CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

2,872篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Poster
    2,46885.9%
  • 其他 / 未标注
    40414.1%

浏览全部论文

3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination

Jianing Yang, Xuweiyi Chen, Nikhil Madaan, Madhavan Iyengar, Shengyi Qian, David F. Fouhey, Joyce Chai

展开摘要

The integration of language and 3D perception is crucial for embodied agents and robots that comprehend and interact with the physical world. While large language models (LLMs) have demonstrated impressive language understanding and generation capabilities, their adaptation to 3D environments (3D-LLMs) remains in its early stages. A primary challenge is a lack of large-scale datasets with dense grounding between language and 3D scenes. We introduce 3D-GRAND, a pioneering large-scale dataset comprising 40,087 household scenes paired with 6.2 million densely-grounded scene-language instructions. Our results show that instruction tuning with 3D-GRAND significantly enhances grounding capabilities and reduces hallucinations in 3D-LLMs. As part of our contributions, we propose a comprehensive benchmark 3D-POPE to systematically evaluate hallucination in 3D-LLMs, enabling fair comparisons of models. Our experiments highlight a scaling effect between dataset size and 3D-LLM performance, emphasizing the importance of large-scale 3D-text datasets for embodied AI research. Our results demonstrate early signals for effective sim-to-real transfer, indicating that models trained on large synthetic data can perform well on real-world 3D scans. Through 3D-GRAND and 3D-POPE, we aim to equip the embodied AI community with resources and insights to lead to more reliable and better-grounded 3D-LLMs.

Poster
3D-AVS: LiDAR-based 3D Auto-Vocabulary Segmentation

Weijie Wei, Osman Ülger, Fatemeh Karimi Nejadasl, Theo Gevers, Martin R. Oswald

展开摘要

Open-vocabulary segmentation methods offer promising capabilities in detecting unseen object categories, but the category must be aware and needs to be provided by a human, either via a text prompt or pre-labeled datasets, thus limiting their scalability. We propose 3D-AVS, a method for Auto-Vocabulary Segmentation of 3D point clouds for which the vocabulary is unknown and auto-generated for each input at runtime, thus eliminating the human in the loop and typically providing a substantially larger vocabulary for richer annotations. 3D-AVS first recognizes semantic entities from image or point cloud data and then segments all points with the automatically generated vocabulary. Our method incorporates both image-based and point-based recognition, enhancing robustness under challenging lighting conditions where geometric information from LiDAR is especially valuable. Our point-based recognition features a Sparse Masked Attention Pooling (SMAP) module to enrich the diversity of recognized objects. To address the challenges of evaluating unknown vocabularies and avoid annotation biases from label synonyms, hierarchies, or semantic overlaps, we introduce the annotation-free Text-Point Semantic Similarity (TPSS) metric for assessing generated vocabulary quality. Our evaluations on nuScenes and ScanNet200 demonstrate 3D-AVS's ability to generate semantic classes with accurate point-wise segmentations.

Poster
3D Prior Is All You Need: Cross-Task Few-shot 2D Gaze Estimation

Yihua Cheng, Hengfei Wang, Zhongqun Zhang, Yang Yue, Boeun Kim, Feng Lu, Hyung Jin Chang

展开摘要

3D and 2D gaze estimation share the fundamental objective of capturing eye movements but are traditionally treated as two distinct research domains. In this paper, we introduce a novel cross-task few-shot 2D gaze estimation approach, aiming to adapt a pre-trained 3D gaze estimation network for 2D gaze prediction on unseen devices using only a few training images. This task is highly challenging due to the domain gap between 3D and 2D gaze, unknown screen poses, and limited training data. To address these challenges, we propose a novel framework that bridges the gap between 3D and 2D gaze. Our framework contains a physics-based differentiable projection module with learnable parameters to model screen poses and project 3D gaze into 2D gaze. The framework is fully differentiable and can integrate into existing 3D gaze networks without modifying their original architecture. Additionally, we introduce a dynamic pseudo-labelling strategy for flipped images, which is particularly challenging for 2D labels due to unknown screen poses. To overcome this, we reverse the projection process by converting 2D labels to 3D space, where flipping is performed. Notably, this 3D space is not aligned with the camera coordinate system, so we learn a dynamic transformation matrix to compensate for this misalignment. We evaluate our method on MPIIGaze, EVE, and GazeCapture datasets, collected respectively on laptops, desktop computers, and mobile devices. The superior performance highlights the effectiveness of our approach, and demonstrates its strong potential for real-world applications.

Poster
3D Occupancy Prediction with Low-Resolution Queries via Prototype-aware View Transformation

Gyeongrok Oh, Sungjune Kim, Heeju Ko, Hyung-gun Chi, Jinkyu Kim, Dongwook Lee, Daehyun Ji, Sungjoon Choi, Sujin Jang, Sangpil Kim

展开摘要

The resolution of voxel queries significantly influences the quality of view transformation in camera-based 3D occupancy prediction. However, computational constraints and the practical necessity for real-time deployment require smaller query resolutions, which inevitably leads to an information loss. Therefore, it is essential to encode and preserve rich visual details within limited query sizes while ensuring a comprehensive representation of 3D occupancy. To this end, we introduce ProtoOcc, a novel occupancy network that leverages prototypes of clustered image segments in view transformation to enhance low-resolution context. In particular, the mapping of 2D prototypes onto 3D voxel queries encodes high-level visual geometries and complements the loss of spatial information from reduced query resolutions. Additionally, we design a multi-perspective decoding strategy to efficiently disentangle the densely compressed visual cues into a high-dimensional 3D occupancy scene. Experimental results on both Occ3D and SemanticKITTI benchmarks demonstrate the effectiveness of the proposed method, showing clear improvements over the baselines. More importantly, ProtoOcc achieves competitive performance against the baselines even with 75% reduced voxel resolution.

Poster
3D Gaussian Inpainting with Depth-Guided Cross-View Consistency

Sheng-Yu Huang, Zi-Ting Chou, Yu-Chiang Frank Wang

展开摘要

When performing 3D inpainting using novel-view rendering methods like Neural Radiance Field (NeRF) or 3D Gussian Splatting (3DGS), how to achieve texture and geometry consistency across camera views has been a challenge. In this paper, we propose a framework of 3D Gaussian Inpainting with Depth-Guided Cross-View Consistency (3DGIC) for cross-view consistent 3D inpainting. Guided by the rendered depth information from each training view, our 3DGIC exploits background pixels visible across different views for updating the inpainting mask, allowing us to refine the 3DGS for inpainting purposes. Through extensive experiments on benchmark datasets, we confirm that our 3DGIC outperforms current state-of-the-art 3D inpainting methods quantitatively and qualitatively.

Poster
3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations

Yating Wang, Xuan Wang, Ran Yi, Yanbo Fan, Jichen Hu, Jingcheng Zhu, Lizhuang Ma

展开摘要

Recent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms of runtime speed or storage space. To this end, we propose a novel method that addresses all the aforementioned demands. In specific, we introduce an expressive and compact representation that encodes texture-related attributes of the 3D Gaussians in the tensorial format. We store appearance of neutral expression in static tri-planes, and represents dynamic texture details for different expressions using lightweight 1D feature lines, which are then decoded into opacity offset relative to the neutral face. We further propose adaptive truncated opacity penalty and class-balanced sampling to improve generalization across different expressions. Experiments show this design enables accurate face dynamic details capturing while maintains real-time rendering and significantly reduces storage costs, thus broadening the applicability to more scenarios.

Poster
3D Dental Model Segmentation with Geometrical Boundary Preserving

Shufan Xi, Zexian Liu, Junlin Chang, Hongyu Wu, Xiaogang Wang, Aimin Hao

展开摘要

3D intraoral scan mesh is widely used in digital dentistry diagnosis, segmenting 3D intraoral scan mesh is a critical preliminary task. Numerous approaches have been devised for precise tooth segmentation. Currently, the deep learning-based methods are capable of the high accuracy segmentation of crown. However, the segmentation accuracy at the junction between the crown and the gum is still below average. Existing down-sampling methods are unable to effectively preserve the geometric details at the junction. To address these problems, we propose CrossTooth, a boundary-preserving segmentation method that combines 3D mesh selective downsampling to retain more vertices at the tooth-gingiva area, along with cross-modal discriminative boundary features extracted from multi-view rendered images, enhancing the geometric representation of the segmentation network. Using a point network as a backbone and incorporating image complementary features, CrossTooth significantly improves segmentation accuracy, as demonstrated by experiments on a public intraoral scan dataset.

Poster
2DMamba: Efficient State Space Model for Image Representation with Applications on Giga-Pixel Whole Slide Image Classification

Jingwei Zhang, Anh Tien Nguyen, Xi Han, Vincent Quoc-Huy Trinh, Hong Qin, Dimitris Samaras, Mahdi S. Hosseini

展开摘要

Efficiently modeling large 2D contexts is essential for various fields including Giga-Pixel Whole Slide Imaging (WSI) and remote sensing. Transformer-based models offer high parallelism but face challenges due to their quadratic complexity for handling long sequences. Recently, Mamba introduced a selective State Space Model (SSM) with linear complexity and high parallelism, enabling effective and efficient modeling of wide context in 1D sequences. However, extending Mamba to vision tasks, which inherently involve 2D structures, results in spatial discrepancies due to the limitations of 1D sequence processing. On the other hand, current 2D SSMs inherently model 2D structures but they suffer from prohibitively slow computation due to the lack of efficient parallel algorithms. In this work, we propose 2DMamba, a novel 2D selective SSM framework that incorporates the 2D spatial structure of images into Mamba, with a highly optimized hardware-aware operator, adopting both spatial continuity and computational efficiency. We validate the versatility of our approach on both WSIs and natural images. Extensive experiments on 10 public datasets for WSI classification and survival analysis show that 2DMamba improves up to 2.48% in AUC, 3.11% in F1 score, 2.47% in accuracy and 5.52% in C-index. Additionally, integrating our method with VMamba for natural imaging yields 0.5 to 0.7 improvements in mIoU on the ADE20k semantic segmentation dataset, and 0.2% accuracy improvement on ImageNet-1K classification dataset. Our code is available at https://github.com/AtlasAnalyticsLab/2DMamba.

Poster