CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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GPLD3D: Latent Diffusion of 3D Shape Generative Models by Enforcing Geometric and Physical Priors

Yuan Dong, Qi Zuo, Xiaodong Gu, Weihao Yuan, zhengyi zhao, Zilong Dong, Liefeng Bo, Qixing Huang

展开摘要

State-of-the-art man-made shape generative models usually adopt established generative models under a suitable implicit shape representation. A common theme is to perform distribution alignment which does not explicitly model important shape priors. As a result many synthetic shapes are not connected. Other synthetic shapes present problems of physical stability and geometric feasibility. This paper introduces a novel latent diffusion shape-generative model regularized by a quality checker that outputs a score of a latent code. The scoring function employs a learned function that provides a geometric feasibility score and a deterministic procedure to quantify a physical stability score. The key to our approach is a new diffusion procedure that combines the discrete empirical data distribution and a continuous distribution induced by the quality checker. We introduce a principled approach to determine the tradeoff parameters for learning the denoising network at different noise levels. Experimental results show that our approach outperforms state-of-the-art shape generations quantitatively and qualitatively on ShapeNet-v2.

Poster
GLiDR: Topologically Regularized Graph Generative Network for Sparse LiDAR Point Clouds

Prashant Kumar, Kshitij Madhav Bhat, Vedang Bhupesh Shenvi Nadkarni, Prem Kalra

展开摘要

Sparse LiDAR point clouds cause severe loss of detail of static structures and reduce the density of static points available for navigation. Reduced density can be detrimental to navigation under several scenarios. We observe that despite high sparsity in most cases the global topology of LiDAR outlining the static structures can be inferred. We utilize this property to obtain a backbone skeleton of a LiDAR scan in the form of a single connected component that is a proxy to its global topology. We utilize the backbone to augment new points along static structures to overcome sparsity. Newly introduced points could correspond to existing static structures or to static points that were earlier obstructed by dynamic objects. To the best of our knowledge we are the first to use such a strategy for sparse LiDAR point clouds. Existing solutions close to our approach fail to identify and preserve the global static LiDAR topology and generate sub-optimal points. We propose GLiDR a Graph Generative network that is topologically regularized using 0-dimensional Persistent Homology (PH) constraints. This enables GLiDR to introduce newer static points along a topologically consistent global static LiDAR backbone. GLiDR generates precise static points using 32x sparser dynamic scans and performs better than the baselines across three datasets. GLiDR generates a valuable byproduct - an accurate binary segmentation mask of static and dynamic objects that are helpful for navigation planning and safety in constrained environments. The newly introduced static points allow GLiDR to outperform LiDAR-based navigation using SLAM in several settings.

Poster
G3DR: Generative 3D Reconstruction in ImageNet

Pradyumna Reddy, Ismail Elezi, Jiankang Deng

展开摘要

We introduce a novel 3D generative method Generative 3D Reconstruction (G3DR) in ImageNet capable of generating diverse and high-quality 3D objects from single images addressing the limitations of existing methods. At the heart of our framework is a novel depth regularization technique that enables the generation of scenes with high-geometric fidelity. G3DR also leverages a pretrained language-vision model such as CLIP to enable reconstruction in novel views and improve the visual realism of generations. Additionally G3DR designs a simple but effective sampling procedure to further improve the quality of generations. G3DR offers diverse and efficient 3D asset generation based on class or text conditioning. Despite its simplicity G3DR is able to beat state-of-theart methods improving over them by up to 22% in perceptual metrics and 90% in geometry scores while needing only half of the training time. Code is available at https://github.com/preddy5/G3DR

Poster
G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis

Yufei Ye, Abhinav Gupta, Kris Kitani, Shubham Tulsiani

展开摘要

We propose G-HOP a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand conditioned on the object category. To learn a 3D spatial diffusion model that can capture this joint distribution we represent the human hand via a skeletal distance field to obtain a representation aligned with the (latent) signed distance field for the object. We show that this hand-object prior can then serve as a generic guidance to facilitate other tasks like reconstruction from interaction clip and human grasp synthesis. We believe that our model trained by aggregating several diverse real-world interaction datasets spanning 155 categories represents a first approach that allows jointly generating both hand and object. Our empirical evaluations demonstrate the benefit of this joint prior in video-based reconstruction and human grasp synthesis outperforming current task-specific baselines.

Poster
Functional Diffusion

Biao Zhang, Peter Wonka

展开摘要

We propose functional diffusion a generative diffusion model focused on infinite-dimensional function data samples. In contrast to previous work functional diffusion works on samples that are represented by functions with a continuous domain. Functional diffusion can be seen as an extension of classical diffusion models to an infinite-dimensional domain. Functional diffusion is very versatile as images videos audio 3D shapes deformations etc. can be handled by the same framework with minimal changes. In addition functional diffusion is especially suited for irregular data or data defined in non-standard domains. In our work we derive the necessary foundations for functional diffusion and propose a first implementation based on the transformer architecture. We show generative results on complicated signed distance functions and deformation functions defined on 3D surfaces.

Poster
Fully Exploiting Every Real Sample: SuperPixel Sample Gradient Model Stealing

yunlong zhao, Xiaoheng Deng, Yijing Liu, Xinjun Pei, Jiazhi Xia, Wei Chen

展开摘要

Model stealing (MS) involves querying and observing the output of a machine learning model to steal its capabilities. The quality of queried data is crucial yet obtaining a large amount of real data for MS is often challenging. Recent works have reduced reliance on real data by using generative models. However when high-dimensional query data is required these methods are impractical due to the high costs of querying and the risk of model collapse. In this work we propose using sample gradients (SG) to enhance the utility of each real sample as SG provides crucial guidance on the decision boundaries of the victim model. However utilizing SG in the model stealing scenario faces two challenges: 1. Pixel-level gradient estimation requires extensive query volume and is susceptible to defenses. 2. The estimation of sample gradients has a significant variance. This paper proposes Superpixel Sample Gradient stealing (SPSG) for model stealing under the constraint of limited real samples. With the basic idea of imitating the victim model's low-variance patch-level gradients instead of pixel-level gradients SPSG achieves efficient sample gradient estimation through two steps. First we perform patch-wise perturbations on query images to estimate the average gradient in different regions of the image. Then we filter the gradients through a threshold strategy to reduce variance. Exhaustive experiments demonstrate that with the same number of real samples SPSG achieves accuracy agreements and adversarial success rate significantly surpassing the current state-of-the-art MS methods. Codes are available at https://github.com/zyl123456aB/SPSG_attack.

Poster
FocusMAE: Gallbladder Cancer Detection from Ultrasound Videos with Focused Masked Autoencoders

Soumen Basu, Mayuna Gupta, Chetan Madan, Pankaj Gupta, Chetan Arora

展开摘要

In recent years automated Gallbladder Cancer (GBC) detection has gained the attention of researchers. Current state-of-the-art (SOTA) methodologies relying on ultrasound sonography (US) images exhibit limited generalization emphasizing the need for transformative approaches. We observe that individual US frames may lack sufficient information to capture disease manifestation. This study advocates for a paradigm shift towards video-based GBC detection leveraging the inherent advantages of spatiotemporal representations. Employing the Masked Autoencoder (MAE) for representation learning we address shortcomings in conventional image-based methods. We propose a novel design called FocusMAE to systematically bias the selection of masking tokens from high-information regions fostering a more refined representation of malignancy. Additionally we contribute the most extensive US video dataset for GBC detection. We also note that this is the first study on US video-based GBC detection. We validate the proposed methods on the curated dataset and report a new SOTA accuracy of 96.4% for the GBC detection problem against an accuracy of 84% by current Image-based SOTA - GBCNet and RadFormer and 94.7% by Video-based SOTA - AdaMAE. We further demonstrate the generality of the proposed FocusMAE on a public CT-based Covid detection dataset reporting an improvement in accuracy by 3.3% over current baselines. Project page with source code trained models and data is available at: https://gbc-iitd.github.io/focusmae.

Poster
FlashEval: Towards Fast and Accurate Evaluation of Text-to-image Diffusion Generative Models

Lin Zhao, Tianchen Zhao, Zinan Lin, Xuefei Ning, Guohao Dai, Huazhong Yang, Yu Wang

展开摘要

In recent years there has been significant progress in the development of text-to-image generative models. Evaluating the quality of the generative models is one essential step in the development process. Unfortunately the evaluation process could consume a significant amount of computational resources making the required periodic evaluation of model performance (e.g. monitoring training progress) impractical. Therefore we seek to improve the evaluation efficiency by selecting the representative subset of the text-image dataset. We systematically investigate the design choices including the selection criteria (textural features or imagebased metrics) and the selection granularity (prompt-level or set-level). We find that the insights from prior work on subset selection for training data do not generalize to this problem and we propose FlashEval an iterative search algorithm tailored to evaluation data selection. We demonstrate the effectiveness of FlashEval on ranking diffusion models with various configurations including architectures quantization levels and sampler schedules on COCO and DiffusionDB datasets. Our searched 50-item subset could achieve comparable evaluation quality to the randomly sampled 500-item subset for COCO annotations on unseen models achieving a 10x evaluation speedup. We release the condensed subset of these commonly used datasets to help facilitate diffusion algorithm design and evaluation and open-source FlashEval as a tool for condensing future datasets accessible at https://github.com/thu-nics/FlashEval.

Poster
Fixed Point Diffusion Models

Xingjian Bai, Luke Melas-Kyriazi

展开摘要

We introduce the Fixed Point Diffusion Model (FPDM) a novel approach to image generation that integrates the concept of fixed point solving into the framework of diffusion-based generative modeling. Our approach embeds an implicit fixed point solving layer into the denoising network of a diffusion model transforming the diffusion process into a sequence of closely-related fixed point problems. Combined with a new stochastic training method this approach significantly reduces model size reduces memory usage and accelerates training. Moreover it enables the development of two new techniques to improve sampling efficiency: reallocating computation across timesteps and reusing fixed point solutions between timesteps. We conduct extensive experiments with state-of-the-art models on ImageNet FFHQ CelebA-HQ and LSUN-Church demonstrating substantial improvements in performance and efficiency. Compared to the state-of-the-art DiT model FPDM contains 87% fewer parameters consumes 60% less memory during training and improves image generation quality in situations where sampling computation or time is limited.

Poster
FaceCom: Towards High-fidelity 3D Facial Shape Completion via Optimization and Inpainting Guidance

Yinglong Li, Hongyu Wu, Xiaogang Wang, Qingzhao Qin, Yijiao Zhao, Yong Wang, Aimin Hao

展开摘要

We propose FaceCom a method for 3D facial shape completion which delivers high-fidelity results for incomplete facial inputs of arbitrary forms. Unlike end-to-end shape completion methods based on point clouds or voxels our approach relies on a mesh-based generative network that is easy to optimize enabling it to handle shape completion for irregular facial scans. We first train a shape generator on a mixed 3D facial dataset containing 2405 identities. Based on the incomplete facial input we fit complete faces using an optimization approach under image inpainting guidance. The completion results are refined through a post-processing step. FaceCom demonstrates the ability to effectively and naturally complete facial scan data with varying missing regions and degrees of missing areas. Our method can be used in medical prosthetic fabrication and the registration of deficient scanning data. Our experimental results demonstrate that FaceCom achieves exceptional performance in fitting and shape completion tasks.

Poster
FC-GNN: Recovering Reliable and Accurate Correspondences from Interferences

Haobo Xu, JUN ZHOU, Hua Yang, Renjie Pan, Cunyan Li

展开摘要

Finding correspondences between images is essential for many computer vision tasks and sparse matching pipelines have been popular for decades. However matching noise within and between images along with inconsistent keypoint detection frequently degrades the matching performance. We review these problems and thus propose: 1) a novel and unified Filtering and Calibrating (FC) approach that jointly rejects outliers and optimizes inliers and 2) leveraging both the matching context and the underlying image texture to remove matching uncertainties. Under the guidance of the above innovations we construct Filtering and Calibrating Graph Neural Network (FC-GNN) which follows the FC approach to recover reliable and accurate correspondences from various interferences. FC-GNN conducts an effectively combined inference of contextual and local information through careful embedding and multiple information aggregations predicting confidence scores and calibration offsets for the input correspondences to jointly filter out outliers and improve pixel-level matching accuracy. Moreover we exploit the local coherence of matches to perform inference on local graphs thereby reducing computational complexity. Overall FC-GNN operates at lightning speed and can greatly boost the performance of diverse matching pipelines across various tasks showcasing the immense potential of such approaches to become standard and pivotal components of image matching. Code is avaiable at https://github.com/xuy123456/fcgnn.

Poster
FAR: Flexible Accurate and Robust 6DoF Relative Camera Pose Estimation

Chris Rockwell, Nilesh Kulkarni, Linyi Jin, Jeong Joon Park, Justin Johnson, David F. Fouhey

展开摘要

Estimating relative camera poses between images has been a central problem in computer vision. Methods that find correspondences and solve for the fundamental matrix offer high precision in most cases. Conversely methods predicting pose directly using neural networks are more robust to limited overlap and can infer absolute translation scale but at the expense of reduced precision. We show how to combine the best of both methods; our approach yields results that are both precise and robust while also accurately inferring translation scales. At the heart of our model lies a Transformer that (1) learns to balance between solved and learned pose estimations and (2) provides a prior to guide a solver. A comprehensive analysis supports our design choices and demonstrates that our method adapts flexibly to various feature extractors and correspondence estimators showing state-of-the-art performance in 6DoF pose estimation on Matterport3D InteriorNet StreetLearn and Map-free Relocalization.

Highlight
F3Loc: Fusion and Filtering for Floorplan Localization

Changan Chen, Rui Wang, Christoph Vogel, Marc Pollefeys

展开摘要

In this paper we propose an efficient data-driven solution to self-localization within a floorplan. Floorplan data is readily available long-term persistent and inherently robust to changes in the visual appearance. Our method does not require retraining per map and location or demand a large database of images of the area of interest. We propose a novel probabilistic model consisting of an observation and a novel temporal filtering module. Operating internally with an efficient ray-based representation the observation module consists of a single and a multiview module to predict horizontal depth from images and fuses their results to benefit from advantages offered by either methodology. Our method operates on conventional consumer hardware and overcomes a common limitation of competing methods that often demand upright images. Our full system meets real-time requirements while outperforming the state-of-the-art by a significant margin.

Highlight
EscherNet: A Generative Model for Scalable View Synthesis

Xin Kong, Shikun Liu, Xiaoyang Lyu, Marwan Taher, Xiaojuan Qi, Andrew J. Davison

展开摘要

We introduce EscherNet a multi-view conditioned diffusion model for view synthesis. EscherNet learns implicit and generative 3D representations coupled with a specialised camera positional encoding allowing precise and continuous relative control of the camera transformation between an arbitrary number of reference and target views. EscherNet offers exceptional generality flexibility and scalability in view synthesis --- it can generate more than 100 consistent target views simultaneously on a single consumer-grade GPU despite being trained with a fixed number of 3 reference views to 3 target views. As a result EscherNet not only addresses zero-shot novel view synthesis but also naturally unifies single- and multi-image 3D reconstruction combining these diverse tasks into a single cohesive framework. Our extensive experiments demonstrate that EscherNet achieves state-of-the-art performance in multiple benchmarks even when compared to methods specifically tailored for each individual problem. This remarkable versatility opens up new directions for designing scalable neural architectures for 3D vision. Project page: https://kxhit.github.io/EscherNet.

Poster
En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data

Yifang Men, Biwen Lei, Yuan Yao, Miaomiao Cui, Zhouhui Lian, Xuansong Xie

展开摘要

We present En3D an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors our approach aims to develop a zero-shot 3D generative scheme capable of producing visually realistic geometrically accurate and content-wise diverse 3D humans without relying on pre-existing 3D or 2D assets. To address this challenge we introduce a meticulously crafted workflow that implements accurate physical modeling to learn the enhanced 3D generative model from synthetic 2D data. During inference we integrate optimization modules to bridge the gap between realistic appearances and coarse 3D shapes. Specifically En3D comprises three modules: a 3D generator that accurately models generalizable 3D humans with realistic appearance from synthesized balanced diverse and structured human images; a geometry sculptor that enhances shape quality using multi-view normal constraints for intricate human structure; and a texturing module that disentangles explicit texture maps with fidelity and editability leveraging semantical UV partitioning and a differentiable rasterizer. Experimental results show that our approach significantly outperforms prior works in terms of image quality geometry accuracy and content diversity. We also showcase the applicability of our generated avatars for animation and editing as well as the scalability of our approach for content-style free adaptation.

Poster
EASE-DETR: Easing the Competition among Object Queries

Yulu Gao, Yifan Sun, Xudong Ding, Chuyang Zhao, Si Liu

展开摘要

This paper views the DETR's non-duplicate detection ability as a competition result among object queries. Around each object there are usually multiple queries within which only a single one can win the chance to become the final detection. Such a competition is hard: while some competing queries initially have very close prediction scores their leading query has to dramatically enlarge its score superiority after several decoder layers. To help the leading query stands out this paper proposes EASE-DETR which eases the competition by introducing bias that favours the leading one. EASE-DETR is very simple: in every intermediate decoder layer we identify the "leading / trailing" relationship between any two queries and encode this binary relationship into the following decoder layer to amplify the superiority of the leading one. More concretely the leading query is to be protected from mutual query suppression in the self-attention layer and encouraged to absorb more object features in the cross-attention layer therefore accelerating to win. Experimental results show that EASE-DETR brings consistent and remarkable improvement to various DETRs.

Poster
DreamVideo: Composing Your Dream Videos with Customized Subject and Motion

Yujie Wei, Shiwei Zhang, Zhiwu Qing, Hangjie Yuan, Zhiheng Liu, Yu Liu, Yingya Zhang, Jingren Zhou, Hongming Shan

展开摘要

Customized generation using diffusion models has made impressive progress in image generation but remains unsatisfactory in the challenging video generation task as it requires the controllability of both subjects and motions. To that end we present DreamVideo a novel approach to generating personalized videos from a few static images of the desired subject and a few videos of target motion. DreamVideo decouples this task into two stages subject learning and motion learning by leveraging a pre-trained video diffusion model. The subject learning aims to accurately capture the fine appearance of the subject from provided images which is achieved by combining textual inversion and fine-tuning of our carefully designed identity adapter. In motion learning we architect a motion adapter and fine-tune it on the given videos to effectively model the target motion pattern. Combining these two lightweight and efficient adapters allows for flexible customization of any subject with any motion. Extensive experimental results demonstrate the superior performance of our DreamVideo over the state-of-the-art methods for customized video generation. Our project page is at https://dreamvideo-t2v.github.io.

Poster