CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Prior

Zike Wu, Pan Zhou, Xuanyu Yi, Xiaoding Yuan, Hanwang Zhang

展开摘要

Score distillation sampling (SDS) and its variants have greatly boosted the development of text-to-3D generation but are vulnerable to geometry collapse and poor textures yet. To solve this issue we first deeply analyze the SDS and find that its distillation sampling process indeed corresponds to the trajectory sampling of a stochastic differential equation (SDE): SDS samples along an SDE trajectory to yield a less noisy sample which then serves as a guidance to optimize a 3D model. However the randomness in SDE sampling often leads to a diverse and unpredictable sample which is not always less noisy and thus is not a consistently correct guidance explaining the vulnerability of SDS. Since for any SDE there always exists an ordinary differential equation (ODE) whose trajectory sampling can deterministically and consistently converge to the desired target point as the SDE we propose a novel and effective "Consistent3D" method that explores the ODE deterministic sampling prior for text-to-3D generation. Specifically at each training iteration given a rendered image by a 3D model we first estimate its desired 3D score function by a pre-trained 2D diffusion model and build an ODE for trajectory sampling. Next we design a consistency distillation sampling loss which samples along the ODE trajectory to generate two adjacent samples and uses the less noisy sample to guide another more noisy one for distilling the deterministic prior into the 3D model. Experimental results show the efficacy of our Consistent3D in generating high-fidelity and diverse 3D objects and large-scale scenes as shown in Fig. 1. The codes are available at https://github.com/sail-sg/Consistent3D.

Poster
Co-Speech Gesture Video Generation via Motion-Decoupled Diffusion Model

Xu He, Qiaochu Huang, Zhensong Zhang, Zhiwei Lin, Zhiyong Wu, Sicheng Yang, Minglei Li, Zhiyi Chen, Songcen Xu, Xiaofei Wu

展开摘要

Co-speech gestures if presented in the lively form of videos can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons resulting in the omission of appearance information we focus on the direct generation of audio-driven co-speech gesture videos in this work. There are two main challenges: 1) A suitable motion feature is needed to describe complex human movements with crucial appearance information. 2) Gestures and speech exhibit inherent dependencies and should be temporally aligned even of arbitrary length. To solve these problems we present a novel motion-decoupled framework to generate co-speech gesture videos. Specifically we first introduce a well-designed nonlinear TPS transformation to obtain latent motion features preserving essential appearance information. Then a transformer-based diffusion model is proposed to learn the temporal correlation between gestures and speech and performs generation in the latent motion space followed by an optimal motion selection module to produce long-term coherent and consistent gesture videos. For better visual perception we further design a refinement network focusing on missing details of certain areas. Extensive experimental results show that our proposed framework significantly outperforms existing approaches in both motion and video-related evaluations. Our code demos and more resources are available at https://github.com/thuhcsi/S2G-MDDiffusion.

Poster
Check Locate Rectify: A Training-Free Layout Calibration System for Text-to-Image Generation

Biao Gong, Siteng Huang, Yutong Feng, Shiwei Zhang, Yuyuan Li, Yu Liu

展开摘要

Diffusion models have recently achieved remarkable progress in generating realistic images. However challenges remain in accurately understanding and synthesizing the layout requirements in the textual prompts. To align the generated image with layout instructions we present a training-free layout calibration system SimM that intervenes in the generative process on the fly during inference time. Specifically following a "check-locate-rectify" pipeline the system first analyses the prompt to generate the target layout and compares it with the intermediate outputs to automatically detect errors. Then by moving the located activations and making intra- and inter-map adjustments the rectification process can be performed with negligible computational overhead. To evaluate SimM over a range of layout requirements we present a benchmark SimMBench that compensates for the lack of superlative spatial relations in existing datasets. And both quantitative and qualitative results demonstrate the effectiveness of the proposed SimM in calibrating the layout inconsistencies. Our project page is at https://simm-t2i.github.io/SimM.

Poster
Can't Make an Omelette Without Breaking Some Eggs: Plausible Action Anticipation Using Large Video-Language Models

Himangi Mittal, Nakul Agarwal, Shao-Yuan Lo, Kwonjoon Lee

展开摘要

We introduce PlausiVL a large video-language model for anticipating action sequences that are plausible in the real-world. While significant efforts have been made towards anticipating future actions prior approaches do not take into account the aspect of plausibility in an action sequence. To address this limitation we explore the generative capability of a large video-language model in our work and further develop the understanding of plausibility in an action sequence by introducing two objective functions a counterfactual-based plausible action sequence learning loss and a long-horizon action repetition loss. We utilize temporal logical constraints as well as verb-noun action pair logical constraints to create implausible/counterfactual action sequences and use them to train the model with plausible action sequence learning loss. This loss helps the model to differentiate between plausible and not plausible action sequences and also helps the model to learn implicit temporal cues crucial for the task of action anticipation. The long-horizon action repetition loss puts a higher penalty on the actions that are more prone to repetition over a longer temporal window. With this penalization the model is able to generate diverse plausible action sequences. We evaluate our approach on two large-scale datasets Ego4D and EPIC-Kitchens-100 and show improvements on the task of action anticipation.

Poster
Can I Trust Your Answer? Visually Grounded Video Question Answering

Junbin Xiao, Angela Yao, Yicong Li, Tat-Seng Chua

展开摘要

We study visually grounded VideoQA in response to the emerging trends of utilizing pretraining techniques for video- language understanding. Specifically by forcing vision- language models (VLMs) to answer questions and simultane- ously provide visual evidence we seek to ascertain the extent to which the predictions of such techniques are genuinely anchored in relevant video content versus spurious corre- lations from language or irrelevant visual context. Towards this we construct NExT-GQA - an extension of NExT-QA with 10.5K temporal grounding (or location) labels tied to the original QA pairs. With NExT-GQA we scrutinize a series of state-of-the-art VLMs. Through post-hoc atten- tion analysis we find that these models are extremely weak in substantiating the answers despite their strong QA per- formance. This exposes the limitation of current VLMs in making reliable predictions. As a remedy we further explore and propose a grounded-QA method via Gaussian mask optimization and cross-modal learning. Experiments with different backbones demonstrate that this grounding mechanism improves both grounding and QA. With these efforts we aim to push towards trustworthy VLMs in VQA systems. Our dataset and code are available at https://github.com/doc-doc/NExT-GQA.

Highlight
CCEdit: Creative and Controllable Video Editing via Diffusion Models

Ruoyu Feng, Wenming Weng, Yanhui Wang, Yuhui Yuan, Jianmin Bao, Chong Luo, Zhibo Chen, Baining Guo

展开摘要

In this paper we present CCEdit a versatile generative video editing framework based on diffusion models. Our approach employs a novel trident network structure that separates structure and appearance control ensuring precise and creative editing capabilities. Utilizing the foundational ControlNet architecture we maintain the structural integrity of the video during editing. The incorporation of an additional appearance branch enables users to exert fine-grained control over the edited key frame. These two side branches seamlessly integrate into the main branch which is constructed upon existing text-to-image (T2I) generation models through learnable temporal layers. The versatility of our framework is demonstrated through a diverse range of choices in both structure representations and personalized T2I models as well as the option to provide the edited key frame. To facilitate comprehensive evaluation we introduce the BalanceCC benchmark dataset comprising 100 videos and 4 target prompts for each video. Our extensive user studies compare CCEdit with eight state-of-the-art video editing methods. The outcomes demonstrate CCEdit's substantial superiority over all other methods.

Poster
CAMEL: CAusal Motion Enhancement Tailored for Lifting Text-driven Video Editing

Guiwei Zhang, Tianyu Zhang, Guanglin Niu, Zichang Tan, Yalong Bai, Qing Yang

展开摘要

Text-driven video editing poses significant challenges in exhibiting flicker-free visual continuity while preserving the inherent motion patterns of original videos. Existing methods operate under a paradigm where motion and appearance are intricately intertwined. This coupling leads to the network either over-fitting appearance content -- failing to capture motion patterns -- or focusing on motion patterns at the expense of content generalization to diverse textual scenarios. Inspired by the pivotal role of wavelet transform in dissecting video sequences we propose CAusal Motion Enhancement tailored for Lifting text-driven video editing (CAMEL) a novel technique with two core designs. First we introduce motion prompts designed to summarize motion concepts from video templates through direct optimization. The optimized prompts are purposefully integrated into latent representations of diffusion models to enhance the motion fidelity of generated results. Second to enhance motion coherence and extend the generalization of appearance content to creative textual prompts we propose the causal motion-enhanced attention mechanism. This mechanism is implemented in tandem with a novel causal motion filter synergistically enhancing the motion coherence of disentangled high-frequency components and concurrently preserving the generalization of appearance content across various textual scenarios. Extensive experimental results show the superior performance of CAMEL.

Poster
Breathing Life Into Sketches Using Text-to-Video Priors

Rinon Gal, Yael Vinker, Yuval Alaluf, Amit Bermano, Daniel Cohen-or, Ariel Shamir, Gal Chechik

展开摘要

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating sketches is a laborious process requiring extensive experience and professional design skills. In this work we present a method that automatically adds motion to a single-subject sketch (hence "breathing life into it") merely by providing a text prompt indicating the desired motion. The output is a short animation provided in vector representation which can be easily edited. Our method does not require extensive training but instead leverages the motion prior of a large pretrained text-to-video diffusion model using a score-distillation loss to guide the placement of strokes. To promote natural and smooth motion and to better preserve the sketch's appearance we model the learned motion through two components. The first governs small local deformations and the second controls global affine transformations. Surprisingly we find that even models that struggle to generate sketch videos on their own can still serve as a useful backbone for animating abstract representations.

Highlight
Binarized Low-light Raw Video Enhancement

Gengchen Zhang, Yulun Zhang, Xin Yuan, Ying Fu

展开摘要

Recently deep neural networks have achieved excellent performance on low-light raw video enhancement. However they often come with high computational complexity and large memory costs which hinder their applications on resource-limited devices. In this paper we explore the feasibility of applying the extremely compact binary neural network (BNN) to low-light raw video enhancement. Nevertheless there are two main issues with binarizing video enhancement models. One is how to fuse the temporal information to improve low-light denoising without complex modules. The other is how to narrow the performance gap between binary convolutions with the full precision ones. To address the first issue we introduce a spatial-temporal shift operation which is easy-to-binarize and effective. The temporal shift efficiently aggregates the features of neighbor frames and the spatial shift handles the misalignment caused by the large motion in videos. For the second issue we present a distribution-aware binary convolution which captures the distribution characteristics of real-valued input and incorporates them into plain binary convolutions to alleviate the degradation in performance. Extensive quantitative and qualitative experiments have shown our high-efficiency binarized low-light raw video enhancement method can attain a promising performance. The code is available at https://github.com/ying-fu/BRVE.

Poster
Beyond Text: Frozen Large Language Models in Visual Signal Comprehension

Lei Zhu, Fangyun Wei, Yanye Lu

展开摘要

In this work we investigate the potential of a large language model (LLM) to directly comprehend visual signals without the necessity of fine-tuning on multi-modal datasets. The foundational concept of our method views an image as a linguistic entity and translates it to a set of discrete words derived from the LLM's vocabulary. To achieve this we present the Vision-to-Language Tokenizer abbreviated as V2T Tokenizer which transforms an image into a "foreign language" with the combined aid of an encoder-decoder the LLM vocabulary and a CLIP model. With this innovative image encoding the LLM gains the ability not only for visual comprehension but also for image denoising and restoration in an auto-regressive fashion--crucially without any fine-tuning. We undertake rigorous experiments to validate our method encompassing understanding tasks like image recognition image captioning and visual question answering as well as image denoising tasks like inpainting outpainting deblurring and shift restoration. Code and models are available at https://github.com/zh460045050/V2L-Tokenizer.

Poster
BT-Adapter: Video Conversation is Feasible Without Video Instruction Tuning

Ruyang Liu, Chen Li, Yixiao Ge, Thomas H. Li, Ying Shan, Ge Li

展开摘要

The recent progress in Large Language Models (LLM) has spurred various advancements in image-language conversation agents while how to build a proficient video-based dialogue system is still under exploration. Considering the extensive scale of LLM and visual backbone minimal GPU memory is left for facilitating effective temporal modeling which is crucial for comprehending and providing feedback on videos. To this end we propose Branching Temporal Adapter (BT-Adapter) a novel method for extending image-language pretrained models into the video domain. Specifically BT-Adapter serves as a plug-and-use temporal modeling branch alongside the pretrained visual encoder which is tuned while keeping the backbone frozen. Just pretrained once BT-Adapter can be seamlessly integrated into all image conversation models using this version of CLIP enabling video conversations without the need for video instructions. Besides we develop a unique asymmetric token masking strategy inside the branch with tailor-made training tasks for BT-Adapter facilitating faster convergence and better results. Thanks to BT-Adapter we are able to empower existing multimodal dialogue models with strong video understanding capabilities without incurring excessive GPU costs. Without bells and whistles BT-Adapter achieves (1) state-of-the-art zero-shot results on various video tasks using thousands of fewer GPU hours. (2) better performance than current video chatbots without any video instruction tuning. (3) state-of-the-art results of video chatting using video instruction tuning outperforming previous SOTAs by a large margin. The code has been available at https://github.com/farewellthree/BT-Adapter.

Poster
Attention Calibration for Disentangled Text-to-Image Personalization

Yanbing Zhang, Mengping Yang, Qin Zhou, Zhe Wang

展开摘要

Recent thrilling progress in large-scale text-to-image (T2I) models has unlocked unprecedented synthesis quality of AI-generated content (AIGC) including image generation 3D and video composition. Further personalized techniques enable appealing customized production of a novel concept given only several images as reference. However an intriguing problem persists: Is it possible to capture multiple novel concepts from one single reference image? In this paper we identify that existing approaches fail to preserve visual consistency with the reference image and eliminate cross-influence from concepts. To alleviate this we propose an attention calibration mechanism to improve the concept-level understanding of the T2I model. Specifically we first introduce new learnable modifiers bound with classes to capture attributes of multiple concepts. Then the classes are separated and strengthened following the activation of the cross-attention operation ensuring comprehensive and self-contained concepts. Additionally we suppress the attention activation of different classes to mitigate mutual influence among concepts. Together our proposed method dubbed DisenDiff can learn disentangled multiple concepts from one single image and produce novel customized images with learned concepts. We demonstrate that our method outperforms the current state of the art in both qualitative and quantitative evaluations. More importantly our proposed techniques are compatible with LoRA and inpainting pipelines enabling more interactive experiences.

Poster
Align Before Adapt: Leveraging Entity-to-Region Alignments for Generalizable Video Action Recognition

Yifei Chen, Dapeng Chen, Ruijin Liu, Sai Zhou, Wenyuan Xue, Wei Peng

展开摘要

Large-scale visual-language pre-trained models have achieved significant success in various video tasks. However most existing methods follow an "adapt then align" paradigm which adapts pre-trained image encoders to model video-level representations and utilizes one-hot or text embedding of the action labels for supervision. This paradigm overlooks the challenge of mapping from static images to complicated activity concepts. In this paper we propose a novel "Align before Adapt" (ALT) paradigm. Prior to adapting to video representation learning we exploit the entity-to-region alignments for each frame. The alignments are fulfilled by matching the region-aware image embeddings to an offline-constructed text corpus. With the aligned entities we feed their text embeddings to a transformer-based video adapter as the queries which can help extract the semantics of the most important entities from a video to a vector. This paradigm reuses the visual-language alignment of VLP during adaptation and tries to explain an action by the underlying entities. This helps understand actions by bridging the gap with complex activity semantics particularly when facing unfamiliar or unseen categories. ALT demonstrates competitive performance while maintaining remarkably low computational costs. In fully supervised experiments it achieves 88.1% top-1 accuracy on Kinetics-400 with only 4947 GFLOPs. Moreover ALT outperforms the previous state-of-the-art methods in both zero-shot and few-shot experiments emphasizing its superior generalizability across various learning scenarios.

Poster
Adversarial Text to Continuous Image Generation

Kilichbek Haydarov, Aashiq Muhamed, Xiaoqian Shen, Jovana Lazarevic, Ivan Skorokhodov, Chamuditha Jayanga Galappaththige, Mohamed Elhoseiny

展开摘要

Existing GAN-based text-to-image models treat images as 2D pixel arrays. In this paper we approach the text-to-image task from a different perspective where a 2D image is represented as an implicit neural representation (INR). We show that straightforward conditioning of the unconditional INR-based GAN method on text inputs is not enough to achieve good performance. We propose a word-level attention-based weight modulation operator that controls the generation process of INR-GAN based on hypernetworks. Our experiments on benchmark datasets show that HyperCGAN achieves competitive performance to existing pixel-based methods and retains the properties of continuous generative models.

Poster
AVID: Any-Length Video Inpainting with Diffusion Model

Zhixing Zhang, Bichen Wu, Xiaoyan Wang, Yaqiao Luo, Luxin Zhang, Yinan Zhao, Peter Vajda, Dimitris Metaxas, Licheng Yu

展开摘要

Recent advances in diffusion models have successfully enabled text-guided image inpainting. While it seems straightforward to extend such editing capability into the video domain there have been fewer works regarding text-guided video inpainting. Given a video a masked region at its initial frame and an editing prompt it requires a model to do infilling at each frame following the editing guidance while keeping the out-of-mask region intact. There are three main challenges in text-guided video inpainting: (i) temporal consistency of the edited video (ii) supporting different inpainting types at different structural fidelity levels and (iii) dealing with variable video length. To address these challenges we introduce Any-Length Video Inpainting with Diffusion Model dubbed as AVID. At its core our model is equipped with effective motion modules and adjustable structure guidance for fixed-length video inpainting. Building on top of that we propose a novel Temporal MultiDiffusion sampling pipeline with a middle-frame attention guidance mechanism facilitating the generation of videos with any desired duration. Our comprehensive experiments show our model can robustly deal with various inpainting types at different video duration ranges with high quality.

Poster
A Unified Approach for Text- and Image-guided 4D Scene Generation

Yufeng Zheng, Xueting Li, Koki Nagano, Sifei Liu, Otmar Hilliges, Shalini De Mello

展开摘要

Large-scale diffusion generative models are greatly simplifying image video and 3D asset creation from user provided text prompts and images. However the challenging problem of text-to-4D dynamic 3D scene generation with diffusion guidance remains largely unexplored. We propose Dream-in-4D which features a novel two-stage approach for text-to-4D synthesis leveraging (1) 3D and 2D diffusion guidance to effectively learn a high-quality static 3D asset in the first stage; (2) a deformable neural radiance field that explicitly disentangles the learned static asset from its deformation preserving quality during motion learning; and (3) a multi-resolution feature grid for the deformation field with a displacement total variation loss to effectively learn motion with video diffusion guidance in the second stage. Through a user preference study we demonstrate that our approach significantly advances image and motion quality 3D consistency and text fidelity for text-to-4D generation compared to baseline approaches. Thanks to its motion-disentangled representation Dream-in-4D can also be easily adapted for controllable generation where appearance is defined by one or multiple images without the need to modify the motion learning stage. Thus our method offers for the first time a unified approach for text-to-4D image-to-4D and personalized 4D generation tasks.

Poster
A Simple Recipe for Contrastively Pre-training Video-First Encoders Beyond 16 Frames

Pinelopi Papalampidi, Skanda Koppula, Shreya Pathak, Justin Chiu, Joe Heyward, Viorica Patraucean, Jiajun Shen, Antoine Miech, Andrew Zisserman, Aida Nematzdeh

展开摘要

Understanding long real-world videos requires modeling of long-range visual dependencies. To this end we explore video-first architectures building on the common paradigm of transferring large-scale image--text models to video via shallow temporal fusion. However we expose two limitations to the approach: (1) decreased spatial capabilities likely due to poor video--language alignment in standard video datasets and (2) higher memory consumption bottlenecking the number of frames that can be processed. To mitigate the memory bottleneck we systematically analyze the memory/accuracy trade-off of various efficient methods: factorized attention parameter-efficient image-to-video adaptation input masking and multi-resolution patchification. Surprisingly simply masking large portions of the video (up to 75%) during contrastive pre-training proves to be one of the most robust ways to scale encoders to videos up to 4.3 minutes at 1 FPS. Our simple approach for training long video-to-text models which scales to 1B parameters does not add new architectural complexity and is able to outperform the popular paradigm of using much larger LLMs as an information aggregator over segment-based information on benchmarks with long-range temporal dependencies (YouCook2 EgoSchema).

Poster
A Recipe for Scaling up Text-to-Video Generation with Text-free Videos

Xiang Wang, Shiwei Zhang, Hangjie Yuan, Zhiwu Qing, Biao Gong, Yingya Zhang, Yujun Shen, Changxin Gao, Nong Sang

展开摘要

Diffusion-based text-to-video generation has witnessed impressive progress in the past year yet still falls behind text-to-image generation. One of the key reasons is the limited scale of publicly available data (e.g. 10M video-text pairs in WebVid10M vs. 5B image-text pairs in LAION) considering the high cost of video captioning. Instead it could be far easier to collect unlabeled clips from video platforms like YouTube. Motivated by this we come up with a novel text-to-video generation framework termed TF-T2V which can directly learn with text-free videos. The rationale behind is to separate the process of text decoding from that of temporal modeling. To this end we employ a content branch and a motion branch which are jointly optimized with weights shared. Following such a pipeline we study the effect of doubling the scale of training set (i.e. video-only WebVid10M) with some randomly collected text-free videos and are encouraged to observe the performance improvement (FID from 9.67 to 8.19 and FVD from 484 to 441) demonstrating the scalability of our approach. We also find that our model could enjoy sustainable performance gain (FID from 8.19 to 7.64 and FVD from 441 to 366) after reintroducing some text labels for training. Finally we validate the effectiveness and generalizability of our ideology on both native text-to-video generation and compositional video synthesis paradigms. Code and models will be publicly available at here.

Poster
4D-fy: Text-to-4D Generation Using Hybrid Score Distillation Sampling

Sherwin Bahmani, Ivan Skorokhodov, Victor Rong, Gordon Wetzstein, Leonidas Guibas, Peter Wonka, Sergey Tulyakov, Jeong Joon Park, Andrea Tagliasacchi, David B. Lindell

展开摘要

Recent breakthroughs in text-to-4D generation rely on pre-trained text-to-image and text-to-video models to generate dynamic 3D scenes. However current text-to-4D methods face a three-way tradeoff between the quality of scene appearance 3D structure and motion. For example text-to-image models and their 3D-aware variants are trained on internet-scale image datasets and can be used to produce scenes with realistic appearance and 3D structure---but no motion. Text-to-video models are trained on relatively smaller video datasets and can produce scenes with motion but poorer appearance and 3D structure. While these models have complementary strengths they also have opposing weaknesses making it difficult to combine them in a way that alleviates this three-way tradeoff. Here we introduce hybrid score distillation sampling an alternating optimization procedure that blends supervision signals from multiple pre-trained diffusion models and incorporates benefits of each for high-fidelity text-to-4D generation. Using hybrid SDS we demonstrate synthesis of 4D scenes with compelling appearance 3D structure and motion.

Poster
360DVD: Controllable Panorama Video Generation with 360-Degree Video Diffusion Model

Qian Wang, Weiqi Li, Chong Mou, Xinhua Cheng, Jian Zhang

展开摘要

Panorama video recently attracts more interest in both study and application courtesy of its immersive experience. Due to the expensive cost of capturing 360-degree panoramic videos generating desirable panorama videos by prompts is urgently required. Lately the emerging text-to-video (T2V) diffusion methods demonstrate notable effectiveness in standard video generation. However due to the significant gap in content and motion patterns between panoramic and standard videos these methods encounter challenges in yielding satisfactory 360-degree panoramic videos. In this paper we propose a pipeline named 360-Degree Video Diffusion model (360DVD) for generating 360-degree panoramic videos based on the given prompts and motion conditions. Specifically we introduce a lightweight 360-Adapter accompanied by 360 Enhancement Techniques to transform pre-trained T2V models for panorama video generation. We further propose a new panorama dataset named WEB360 consisting of panoramic video-text pairs for training 360DVD addressing the absence of captioned panoramic video datasets. Extensive experiments demonstrate the superiority and effectiveness of 360DVD for panorama video generation.

Poster