CVPR 2025 论文列表

Conference on Computer Vision and Pattern Recognition

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2,872篇论文

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PhyT2V: LLM-Guided Iterative Self-Refinement for Physics-Grounded Text-to-Video Generation

Qiyao Xue, Xiangyu Yin, Boyuan Yang, Wei Gao

展开摘要

Text-to-video (T2V) generation has been recently enabled by transformer-based diffusion models, but current T2V models lack capabilities in adhering to the real-world common knowledge and physical rules, due to their limited understanding of physical realism and deficiency in temporal modeling. Existing solutions are either data-driven or require extra model inputs, but cannot be generalizable to out-of-distribution domains. In this paper, we present PhyT2V, a new data-independent T2V technique that expands the current T2V model's capability of video generation to out-of-distribution domains, by enabling chain-of-thought and step-back reasoning in T2V prompting. Our experiments show that PhyT2V improves existing T2V models' adherence to real-world physical rules by 2.3x, and achieves 35% improvement compared to T2V prompt enhancers.

Poster
Perturb-and-Revise: Flexible 3D Editing with Generative Trajectories

Susung Hong, Johanna Karras, Ricardo Martin-Brualla, Ira Kemelmacher-Shlizerman

展开摘要

Recent advancements in text-based diffusion models have accelerated progress in 3D reconstruction and text-based 3D editing. Although existing 3D editing methods excel at modifying color, texture, and style, they struggle with extensive geometric or appearance changes, thus limiting their applications. To this end, we propose Perturb-and-Revise, which makes possible a variety of NeRF editing. First, we perturb the NeRF parameters with random initializations to create a versatile initialization. The level of perturbation is determined automatically through analysis of the local loss landscape. Then, we revise the edited NeRF via generative trajectories. Combined with the generative process, we impose identity-preserving gradients to refine the edited NeRF. Extensive experiments demonstrate that Perturb-and-Revise facilitates flexible, effective, and consistent editing of color, appearance, and geometry in 3D. For 360deg results, please visit our project page: https://susunghong.github.io/Perturb-and-Revise.

Poster
Personalized Preference Fine-tuning of Diffusion Models

Meihua Dang, Anikait Singh, Linqi Zhou, Stefano Ermon, Jiaming Song

展开摘要

RLHF techniques like DPO can significantly improve the generation quality of text-to-image diffusion models. However, these methods optimize for a single reward that aligns model generation with population-level preferences, neglecting the nuances of individual users' beliefs or values. This lack of personalization limits the efficacy of these models. To bridge this gap, we introduce PPD, a multi-reward optimization objective that aligns diffusion models with personalized preferences. With PPD, a diffusion model learns the individual preferences of a population of users in a few-shot way, enabling generalization to unseen users. Specifically, our approach (1) leverages a vision-language model (VLM) to extract personal preference embeddings from a small set of pairwise preference examples, and then (2) incorporates the embeddings into diffusion models through cross attention. Conditioning on user embeddings, the text-to-image models are fine-tuned with the DPO objective, simultaneously optimizing for alignment with the preferences of multiple users. Empirical results demonstrate that our method effectively optimizes for multiple reward functions and can interpolate between them during inference. In real-world user scenarios, with as few as four preference examples from a new user, our approach achieves an average win rate of 76% over Stable Cascade, generating images that more accurately reflect specific user preferences.

Poster
PersonaBooth: Personalized Text-to-Motion Generation

Boeun Kim, Hea In Jeong, JungHoon Sung, Yihua Cheng, Jeongmin Lee, Ju Yong Chang, Sang-Il Choi, Younggeun Choi, Saim Shin, Jungho Kim, Hyung Jin Chang

展开摘要

This paper introduces Motion Personalization, a new task that generates personalized motions aligned with text descriptions using several basic motions containing Persona. To support this novel task, we introduce a new large-scale motion dataset called PerMo (PersonaMotion), which captures the unique personas of multiple actors. We also propose a multi-modal finetuning method of a pretrained motion diffusion model called PersonaBooth. PersonaBooth addresses two main challenges: i) A significant distribution gap between the persona-focused PerMo dataset and the pretraining datasets, which lack persona-specific data, and ii) the difficulty of capturing a consistent persona from the motions vary in content (action type). To tackle the dataset distribution gap, we introduce a persona token to accept new persona features and perform multi-modal adaptation for both text and visuals during finetuning. To capture a consistent persona, we incorporate a contrastive learning technique to enhance intra-cohesion among samples with the same persona. Furthermore, we introduce a context-aware fusion mechanism to maximize the integration of persona cues from multiple input motions. PersonaBooth outperforms state-of-the-art motion style transfer methods, establishing a new benchmark for motion personalization.

Poster
Pattern Analogies: Learning to Perform Programmatic Image Edits by Analogy

Aditya Ganeshan, Thibault Groueix, Paul Guerrero, Radomir Mech, Matthew Fisher, Daniel Ritchie

展开摘要

Pattern images are everywhere in the digital and physical worlds, and tools to edit them are valuable. But editing pattern images is tricky: desired edits are often *programmatic*: structure-aware edits that alter the underlying program which generates the pattern. One could attempt to infer this underlying program, but current methods for doing so struggle with complex images and produce unorganized programs that make editing tedious. In this work, we introduce a novel approach to perform programmatic edits on pattern images. By using a *pattern analogy*—a pair of simple patterns to demonstrate the intended edit—and a learning-based generative model to execute these edits, our method allows users to intuitively edit patterns. To enable this paradigm, we introduce **SplitWeave**, a domain-specific language that, combined with a framework for sampling synthetic pattern analogies, enables the creation of a large, high-quality synthetic training dataset. We also present **TriFuser**, a Latent Diffusion Model (LDM) designed to overcome critical issues that arise when naively deploying LDMs to this task. Extensive experiments on real-world, artist-sourced patterns reveals that our method faithfully performs the demonstrated edit while also generalizing to related pattern styles beyond its training distribution.

Poster
Pathways on the Image Manifold: Image Editing via Video Generation

Noam Rotstein, Gal Yona, Daniel Silver, Roy Velich, David Bensaid, Ron Kimmel

展开摘要

Recent advances in image editing, driven by image diffusion models, have shown remarkable progress. However, significant challenges remain, as these models often struggle to follow complex edit instructions accurately and frequently compromise fidelity by altering key elements of the original image. Simultaneously, video generation has made remarkable strides, with models that effectively function as consistent and continuous world simulators. In this paper, we propose merging these two fields by utilizing image-to-video models for image editing. We reformulate image editing as a temporal process, using pretrained video models to create smooth transitions from the original image to the desired edit. This approach traverses the image manifold continuously, ensuring consistent edits while preserving the original image's key aspects. Our approach achieves state-of-the-art results on text-based image editing, demonstrating significant improvements in both edit accuracy and image preservation. Visit our project page: https://rotsteinnoam.github.io/Frame2Frame/.

Poster
PatchVSR: Breaking Video Diffusion Resolution Limits with Patch-wise Video Super-Resolution

Shian Du, Menghan Xia, Chang Liu, Xintao Wang, Jing Wang, Pengfei Wan, Di Zhang, Xiangyang Ji

展开摘要

Pre-trained video generation models hold great potential for generative video super-resolution (VSR). However, adapting them for full-size VSR, as most existing methods do, suffers from unnecessary intensive full-attention computation and fixed output resolution. To overcome these limitations, we make the first exploration into utilizing video diffusion priors for patch-wise VSR.This is non-trivial because pre-trained video diffusion models are not native for patch-level detail generation. To mitigate this challenge, we propose an innovative approach, called PatchVSR, which integrates a dual-stream adapter for conditional guidance. The patch branch extracts features from input patches to maintain content fidelity while the global branch extracts context features from the resized full video to bridge the generation gap caused byincomplete semantics of patches.Particularly, we also inject the patch's location information into the model to better contextualize patch synthesis within the global video frame.Experiments demonstrate that our method can synthesize high-fidelity, high-resolution details at the patch level. A tailor-made multi-patch joint modulation is proposed to ensure visual consistency across individually enhanced patches. Due to the flexibility of our patch-based paradigm, we can achieve highly competitive 4K VSR based on a 512x512 resolution base model, with extremely high efficiency.

Poster
PassionSR: Post-Training Quantization with Adaptive Scale in One-Step Diffusion based Image Super-Resolution

Libo Zhu, Jianze Li, Haotong Qin, Wenbo Li, Yulun Zhang, Yong Guo, Xiaokang Yang

展开摘要

Diffusion-based image super-resolution (SR) models have shown superior performance at the cost of multiple denoising steps. However, even though the denoising step has been reduced to one, they require high computational costs and storage requirements, making it difficult for deployment on hardware devices. To address these issues, we propose a novel post-training quantization approach with adaptive scale in one-step diffusion (OSD) image SR, PassionSR. First, we simplify OSD model to two core components, UNet and Variational Autoencoder (VAE) by removing the CLIPEncoder. Secondly, we propose Learnable Boundary Quantizer (LBQ) and Learnable Equivalent Transformation (LET) to optimize the quantization process and manipulate activation distributions for better quantization. Finally, we design a Distributed Quantization Calibration (DQC) strategy that stabilizes the training of quantized parameters for rapid convergence. Comprehensive experiments demonstrate that PassionSR with 8-bit and 6-bit obtains comparable visual results with full-precision model. Moreover, our PassionSR achieves significant advantages over recent leading low-bit quantization methods for image SR. Our code will be released

Poster
PartRM: Modeling Part-Level Dynamics with Large Cross-State Reconstruction Model

Mingju Gao, Yike Pan, Huan-ang Gao, Zongzheng Zhang, Wenyi Li, Hao Dong, Hao Tang, Li Yi, Hao Zhao

展开摘要

As interest grows in world models that predict future states from current observations and actions, accurately modeling part-level dynamics has become increasingly relevant for various applications. Existing approaches, such as Puppet-Master, rely on fine-tuning large-scale pre-trained video diffusion models, which are impractical for real-world use due to the limitations of 2D video representation and slow processing times. To overcome these challenges, we present PartRM, a novel 4D reconstruction framework that simultaneously models appearance, geometry, and part-level motion from multi-view images of a static object. PartRM builds upon large 3D Gaussian reconstruction models, leveraging their extensive knowledge of appearance and geometry in static objects. To address data scarcity in 4D, we introduce the PartDrag-4D dataset, providing multi-view observations of part-level dynamics across over 20,000 states. We enhance the model's understanding of interaction conditions with a multi-scale drag embedding module that captures dynamics at varying granularities. To prevent catastrophic forgetting during fine-tuning, we implement a two-stage training process that focuses sequentially on motion and appearance learning. Experimental results show that PartRM establishes a new state-of-the-art in part-level motion learning and can be applied in manipulation tasks in robotics. Our code, data, and models are publicly available to facilitate future research.

Poster
PartGen: Part-level 3D Generation and Reconstruction with Multi-view Diffusion Models

Minghao Chen, Roman Shapovalov, Iro Laina, Tom Monnier, Jianyuan Wang, David Novotny, Andrea Vedaldi

展开摘要

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures, but as single, fused entities lacking meaningful structure. In contrast, most applications and creative workflows require 3D assets to be composed of distinct, meaningful parts that can be independently manipulated. To bridge this gap, we introduce PartGen, a novel approach for generating, from text, images, or unstructured 3D objects, 3D objects composed of meaningful parts. Our method leverages a multi-view diffusion model to extract plausible and view-consistent part segmentations from multiple views of a 3D object, dividing it into meaningful components. A second multi-view diffusion model then processes each part individually, filling in occlusions and generating completed views, which are subsequently passed to a 3D reconstruction network. The completion process ensures that the reconstructed parts integrate cohesively by considering the context of the entire object, compensating for missing information caused by occlusions and, in extreme cases, hallucinating entirely invisible parts based on contextual cues. We evaluate PartGen on both generated and real 3D assets, demonstrating significant improvements over segmentation and part completion baselines. We also showcase downstream applications such as text-guided 3D part editing.

Highlight
ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions

Jeonghwan Kim, Jisoo Kim, Jeonghyeon Na, Hanbyul Joo

展开摘要

To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to engage with multiple objects in a range of sequential and casual manipulations. To achieve this goal, we introduce our ParaHome system designed to capture dynamic 3D movements of humans and objects within a common home environment. Our system features a multi-view setup with 70 synchronized RGB cameras, along with wearable motion capture devices including an IMU-based body suit and hand motion capture gloves. By leveraging the ParaHome system, we collect a new human-object interaction dataset, including 486 minutes of sequences across 207 captures with 38 participants, offering advancements with three key aspects: (1) capturing body motion and dexterous hand manipulation motion alongside multiple objects within a contextual home environment; (2) encompassing sequential and concurrent manipulations paired with text descriptions; and (3) including articulated objects with multiple parts represented by 3D parameterized models. We present detailed design justifications for our system, and perform key generative modeling experiments to demonstrate the potential of our dataset.

Poster
Panorama Generation From NFoV Image Done Right

Dian Zheng, Cheng Zhang, Xiao-Ming Wu, Cao Li, chengfei lv, Jian-Fang Hu, Wei-Shi Zheng

展开摘要

Generating 360-degree panoramas from narrow field of view (NFoV) image is a promising computer vision task for Virtual Reality (VR) applications. Existing methods mostly assess the generated panoramas with InceptionNet or CLIP based metrics, which tend to perceive the image quality and is not suitable for evaluating the distortion. In this work, we first propose a distortion-specific CLIP, named Distort-CLIP to accurately evaluate the panorama distortion and discover the "visual cheating" phenomenon in previous works (i.e., tending to improve the visual results by sacrificing distortion accuracy). This phenomenon arises because prior methods employ a single network to learn the distinct panorama distortion and content completion at once, which leads the model to prioritize optimizing the latter. To address the phenomenon, we propose PanoDecouple, a decoupled diffusion model framework, which decouples the panorama generation into distortion guidance and content completion, aiming to generate panoramas with both accurate distortion and visual appeal. Specifically, we design a DistortNet for distortion guidance by imposing panorama-specific distortion prior and a modified condition registration mechanism; and a ContentNet for content completion by imposing perspective image information. Additionally, a distortion correction loss function with Distort-CLIP is introduced to constrain the distortion explicitly. The extensive experiments validate that PanoDecouple surpasses existing methods both in distortion and visual metrics.

Highlight
Paint by Inpaint: Learning to Add Image Objects by Removing Them First

navve wasserman, Noam Rotstein, Roy Ganz, Ron Kimmel

展开摘要

Image editing has advanced significantly with the introduction of text-conditioned diffusion models. Despite this progress, seamlessly adding objects to images based on textual instructions without requiring user-provided input masks remains a challenge. We address this by leveraging the insight that removing objects (Inpaint) is significantly simpler than its inverse process of adding them (Paint), attributed to inpainting models that benefit from segmentation mask guidance. Capitalizing on this realization, by implementing an automated and extensive pipeline, we curate a filtered large-scale image dataset containing pairs of images and their corresponding object-removed versions. Using these pairs, we train a diffusion model to inverse the inpainting process, effectively adding objects into images. Unlike other editing datasets, ours features natural target images instead of synthetic ones while ensuring source-target consistency by construction. Additionally, we utilize a large Vision-Language Model to provide detailed descriptions of the removed objects and a Large Language Model to convert these descriptions into diverse, natural-language instructions. Our quantitative and qualitative results show that the trained model surpasses existing models in both object addition and general editing tasks. Visit our project page for the released dataset and trained models: https://rotsteinnoam.github.io/Paint-by-Inpaint/.

Poster
PTDiffusion: Free Lunch for Generating Optical Illusion Hidden Pictures with Phase-Transferred Diffusion Model

Xiang Gao, Shuai Yang, Jiaying Liu

展开摘要

Optical illusion hidden picture is an interesting visual perceptual phenomenon where an image is cleverly integrated into another picture. Established on the off-the-shelf text-to-image (T2I) diffusion model, we propose a novel text-guided image-to-image (I2I) translation framework dubbed as Phase-Transferred Diffusion Model (PTDiffusion) for hidden art syntheses, which harmoniously embeds an input reference image into arbitrary scenes described by the text prompts. At the heart of our method is a plug-and-play phase transfer mechanism that dynamically and progressively transplants diffusion features' phase spectrum from the denoising process to reconstruct the reference image into the one to sample the generated illusion image, realizing deep fusion of the reference structural information and the textual semantic information. Furthermore, we propose asynchronous phase transfer to enable flexible control over the degree of hidden content discernability. Our method bypasses any model training and fine-tuning process, all while substantially outperforming related methods in image quality, text fidelity, visual discernibility, and contextual naturalness for illusion picture synthesis, as demonstrated by extensive qualitative and quantitative experiments. Our project is publically available at \href https://xianggao1102.github.io/PTDiffusion_webpage/ this web page .

Poster
PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing

Peng Li, Wangguandong Zheng, Yuan Liu, Tao Yu, Yangguang Li, Xingqun Qi, Xiaowei Chi, Siyu Xia, Yan-Pei Cao, Wei Xue, Wenhan Luo, Yike Guo

展开摘要

Photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, existing methods for monocular full-body reconstruction, typically relying on front and/or predicted back view, still struggle with satisfactory performance due to the ill-posed nature of the problem and sophisticated self-occlusions. In this paper, we propose PSHuman, a novel framework that explicitly reconstructs human meshes utilizing priors from the multiview diffusion model. It is found that directly applying multiview diffusion on single-view human images leads to severe geometric distortions, especially on generated faces. To address it, we propose a cross-scale diffusion that models the joint probability distribution of global full-body shape and local facial characteristics, enabling identity-preserved novel-view generation without geometric distortion. Moreover, to enhance cross-view body shape consistency of varied human poses, we condition the generative model on parametric models (SMPL-X), which provide body priors and prevent unnatural views inconsistent with human anatomy. Leveraging the generated multiview normal and color images, we present SMPLX-initialized explicit human carving to recover realistic textured human meshes efficiently. Extensive experiments on CAPE and THuman2.1 demonstrate PSHuman's superiority in geometry details, texture fidelity, and generalization capability.

Poster
PS-Diffusion: Photorealistic Subject-Driven Image Editing with Disentangled Control and Attention

Weicheng Wang, Guoli Jia, Zhongqi Zhang, Liang Lin, Jufeng Yang

展开摘要

Diffusion models pre-trained on large-scale paired image-text data achieve significant success in image editing. To convey more fine-grained visual details, subject-driven editing integrates subjects in user-provided reference images into existing scenes. However, it is challenging to obtain photorealistic results, which simulate contextual interactions, such as reflections, illumination, and shadows, induced by merging the target object into the source image. To address this issue, we propose PS-Diffusion, which ensures realistic and consistent object-scene blending while maintaining the invariance of subject appearance during editing. To be specific, we first divide the contextual interactions into those occurring in the foreground and the background areas. The effect of the former is estimated through intrinsic image decomposition, and the region of the latter is predicted in an additional background effect control branch. Moreover, we propose an effect attention module to disentangle the learning processes of interaction and subject, alleviating confusion between them. Additionally, we introduce a synthesized dataset, Replace-5K, consisting of 5,000 image pairs with invariant subject and contextual interactions via 3D rendering. Extensive quantitative and qualitative experiments on our dataset and two real-world datasets demonstrate that our method achieves state-of-the-art performance. The code is available in the https://github.com/wei-cheng777/PS-Diffusion.

Poster
PQPP: A Joint Benchmark for Text-to-Image Prompt and Query Performance Prediction

Eduard Poesina, Adriana Valentina Costache, Adrian-Gabriel Chifu, Josiane Mothe, Radu Tudor Ionescu

展开摘要

Text-to-image generation has recently emerged as a viable alternative to text-to-image retrieval, driven by the visually impressive results of generative diffusion models. Although query performance prediction is an active research topic in information retrieval, to the best of our knowledge, there is no prior study that analyzes the difficulty of queries (referred to as prompts) in text-to-image generation, based on human judgments. To this end, we introduce the first dataset of prompts which are manually annotated in terms of image generation performance. Additionally, we extend these evaluations to text-to-image retrieval by collecting manual annotations that represent retrieval performance. We thus establish the first joint benchmark for prompt and query performance prediction (PQPP) across both tasks, comprising over 10K queries. Our benchmark enables (i) the comparative assessment of prompt/query difficulty in both image generation and image retrieval, and (ii) the evaluation of prompt/query performance predictors addressing both generation and retrieval. We evaluate several pre- and post-generation/retrieval performance predictors, thus providing competitive baselines for future research. Our benchmark and code are publicly available at https://github.com/Eduard6421/PQPP.

Poster
POSTA: A Go-to Framework for Customized Artistic Poster Generation

Haoyu Chen, Xiaojie Xu, Wenbo Li, Jingjing Ren, Tian Ye, Songhua Liu, Ying-Cong Chen, Lei Zhu, Xinchao Wang

展开摘要

Poster design is a critical medium for visual communication. Prior work has explored automatic poster design using deep learning techniques, but these approaches lack text accuracy, user customization, and aesthetic appeal, limiting their applicability in artistic domains such as movies and exhibitions, where both clear content delivery and visual impact are essential. To address these limitations, we present POSTA: a modular framework powered by diffusion models and multimodal large language models (MLLMs) for customized artistic poster generation. The framework consists of three modules. Background Diffusion creates a themed background based on user input. Design MLLM then generates layout and typography elements that align with and complement the background style. Finally, to enhance the poster's aesthetic appeal, ArtText Diffusion applies additional stylization to key text elements. The final result is a visually cohesive and appealing poster, with a fully modular process that allows for complete customization. To train our models, we develop the PosterArt dataset, comprising high-quality artistic posters annotated with layout, typography, and pixel-level stylized text segmentation. Our comprehensive experimental analysis demonstrates POSTA's exceptional controllability and design diversity, outperforming existing models in both text accuracy and aesthetic quality.

Poster
PICD: Versatile Perceptual Image Compression with Diffusion Rendering

Tongda Xu, Jiahao Li, Bin Li, Yan Wang, Ya-Qin Zhang, Yan Lu

展开摘要

Recently, perceptual image compression has achieved significant advancements, delivering high visual quality at low bitrates for natural images. However, for screen content, existing methods often produce noticeable artifacts when compressing text. To tackle this challenge, we propose versatile perceptual screen image compression with diffusion rendering (PICD), a codec that works well for both screen and natural images. More specifically, we propose a compression framework that encodes the text and image separately, and renders them into one image using diffusion model. For this diffusion rendering, we integrate conditional information into diffusion models at three distinct levels: 1). Domain level: We fine-tune the base diffusion model using text content prompts with screen content. 2). Adaptor level: We develop an efficient adaptor to control the diffusion model using compressed image and text as input. 3). Instance level: We apply instance-wise guidance to further enhance the decoding process. Empirically, our PICD surpasses existing perceptual codecs in terms of both text accuracy and perceptual quality. Additionally, without text conditions, our approach serves effectively as a perceptual codec for natural images.

Poster
PCM : Picard Consistency Model for Fast Parallel Sampling of Diffusion Models

Junhyuk So, Jiwoong Shin, Chaeyeon Jang, Eunhyeok Park

展开摘要

Recently, diffusion models have achieved significant advances in vision, text, and robotics. However, they still face slow generation speeds due to sequential denoising processes. To address this, a parallel sampling method based on Picard iteration was introduced, effectively reducing sequential steps while ensuring exact convergence to the original output. Nonetheless, Picard iteration does not guarantee faster convergence, which can still result in slow generation in practice. In this work, we propose a new parallelization scheme, the Picard Consistency Model (PCM), which significantly reduces the number of generation steps in Picard iteration. Inspired by the consistency model, PCM is directly trained to predict the fixed-point solution, or the final output, at any stage of the convergence trajectory. Additionally, we introduce a new concept called model switching, which addresses PCM's limitations and ensures exact convergence. Extensive experiments demonstrate that PCM achieves up to a 2.71x speedup over sequential sampling and a 1.77x speedup over Picard iteration across various tasks, including image generation and robotic control.

Poster