CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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Learning to Predict Activity Progress by Self-Supervised Video Alignment

Gerard Donahue, Ehsan Elhamifar

展开摘要

In this paper we tackle the problem of self-supervised video alignment and activity progress prediction using in-the-wild videos. Our proposed self-supervised representation learning method carefully addresses different action orderings redundant actions and background frames to generate improved video representations compared to previous methods. Our model generalizes temporal cycle-consistency learning to allow for more flexibility in determining cycle-consistent neighbors. More specifically to handle repeated actions we propose a multi-neighbor cycle consistency and a multi-cycle-back regression loss by finding multiple soft nearest neighbors using a Gaussian Mixture Model. To handle background and redundant frames we introduce a context-dependent drop function in our framework discouraging the alignment of droppable frames. On the other hand to learn from videos of multiple activities jointly we propose a multi-head crosstask network allowing us to embed a video and estimate progress without knowing its activity label. Experiments on multiple datasets show that our method outperforms the state-of-the-art for video alignment and progress prediction.

Poster
Learning to Navigate Efficiently and Precisely in Real Environments

Guillaume Bono, Hervé Poirier, Leonid Antsfeld, Gianluca Monaci, Boris Chidlovskii, Christian Wolf

展开摘要

In the context of autonomous navigation of terrestrial robots the creation of realistic models for agent dynamics and sensing is a widespread habit in the robotics literature and in commercial applications where they are used for model based control and/or for localization and mapping. The more recent Embodied AI literature on the other hand focuses on modular or end-to-end agents trained in simulators like Habitat or AI-Thor where the emphasis is put on photo-realistic rendering and scene diversity but high-fidelity robot motion is assigned a less privileged role. The resulting sim2real gap significantly impacts transfer of the trained models to real robotic platforms. In this work we explore end-to-end training of agents in simulation in settings which minimize the sim2real gap both in sensing and in actuation. Our agent directly predicts (discretized) velocity commands which are maintained through closed-loop control in the real robot. The behavior of the real robot (including the underlying low-level controller) is identified and simulated in a modified Habitat simulator. Noise models for odometry and localization further contribute in lowering the sim2real gap. We evaluate on real navigation scenarios explore different localization and point goal calculation methods and report significant gains in performance and robustness compared to prior work.

Poster
Learning to Localize Objects Improves Spatial Reasoning in Visual-LLMs

Kanchana Ranasinghe, Satya Narayan Shukla, Omid Poursaeed, Michael S. Ryoo, Tsung-Yu Lin

展开摘要

Integration of Large Language Models (LLMs) into visual domain tasks resulting in visual-LLMs (V-LLMs) has enabled exceptional performance in vision-language tasks particularly for visual question answering (VQA). However existing V-LLMs (e.g. BLIP-2 LLaVA) demonstrate weak spatial reasoning and localization awareness. Despite generating highly descriptive and elaborate textual answers these models fail at simple tasks like distinguishing a left vs right location. In this work we explore how image-space coordinate based instruction fine-tuning objectives could inject spatial awareness into V-LLMs. We discover optimal coordinate representations data-efficient instruction fine-tuning objectives and pseudo-data generation strategies that lead to improved spatial awareness in V-LLMs. Additionally our resulting model improves VQA across image and video domains reduces undesired hallucination and generates better contextual object descriptions. Experiments across 5 vision-language tasks involving 14 different datasets establish the clear performance improvements achieved by our proposed framework.

Poster
Learning to Count without Annotations

Lukas Knobel, Tengda Han, Yuki M. Asano

展开摘要

While recent supervised methods for reference-based object counting continue to improve the performance on benchmark datasets they have to rely on small datasets due to the cost associated with manually annotating dozens of objects in images. We propose UnCounTR a model that can learn this task without requiring any manual annotations. To this end we construct "Self-Collages" images with various pasted objects as training samples that provide a rich learning signal covering arbitrary object types and counts. Our method builds on existing unsupervised representations and segmentation techniques to successfully demonstrate for the first time the ability of reference-based counting without manual supervision. Our experiments show that our method not only outperforms simple baselines and generic models such as FasterRCNN and DETR but also matches the performance of supervised counting models in some domains.

Poster
Learning to Control Camera Exposure via Reinforcement Learning

Kyunghyun Lee, Ukcheol Shin, Byeong-Uk Lee

展开摘要

Adjusting camera exposure in arbitrary lighting conditions is the first step to ensure the functionality of computer vision applications. Poorly adjusted camera exposure often leads to critical failure and performance degradation. Traditional camera exposure control methods require multiple convergence steps and time-consuming processes making them unsuitable for dynamic lighting conditions. In this paper we propose a new camera exposure control framework that rapidly controls camera exposure while performing real-time processing by exploiting deep reinforcement learning. The proposed framework consists of four contributions: 1) a simplified training ground to simulate real-world's diverse and dynamic lighting changes 2) flickering and image attribute-aware reward design along with lightweight state design for real-time processing 3) a static-to-dynamic lighting curriculum to gradually improve the agent's exposure-adjusting capability and 4) domain randomization techniques to alleviate the limitation of the training ground and achieve seamless generalization in the wild. As a result our proposed method rapidly reaches a desired exposure level within five steps with real-time processing (1 ms). Also the acquired images are well-exposed and show superiority in various computer vision tasks such as feature extraction and object detection.

Poster
Learning the 3D Fauna of the Web

Zizhang Li, Dor Litvak, Ruining Li, Yunzhi Zhang, Tomas Jakab, Christian Rupprecht, Shangzhe Wu, Andrea Vedaldi, Jiajun Wu

展开摘要

Learning 3D models of all animals in nature requires massively scaling up existing solutions. With this ultimate goal in mind we develop 3D-Fauna an approach that learns a pan-category deformable 3D animal model for more than 100 animal species jointly. One crucial bottleneck of modeling animals is the limited availability of training data which we overcome by learning our model from 2D Internet images. We show that prior approaches which are category-specific fail to generalize to rare species with limited training images. We address this challenge by introducing the Semantic Bank of Skinned Models (SBSM) which automatically discovers a small set of base animal shapes by combining geometric inductive priors with semantic knowledge implicitly captured by an off-the-shelf self-supervised feature extractor. To train such a model we also contribute a new large-scale dataset of diverse animal species. At inference time given a single image of any quadruped animal our model reconstructs an articulated 3D mesh in a feed-forward manner in seconds.

Poster
Learning from Synthetic Human Group Activities

Che-Jui Chang, Danrui Li, Deep Patel, Parth Goel, Honglu Zhou, Seonghyeon Moon, Samuel S. Sohn, Sejong Yoon, Vladimir Pavlovic, Mubbasir Kapadia

展开摘要

The study of complex human interactions and group activities has become a focal point in human-centric computer vision. However progress in related tasks is often hindered by the challenges of obtaining large-scale labeled datasets from real-world scenarios. To address the limitation we introduce M3Act a synthetic data generator for multi-view multi-group multi-person human atomic actions and group activities. Powered by Unity Engine M3Act features multiple semantic groups highly diverse and photorealistic images and a comprehensive set of annotations which facilitates the learning of human-centered tasks across single-person multi-person and multi-group conditions. We demonstrate the advantages of M3Act across three core experiments. The results suggest our synthetic dataset can significantly improve the performance of several downstream methods and replace real-world datasets to reduce cost. Notably M3Act improves the state-of-the-art MOTRv2 on DanceTrack dataset leading to a hop on the leaderboard from 10th to 2nd place. Moreover M3Act opens new research for controllable 3D group activity generation. We define multiple metrics and propose a competitive baseline for the novel task. Our code and data are available at our project page: http://cjerry1243.github.io/M3Act.

Poster
Learning from One Continuous Video Stream

João Carreira, Michael King, Viorica Patraucean, Dilara Gokay, Catalin Ionescu, Yi Yang, Daniel Zoran, Joseph Heyward, Carl Doersch, Yusuf Aytar, Dima Damen, Andrew Zisserman

展开摘要

We introduce a framework for online learning from a single continuous video stream - the way people and animals learn without mini-batches data augmentation or shuffling. This poses great challenges given the high correlation between consecutive video frames and there is very little prior work on it. Our framework allows us to do a first deep dive into the topic and includes a collection of streams and tasks composed from two existing video datasets plus methodology for performance evaluation that considers both adaptation and generalization. We employ pixel-to-pixel modelling as a practical and flexible way to switch between pre-training and single-stream evaluation as well as between arbitrary tasks without ever requiring changes to models and always using the same pixel loss. Equipped with this framework we obtained large single-stream learning gains from pre-training with a novel family of future prediction tasks found that momentum hurts and that the pace of weight updates matters. The combination of these insights leads to matching the performance of IID learning with batch size 1 when using the same architecture and without costly replay buffers.

Poster
Learning from Observer Gaze: Zero-Shot Attention Prediction Oriented by Human-Object Interaction Recognition

Yuchen Zhou, Linkai Liu, Chao Gou

展开摘要

Most existing attention prediction research focuses on salient instances like humans and objects. However the more complex interaction-oriented attention arising from the comprehension of interactions between instances by human observers remains largely unexplored. This is equally crucial for advancing human-machine interaction and human-centered artificial intelligence. To bridge this gap we first collect a novel gaze fixation dataset named IG comprising 530000 fixation points across 740 diverse interaction categories capturing visual attention during human observers' cognitive processes of interactions. Subsequently we introduce the zero-shot interaction-oriented attention prediction task (ZeroIA) which challenges models to predict visual cues for interactions not encountered during training. Thirdly we present the Interactive Attention model (IA) designed to emulate human observers' cognitive processes to tackle the ZeroIA problem. Extensive experiments demonstrate that the proposed IA outperforms other state-of-the-art approaches in both ZeroIA and fully supervised settings. Lastly we endeavor to apply interaction-oriented attention to the interaction recognition task itself. Further experimental results demonstrate the promising potential to enhance the performance and interpretability of existing state-of-the-art HOI models by incorporating real human attention data from IG and attention labels generated by IA.

Poster
Learning for Transductive Threshold Calibration in Open-World Recognition

Qin ZHANG, Dongsheng An, Tianjun Xiao, Tong He, Qingming Tang, Ying Nian Wu, Joseph Tighe, Yifan Xing

展开摘要

In deep metric learning for visual recognition the calibration of distance thresholds is crucial for achieving desired model performance in the true positive rates (TPR) or true negative rates (TNR). However calibrating this thresh- old presents challenges in open-world scenarios where the test classes can be entirely disjoint from those encountered during training. We define the problem of finding distance thresholds for a trained embedding model to achieve target performance metrics over unseen open-world test classes as open-world threshold calibration. Existing posthoc threshold calibration methods reliant on inductive inference and requiring a calibration dataset with a similar distance distribution as the test data often prove ineffective in open- world scenarios. To address this we introduce OpenGCN a Graph Neural Network-based transductive threshold calibration method with enhanced adaptability and robustness. OpenGCN learns to predict pairwise connectivity for the unlabeled test instances embedded in a graph to determine its TPR and TNR at various distance thresholds allowing for transductive inference of the distance thresholds which also incorporates test-time information. Extensive experiments across open-world visual recognition benchmarks validate OpenGCN's superiority over existing posthoc calibration methods for open-world threshold calibration.

Poster
Learning by Correction: Efficient Tuning Task for Zero-Shot Generative Vision-Language Reasoning

Rongjie Li, Yu Wu, Xuming He

展开摘要

Generative vision-language models (VLMs) have shown impressive performance in zero-shot vision-language tasks like image captioning and visual question answering.However improving their zero-shot reasoning typically requires second-stage instruction tuning which relies heavily on human-labeled or large language model-generated annotation incurring high labeling costs. To tackle this challenge we introduce Image-Conditioned Caption Correction (ICCC) a novel pre-training task designed to enhance VLMs' zero-shot performance without the need for labeled task-aware data. The ICCC task compels VLMs to rectify mismatches between visual and language concepts thereby enhancing instruction following and text generation conditioned on visual inputs. Leveraging language structure and a lightweight dependency parser we construct data samples of ICCC task from image-text datasets with low labeling and computation costs. Experimental results on BLIP-2 and InstructBLIP demonstrate significant improvements in zero-shot image-text generation-based VL tasks through ICCC instruction tuning.

Poster
Learning Visual Prompt for Gait Recognition

Kang Ma, Ying Fu, Chunshui Cao, Saihui Hou, Yongzhen Huang, Dezhi Zheng

展开摘要

Gait a prevalent and complex form of human motion plays a significant role in the field of long-range pedestrian retrieval due to the unique characteristics inherent in individual motion patterns. However gait recognition in real-world scenarios is challenging due to the limitations of capturing comprehensive cross-viewing and cross-clothing data. Additionally distractors such as occlusions directional changes and lingering movements further complicate the problem. The widespread application of deep learning techniques has led to the development of various potential gait recognition methods. However these methods utilize convolutional networks to extract shared information across different views and attire conditions. Once trained the parameters and non-linear function become constrained to fixed patterns limiting their adaptability to various distractors in real-world scenarios. In this paper we present a unified gait recognition framework to extract global motion patterns and develop a novel dynamic transformer to generate representative gait features. Specifically we develop a trainable part-based prompt pool with numerous key-value pairs that can dynamically select prompt templates to incorporate into the gait sequence thereby providing task-relevant shared knowledge information. Furthermore we specifically design dynamic attention to extract robust motion patterns and address the length generalization issue. Extensive experiments on four widely recognized gait datasets i.e. Gait3D GREW OUMVLP and CASIA-B reveal that the proposed method yields substantial improvements compared to current state-of-the-art approaches.

Poster
Learning Vision from Models Rivals Learning Vision from Data

Yonglong Tian, Lijie Fan, Kaifeng Chen, Dina Katabi, Dilip Krishnan, Phillip Isola

展开摘要

We introduce SynCLR a novel approach for learning visual representations exclusively from synthetic images without any real data. We synthesize a large dataset of image captions using LLMs then use an off-the-shelf text-to-image model to generate multiple images corresponding to each synthetic caption. We perform visual representation learning on these synthetic images via contrastive learning treating images sharing the same caption as positive pairs. The resulting representations demonstrate remarkable transferability competing favorably with other general-purpose visual representation learners such as CLIP and DINO v2 in image classification tasks. Furthermore in dense prediction tasks such as semantic segmentation SynCLR outperforms previous self-supervised methods by a significant margin e.g. improving over MAE and iBOT by 5.0 and 3.1 mIoU on ADE20k for ViT-B/16.

Poster
Learning Transferable Negative Prompts for Out-of-Distribution Detection

Tianqi Li, Guansong Pang, Xiao Bai, Wenjun Miao, Jin Zheng

展开摘要

Existing prompt learning methods have shown certain capabilities in Out-of-Distribution (OOD) detection but the lack of OOD images in the target dataset in their training can lead to mismatches between OOD images and In-Distribution (ID) categories resulting in a high false positive rate. To address this issue we introduce a novel OOD detection method named 'NegPrompt' to learn a set of negative prompts each representing a negative connotation of a given class label for delineating the boundaries between ID and OOD images. It learns such negative prompts with ID data only without any reliance on external outlier data. Further current methods assume the availability of samples of all ID classes rendering them ineffective in open-vocabulary learning scenarios where the inference stage can contain novel ID classes not present during training. In contrast our learned negative prompts are transferable to novel class labels. Experiments on various ImageNet benchmarks show that NegPrompt surpasses state-of-the-art prompt-learning-based OOD detection methods and maintains a consistent lead in hard OOD detection in closed- and open-vocabulary classification scenarios. Code is available at https://github.com/mala-lab/negprompt.

Poster
Learning Structure-from-Motion with Graph Attention Networks

Lucas Brynte, José Pedro Iglesias, Carl Olsson, Fredrik Kahl

展开摘要

In this paper we tackle the problem of learning Structure-from-Motion (SfM) through the use of graph attention networks. SfM is a classic computer vision problem that is solved though iterative minimization of reprojection errors referred to as Bundle Adjustment (BA) starting from a good initialization. In order to obtain a good enough initialization to BA conventional methods rely on a sequence of sub-problems (such as pairwise pose estimation pose averaging or triangulation) which provide an initial solution that can then be refined using BA. In this work we replace these sub-problems by learning a model that takes as input the 2D keypoints detected across multiple views and outputs the corresponding camera poses and 3D keypoint coordinates. Our model takes advantage of graph neural networks to learn SfM-specific primitives and we show that it can be used for fast inference of the reconstruction for new and unseen sequences. The experimental results show that the proposed model outperforms competing learning-based methods and challenges COLMAP while having lower runtime. Our code is available at: https://github.com/lucasbrynte/gasfm/.

Poster
Learning Spatial Features from Audio-Visual Correspondence in Egocentric Videos

Sagnik Majumder, Ziad Al-Halah, Kristen Grauman

展开摘要

We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural audio through the synergy of audio and vision thereby learning useful spatial relationships between the two modalities. We use our pretrained features to tackle two downstream video tasks requiring spatial understanding in social scenarios: active speaker detection and spatial audio denoising. Through extensive experiments we show that our features are generic enough to improve over multiple state-of-the-art baselines on both tasks on two challenging egocentric video datasets that offer binaural audio EgoCom and EasyCom. Project: http://vision.cs.utexas.edu/ projects/ego_av_corr.

Poster
Learning Spatial Adaptation and Temporal Coherence in Diffusion Models for Video Super-Resolution

Zhikai Chen, Fuchen Long, Zhaofan Qiu, Ting Yao, Wengang Zhou, Jiebo Luo, Tao Mei

展开摘要

Diffusion models are just at a tipping point for image super-resolution task. Nevertheless it is not trivial to capitalize on diffusion models for video super-resolution which necessitates not only the preservation of visual appearance from low-resolution to high-resolution videos but also the temporal consistency across video frames. In this paper we propose a novel approach pursuing Spatial Adaptation and Temporal Coherence (SATeCo) for video super-resolution. SATeCo pivots on learning spatial-temporal guidance from low-resolution videos to calibrate both latent-space high-resolution video denoising and pixel-space video reconstruction. Technically SATeCo freezes all the parameters of the pre-trained UNet and VAE and only optimizes two deliberately-designed spatial feature adaptation (SFA) and temporal feature alignment (TFA) modules in the decoder of UNet and VAE. SFA modulates frame features via adaptively estimating affine parameters for each pixel guaranteeing pixel-wise guidance for high-resolution frame synthesis. TFA delves into feature interaction within a 3D local window (tubelet) through self-attention and executes cross-attention between tubelet and its low-resolution counterpart to guide temporal feature alignment. Extensive experiments conducted on the REDS4 and Vid4 datasets demonstrate the effectiveness of our approach.

Poster
Learning SO(3)-Invariant Semantic Correspondence via Local Shape Transform

Chunghyun Park, Seungwook Kim, Jaesik Park, Minsu Cho

展开摘要

Establishing accurate 3D correspondences between shapes stands as a pivotal challenge with profound implications for computer vision and robotics. However existing self-supervised methods for this problem assume perfect input shape alignment restricting their real-world applicability. In this work we introduce a novel self-supervised Rotation-Invariant 3D correspondence learner with Local Shape Transform dubbed RIST that learns to establish dense correspondences between shapes even under challenging intra-class variations and arbitrary orientations. Specifically RIST learns to dynamically formulate an SO(3)-invariant local shape transform for each point which maps the SO(3)-equivariant global shape descriptor of the input shape to a local shape descriptor. These local shape descriptors are provided as inputs to our decoder to facilitate point cloud self- and cross-reconstruction. Our proposed self-supervised training pipeline encourages semantically corresponding points from different shapes to be mapped to similar local shape descriptors enabling RIST to establish dense point-wise correspondences. RIST demonstrates state-of-the-art performances on 3D part label transfer and semantic keypoint transfer given arbitrarily rotated point cloud pairs outperforming existing methods by significant margins.

Poster
Learning Occupancy for Monocular 3D Object Detection

Liang Peng, Junkai Xu, Haoran Cheng, Zheng Yang, Xiaopei Wu, Wei Qian, Wenxiao Wang, Boxi Wu, Deng Cai

展开摘要

Monocular 3D detection is a challenging task due to the lack of accurate 3D information. Existing approaches typically rely on geometry constraints and dense depth estimates to facilitate the learning but often fail to fully exploit the benefits of three-dimensional feature extraction in frustum and 3D space. In this paper we propose OccupancyM3D a method of learning occupancy for monocular 3D detection. It directly learns occupancy in frustum and 3D space leading to more discriminative and informative 3D features and representations. Specifically by using synchronized raw sparse LiDAR point clouds we define the space status and generate voxel-based occupancy labels. We formulate occupancy prediction as a simple classification problem and design associated occupancy losses. Resulting occupancy estimates are employed to enhance original frustum/3D features. As a result experiments on KITTI and Waymo open datasets demonstrate that the proposed method achieves a new state of the art and surpasses other methods by a significant margin.

Poster