CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models

Xianfang Zeng, Xin Chen, Zhongqi Qi, Wen Liu, Zibo Zhao, Zhibin Wang, Bin Fu, Yong Liu, Gang Yu

展开摘要

This paper presents Paint3D a novel coarse-to-fine generative framework that is capable of producing high-resolution lighting-less and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key challenge addressed is generating high-quality textures without embedded illumination information which allows the textures to be re-lighted or re-edited within modern graphics pipelines. To achieve this our method first leverages a pre-trained depth-aware 2D diffusion model to generate view-conditional images and perform multi-view texture fusion producing an initial coarse texture map. However as 2D models cannot fully represent 3D shapes and disable lighting effects the coarse texture map exhibits incomplete areas and illumination artifacts. To resolve this we train separate UV Inpainting and UVHD diffusion models specialized for the shape-aware refinement of incomplete areas and the removal of illumination artifacts. Through this coarse-to-fine process Paint3D can produce high-quality 2K UV textures that maintain semantic consistency while being lighting-less significantly advancing the state-of-the-art in texturing 3D objects.

Poster
PRDP: Proximal Reward Difference Prediction for Large-Scale Reward Finetuning of Diffusion Models

Fei Deng, QIFEI WANG, Wei Wei, Tingbo Hou, Matthias Grundmann

展开摘要

Reward finetuning has emerged as a promising approach to aligning foundation models with downstream objectives. Remarkable success has been achieved in the language domain by using reinforcement learning (RL) to maximize rewards that reflect human preference. However in the vision domain existing RL-based reward finetuning methods are limited by their instability in large-scale training rendering them incapable of generalizing to complex unseen prompts. In this paper we propose Proximal Reward Difference Prediction (PRDP) enabling stable black-box reward finetuning for diffusion models for the first time on large-scale prompt datasets with over 100K prompts. Our key innovation is the Reward Difference Prediction (RDP) objective that has the same optimal solution as the RL objective while enjoying better training stability. Specifically the RDP objective is a supervised regression objective that tasks the diffusion model with predicting the reward difference of generated image pairs from their denoising trajectories. We theoretically prove that the diffusion model that obtains perfect reward difference prediction is exactly the maximizer of the RL objective. We further develop an online algorithm with proximal updates to stably optimize the RDP objective. In experiments we demonstrate that PRDP can match the reward maximization ability of well-established RL-based methods in small-scale training. Furthermore through large-scale training on text prompts from the Human Preference Dataset v2 and the Pick-a-Pic v1 dataset PRDP achieves superior generation quality on a diverse set of complex unseen prompts whereas RL-based methods completely fail.

Poster
PI3D: Efficient Text-to-3D Generation with Pseudo-Image Diffusion

Ying-Tian Liu, Yuan-Chen Guo, Guan Luo, Heyi Sun, Wei Yin, Song-Hai Zhang

展开摘要

Diffusion models trained on large-scale text-image datasets have demonstrated a strong capability of controllable high-quality image generation from arbitrary text prompts. However the generation quality and generalization ability of 3D diffusion models is hindered by the scarcity of high-quality and large-scale 3D datasets. In this paper we present PI3D a framework that fully leverages the pre-trained text-to-image diffusion models' ability to generate high-quality 3D shapes from text prompts in minutes. The core idea is to connect the 2D and 3D domains by representing a 3D shape as a set of Pseudo RGB Images. We fine-tune an existing text-to-image diffusion model to produce such pseudo-images using a small number of text-3D pairs. Surprisingly we find that it can already generate meaningful and consistent 3D shapes given complex text descriptions. We further take the generated shapes as the starting point for a lightweight iterative refinement using score distillation sampling to achieve high-quality generation under a low budget. PI3D generates a single 3D shape from text in only 3 minutes and the quality is validated to outperform existing 3D generative models by a large margin.

Poster
PFStorer: Personalized Face Restoration and Super-Resolution

Tuomas Varanka, Tapani Toivonen, Soumya Tripathy, Guoying Zhao, Erman Acar

展开摘要

Recent developments in face restoration have achieved remarkable results in producing high-quality and lifelike outputs. The stunning results however often fail to be faithful with respect to the identity of the person as the models lack necessary context. In this paper we explore the potential of personalized face restoration with diffusion models. In our approach a restoration model is personalized using a few images of the identity leading to tailored restoration with respect to the identity while retaining fine-grained details. By using independent trainable blocks for personalization the rich prior of a base restoration model can be exploited to its fullest. To avoid the model relying on parts of identity left in the conditioning low-quality images a generative regularizer is employed. With a learnable parameter the model learns to balance between the details generated based on the input image and the degree of personalization. Moreover we improve the training pipeline of face restoration models to enable an alignment-free approach. We showcase the robust capabilities of our approach in several real-world scenarios with multiple identities demonstrating our method's ability to generate fine-grained details with faithful restoration. In the user study we evaluate the perceptual quality and faithfulness of the generated details with our method being voted best 61% of the time compared to the second best with 25% of the votes.

Poster
PEGASUS: Personalized Generative 3D Avatars with Composable Attributes

Hyunsoo Cha, Byungjun Kim, Hanbyul Joo

展开摘要

We present PEGASUS a method for constructing a personalized generative 3D face avatar from monocular video sources. Our generative 3D avatar enables disentangled controls to selectively alter the facial attributes (e.g. hair or nose) while preserving the identity. Our approach consists of two stages: synthetic database generation and constructing a personalized generative avatar. We generate a synthetic video collection of the target identity with varying facial attributes where the videos are synthesized by borrowing the attributes from monocular videos of diverse identities. Then we build a person-specific generative 3D avatar that can modify its attributes continuously while preserving its identity. Through extensive experiments we demonstrate that our method of generating a synthetic database and creating a 3D generative avatar is the most effective in preserving identity while achieving high realism. Subsequently we introduce a zero-shot approach to achieve the same goal of generative modeling more efficiently by leveraging a previously constructed personalized generative model.

Poster
PEEKABOO: Interactive Video Generation via Masked-Diffusion

Yash Jain, Anshul Nasery, Vibhav Vineet, Harkirat Behl

展开摘要

Modern video generation models like Sora have achieved remarkable success in producing high-quality videos. However a significant limitation is their inability to offer interactive control to users a feature that promises to open up unprecedented applications and creativity. In this work we introduce the first solution to equip diffusion-based video generation models with spatio-temporal control. We present Peekaboo a novel masked attention module which seamlessly integrates with current video generation models offering control without the need for additional training or inference overhead. To facilitate future research we also introduce a comprehensive benchmark for interactive video generation. This benchmark offers a standardized framework for the community to assess the efficacy of emerging interactive video generation models. Our extensive qualitative and quantitative assessments reveal that Peekaboo achieves up to a 3.8x improvement in mIoU over baseline models all while maintaining the same latency. Code and benchmark are available on the webpage.

Poster
PAIR Diffusion: A Comprehensive Multimodal Object-Level Image Editor

Vidit Goel, Elia Peruzzo, Yifan Jiang, Dejia Xu, Xingqian Xu, Nicu Sebe, Trevor Darrell, Zhangyang Wang, Humphrey Shi

展开摘要

Generative image editing has recently witnessed extremely fast-paced growth. Some works use high-level conditioning such as text while others use low-level conditioning. Nevertheless most of them lack fine-grained control over the properties of the different objects present in the image i.e. object-level image editing. In this work we tackle the task by perceiving the images as an amalgamation of various objects and aim to control the properties of each object in a fine-grained manner. Out of these properties we identify structure and appearance as the most intuitive to understand and useful for editing purposes. We propose PAIR Diffusion a generic framework that enables a diffusion model to control the structure and appearance properties of each object in the image. We show that having control over the properties of each object in an image leads to comprehensive editing capabilities. Our framework allows for various object-level editing operations on real images such as reference image-based appearance editing free-form shape editing adding objects and variations. Thanks to our design we do not require any inversion step. Additionally we propose multimodal classifier-free guidance which enables editing images using both reference images and text when using our approach with foundational diffusion models. We validate the above claims by extensively evaluating our framework on both unconditional and foundational diffusion models.

Poster
Outdoor Scene Extrapolation with Hierarchical Generative Cellular Automata

Dongsu Zhang, Francis Williams, Zan Gojcic, Karsten Kreis, Sanja Fidler, Young Min Kim, Amlan Kar

展开摘要

We aim to generate fine-grained 3D geometry from large-scale sparse LiDAR scans abundantly captured by autonomous vehicles (AV). Contrary to prior work on AV scene completion we aim to extrapolate fine geometry from unlabeled and beyond spatial limits of LiDAR scans taking a step towards generating realistic high-resolution simulation-ready 3D street environments. We propose hierarchical Generative Cellular Automata (hGCA) a spatially scalable conditional 3D generative model which grows geometry recursively with local kernels following GCAs in a coarse-to-fine manner equipped with a light-weight planner to induce global consistency. Experiments on synthetic scenes show that hGCA generates plausible scene geometry with higher fidelity and completeness compared to state-of-the-art baselines. Our model generalizes strongly from sim-to-real qualitatively outperforming baselines on the Waymo-open dataset. We also show anecdotal evidence of the ability to create novel objects from real-world geometric cues even when trained on limited synthetic content.

Highlight
Orthogonal Adaptation for Modular Customization of Diffusion Models

Ryan Po, Guandao Yang, Kfir Aberman, Gordon Wetzstein

展开摘要

Customization techniques for text-to-image models have paved the way for a wide range of previously unattainable applications enabling the generation of specific concepts across diverse contexts and styles. While existing methods facilitate high-fidelity customization for individual concepts or a limited pre-defined set of them they fall short of achieving scalability where a single model can seamlessly render countless concepts. In this paper we address a new problem called Modular Customization with the goal of efficiently merging customized models that were fine-tuned independently for individual concepts. This allows the merged model to jointly synthesize concepts in one image without compromising fidelity or incurring any additional computational costs. To address this problem we introduce Orthogonal Adaptation a method designed to encourage the customized models which do not have access to each other during fine-tuning to have orthogonal residual weights. This ensures that during inference time the customized models can be summed with minimal interference. Our proposed method is both simple and versatile applicable to nearly all optimizable weights in the model architecture. Through an extensive set of quantitative and qualitative evaluations our method consistently outperforms relevant baselines in terms of efficiency and identity preservation demonstrating a significant leap toward scalable customization of diffusion models.

Highlight
Optimizing Diffusion Noise Can Serve As Universal Motion Priors

Korrawe Karunratanakul, Konpat Preechakul, Emre Aksan, Thabo Beeler, Supasorn Suwajanakorn, Siyu Tang

展开摘要

We propose Diffusion Noise Optimization (DNO) a new method that effectively leverages existing motion diffusion models as motion priors for a wide range of motion-related tasks. Instead of training a task-specific diffusion model for each new task DNO operates by optimizing the diffusion latent noise of an existing pre-trained text-to-motion model. Given the corresponding latent noise of a human motion it propagates the gradient from the target criteria defined on the motion space through the whole denoising process to update the diffusion latent noise. As a result DNO supports any use cases where criteria can be defined as a function of motion. In particular we show that for motion editing and control DNO outperforms existing methods in both achieving the objective and preserving the motion content. DNO accommodates a diverse range of editing modes including changing trajectory pose joint locations or avoiding newly added obstacles. In addition DNO is effective in motion denoising and completion producing smooth and realistic motion from noisy and partial inputs. DNO achieves these results at inference time without the need for model retraining offering great versatility for any defined reward or loss function on the motion representation.

Poster
Open-Vocabulary Attention Maps with Token Optimization for Semantic Segmentation in Diffusion Models

Pablo Marcos-Manchón, Roberto Alcover-Couso, Juan C. SanMiguel, José M. Martínez

展开摘要

Diffusion models represent a new paradigm in text-to-image generation. Beyond generating high-quality images from text prompts models such as Stable Diffusion have been successfully extended to the joint generation of semantic segmentation pseudo-masks. However current extensions primarily rely on extracting attentions linked to prompt words used for image synthesis. This approach limits the generation of segmentation masks derived from word tokens not contained in the text prompt. In this work we introduce Open-Vocabulary Attention Maps (OVAM)--a training-free method for text-to-image diffusion models that enables the generation of attention maps for any word. In addition we propose a lightweight optimization process based on OVAM for finding tokens that generate accurate attention maps for an object class with a single annotation. We evaluate these tokens within existing state-of-the-art Stable Diffusion extensions. The best-performing model improves its mIoU from 52.1 to 86.6 for the synthetic images' pseudo-masks demonstrating that our optimized tokens are an efficient way to improve the performance of existing methods without architectural changes or retraining.

Poster
One-step Diffusion with Distribution Matching Distillation

Tianwei Yin, Michaël Gharbi, Richard Zhang, Eli Shechtman, Frédo Durand, William T. Freeman, Taesung Park

展开摘要

Diffusion models generate high-quality images but require dozens of forward passes. We introduce Distribution Matching Distillation (DMD) a procedure to transform a diffusion model into a one-step image generator with minimal impact on image quality. We enforce the one-step image generator match the diffusion model at distribution level by minimizing an approximate KL divergence whose gradient can be expressed as the difference between 2 score functions one of the target distribution and the other of the synthetic distribution being produced by our one-step generator. The score functions are parameterized as two diffusion models trained separately on each distribution. Combined with a simple regression loss matching the large-scale structure of the multi-step diffusion outputs our method outperforms all published few-step diffusion approaches reaching 2.62 FID on ImageNet 64x64 and 11.49 FID on zero-shot COCO-30k comparable to Stable Diffusion but orders of magnitude faster. Utilizing FP16 inference our model can generate images at 20 FPS on modern hardware.

Poster
One-dimensional Adapter to Rule Them All: Concepts Diffusion Models and Erasing Applications

Mengyao Lyu, Yuhong Yang, Haiwen Hong, Hui Chen, Xuan Jin, Yuan He, Hui Xue, Jungong Han, Guiguang Ding

展开摘要

The prevalent use of commercial and open-source diffusion models (DMs) for text-to-image generation prompts risk mitigation to prevent undesired behaviors. Existing concept erasing methods in academia are all based on full parameter or specification-based fine-tuning from which we observe the following issues: 1) Generation alteration towards erosion: Parameter drift during target elimination causes alterations and potential deformations across all generations even eroding other concepts at varying degrees which is more evident with multi-concept erased; 2) Transfer inability & deployment inefficiency: Previous model-specific erasure impedes the flexible combination of concepts and the training-free transfer towards other models resulting in linear cost growth as the deployment scenarios increase. To achieve non-invasive precise customizable and transferable elimination we ground our erasing framework on one-dimensional adapters to erase multiple concepts from most DMs at once across versatile erasing applications. The concept-SemiPermeable structure is injected as a Membrane (SPM) into any DM to learn targeted erasing and meantime the alteration and erosion phenomenon is effectively mitigated via a novel Latent Anchoring fine-tuning strategy. Once obtained SPMs can be flexibly combined and plug-and-play for other DMs without specific re-tuning enabling timely and efficient adaptation to diverse scenarios. During generation our Facilitated Transport mechanism dynamically regulates the permeability of each SPM to respond to different input prompts further minimizing the impact on other concepts. Quantitative and qualitative results across 40 concepts 7 DMs and 4 erasing applications have demonstrated the superior erasing of SPM. Our code and pre-tuned SPMs are available on the project page https://lyumengyao.github.io/projects/spm.

Highlight
One-Shot Structure-Aware Stylized Image Synthesis

Hansam Cho, Jonghyun Lee, Seunggyu Chang, Yonghyun Jeong

展开摘要

While GAN-based models have been successful in image stylization tasks they often struggle with structure preservation while stylizing a wide range of input images. Recently diffusion models have been adopted for image stylization but still lack the capability to maintain the original quality of input images. Building on this we propose OSASIS: a novel one-shot stylization method that is robust in structure preservation. We show that OSASIS is able to effectively disentangle the semantics from the structure of an image allowing it to control the level of content and style implemented to a given input. We apply OSASIS to various experimental settings including stylization with out-of-domain reference images and stylization with text-driven manipulation. Results show that OSASIS outperforms other stylization methods especially for input images that were rarely encountered during training providing a promising solution to stylization via diffusion models.

Poster
One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion

Minghua Liu, Ruoxi Shi, Linghao Chen, Zhuoyang Zhang, Chao Xu, Xinyue Wei, Hansheng Chen, Chong Zeng, Jiayuan Gu, Hao Su

展开摘要

Recent advancements in open-world 3D object generation have been remarkable with image-to-3D methods offering superior fine-grained control over their text-to-3D counterparts. However most existing models fall short in simultaneously providing rapid generation speeds and high fidelity to input images - two features essential for practical applications. In this paper we present One-2-3-45++ an innovative method that transforms a single image into a detailed 3D textured mesh in approximately one minute. Our approach aims to fully harness the extensive knowledge embedded in 2D diffusion models and priors from valuable yet limited 3D data. This is achieved by initially finetuning a 2D diffusion model for consistent multi-view image generation followed by elevating these images to 3D with the aid of multi-view-conditioned 3D native diffusion models. Extensive experimental evaluations demonstrate that our method can produce high-quality diverse 3D assets that closely mirror the original input image.

Poster
One More Step: A Versatile Plug-and-Play Module for Rectifying Diffusion Schedule Flaws and Enhancing Low-Frequency Controls

Minghui Hu, Jianbin Zheng, Chuanxia Zheng, Chaoyue Wang, Dacheng Tao, Tat-Jen Cham

展开摘要

It is well known that many open-released foundational diffusion models have difficulty in generating images that substantially depart from average brightness despite such images being present in the training data. This is due to an inconsistency: while denoising starts from pure Gaussian noise during inference the training noise schedule retains residual data even in the final timestep distribution due to difficulties in numerical conditioning in mainstream formulation leading to unintended bias during inference. To mitigate this issue certain eps-prediction models are combined with an ad-hoc offset-noise methodology. In parallel some contemporary models have adopted zero-terminal SNR noise schedules together with v-prediction which necessitate major alterations to pre-trained models. However such changes risk destabilizing a large multitude of community-driven applications anchored on these pre-trained models. In light of this our investigation revisits the fundamental causes leading to our proposal of an innovative and principled remedy called One More Step (OMS). By integrating a compact network and incorporating an additional simple yet effective step during inference OMS elevates image fidelity and harmonizes the dichotomy between training and inference while preserving original model parameters. Once trained various pre-trained diffusion models with the same latent domain can share the same OMS module.

Poster
On Exact Inversion of DPM-Solvers

Seongmin Hong, Kyeonghyun Lee, Suh Yoon Jeon, Hyewon Bae, Se Young Chun

展开摘要

Diffusion probabilistic models (DPMs) are a key component in modern generative models. DPM-solvers have achieved reduced latency and enhanced quality significantly but have posed challenges to find the exact inverse (i.e. finding the initial noise from the given image). Here we investigate the exact inversions for DPM-solvers and propose algorithms to perform them when samples are generated by the first-order as well as higher-order DPM-solvers. For each explicit denoising step in DPM-solvers we formulated the inversions using implicit methods such as gradient descent or forward step method to ensure the robustness to large classifier-free guidance unlike the prior approach using fixed-point iteration. Experimental results demonstrated that our proposed exact inversion methods significantly reduced the error of both image and noise reconstructions greatly enhanced the ability to distinguish invisible watermarks and well prevented unintended background changes consistently during image editing.

Poster
Observation-Guided Diffusion Probabilistic Models

Junoh Kang, Jinyoung Choi, Sungik Choi, Bohyung Han

展开摘要

We propose a novel diffusion-based image generation method called the observation-guided diffusion probabilistic model (OGDM) which effectively addresses the tradeoff between quality control and fast sampling. Our approach reestablishes the training objective by integrating the guidance of the observation process with the Markov chain in a principled way. This is achieved by introducing an additional loss term derived from the observation based on a conditional discriminator on noise level which employs a Bernoulli distribution indicating whether its input lies on the (noisy) real manifold or not. This strategy allows us to optimize the more accurate negative log-likelihood induced in the inference stage especially when the number of function evaluations is limited. The proposed training scheme is also advantageous even when incorporated only into the fine-tuning process and it is compatible with various fast inference strategies since our method yields better denoising networks using the exactly the same inference procedure without incurring extra computational cost. We demonstrate the effectiveness of our training algorithm using diverse inference techniques on strong diffusion model baselines. Our implementation is available at https://github.com/Junoh-Kang/OGDM_edm.

Poster
Object Pose Estimation via the Aggregation of Diffusion Features

Tianfu Wang, Guosheng Hu, Hongguang Wang

展开摘要

Estimating the pose of objects from images is a crucial task of 3D scene understanding and recent approaches have shown promising results on very large benchmarks. However these methods experience a significant performance drop when dealing with unseen objects. We believe that it results from the limited generalizability of image features. To address this problem we have an in-depth analysis on the features of diffusion models e.g. Stable Diffusion which hold substantial potential for modeling unseen objects. Based on this analysis we then innovatively introduce these diffusion features for object pose estimation. To achieve this we propose three distinct architectures that can effectively capture and aggregate diffusion features of different granularity greatly improving the generalizability of object pose estimation. Our approach outperforms the state-of-the-art methods by a considerable margin on three popular benchmark datasets LM O-LM and T-LESS. In particular our method achieves higher accuracy than the previous best arts on unseen objects: 98.2% vs. 93.5% on Unseen LM 85.9% vs. 76.3% on Unseen O-LM showing the strong generalizability of our method. Our code is released at https://github.com/Tianfu18/diff-feats-pose.

Highlight
OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers

Han Liang, Jiacheng Bao, Ruichi Zhang, Sihan Ren, Yuecheng Xu, Sibei Yang, Xin Chen, Jingyi Yu, Lan Xu

展开摘要

We have recently seen tremendous progress in realistic text-to-motion generation. Yet the existing methods often fail or produce implausible motions with unseen text inputs which limits the applications. In this paper we present OMG a novel framework which enables compelling motion generation from zero-shot open-vocabulary text prompts. Our key idea is to carefully tailor the pretrain-then-finetune paradigm into the text-to-motion generation. At the pre-training stage our model improves the generation ability by learning the rich out-of-domain inherent motion traits. To this end we scale up a large unconditional diffusion model up to 1B parameters so as to utilize the massive unlabeled motion data up to over 20M motion instances. At the subsequent fine-tuning stage we introduce motion ControlNet which incorporates text prompts as conditioning information through a trainable copy of the pre-trained model and the proposed novel Mixture-of-Controllers (MoC) block. MoC block adaptively recognizes various ranges of the sub-motions with a cross-attention mechanism and processes them separately with the text-token-specific experts. Such a design effectively aligns the CLIP token embeddings of text prompts to various ranges of compact and expressive motion features. Extensive experiments demonstrate that our OMG achieves significant improvements over the state-of-the-art methods on zero-shot text-to-motion generation. Project page: https://tr3e.github.io/omg-page.

Poster