to minimize video-wise redundancy. Our evaluation on standard benchmarks demonstrates consistent effectiveness in condensing TAS datasets and achieving competitive performances. Specifically, on the Breakfast dataset, our approach reduces storage by over 500xwhile retaining 83% of the performance compared to training with the full dataset. Furthermore, when applied to a downstream incremental learning task, it yields superior performance compared to the state-of-the-art.

Poster
Color Alignment in Diffusion

Ka Chun Shum, Binh-Son Hua, Duc Thanh Nguyen, Sai-Kit Yeung

展开摘要

Diffusion models have shown great promise in synthesizing visually appealing images. However, it remains challenging to condition the synthesis at a fine-grained level, for instance, synthesizing image pixels following some generic color pattern. Existing image synthesis methods often produce contents that fall outside the desired pixel conditions. To address this, we introduce a novel color alignment algorithm that confines the generative process in diffusion models within a given color pattern. Specifically, we project diffusion terms, either imagery samples or latent representations, into a conditional color space to align with the input color distribution. This strategy simplifies the prediction in diffusion models within a color manifold while still allowing plausible structures in generated contents, thus enabling the generation of diverse contents that comply with the target color pattern. Experimental results demonstrate our state-of-the-art performance in conditioning and controlling of color pixels, while maintaining on-par generation quality and diversity in comparison with regular diffusion models.

Poster
Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes

JunYong Choi, Min-cheol Sagong, SeokYeong Lee, Seung-Won Jung, Ig-Jae Kim, Junghyun Cho

展开摘要

We propose a diffusion-based inverse rendering framework that decomposes a single RGB image into geometry, material, and lighting. Inverse rendering is inherently ill-posed, making it difficult to predict a single accurate solution. To address this challenge, recent generative model-based methods aim to present a range of possible solutions. However, finding a single accurate solution and generating diverse solutions can be conflicting. In this paper, we propose a channel-wise noise scheduling approach that allows a single diffusion model architecture to achieve two conflicting objectives. The resulting two diffusion models, trained with different channel-wise noise schedules, can predict a single highly accurate solution and present multiple possible solutions. The experimental results demonstrate the superiority of our two models in terms of both diversity and accuracy, which translates to enhanced performance in downstream applications such as object insertion and material editing.

Poster
Can Generative Video Models Help Pose Estimation?

Ruojin Cai, Jason Y. Zhang, Philipp Henzler, Zhengqi Li, Noah Snavely, Ricardo Martin-Brualla

展开摘要

Pairwise pose estimation from images with little or no overlap is an open challenge in computer vision. Existing methods, even those trained on large-scale datasets, struggle in these scenarios due to the lack of identifiable correspondences or visual overlap. Inspired by the human ability to infer spatial relationships from diverse scenes, we propose a novel approach, InterPose, that leverages the rich priors encoded within pre-trained generative video models. We propose to use a video model to hallucinate intermediate frames between two input images, effectively creating a dense, visual transition, which significantly simplifies the problem of pose estimation. Since current video models can still produce implausible motion or inconsistent geometry, we introduce a self-consistency score that evaluates the consistency of pose predictions from sampled videos. We demonstrate that our approach generalizes among three state-of-the-art video models and show consistent improvements over the state-of-the-art DUSt3R baseline on four diverse datasets encompassing indoor, outdoor, and object-centric scenes. Our findings suggest a promising avenue for improving pose estimation models by leveraging large generative models trained on vast amounts of video data, which is more readily available than 3D data. See our project page for results: Inter-Pose.github.io.

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Camera Resection from Known Line Pencils and a Radially Distorted Scanline

Juan C. Dibene, Enrique Dunn

展开摘要

We present a marker-based geometric estimation framework for the absolute pose of a camera by analyzing the 1D observations in a single radially distorted pixel scanline.We leverage a pair of known co-planar pencils of lines, along with lens distortion parameters, to propose an ensemble of solvers exploring the space of estimation strategies applicable to our setup.First, we present a minimal algebraic solver requiring only six measurements and yielding eight solutions, which relies on the intersection of two conics defined by one of the pencils of lines.Then, we present a unique closed-form geometric solver from seven measurements.Finally, we present an homography-based formulation amenable to linear least-squares from eight or more measurements.Our geometric framework constitutes a theoretical analysis on the minimum geometric context necessary to solve in closed form for the absolute pose of a single camera from a single radially distorted scanline.

Poster