CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM

Tongyan Hua, Lin Wang

展开摘要

Implicit neural representation (INR) in combination with geometric rendering has recently been employed in real-time dense RGB-D SLAM. Despite active research endeavors being made there lacks a unified protocol for fair evaluation impeding the evolution of this area. In this work we establish to our knowledge the first open-source benchmark framework to evaluate the performance of a wide spectrum of commonly used INRs and rendering functions for mapping and localization. The goal of our benchmark is to 1) gain an intuition of how different INRs and rendering functions impact mapping and localization and 2) establish a unified evaluation protocol w.r.t. the design choices that may impact the mapping and localization. With the framework we conduct a large suite of experiments offering various insights in choosing the INRs and geometric rendering functions: for example the dense feature grid outperforms other INRs (e.g. tri-plane and hash grid) even when geometric and color features are jointly encoded for memory efficiency. To extend the findings into the practical scenario a hybrid encoding strategy is proposed to bring the best of the accuracy and completion from the grid-based and decomposition-based INRs. We further propose explicit hybrid encoding for high-fidelity dense grid mapping to comply with the RGB-D SLAM system that puts the premise on robustness and computation efficiency.

Poster
Backpropagation-free Network for 3D Test-time Adaptation

Yanshuo Wang, Ali Cheraghian, Zeeshan Hayder, Jie Hong, Sameera Ramasinghe, Shafin Rahman, David Ahmedt-Aristizabal, Xuesong Li, Lars Petersson, Mehrtash Harandi

展开摘要

Real-world systems often encounter new data over time which leads to experiencing target domain shifts. Existing Test-Time Adaptation (TTA) methods tend to apply computationally heavy and memory-intensive backpropagation-based approaches to handle this. Here we propose a novel method that uses a backpropagation-free approach for TTA for the specific case of 3D data. Our model uses a two-stream architecture to maintain knowledge about the source domain as well as complementary target-domain-specific information. The backpropagation-free property of our model helps address the well-known forgetting problem and mitigates the error accumulation issue. The proposed method also eliminates the need for the usually noisy process of pseudo-labeling and reliance on costly self-supervised training. Moreover our method leverages subspace learning effectively reducing the distribution variance between the two domains. Furthermore the source-domain-specific and the target-domain-specific streams are aligned using a novel entropy-based adaptive fusion strategy. Extensive experiments on popular benchmarks demonstrate the effectiveness of our method. The code will be available at https://github.com/abie-e/BFTT3D.

Poster
Backdoor Defense via Test-Time Detecting and Repairing

Jiyang Guan, Jian Liang, Ran He

展开摘要

Deep neural networks have played a crucial part in many critical domains such as autonomous driving face recognition and medical diagnosis. However deep neural networks are facing security threats from backdoor attacks and can be manipulated into attacker-decided behaviors by the backdoor attacker. To defend the backdoor prior research has focused on using clean data to remove backdoor attacks before model deployment. In this paper we investigate the possibility of defending against backdoor attacks by utilizing test-time partially poisoned data to remove the backdoor from the model. To address the problem a two-stage method TTBD is proposed. In the first stage we propose a backdoor sample detection method DDP to identify poisoned samples from a batch of mixed partially poisoned samples. Once the poisoned samples are detected we employ Shapley estimation to calculate the contribution of each neuron's significance in the network locate the poisoned neurons and prune them to remove backdoor in the models. Our experiments demonstrate that TTBD removes the backdoor successfully with only a batch of partially poisoned data across different model architectures and datasets against different types of backdoor attacks.

Poster
Adapting Visual-Language Models for Generalizable Anomaly Detection in Medical Images

Chaoqin Huang, Aofan Jiang, Jinghao Feng, Ya Zhang, Xinchao Wang, Yanfeng Wang

展开摘要

Recent advancements in large-scale visual-language pre-trained models have led to significant progress in zero-/few-shot anomaly detection within natural image domains. However the substantial domain divergence between natural and medical images limits the effectiveness of these methodologies in medical anomaly detection. This paper introduces a novel lightweight multi-level adaptation and comparison framework to repurpose the CLIP model for medical anomaly detection. Our approach integrates multiple residual adapters into the pre-trained visual encoder enabling a stepwise enhancement of visual features across different levels. This multi-level adaptation is guided by multi-level pixel-wise visual-language feature alignment loss functions which recalibrate the model's focus from object semantics in natural imagery to anomaly identification in medical images. The adapted features exhibit improved generalization across various medical data types even in zero-shot scenarios where the model encounters unseen medical modalities and anatomical regions during training. Our experiments on medical anomaly detection benchmarks demonstrate that our method significantly surpasses current state-of-the-art models with an average AUC improvement of 6.24% and 7.33% for anomaly classification 2.03% and 2.37% for anomaly segmentation under the zero-shot and few-shot settings respectively. Source code is available at: https://github.com/MediaBrain-SJTU/MVFA-AD

Highlight
Accelerating Diffusion Sampling with Optimized Time Steps

Shuchen Xue, Zhaoqiang Liu, Fei Chen, Shifeng Zhang, Tianyang Hu, Enze Xie, Zhenguo Li

展开摘要

Diffusion probabilistic models (DPMs) have shown remarkable performance in high-resolution image synthesis but their sampling efficiency is still to be desired due to the typically large number of sampling steps. Recent advancements in high-order numerical ODE solvers for DPMs have enabled the generation of high-quality images with much fewer sampling steps. While this is a significant development most sampling methods still employ uniform time steps which is not optimal when using a small number of steps. To address this issue we propose a general framework for designing an optimization problem that seeks more appropriate time steps for a specific numerical ODE solver for DPMs. This optimization problem aims to minimize the distance between the ground-truth solution to the ODE and an approximate solution corresponding to the numerical solver. It can be efficiently solved using the constrained trust region method taking less than 15 seconds. Our extensive experiments on both unconditional and conditional sampling using pixel- and latent-space DPMs demonstrate that when combined with the state-of-the-art sampling method UniPC our optimized time steps significantly improve image generation performance in terms of FID scores for datasets such as CIFAR-10 and ImageNet compared to using uniform time steps.

Poster
AETTA: Label-Free Accuracy Estimation for Test-Time Adaptation

Taeckyung Lee, Sorn Chottananurak, Taesik Gong, Sung-Ju Lee

展开摘要

Test-time adaptation (TTA) has emerged as a viable solution to adapt pre-trained models to domain shifts using unlabeled test data. However TTA faces challenges of adaptation failures due to its reliance on blind adaptation to unknown test samples in dynamic scenarios. Traditional methods for out-of-distribution performance estimation are limited by unrealistic assumptions in the TTA context such as requiring labeled data or re-training models. To address this issue we propose AETTA a label-free accuracy estimation algorithm for TTA. We propose the prediction disagreement as the accuracy estimate calculated by comparing the target model prediction with dropout inferences. We then improve the prediction disagreement to extend the applicability of AETTA under adaptation failures. Our extensive evaluation with four baselines and six TTA methods demonstrates that AETTA shows an average of 19.8%p more accurate estimation compared with the baselines. We further demonstrate the effectiveness of accuracy estimation with a model recovery case study showcasing the practicality of our model recovery based on accuracy estimation. The source code is available at https://github.com/taeckyung/AETTA.

Poster
4K4D: Real-Time 4D View Synthesis at 4K Resolution

Zhen Xu, Sida Peng, Haotong Lin, Guangzhao He, Jiaming Sun, Yujun Shen, Hujun Bao, Xiaowei Zhou

展开摘要

This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recent methods on dynamic view synthesis have shown impressive rendering quality. However their speed is still limited when rendering high-resolution images. To overcome this problem we propose 4K4D a 4D point cloud representation that supports hardware rasterization and network pre-computation to enable unprecedented rendering speed with a high rendering quality. Our representation is built on a 4D feature grid so that the points are naturally regularized and can be robustly optimized. In addition we design a novel hybrid appearance model that significantly boosts the rendering quality while preserving efficiency. Moreover we develop a differentiable depth peeling algorithm to effectively learn the proposed model from RGB videos. Experiments show that our representation can be rendered at over 400 FPS on the DNA-Rendering dataset at 1080p resolution and 80 FPS on the ENeRF-Outdoor dataset at 4K resolution using an RTX 4090 GPU which is 30x faster than previous methods and achieves the state-of-the-art rendering quality. Our project page is available at https://zju3dv.github.io/4k4d.

Poster
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Guanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie, Xiaopeng Zhang, Wei Wei, Wenyu Liu, Qi Tian, Xinggang Wang

展开摘要

Representing and rendering dynamic scenes has been an important but challenging task. Especially to accurately model complex motions high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also enjoying high training and storage efficiency we propose 4D Gaussian Splatting (4D-GS) as a holistic representation for dynamic scenes rather than applying 3D-GS for each individual frame. In 4D-GS a novel explicit representation containing both 3D Gaussians and 4D neural voxels is proposed. A decomposed neural voxel encoding algorithm inspired by HexPlane is proposed to efficiently build Gaussian features from 4D neural voxels and then a lightweight MLP is applied to predict Gaussian deformations at novel timestamps. Our 4D-GS method achieves real-time rendering under high resolutions 82 FPS at an 800*800 resolution on an RTX 3090 GPU while maintaining comparable or better quality than previous state-of-the-art methods. More demos and code are available at https://guanjunwu.github.io/4dgs.

Poster