CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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TIMotion: Temporal and Interactive Framework for Efficient Human-Human Motion Generation

Yabiao Wang, Shuo Wang, Jiangning Zhang, Ke Fan, Jiafu Wu, Zhucun Xue, Yong Liu

展开摘要

Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the overall generation process into a general framework MetaMotion, which consists of two phases: temporal modeling and interaction mixing. For temporal modeling, the single-person-based methods concatenate two people into a single one directly, while the separate modeling-based methods skip the modeling of interaction sequences. The inadequate modeling described above resulted in sub-optimal performance and redundant model parameters. In this paper, we introduce TIMotion (Temporal and Interactive Modeling), an efficient and effective framework for human-human motion generation. Specifically, we first propose Causal Interactive Injection to model two separate sequences as a causal sequence leveraging the temporal and causal properties. Then we present Role-Evolving Scanning to adjust to the change in the active and passive roles throughout the interaction. Finally, to generate smoother and more rational motion, we design Localized Pattern Amplification to capture short-term motion patterns.Extensive experiments on InterHuman and InterX demonstrate that our method achieves superior performance.

Poster
TFCustom: Customized Image Generation with Time-Aware Frequency Feature Guidance

Mushui Liu, Dong She, Jingxuan Pang, Qihan Huang, Jiacheng Ying, Wanggui He, Yuanlei Hou, Siming Fu

展开摘要

Subject-driven image personalization has seen notable advancements, especially with the advent of the ReferenceNet paradigm. ReferenceNet excels in integrating image reference features, making it highly applicable in creative and commercial settings. However, current implementations of ReferenceNet primarily operate as latent-level feature extractors, which limit their potential. This constraint hinders the provision of appropriate features to the denoising backbone across different timesteps, leading to suboptimal image consistency. In this paper, we revisit the extraction of reference features and propose TFCustom, a model framework designed to focus on reference image features at different temporal steps and frequency levels. Specifically, we firstly propose synchronized ReferenceNet to extract reference image features while simultaneously optimizing noise injection and denoising for the reference image. We also propose a time-aware frequency feature refinement module that leverages high- and low-frequency filters, combined with time embeddings, to adaptively select the degree of reference feature injection. Additionally, to enhance the similarity between reference objects and the generated image, we introduce a novel reward-based loss that encourages greater alignment between the reference and generated images. Experimental results demonstrate state-of-the-art performance in both multi-object and single-object reference generation, with significant improvements in texture and textual detail generation over existing methods.

Highlight
TCFG: Tangential Damping Classifier-free Guidance

Mingi Kwon, Shin seong Kim, Jaeseok Jeong, Yi Ting Hsiao, Youngjung Uh

展开摘要

Diffusion models have achieved remarkable success in text-to-image synthesis, largely attributed to the use of classifier-free guidance (CFG), which enables high-quality, condition-aligned image generation. CFG combines the conditional score (e.g., text-conditioned) with the unconditional score to control the output. However, the unconditional score is in charge of estimating the transition between manifolds of adjacent timesteps from x_t to x_ t-1 , which may inadvertently interfere with the trajectory toward the specific condition. In this work, we introduce a novel approach that leverages a geometric perspective on the unconditional score to enhance CFG performance when conditional scores are available. Specifically, we propose a method that filters the singular vectors of both conditional and unconditional scores using singular value decomposition. This filtering process aligns the unconditional score with the conditional score, thereby refining the sampling trajectory to stay closer to the manifold. Our approach improves image quality with negligible additional computation. We provide deeper insights into the score function behavior in diffusion models and present a practical technique for achieving more accurate and contextually coherent image synthesis.

Poster
T2ISafety: Benchmark for Assessing Fairness, Toxicity, and Privacy in Image Generation

Lijun Li, Zhelun Shi, Xuhao Hu, Bowen Dong, Yiran Qin, Xihui Liu, Lu Sheng, Jing Shao

展开摘要

Text-to-image (T2I) models have rapidly advanced, enabling the generation of high-quality images from text prompts across various domains. However, these models present notable safety concerns, including the risk of generating harmful, biased, or private content. Current research on assessing T2I safety remains in its early stages. While some efforts have been made to evaluate models on specific safety dimensions, many critical risks remain unexplored. To address this gap, we introduce T2ISafety, a safety benchmark that evaluates T2I models across three key domains: toxicity, fairness, and bias. We build a detailed hierarchy of 12 tasks and 44 categories based on these three domains, and meticulously collect 70K corresponding prompts. Based on this taxonomy and prompt set, we build a large-scale T2I dataset with 68K manually annotated images and train an evaluator capable of detecting critical risks that previous work has failed to identify, including risks that even ultra-large proprietary models like GPTs cannot correctly detect. We evaluate 15 prominent diffusion models on T2ISafety and reveal several concerns including persistent issues with racial fairness, a tendency to generate toxic content, and significant variation in privacy protection across the models, even with defense methods like concept erasing.

Poster
SynerGen-VL: Towards Synergistic Image Understanding and Generation with Vision Experts and Token Folding

Hao Li, Changyao Tian, Jie Shao, Xizhou Zhu, Zhaokai Wang, Jinguo Zhu, Wenhan Dou, Xiaogang Wang, Hongsheng Li, Lewei Lu, Jifeng Dai

展开摘要

The remarkable success of Large Language Models (LLMs) has extended to the multimodal domain, achieving outstanding performance in image understanding and generation. Recent efforts to develop unified Multimodal Large Language Models (MLLMs) that integrate these capabilities have shown promising results. However, existing approaches often involve complex designs in model architecture or training pipeline, increasing the difficulty of model training and scaling. In this paper, we propose SynerGen-VL, a simple yet powerful encoder-free MLLM capable of both image understanding and generation. To address challenges identified in existing encoder-free unified MLLMs, we introduce the token folding mechanism and the vision-expert-based progressive alignment pretraining strategy, effectively supporting high-resolution image understanding while reducing training complexity. After being trained on large-scale mixed image-text data with a unified next-token prediction objective, SynerGen-VL achieves or surpasses the performance of existing encoder-free unified MLLMs with comparable or smaller parameter sizes, and narrows the gap with task-specific state-of-the-art models, highlighting a promising path toward future unified MLLMs. Our code and models shall be released.

Poster
SynTab-LLaVA: Enhancing Multimodal Table Understanding with Decoupled Synthesis

Bangbang Zhou, Zuan Gao, Zixiao Wang, Boqiang Zhang, Yuxin Wang, Zhineng Chen, Hongtao Xie

展开摘要

Due to the limited scale of multimodal table understanding (MTU) data, model performance is constrained. A straightforward approach is to use multimodal large language models to obtain more samples, but this may cause hallucinations, generate incorrect sample pairs, and cost significantly.To address the above issues, we design a simple yet effective synthesis framework that consists of two independent steps: table image rendering and table question and answer (Q&A) pairs generation.We use table codes (HTML, LaTeX, Markdown) to synthesize images and generate Q&A pairs with large language model (LLM).This approach leverages LLM's high concurrency and low cost to boost annotation efficiency and reduce expenses. By inputting code instead of images, LLMs can directly access the content and structure of the table, reducing hallucinations in table understanding and improving the accuracy of generated Q&A pairs. Finally, we synthesize a large-scale MTU dataset, SynTab, containing 636K images and 1.8M samples costing within \200 in US dollars. We further introduce a generalist tabular multimodal model, SynTab-LLaVA. This model not only effectively extracts local textual content within the table but also enables global modeling of relationships between cells.SynTab-LLaVA achieves SOTA performance on 21 out of 24 in-domain and out-of-domain benchmarks, demonstrating the effectiveness and generalization of our method. The Code is available at \href https://github.com/bang123-box/SynTab-LLaVA SynTab-LLaVA .

Poster
Structured 3D Latents for Scalable and Versatile 3D Generation

Jianfeng Xiang, Zelong Lv, Sicheng Xu, Yu Deng, Ruicheng Wang, Bowen Zhang, Dong Chen, Xin Tong, Jiaolong Yang

展开摘要

We introduce a novel 3D generation method for versatile and high-quality 3D asset creation.The cornerstone is a unified Structured LATent (SLAT) representation which allows decoding to different output formats, such as Radiance Fields, 3D Gaussians, and meshes. This is achieved by integrating a sparsely-populated 3D grid with dense multiview visual features extracted from a powerful vision foundation model, comprehensively capturing both structural (geometry) and textural (appearance) information while maintaining flexibility during decoding.We employ rectified flow transformers tailored for SLAT as our 3D generation models and train models with up to 2 billion parameters on a large 3D asset dataset of 500K diverse objects. Our model generates high-quality results with text or image conditions, significantly surpassing existing methods, including recent ones at similar scales. We showcase flexible output format selection and local 3D editing capabilities which were not offered by previous models. Code, model, and data will be released.

Highlight
StoryGPT-V: Large Language Models as Consistent Story Visualizers

Xiaoqian Shen, Mohamed Elhoseiny

展开摘要

Recent generative models have demonstrated impressive capabilities in generating realistic and visually pleasing images grounded on textual prompts. Nevertheless, a significant challenge remains in applying these models for the more intricate task of story visualization. Since it requires resolving pronouns (he, she, they) in the frame descriptions, i.e., anaphora resolution, and ensuring consistent characters and background synthesis across frames. Yet, the emerging Large Language Model (LLM) showcases robust reasoning abilities to navigate through ambiguous references and process extensive sequences. Therefore, we introduce StoryGPT-V, which leverages the merits of the latent diffusion (LDM) and LLM to produce images with consistent and high-quality characters grounded on given story descriptions. First, we train a character-aware LDM, which takes character-augmented semantic embedding as input and includes the supervision of the cross-attention map using character segmentation masks, aiming to enhance character generation accuracy and faithfulness. In the second stage, we enable an alignment between the output of LLM and the character-augmented embedding residing in the input space of the first-stage model. This harnesses the reasoning ability of LLM to address ambiguous references and the comprehension capability to memorize the context. We conduct comprehensive experiments on two visual story visualization benchmarks. Our model reports superior quantitative results and consistently generates accurate characters of remarkable quality with low memory consumption. Our code is publicly available at: https://xiaoqian-shen.github.io/StoryGPT-V.

Poster
StdGEN: Semantic-Decomposed 3D Character Generation from Single Images

Yuze He, Yanning Zhou, Wang Zhao, Zhongkai Wu, Kaiwen Xiao, Wei Yang, Yong-jin Liu, Xiao Han

展开摘要

We present StdGEN, an innovative pipeline for generating semantically decomposed high-quality 3D characters from single images, enabling broad applications in virtual reality, gaming, and filmmaking, etc. Unlike previous methods which struggle with limited decomposability, unsatisfactory quality, and long optimization times, StdGEN features decomposability, effectiveness and efficiency; i.e., it generates intricately detailed 3D characters with separated semantic components such as the body, clothes, and hair, in three minutes. At the core of StdGEN is our proposed Semantic-aware Large Reconstruction Model (S-LRM), a transformer-based generalizable model that jointly reconstructs geometry, color and semantics from multi-view images in a feed-forward manner. A differentiable multi-layer semantic surface extraction scheme is introduced to acquire meshes from hybrid implicit fields reconstructed by our S-LRM. Additionally, a specialized efficient multi-view diffusion model and an iterative multi-layer surface refinement module are integrated into the pipeline to facilitate high-quality, decomposable 3D character generation. Extensive experiments demonstrate our state-of-the-art performance in 3D anime character generation, surpassing existing baselines by a significant margin in geometry, texture and decomposability. StdGEN offers ready-to-use semantic-decomposed 3D characters and enables flexible customization for a wide range of applications. Project page: https://stdgen.github.io

Poster
StarVector: Generating Scalable Vector Graphics Code from Images and Text

Juan A. Rodriguez, Abhay Puri, Shubham Agarwal, Issam H. Laradji, Pau Rodriguez, Sai Rajeswar, David Vazquez, Christopher Pal, Marco Pedersoli

展开摘要

Scalable Vector Graphics (SVGs) are vital for modern image rendering due to their scalability and versatility. Previous SVG generation methods have focused on curve-based vectorization, lacking semantic understanding, often producing artifacts, and struggling with SVG primitives beyond path curves. To address these issues, we introduce StarVector, a multimodal large language model for SVG generation. It performs image vectorization by understanding image semantics and using SVG primitives for compact, precise outputs. Unlike traditional methods, StarVector works directly in the SVG code space, leveraging visual understanding to apply accurate SVG primitives. To train StarVector, we create SVG-Stack, a diverse dataset of 2M samples that enables generalization across vectorization tasks and precise use of primitives like ellipses, polygons, and text. We address challenges in SVG evaluation, showing that pixel-based metrics like MSE fail to capture the unique qualities of vector graphics. We introduce SVG-Bench, a benchmark across 10 datasets, and three tasks: image vectorization, text-driven SVG generation, and diagram generation. Using this contribution, StarVector achieves state-of-the-art performance, producing more compact and semantically rich SVGs.

Poster
StageDesigner: Artistic Stage Generation for Scenography via Theater Scripts

Zhaoxing Gan, Mengtian Li, Ruhua Chen, Zhongxia Ji, Sichen Guo, Huanling Hu, Guangnan Ye, Zuo Hu

展开摘要

In this work, we introduce StageDesigner, the first comprehensive framework for artistic stage generation using large language models combined with layout-controlled diffusion models. Given the professional requirements of stage scenography, StageDesigner simulates the workflows of seasoned artists to generate immersive 3D stage scenes. Specifically, our approach is divided into three primary modules: Script Analysis, which extracts thematic and spatial cues from input scripts; Foreground Generation, which constructs and arranges essential 3D objects; and Background Generation, which produces a harmonious background aligned with the narrative atmosphere and maintains spatial coherence by managing occlusions between foreground and background elements. Furthermore, we introduce the StagePro-V1 dataset, a dedicated dataset with 276 unique stage scenes spanning different historical styles and annotated with scripts, images, and detailed 3D layouts, specifically tailored for this task. Finally, evaluations using both standard and newly proposed metrics, along with extensive user studies, demonstrate the effectiveness of StageDesigner, showcasing its ability to produce visually and thematically cohesive stages that meet both artistic and spatial coherence standards. Project can be found at: https://deadsmither5.github.io/2025/01/03/StageDesigner/

Poster
Spherical Manifold Guided Diffusion Model for Panoramic Image Generation

Xiancheng Sun, Mai Xu, Shengxi Li, Senmao Ma, Xin Deng, Lai Jiang, Gang Shen

展开摘要

Panoramic image essentially acts as a pivotal role in emerging virtual reality and augmented reality scenarios; however, the generation of panoramic images are essentially challenging due to the intrinsic spherical geometry and spherical distortions caused by equirectangular projection (ERP). To address this, we start from the very basics of S^2 manifold inherent to panoramic images, and propose a novel spherical manifold convolution (SMConv) on S^2 manifold. Based on the SMConv operation, we propose a spherical manifold guided diffusion (SMGD) model for text-conditioned panoramic image generation, which can well accommodate the spherical geometry during generation. We further develop a novel evaluation method by calculating grouped Frechet inception distance (FID) on cube-map projections, which can well reflect the quality of generated panoramic images, compared to existing methods that randomly crop ERP-distorted content. Experiment results demonstrate that our SMGD model achieves the state-of-the-art generation quality and accuracy, whilst retaining the shortest sampling time in the text-conditioned panoramic image generation task. Codes are publicly available at https://github.com/chronos123/SMGD.

Poster
SoftVQ-VAE: Efficient 1-Dimensional Continuous Tokenizer

Hao Chen, Ze Wang, Xiang Li, Ximeng Sun, Fangyi Chen, Jiang Liu, Jindong Wang, Bhiksha Raj, Zicheng Liu, Emad Barsoum

展开摘要

Efficient image tokenization with high compression ratios remains a critical challenge for training generative models.We present SoftVQ-VAE, a continuous image tokenizer that leverages soft categorical posteriors to aggregate multiple codewords into each latent token, substantially increasing the representation capacity of the latent space. When applied to Transformer-based architectures, our approach compresses 256x256 and 512x512 images using only 32 or 64 1-dimensional tokens.Not only does SoftVQ-VAE show consistent and high-quality reconstruction, more importantly, it also achieves state-of-the-art and significantly faster image generation results across different denoising-based generative models. Remarkably, SoftVQ-VAE improves inference throughput by up to 18x for generating 256x256 images and 55x for 512x512 images while achieving competitive FID scores of 1.78 and 2.21 for SiT-XL.It also improves the training efficiency of the generative models by reducing the number of training iterations by 2.3x while maintaining comparable performance. With its fully-differentiable design and semantic-rich latent space, our experiment demonstrates that SoftVQ-VQE achieves efficient tokenization without compromising generation quality, paving the way for more efficient generative models.Code and model will be released.

Poster
SketchAgent: Language-Driven Sequential Sketch Generation

Yael Vinker, Tamar Rott Shaham, Kristine Zheng, Alex Zhao, Judith E Fan, Antonio Torralba

展开摘要

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and human-computer interaction, capturing the dynamic and abstract nature of human sketching remains challenging. In this work, we introduce SketchAgent, a language-driven, sequential sketch generation method that enables users to create, modify, and refine sketches through dynamic, conversational interactions. Our approach requires no training or fine-tuning. Instead, we leverage the sequential nature and rich prior knowledge of off-the-shelf multimodal large language models (LLMs). We present an intuitive sketching language, introduced to the model through in-context examples, enabling it to "draw" using string-based actions. These are processed into vector graphics and then rendered to create a sketch on a pixel canvas, which can be accessed again for further tasks. By drawing stroke by stroke, our agent captures the evolving, dynamic qualities intrinsic to sketching. We demonstrate that SketchAgent can generate sketches from diverse prompts, engage in dialogue-driven drawing, and collaborate meaningfully with human users.

Poster
Shadow Generation Using Diffusion Model with Geometry Prior

Haonan Zhao, Qingyang Liu, Xinhao Tao, Li Niu, Guangtao Zhai

展开摘要

Image composition involves integrating foreground object into background image to obtain a composite image. One of the key challenges is to produce realistic shadow for the inserted foreground object. Recently, diffusion-based methods have shown superior performance compared to GAN-based methods in shadow generation. However, they are still struggling to generate shadows with plausible geometry in complex cases. In this paper, we focus on promoting diffusion-based methods by leveraging geometry priors. Specifically, we first predict the rotated bounding box and matched shadow shapes for the foreground shadow. Then, the geometry information of rotated bounding box and matched shadow shapes is injected into ControlNet to facilitate shadow generation. Extensive experiments on both DESOBAv2 dataset and real composite images validate the effectiveness of our proposed method.

Poster
SfM-Free 3D Gaussian Splatting via Hierarchical Training

Bo Ji, Angela Yao

展开摘要

Standard 3D Gaussian Splatting (3DGS) relies on known or pre-computed camera poses and a sparse point cloud, obtained from structure-from-motion (SfM) preprocessing, to initialize and grow 3D Gaussians. We propose a novel SfM-Free 3DGS (SFGS) method for video input, eliminating the need for known camera poses and SfM preprocessing. Our approach introduces a hierarchical training strategy that trains and merges multiple 3D Gaussian representations -- each optimized for specific scene regions -- into a single, unified 3DGS model representing the entire scene. To compensate for large camera motions, we leverage video frame interpolation models. Additionally, we incorporate multi-source supervision to reduce overfitting and enhance representation. Experimental results reveal that our approach significantly surpasses state-of-the-art SfM-free novel view synthesis methods. On the Tanks and Temples dataset, we improve PSNR by an average of 2.25dB, with a maximum gain of 3.72dB in the best scene. On the CO3D-V2 dataset, we achieve an average PSNR boost of 1.74dB, with a top gain of 3.90dB. The code is available at \href https://github.com/jibo27/3DGS_Hierarchical_Training/ https://github.com/jibo27/3DGS_Hierarchical_Training .

Poster
SerialGen: Personalized Image Generation by First Standardization Then Personalization

Cong Xie, Han Zou, Ruiqi Yu, Yan Zhang, Zhenpeng Zhan

展开摘要

In this work, we are interested in achieving both high text controllability and whole-body appearance consistency in the generation of personalized human characters. We propose a novel framework, named SerialGen, which is a serial generation method consisting of two stages: first, a standardization stage that standardizes reference images, and then a personalized generation stage based on the standardized reference. Furthermore, we introduce two modules aimed at enhancing the standardization process. Our experimental results validate the proposed framework's ability to produce personalized images that faithfully recover the reference image's whole-body appearance while accurately responding to a wide range of text prompts. Through thorough analysis, we highlight the critical contribution of the proposed serial generation method and standardization model, evidencing enhancements in appearance consistency between reference and output images and across serial outputs generated from diverse text prompts. The term "Serial" in this work carries a double meaning: it refers to the two-stage method and also underlines our ability to generate serial images with consistent appearance throughout.

Poster
SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance

Peishan Cong, Ziyi Wang, Yuexin Ma, Xiangyu Yue

展开摘要

Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we introduce an effective method, SemGeoMo, for dynamic contextual human motion generation, which fully leverages the text-affordance-joint multi-level semantic and geometric guidance in the generation process, improving the semantic rationality and geometric correctness of generative motions. Our method achieves state-of-the-art performance on three datasets and demonstrates superior generalization capability for diverse interaction scenarios.

Poster
SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene Generation

Aleksey Bokhovkin, Quan Meng, Shubham Tulsiani, Angela Dai

展开摘要

We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortless editing. SceneFactor enables text-guided 3D scene synthesis through our factored diffusion formulation, leveraging latent semantic and geometric manifolds for generation of arbitrary-sized 3D scenes. While text input enables easy, controllable generation, text guidance remains imprecise for intuitive, localized editing and manipulation of the generated 3D scenes. Our factored semantic diffusion generates a proxy semantic space composed of semantic 3D boxes that enables controllable editing of generated scenes by adding, removing, changing the size of the semantic 3D proxy boxes that guides high-fidelity, consistent 3D geometric editing. Extensive experiments demonstrate that our approach enables high-fidelity 3D scene synthesis with effective controllable editing through our factored diffusion approach.

Poster
Scene Map-based Prompt Tuning for Navigation Instruction Generation

Sheng Fan, Rui Liu, Wenguan Wang, Yi Yang

展开摘要

Navigation instruction generation (NIG), which provides interactive feedback and guidance to humans along a trajectory, is vital for developing embodied agents capable of human-machine communication and collaboration through natural language. Early data-driven methods directly map sequences of past observations to trajectory descriptions on limited datasets, lacking the necessary spatial understanding in complex 3D environments. While recent approaches leverage Large Language Models (LLMs) to improve NIG, they often overlook the global spatial context in navigation, such as the inherent space discretization in maps. Instead of straightforwardly feeding textual descriptions of the map into LLMs, we propose a scene map-based prompt tuning framework for NIG, MAPInstructor, which incorporates map context for parameter-efficient updating of LLMs. MAPInstructor comprises three key components: (i) scene representation encoding, where egocentric observations are projected into 3D voxels for fine-grained scene understanding; (ii) map prompt tuning, which integrates a topological map representation of the entire trajectory into an LLM-based decoder; and (iii) landmark uncertainty assessment, which mitigates hallucinations in landmark predictions, thereby enhancing the reliability and coherence of instruction generation. Extensive experiments on three navigation datasets (i.e., R2R, REVERIE, RxR) confirm the generalization and effectiveness of our algorithm.

Poster